Not Piratey enough! Positive Thread.
The 1st episode has been great so far. Almost done with it and I am really loving it. However, the game lacks exactly what the last 2 did. Not enough pirates! I loved the atmosphere of the 1st 2 games. Entering the scumm bar with the heavy pirate music playing was great stuff. I think there was 20 pirates in the room. Part 2 was the same. Nowwadays, island's and town's are too quiet. The piratey feel is nearly gone. I wish they would go back to the more upbeat pirate infested islands.
Think about it. Plunder Island was a retired pirate island and was fairly quiet. Blood Island was very lonely. Melee island in 4 was a ghost town and the Scumm bar was sort of lame. Lucre Island was OK. Had a few pirates. Jambalaya was a disgrace. Felt nothing like a Monkey Island game. Flotsam is sort of the same thing. Pretty quiet of an island. I just want Monkey Island to be more of a lively series again. Have lot's of people walking around. We don't have to talk to all of them just make it feel more like a large pirate world. I do understand that 4 was maybe meant to feel less piratey because of Ozzie but it still makes me annoyed.
This is the only complaint I have with the series. All that aside, I still love Monkey Island.
Think about it. Plunder Island was a retired pirate island and was fairly quiet. Blood Island was very lonely. Melee island in 4 was a ghost town and the Scumm bar was sort of lame. Lucre Island was OK. Had a few pirates. Jambalaya was a disgrace. Felt nothing like a Monkey Island game. Flotsam is sort of the same thing. Pretty quiet of an island. I just want Monkey Island to be more of a lively series again. Have lot's of people walking around. We don't have to talk to all of them just make it feel more like a large pirate world. I do understand that 4 was maybe meant to feel less piratey because of Ozzie but it still makes me annoyed.
This is the only complaint I have with the series. All that aside, I still love Monkey Island.
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Comments
WE NEED MORE PIRATES!!
I hate seeing modern thing's implemented into these games. Like Planet threepwood or club 41 or whatever it was. SMI was a perfect pirate adventure game. Kind of a roughneck version of a Monkey Island game. I don't know.... Maybe I'm just thinking out loud.
Thanks Jake for the word's. Wasn't trying to sound ungrateful to TT.
While I really didn't like the stuff they had in MI4, I didn't find that the stuff in Tales so far has annoyed me - the club scene was pretty good actually
Also, I seem to remember my first impression of melee island in SMI was that apart from the bar it wasn't very populated either...
Melee had people walking around town and on the overhead map. 6 people lived outside the town and the town itself was I think the largest in the series. Peoples lights went out in their windows as well. Just made it feel more lively.
Anachronisms have always been part of MI, but they weren't so present in the first three games. Overall, it was mostly about believable fancy-tales pirates, just a bit silly, with jokes and the odd modern thing thrown in...
In EMI, it seemed like the whole environment was BASED on those anachronisms, and it was felt both in the settings and in the jokes... I dunno, it just didn't work.
I think that's one of the flaws of this first ToMI (at least for me), it does work a bit like EMI on that level. It's done much better and overall it feels funnier and somehow "freshier" than EMI, but it still bothers me a bit.
Same goes to you Astro. I was replying to them .
But I completely agree.
I just remember The bar on melee island, nobody's ever forgotten mancomb seepgood or Spiffy. But I can't remember the name's of the some of the pirates we've seen in chapter one. They just aren't very deep.
So for me? More, deeper pirates.
That said. I still loved it Don't get upset over what people say Telltale. We're just trying to help you make the game you wanna make.