Season 1 out for Android devices [EP1 free]

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  • got this yesterday for my tablet and words don't show up on the screen for me so I had to press randomly on the screen till I hit the right stuff for the game to load but when these questions come up the words are invisible like the rest

  • I think there's little the poor guy can do until you tell him what device and firmware version you have ;)

    drsjohnny posted: »

    got this yesterday for my tablet and words don't show up on the screen for me so I had to press randomly on the screen till I hit the right stuff for the game to load but when these questions come up the words are invisible like the rest

  • edited April 2014

    I got it yesterday for my tablet, the game run very well!!! I love to have it on my tablet because I can bring Lee and Clementine with me when I'm traveling :D

    Playing it I found 2 small bugs, one in the episode 1 and other in episode 2:

    • Episode 1: when we are locked in the drugstore I do everything that I can do (get the energy bars, batteries, fix clementine finger, get the remote control, take the picture...) then I go to talk to Doug and he turn on all the TV and I look Lee brother, then I go inside the drugstore and there was no cutscene about Gleen in problems, I only talk to Carley and she ask me to go outside to help him but Gleen never speak to Clem in the walkie talkie...

    • Episode 2: I begin to fix the swing I only get the materials but never fixed it... When the bandits attacks Mark and then the people come to the farm the swing was fixed and Kenny was pusshing duck on it...

  • dbradydbrady Telltale Alumni

    Probably a Galaxy Tab 3. I think it's a problem with non power-of-two textures on that particular GPU. There's not much to be done about it from a user perspective, it's just broken. (Again, I don't control patches. But I personally would really like to try to fix it).

    I think there's little the poor guy can do until you tell him what device and firmware version you have

  • dbradydbrady Telltale Alumni

    Thanks for the super useful feedback. I'm less than attached to the current system for distributing binary data, and especially the save data location. I do apologise for that. I actually did originally save to the external SD card (/sdcard/Telltale/blahblah/), but it was bugged by one of our test groups, so I moved it to internal storage. It is a rule that we are not allowed to save data in the obb directory though:
    http://developer.android.com/google/play/expansion-files.html#Rules

    It seems to me that to be completely compliant with Google's rules right now, we are somewhat forced to use the /data/data directory. Which unfortunately requires you to root your phone to backup your save data. But I've been meaning to contact Google about that, and see if there's actually any issue with saving data to a user accessible location.

    I'll check and see if there's anything we can do about the obb data directory, but I wouldn't hold your breath. When downloading from the play store, the obbs automatically get downloaded there, so I'm not sure how useful it would be.

    Hi everybody. I haven't visited these forums for ages, but a first Android port is a very welcome reason to come back! Uhm...I'll skip mo

  • dbradydbrady Telltale Alumni

    You're right of course. The 320 can handle them. The problem is purely that we don't have a good way of dropping the asset quality for devices that can't at the moment. I do apologise for the inconvience.

    Phelaidar posted: »

    Hi, been watching some videos of the android version on youtube and there seems to have graphical differences depending on the GPU. Could y

  • Well first episode is free on iOS devices,but it finally came on android(find the hodden dirty joke)

  • edited April 2014

    No need to apologize... as I said, it's a very good port.

    I wasn't aware that you're not allowed to drop stuff in the OBB directory... I'm not an active Android developer so far, just an interested user.
    And from the feedback that I've gotten on AOSP, it seems like Google hasn't really figured out the right way to do things either :)

    /data/data is in my opinion fine for save data (after all, there is a backup system now), but additional data like DLC downloads should probably go to one of the storage directories. /storage/*/Android/data/id/ ( getExternalFilesDirs , see https://android.googlesource.com/platform/frameworks/base/+/refs/heads/master/core/java/android/app/ContextImpl.java again ) seems like the obvious choice, but I'll have to read up on that when I get home from work.

    About OBBs... well, the situation is less than ideal. It seems that Google will at some point encourage developers to use getObbDirs, while introducing a new permission into Android which will allow GooglePlay to install to secondary storage. Right now, all it would do is allow users to move files manually... in my opinion that's an improvement, although admittedly a very minor one... but on the other hand I can find few drawbacks

    dbrady posted: »

    Thanks for the super useful feedback. I'm less than attached to the current system for distributing binary data, and especially the save da

  • edited April 2014

    Does anyone else think it's (and don't get me wrong im not complaining per-say - i love to have a portable version of the walking dead) a little unfair that it costs so much.

    Lets face it we're 2 years down the line now and most people who would buy it have by now done so on some platform or another. I for one am a proud owner of the season pass for season 1 and 2 of the TWD and season one for the TWAU on XBOX 360. A little tiny drop in price wouldn't hurt surely? - £5....even £6 or £7.....

    (EDITED OUT - i was misinformed)

    Also why did it take this long to be released on android - can we expect season 2 or TWAU in the future? ....maybe even some old classics (Jurassic park etc) being ported to android?
    @dbrady

  • It's £9 actually ... $15 :)

    But, you have a point. It was a bit steep... I mainly bought it to encourage more Android ports :)

    Does anyone else think it's (and don't get me wrong im not complaining per-say - i love to have a portable version of the walking dead) a li

  • Oops my bad lol. Agree'd though (same reason i bought it - to encourage further ports)

    It's £9 actually ... $15 But, you have a point. It was a bit steep... I mainly bought it to encourage more Android ports

  • Finally they stopped offend Android owners

  • edited April 2014

    S01was just released

    Will telltale games going to make a season 2 for android?? I checked out and still nothing has come for Android yet =(

  • Seems like getExternalFilesDirs is fine:

    "You should save your unpacked files in the directory specified by getExternalFilesDir()."

    is what it says on the play page... (specifically, they're talking about extracting files from the OBB file, but I think we can apply it to add-ons as well)

    No need to apologize... as I said, it's a very good port. I wasn't aware that you're not allowed to drop stuff in the OBB directory... I'

  • dbradydbrady Telltale Alumni

    doh. You're absolutely right. I misread the documentation on that.

    Seems like getExternalFilesDirs is fine: "You should save your unpacked files in the directory specified by getExternalFilesDir()." is

  • edited April 2014

    No problem. Question would be how to handle existing installations when/if the higher ups allow you to work on another patch. Personally, I'd just leave the data in the /data/data directory if it's already there, but allow users to delete it from within TWD. New downloads would go into /storage/sdcard0/Android/data/id/ . That way people could free up their internal memory without loosing their savegames by deleting the episodes, then re-downloading... if you'd mention it in the update notes the people who care about that sort of stuff would notice, but you wouldn't hassle average users with an additional dialog that asks them where to store the data (which is hard to explain to an average user). And experienced users could move the data manually to one of the paths returned by getExternalFilesDirs (plural).

    dbrady posted: »

    doh. You're absolutely right. I misread the documentation on that.

  • wut?

    sweet_pea posted: »

    Finally they stopped offend Android owners

  • I know but I want season 2 too. Anyone?

    angrykurd posted: »

    S01was just released

  • dbradydbrady Telltale Alumni

    We do already allow users to delete episodes from within the game. My current thought is to simply move the save directory, but I need to test and see if that actually works across partitions.

    No problem. Question would be how to handle existing installations when/if the higher ups allow you to work on another patch. Personally, I'

  • english?

    sweet_pea posted: »

    Finally they stopped offend Android owners

  • The edges are a bit fuzzy for me, but it runs very well. Better than it does on my PS3 actually.

  • Ah, I overlooked that... was too busy playing the game ... finished it yesterday.

    Storing savegames on anything but /data/data/ is a bit outside the norm on Android... it's what I prefer, actually... but it isn't common. Since external storage is seen as untrusted, savedata is usually kept on /data/data (to make it harder for cheaters), while implementing the backup service callbacks is supposed to keep that backed up (never worked reliably for me, but that's the idea).

    So, just so that we have no misunderstandings:
    /data/data/
    for data that should be at least a bit secure. Always available, but hard to back up. Should implement BackupService if used.

    getExternalFilesDirs -> /storage//Andoid/data/com.telltale./
    For anything that's big, but doesn't have to be secure. DLC seems like a good example.

    getObbDirs -> /storage//Andoid/obb/com.telltale./
    The base resources

    dbrady posted: »

    We do already allow users to delete episodes from within the game. My current thought is to simply move the save directory, but I need to test and see if that actually works across partitions.

  • dbradydbrady Telltale Alumni

    My opinions are mine, and mine alone, and do not necessarily reflect the opinions of Telltale.

    But why on earth would I want to lock down any of the data? The save files are yours, and if you want to cheat ahead in the game, I think that you would only be depriving yourself of content that you paid for. I'm perfectly fine with storing everything in public.

    Ah, I overlooked that... was too busy playing the game ... finished it yesterday. Storing savegames on anything but /data/data/ is a bit

  • edited April 2014

    That's the way I see it ... but since people started paying to cheat (at least that's how I see all those shortcut-"items" you are supposed to purchase in F2P and even paid games) things got a little more complicated. :)

    Sorry about over-complicating things, but I recently had to think about all that stuff for https://code.google.com/p/android/issues/detail?id=67786

    dbrady posted: »

    My opinions are mine, and mine alone, and do not necessarily reflect the opinions of Telltale. But why on earth would I want to lock down

  • It will probably take a while before s02 is released on android given that the first season was just released. S02 will probably be fully released for the major platforms, ps3, pc and 360 before it shows up on android.

    I know but I want season 2 too. Anyone?

  • it's an option on galaxy s3 with 4.3, that's why i mentioned. ( I was able to free 1,5 gigs of free memory from my internal storage with copying the asphalt 8, and all my cars, money etc.. remained.)

    That option was actually removed in recent versions of Android (4.0 I think, but it could have been 4.2) . Some device makers have hacked it

  • But I think s2 already have for ios. =(
    They could put for Android too.

    angrykurd posted: »

    It will probably take a while before s02 is released on android given that the first season was just released. S02 will probably be fully released for the major platforms, ps3, pc and 360 before it shows up on android.

  • JenniferJennifer Moderator

    According to Telltale's PR person @puzzlebox Telltale is planning on bringing Season Two to Google Play too.

    @puzzlebox wrote:
    We recently launched The Walking Dead: The Complete First Season on Google Play (all 5 episodes in Season One, plus the 400 Days DLC), and we're planning to bring Season Two to that platform as well.

    However, since they just released Season One on Android, it will probably be a while before Season Two is released.

    Will telltale games going to make a season 2 for android?? I checked out and still nothing has come for Android yet =(

  • Thanks! Now you gave me hope! =))

    Jennifer posted: »

    According to Telltale's PR person @puzzlebox Telltale is planning on bringing Season Two to Google Play too. @puzzlebox wrote: We r

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