Small graphic glitch in the W&G menu
Hey there, got a small bug for you guys... I was trying trying to figure out the new mission/save screen in the Wallace and Gromit game when it dawned on me that most of the text on the menu does not show up (screen cap below and my DxDiag dump below)
P.S. I am using custom graphics settings which are overriding the games internal settings if that matters... But it has never caused an issue with your games before.
P.S. I am using custom graphics settings which are overriding the games internal settings if that matters... But it has never caused an issue with your games before.
This discussion has been closed.
Comments
1) Does it happen to you when you're not externally modifying display settings?
2) Can you ever see the top half of the text (is this problem intermittent), or is it always this way?
Thanks!
It still looks the exact same... (even when I modify the graphic quality in the game itself)
by chance, would the rendering layer for the UI be OpenGL based? I ask because most contemporary cards have insufficient OpenGL drivers (including my own)
I had a similar (but otherwise smaller) problem with "Reality 2.0" in that the "return to reality" goggle button button on the UI in never showed for me on this desktop (but it did on my laptop)... (but the animated arrows were still there... so I knew where to click)
EDIT: Although the top of the menu screen does "flash" when you close the menu... so it is visible for a split second. (I'm not sure if this means anything)
But other than that.. It's a persistent problem no matter when I open the menu