Please stop episodic gaming!
I want to buy the entire game and play through it all without 6 individual folders and exe files. I don't want to have to wait for the next part of the game. And I just find the whole thing insulting.
So with this new monkey island ness, it ain't a real monkey island game. There are only four games, and a soon to be released remake of the Secret. Which erects my nipples more than any Tell Tale game has done so far.
So with this new monkey island ness, it ain't a real monkey island game. There are only four games, and a soon to be released remake of the Secret. Which erects my nipples more than any Tell Tale game has done so far.
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Hahaha! Oh you jokster!
How did you get out again
And episodes rock! Means better sales too cos you can sell part of the game, so people that get bored halfway have still generated some income.
How appropriate, you post like a cow.
BUT
I can understand TT's way of doing business and having played Strong Bad and the Sam N Max series - it didn't bother me that much.
My way of looking at it is - Telltale make the type of adventure games I want to play. Episodic is not ideal but the gameplay of the games is ideal to me and THAT is what's important.
No, he posts like a dairy farmer :-)
If it weren't for that relatively new platform for releasing games, we probably would have never gotten a new Monkey Island. Or we would have gotten a huge bloated up Monkey Island project with a company cooperating with a huge publisher and we all know how that might very well end up - the publisher telling the developers "No we can't do this, we can't do that", all eyes set on profit and not on the fans. Would you have wanted that?
What the heck do you people do watching a TV Series DVD box set when the first one finishes and you have to get up to insert the 2nd disc? Go moan on the TV show's website about why they don't include a free robot arm to swap discs for you?
Of all the trivial stuff to moan about, I think this one takes the cake (and I've read taumel's posts).
So basically, it's not a true Monkey Island game because... you have to install it in 5 parts? That must really kill the game experience...
It's not like Monkey Island games have ever been segmented into parts before, absolutely not. And it really hurts the game quality because we get to start playing it now, rather than waiting and playing all 5 parts in a few months? Which you can still do, by the way.
Actually i found it to be the better solution for StrongBad and Wallace&Grommit whilst for Sam&Max i would have enjoyed one more complex story instead, which obviously also could have been done if it would be designed this way.
we are in 2009. we shouldn't have to waste time like that.
rip it and put it on the computer so I don't have to swap discs.
SMI and MI2 had 4 episodes, CMI had 6 and EMI had 5 iirc.
Just that in the cases of the first four games, you had to wait until all episodes were finished while in TMI you can start playing the first episode before the full game is done. What is so bad about that again?
Remind me. How long does ripping a box set of DVDs take?
Oh but it's not the wait, it's the wait in between. Try to understand the difference.
So with this new monkey island ness, it is more than a real monkey island game. There are five new episodes, each with its own director and choke full of monkey island flavourness, which is ten times more promising than the soon to be released remake of the Secret. Which erects my nipples and narwhal just as when Tell Tale games' Sam & Max Season One came out, if not more.
yes. whilst ripping the DVDs I can play Football Manager. but when I'm forced to swap discs I have to focus all my attention on the swapping.
Enjoyed the heck out of Episode 1, and please-please-please make a plushie of the "Worst. Air-freshener. Ever." available in the Telltale store.
(I think)
... therefore you are!
Sorry, couldn't resist. Bad boy, I crack jokes like a cow.
Sweet Zombie Jesus! It took me 3 months to finish Monkey Island 2, even if most of that was being stuck on that damn monkey wrench puzzle.
But yeah, in terms of content this seems very good. I really liked the episodic nature of Sam and Max, my only problem here is I can't stand hanging on cliffhangars. So maybe I should just wait a few months and play them all together.
Unless you're Valve and it takes you as long to make a single episode as it takes other companies to make a game from scratch.
Cliffhangars? Could be useful for gliders...
Sorry for the cheap jokes, I can't stand to be in the office instead at home playing it!! My mind is shattering!
Anyhow, yes, it seems very good in terms of content quantity.
THIS is a gaming community, be part of it and revel in the 'between- episode' discussion!
* I assume.
Unless your dig isn't with episodic gaming at all, and rather the fact that you're impatient! I don't think Telltale will stop doing what has been a tremendously successful business model for them, just because you can't wait a month between games (or 6 months if you really can't wait until they are all released)
I've never understood this complaint. The Monkey Island games have always been episodic in nature anyway. All of the old games have very clearly defined chapters to them. I have no problem with the chapters being separated by a month.
This +1!
1. Unlike full releases, you won't be burning through the entire game within 1 day. This generates some excitement about what will happen next and makes the experience last much longer. Luckily, the wait time between episodes is generally only a month.
2. We get access to the game faster. If they waited and released it all at once, we would've had to wait several more months until all of the episodes were completed.
Granted, I really wish they would combine all the games into 1 when they're all released and they send us the DVD. I know they normally just slap them together on a DVD and consider it a day, but maybe if they could spend a bit more time bridging the episodes into 1 cohesive game? That would be perfect
Actually, if starting up a new executable is a nuisance, then switching DVDs is a chore.
The thing is, episodic gaming has two sides. On one hand they're cheaper to produce, especially for small-time companies like Telltale Games, because, that's what Telltale Games is. It's not a big company like Capcom or even LucasArts. See it like the old games, old games were in itself pretty much episodic as well, for example, the Commander Keen series. While those were completely different genres, they were still somewhat episodic.
A great example was the short-lived LOOM, part of a trilogy. It had around the same size as the current Telltale Games games, pretty short, but long enough to not get suddenly dragged out.
So, from Telltale's point of view, episodic gaming could actually help in releasing games fast. But that's not all of it.
With episodic gaming, people can have a choice in whether to buy the games or not. If they don't like the first episode, they at least didn't have to spend the full $35, unless you already decided to buy the full season. This is the reason some companies decide to release episodic games, like the Blood series on PS3, or the short-lived SiN episodic game (yes, game, there was only one episode released).
Further more, in order to appeal to a bigger audience, Telltale decided to release this game on WiiWare. Now while this didn't account in their decision of releasing their games in episodes, it did help them decide to release their games over download services, like WiiWare and XBox Live Arcade. Without episodic gaming, games like Wallace and Grommit, SBCG4AP or Tales of Monkey Island were never possible on such services.
I'm not an expert at these things, but a little logic thinking would have gotten you to this conclusion.
I remember getting CMI for christmas the year it came out, and most of you veteran players will know what I mean when I say I was in the adventure game mindset. The puzzles were good and fun, but to some extent you could quickly piece together what was generally expected and just had to find the means to do it, because Monkey Island has never gotten to the convoluted point that was the pitfall of the adventure gaming industry (Gabriel Knight 3 anyone?). It took me two days to get through, and while I loved the game, every minute of it, there was a part of my little teenage brain that was deeply saddened by the fact that I had raced through the game and that there wasn't any more of it coming any time soon.
With episodic gaming, I get my adventure game fix, but still have something to look forward to.
It is practically unheard of, that to get to a game, you have to pre order the 4 follow ups. It is poor. It is poor business ethics, it is poor from a relations perspective, if you want new costumers on board (pun). Such a package deal is what you offer the fans you allready have, and they will rejoice, and clap their little loafers untill the cows come home. For those of us who are not fans yet....try harder!
lol did you drink too much grog??? mi was never episodic, your right there were always chapters, but you were able to play them one after the other, now i finished the first episode and again i have to wait one full month, its like the time where my parents asked me not to play more then one hour a day, it was really awfull!
i dont like episodic gaming, i really hope the next monkey island will not be episodic but a real full game like the previous ones.
Seriously, its not hard to do at all.
its probably the most exersize some of you (yes you in the back there! ) get all day anyways :P
I agree that waiting a month might seem long between, but its worth it because to me, it builds up the suspence so im really looking forward to the new part!
I am rubber, you are glue.