Old Sierra Games
Now that telltale is reviving old favorites, it seems like time to cash in on some of the old Sierra gold we all loved as children. I, personally, remember many long hours spent working through the puzzles of Quest for Glory, King's Quest (yes, I was one of those gamers), Space Quest, and various other titles that strangely seemed to lack the word "quest" in their title. I mean, it was the golden age of gaming.
After Mist hit the market everyone scrapped plot and character development for ridiculously difficult puzzle sequences, which, oddly enough, seem to have been replaced by those sad, underdeveloped search for hidden object type games. Since telltale is one of the few companies (still around) that actually takes the time to create well plotted, character rich games, it seems they would be a good match for the old sierra games. (Actually, to tell the truth, I really just miss the "questy" type games that seem so sparse these days. I would settle for something really and truely questy. Apparently I'm a sucker for high adventure and improbable romance.)
While I admit that titles like King's Quest probably (and by that I mean definitely) had too many games created, I probably played KQ VI like fifty times because I loved the plot. (I still wish I could marry Prince Alexander sometimes). Don't get me wrong-- I LOVE Telltale's humor, but I also love adventure gaming in the old school sense. Is it just me, or do other people feel the same way? And what old games do you think Telltale could do well?
(And I still want Sam and Max Season 3 to come out.)
After Mist hit the market everyone scrapped plot and character development for ridiculously difficult puzzle sequences, which, oddly enough, seem to have been replaced by those sad, underdeveloped search for hidden object type games. Since telltale is one of the few companies (still around) that actually takes the time to create well plotted, character rich games, it seems they would be a good match for the old sierra games. (Actually, to tell the truth, I really just miss the "questy" type games that seem so sparse these days. I would settle for something really and truely questy. Apparently I'm a sucker for high adventure and improbable romance.)
While I admit that titles like King's Quest probably (and by that I mean definitely) had too many games created, I probably played KQ VI like fifty times because I loved the plot. (I still wish I could marry Prince Alexander sometimes). Don't get me wrong-- I LOVE Telltale's humor, but I also love adventure gaming in the old school sense. Is it just me, or do other people feel the same way? And what old games do you think Telltale could do well?
(And I still want Sam and Max Season 3 to come out.)
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Comments
The KQ2 remake was realy great.
I lerened adventures by Sierra and then i passed in Lucas for more fun remakes id love to see are:
KQ series
Monkey island2!!!!
The DIG with full HD Videos and graphics...
Indy and The fate of atlantis.....
They are titles in my heart
Besides Roberta, Al, Two Guys From Andromeda and other old Sierra game designers have retired from the gaming industry. It's hard to imagine new King's Quest without Roberta Williams and new Larry games (which Al Lowe hates and which aren't even adventures) are abominations. Only active designer is Jane Jensen, who created extremely good Gabriel Knight series, and she is designing new adventure game called Gray Matter (which has had a lot of trouble in development).
http://www.sarien.net/
quite in the beginning, but looks promising for the future
To answer the TC question, i think TellTale has the talent to do everything well, but they seem more interested in cartoony comedic stuff ( nothing wrong with that ). So i don't know , i'm quite happy hoping for Sam and Max season 3. All else is a surprise
As for Gabriel Knight, I never had the chance to play those, although I always wanted to. Considering the incompatability of old games with new software, does anyone out there know how to be able to play that series with, say, Vista?
Games that would kill you whenever possible.
@Nimeni: I think there's at least an patch for playing GK under Windows XP.
I have to admit, I couldn't help but laugh at the absurdity of that puzzle.
P.S. - Nimeni, regarding your question, I think SCUMMVM supports almost everything these days including Sierra stuff. (edit: apparently not Gabriel Knight though :P)
You should try it, because while there are one or two bit weird puzzles, in general Gabriel Knight 3 is one of the best adventure games ever made. It has good set of characters and interesting story. Puzzles aren't too easy or too difficult (especially La Serpent Rouge puzzle is great). One of the best things is that while there are only certain amount of things which are necessary for completing the game, there's a lot of additional stuff which thorough player can find, so it actually has replayability value if you want to find everything there is in the story. And it's one of the longest adventure games I have ever played.
Question, with Sierra being a defunct brand name, will the money grabbing Vivendi/Activision Blizzard be even remotely interested in cashing in the minute amount of money, in compare to their ridiculously big money maker?
Also, without the brains of Sierra working with the company that holds the license, who is going to take on such project?
Myst did not kill adventure games in anyway. Myst was a monument and a yardstick at 1993 as the product that left other games miles behind in graphical gameplay. It attracted much delight from gamers all over, but since day 1, people have been arguing whether games of Myst nature is adventure gaming.
Did everyone stop developing plot and character development after Myst? Definitely not. A lot of adventure game classics came after 1994 and not before. And if you move on to the RPG gaming genre, which starting booming at about the same time, you get games that are more concerned with variable storylines and strong character development design.