Stop the console sellout

edited June 2009 in General Chat
Goddamnit. First you make me happy announcing a new Monkey Island and then you ruin the fun by bringing sucky crappy easy-to-adapt-to-gamepad controls pretty much nobody wants.

And to top that you bring those controls into Sam & Max too. Thank you !

Why the hell do you do that ?

Dont start the "We do it for artistic reasons so everything looks cooler"-crap please. I have seen plenty of traditional point & click adventure games with great graphics.

I cant help but the only reason for that change I can see is that you want to simplify the process of porting the games to different platforms so you can release games faster and save money. Economic reasons are perfectly understandable and it is your good right to do whatever you like (unfortunately Telltale is the studio in charge and its your game) but at least be honest and stop lying to your customers.

Tell the fucking truth and say "Yes we want to get filthy rich and therefore implement crappy controls so we can release our games on any kind of platform you can think of". And now I need some sedatives :D

Comments

  • edited June 2009
    Wow, calm down! I don't think there was anything wrong with the controls, you just have to get used to them!
  • edited June 2009
    moomoocow wrote: »
    sucky crappy easy-to-adapt-to-gamepad controls pretty much nobody wants......Tell the fucking truth and say "Yes we want to get filthy rich and therefore implement crappy controls so we can release our games on any kind of platform you can think of".

    Watch your mouth. And wash your mouth too. As far as I can understand, this means Sam & Max, etc. will use the Classic gamepad, no?

    If that is the case, it is not reason to swear, but instead is just unfair to people who don't have the gamepad. So? That being the case, maybe two different ways will eventually be released, you never know.

    And I agree. Now in the words of Sam & Max;

    "Someone needs a couple of elephant tranquilisers"
    "Yeah, and so does Bosco"

    ...or something like that...
  • edited June 2009
    Sorry. I was...still am...angry.
  • [TTG] Yare[TTG] Yare Telltale Alumni
    edited June 2009
  • David EDavid E Telltale Alumni
    edited June 2009
    Well, I think we all know where this is headed, so I'm gonna close the thread before it gets there.
This discussion has been closed.