I think games and any form of media shouldn't have restraints. I really don't mind violence in video games, I haven't seen anything that's disturbed or even bugged me a little. I'm pretty insensitive to that kind of stuff; like the torture scene in GTA or the game hatred, none of it bugs me.
The only restraint there really should be is not watching/playing it. That's, if you don't like it don't look at it.
Actually I'd say that this scene was really well done. It was pretty disturbing, what with all the ways you could inflict suffering on this innocent man while he begged you to stop, but that was the point. If this was just thrown into the game for no reason then yes it would be too far, but it's there to make a statement about torture. If the characters just said "Nya, torture is bad," it wouldn't be nearly as effective as what the developers did, forcing the player to actually partake in it and see with their own eyes exactly how fucked up it is.
If the person playing the game is mature enough to tell the difference between right and wrong, then I don't see the problem. It all comes back to parenting. Parents need to teach their child right and wrong, not media. And parents need to know exactly what type of content the game has, which is why we have rating systems.
As to the point you made before, most adult gamers know that what they are seeing is just a game. Plus, nobody HAS to play it after all. Nobody is forcing anyone to play the game. If mature adults who can separate fact from fiction want to buy a game with content that might be offensive, then what's the problem?
At the end of the day, I think developers should be allowed to create whatever they're inspired to create without being attacked and censored. I also believe it's the responsibility of the parents, not the industry, to teach children right from wrong.
I disagree.
Yes it could be eye-opening, but on the flipside, it could also be feeding people with perverted desires, giving them ideas.
P… morelus why would any decent person want to play a game with such disgusting content?
Now I'm NOT saying you're like that, far from it.
But what I am saying is, when you weigh-out everything, the pro's and the con's, is it really a good idea?
I've played countless violent games that were dubbed horrendous and even banned in certain countries. Manhunt, Manhunt 2, and Hated to name a few. But they didn't seem all that violent. Personally I think games haven't gone far enough and should strive to push the boundaries. The more gruesome the better, especially if used to heighten the illustration of a violent scene.
Just because a person is old enough to know right from wrong, doesn't mean they adhere to it.
That in itself goes without saying.
And in regards to teaching children right from wrong, the problem is that into today's world, both parents are forced to work outside of the home in order to make ends meet.
Therefore when the child gets home from school, there's no-one there to supervise what they are doing, and therefore teaching them moral ethics becomes quite a challenge.
That's a huge disadvantage to raising children in today's world.
And that's why most people in their early adulthood in today's world have little to no regard for others, particularly those in authority.
If the person playing the game is mature enough to tell the difference between right and wrong, then I don't see the problem. It all comes b… moreack to parenting. Parents need to teach their child right and wrong, not media. And parents need to know exactly what type of content the game has, which is why we have rating systems.
As to the point you made before, most adult gamers know that what they are seeing is just a game. Plus, nobody HAS to play it after all. Nobody is forcing anyone to play the game. If mature adults who can separate fact from fiction want to buy a game with content that might be offensive, then what's the problem?
At the end of the day, I think developers should be allowed to create whatever they're inspired to create without being attacked and censored. I also believe it's the responsibility of the parents, not the industry, to teach children right from wrong.
Okay, that's reasonable, but how exactly would video games play a part in their behavior?
Again, I raise my point that the parents shouldn't buy violent games for their kids if it will make them copy the behavior. And it should also be said that playing a game on any system will leave some kind of trace. Example: on the Xbox 360, any game you play is added to the list of games you've played on that profile, with the most recent appearing on that list. As far as I know, the same goes for any other system. And on PC, there will be evidence to show that a game is installed. So parents can still monitor gaming activity. If their schedules are so busy that they can't even do that, then that's gotta change.
I also think that game stores should never sell a violent game to children. And store clerks should also remind parents of the type of content in that game, a point that I did express to you before.
I believe censorship should be a last resort as it's only really benefiting one group of people, even though it may be the easiest. I think it's better to find a solution that benefits everybody overall.
Just because a person is old enough to know right from wrong, doesn't mean they adhere to it.
That in itself goes without saying.
And in… more regards to teaching children right from wrong, the problem is that into today's world, both parents are forced to work outside of the home in order to make ends meet.
Therefore when the child gets home from school, there's no-one there to supervise what they are doing, and therefore teaching them moral ethics becomes quite a challenge.
That's a huge disadvantage to raising children in today's world.
And that's why most people in their early adulthood in today's world have little to no regard for others, particularly those in authority.
I can't really say I've come across something that I thought was too much. I'm really excited for Hatred because the original Postal really did not age well. The second one is still great though. The new expansion pack is also fantastic. Highly recommended.
Do you think it could be possible that companies who create these violent videogames pay these people to publish studies that say there is a 0% change in children who played violent videogames?
Think about it: If you had a billion dollar business, and someone wanted to publish something that could seriously harm your business, wouldn't you take steps to protect your investment?
By any chance, were your siblings throwing a tantrum because they didn't get their way, and did their way often involve wanting to play videogames when they were told not to?
I'm not trying to be offensive, but that's after I read your story, that's the mental image that I got.
So all I'm asking is for a little clarification.
Then it's also just as possible that the ones attacking games arre doing the same thing in order to push their agenda. Look at Anita Sarkeesian, who created a Kickstarter for a series about women in gaming. Yet everything she says either has no evidence to back it up, or is personal opinion twisted into fact.
While I do see how that would be possible, I should again bring up this question: how would video games cause strong-minded individuals to copy that behavior? Kids shouldn't be playing these games, and like I said before, parents can check gaming consoles or PC's to see what their kid has been playing because every console or operating system that I know of leaves some traces of what games have been played on it. If you like, I can go into detail in a PM later on.
Do you think it could be possible that companies who create these violent videogames pay these people to publish studies that say there is a… more 0% change in children who played violent videogames?
Think about it: If you had a billion dollar business, and someone wanted to publish something that could seriously harm your business, wouldn't you take steps to protect your investment?
Comments
https://www.youtube.com/watch?v=xjlSmCm1K74
This is too far.
I think games and any form of media shouldn't have restraints. I really don't mind violence in video games, I haven't seen anything that's disturbed or even bugged me a little. I'm pretty insensitive to that kind of stuff; like the torture scene in GTA or the game hatred, none of it bugs me.
The only restraint there really should be is not watching/playing it. That's, if you don't like it don't look at it.
So yea, I'm all for violence in games.
Not at all...
A Serbian Film, I dare you to look that shit up.
Actually I'd say that this scene was really well done. It was pretty disturbing, what with all the ways you could inflict suffering on this innocent man while he begged you to stop, but that was the point. If this was just thrown into the game for no reason then yes it would be too far, but it's there to make a statement about torture. If the characters just said "Nya, torture is bad," it wouldn't be nearly as effective as what the developers did, forcing the player to actually partake in it and see with their own eyes exactly how fucked up it is.
If the person playing the game is mature enough to tell the difference between right and wrong, then I don't see the problem. It all comes back to parenting. Parents need to teach their child right and wrong, not media. And parents need to know exactly what type of content the game has, which is why we have rating systems.
As to the point you made before, most adult gamers know that what they are seeing is just a game. Plus, nobody HAS to play it after all. Nobody is forcing anyone to play the game. If mature adults who can separate fact from fiction want to buy a game with content that might be offensive, then what's the problem?
At the end of the day, I think developers should be allowed to create whatever they're inspired to create without being attacked and censored. I also believe it's the responsibility of the parents, not the industry, to teach children right from wrong.
I think that's the only movie that's grossed me out.
I've played countless violent games that were dubbed horrendous and even banned in certain countries. Manhunt, Manhunt 2, and Hated to name a few. But they didn't seem all that violent. Personally I think games haven't gone far enough and should strive to push the boundaries. The more gruesome the better, especially if used to heighten the illustration of a violent scene.
Just because a person is old enough to know right from wrong, doesn't mean they adhere to it.
That in itself goes without saying.
And in regards to teaching children right from wrong, the problem is that into today's world, both parents are forced to work outside of the home in order to make ends meet.
Therefore when the child gets home from school, there's no-one there to supervise what they are doing, and therefore teaching them moral ethics becomes quite a challenge.
That's a huge disadvantage to raising children in today's world.
And that's why most people in their early adulthood in today's world have little to no regard for others, particularly those in authority.
Okay, that's reasonable, but how exactly would video games play a part in their behavior?
Again, I raise my point that the parents shouldn't buy violent games for their kids if it will make them copy the behavior. And it should also be said that playing a game on any system will leave some kind of trace. Example: on the Xbox 360, any game you play is added to the list of games you've played on that profile, with the most recent appearing on that list. As far as I know, the same goes for any other system. And on PC, there will be evidence to show that a game is installed. So parents can still monitor gaming activity. If their schedules are so busy that they can't even do that, then that's gotta change.
I also think that game stores should never sell a violent game to children. And store clerks should also remind parents of the type of content in that game, a point that I did express to you before.
I believe censorship should be a last resort as it's only really benefiting one group of people, even though it may be the easiest. I think it's better to find a solution that benefits everybody overall.
There is no such thing as too much violence its just a myth made up by parents
I can't really say I've come across something that I thought was too much. I'm really excited for Hatred because the original Postal really did not age well. The second one is still great though. The new expansion pack is also fantastic. Highly recommended.
Do you think it could be possible that companies who create these violent videogames pay these people to publish studies that say there is a 0% change in children who played violent videogames?
Think about it: If you had a billion dollar business, and someone wanted to publish something that could seriously harm your business, wouldn't you take steps to protect your investment?
By any chance, were your siblings throwing a tantrum because they didn't get their way, and did their way often involve wanting to play videogames when they were told not to?
I'm not trying to be offensive, but that's after I read your story, that's the mental image that I got.
So all I'm asking is for a little clarification.
I was disappointed, expected it to be much more gory than it actually was when I heard people were so riled up about it.
I can't find anything to disagree with here. I've actually used video games to try and calm myself down before and it does work.
Then it's also just as possible that the ones attacking games arre doing the same thing in order to push their agenda. Look at Anita Sarkeesian, who created a Kickstarter for a series about women in gaming. Yet everything she says either has no evidence to back it up, or is personal opinion twisted into fact.
While I do see how that would be possible, I should again bring up this question: how would video games cause strong-minded individuals to copy that behavior? Kids shouldn't be playing these games, and like I said before, parents can check gaming consoles or PC's to see what their kid has been playing because every console or operating system that I know of leaves some traces of what games have been played on it. If you like, I can go into detail in a PM later on.