Anyone running on a Mac w/ Parallels?

I've been dying to play this game and instead of waiting for a Mac release (doesn't seem likely) or Xbox, I decided to pay for the full thing and give it it try on Parallels... It installs fine, but after I launch the game, it crashes. Anyone else playing it this way? I really don't feel like installing XP on my mac via Boot Camp...

Any help would be great.

Comments

  • edited July 2009
    Gah! I installed it on the XP partition of BootCamp ( I HATE having to re-boot to play but what the hell, right?) and It installs fine, but I can't input any text in the registration screen... The mouse pointer turns into the input pointer but it won't allow me to input my serial number.

    God, I hate windows.

    Anyone else having problems with either parallels or bootcamp?
  • edited July 2009
    Previously, with Sam & Max Season 1, I had a good fight with Parallels 3 & 4, Virtualbox, Win XP and Win 7 in various combinations. Nothing seemed to work. I then gave up and installed Win 7 on Boot Camp and everything worked fine. Later I tried to play Wallace & Gromit on Parallels & Boot Camped Win 7, but no go. Also tried ToMI with the same configuration, but that didn't work either. When using Win 7 on Boot Camp all of these games work fine.

    I guess it's the Telltale Tool that is incompatible with Parallels. Come to think of it, I think Sam & Max Season 1 Ep. 1 was the only episode I could play through with Parallels 3 & Win XP.
  • edited July 2009
    I also encounter huge problems trying to play it on vista via parallels 4. I even had windows 7 installed and reinstalled vista, but that didn't change anything. I have not tried playing it via boot camp, but if i can't get it to work, this will be necessary, i fear.
  • edited July 2009
    Personally, I think Parallels is awful. I don't use it, so I can't give many suggestions for it. All I can suggest is that you try using VMware Fusion. Not only is it (in my opinion), a much better piece of virtualization software, but I can confirm that TOMI works near perfectly under it, as that is what I am using to run TOMI
  • edited July 2009
    Someone got it working in Wine on Ubuntu, If it works there it should work on the mac via Wine too!

    And things running in Wine run MUCH better than through VirtualBox or Parallels.

    http://www.telltalegames.com/forums/showthread.php?t=9874
  • edited July 2009
    Thanks for all the suggestions. Finally got it to work on BootCamp. I'm gonna look into Wine and or VMware...

    Telltale released Bone for the Mac... Why not the rest, huh? *wink*wink*
  • edited July 2009
    I got the game working just fine on my macbook, using bootcamp. I put the resolution to 800x600, and the quality to 5, and it plays completely fine. Lip syncing, audio, etc all good. I've got 2GB of RAM though, dunno if that helps?
  • edited July 2009
    Works fine in VMWare Fusion. Unfortunately I can't get the quality past 6. I have 6gigs of RAM and a NVIDIA GeForce 8800 GT.... Still though it works. I guess I could allocate more RAM to the VM... Haven't tried WINE yet. That looks like a lot of work.
  • edited July 2009
    Works fine in VMWare Fusion. Unfortunately I can't get the quality past 6. I have 6gigs of RAM and a NVIDIA GeForce 8800 GT.... Still though it works. I guess I could allocate more RAM to the VM... Haven't tried WINE yet. That looks like a lot of work.

    Wasn't for me. Although I was using Crossover (commercial version of Wine) and while it seems to work fine, it doesn't recognise keyboards input. So I can't save! LOL

    Good job I was only doing it for fun and have already finished it on my PC :D
  • I've been playing with Boot Camp and Windows 7 RC.

    No problems so far.
  • edited July 2009
    I'm also having really good performance/stability with Crossover - with the exception of the keyboard not working, of course =)

    It seems like Telltale could easily sign up with Codeweavers to build a Crossover'ed Mac version of this game. It probably would take very little porting at all.
  • edited July 2009
    Ripcord wrote: »
    I'm also having really good performance/stability with Crossover - with the exception of the keyboard not working, of course =)

    It seems like Telltale could easily sign up with Codeweavers to build a Crossover'ed Mac version of this game. It probably would take very little porting at all.

    They should do that. And I would gladly volunteer to test the game :).
    Hell, I spent years as a software tester for a major computer game company....
  • edited July 2009
    I played ToMI on my 2.4 Ghz MacBookPro 15' and Parallels 4.0.3884. Worked fine (like all the Sam&Max episodes) even the maximux quality set was 6.

    If I can help you get it to work on your Mac+Parallels, it would be fine :-)
  • edited July 2009
    Would one of you who got ToMI working with Crossover be willing to write down the steps they took?
  • edited July 2009
    It works with Parallels, just make sure you have the latest DirectX from MS and XP SP3 installed with all updates.
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