What we want for Season 3

edited July 2014 in The Walking Dead

I think I speak for all of us when I say, we'll take a longer wait if it means we'll get S1 quality writing. We want choices that matter, being able to have an in depth conversation with everybody and really get a sense of the characters, etc. Don't swamp yourself with 5 projects at the same time. (Also Maybe faster Android release dates :P)

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Comments

  • I want Clementine.

  • I thought that was a given!

    #TeamSarah posted: »

    I want Clementine.

  • dojo32161dojo32161 Moderator

    I want Nick.... Sigh Too late.

  • Not sure, I am slightly excited for Season 3 but what else can they do? It seems like the same stuff is happening. It's better than nothing, that's for sure. I hope it will transfer to next gen.

  • Clem and Kenny.

  • ElliasEllias Banned

    i want sarah

  • Hubs, good characters and choices with more effect (like Carley/Doug).

  • Italian subtitles -_-'

  • Clementine is a great protagonist and all but, I think that a new protagonist per season would be a great thing to do

  • Quality Writing is a main priority. The consistency of season 2's writing has been very uneven, not bad per-say but quite uneven. Season 1's writing was extremely good in my opinion, each episode has a good continuity between them and the story had a good direction and elevated with the themes of each episode.

    Season 2 has a continuing story, but the writing just feels too weak and inconsistent for the most part. I want to enjoy my experience as Clementine as well as her interaction with the characters but these characters don't feel developed enough and whenever we get a chance to have some development from these characters, The writers choose to kill them off for convenience's sake. It's lazy writing, all so they can get the episodes done on a quicker schedule.

    Season 3 deserves better writers and a better meaning to the choices we're given. That's what I think.

  • I want Pete

    dojo32161 posted: »

    I want Nick.... Sigh Too late.

  • I want an antagonist to remain the entire season. Like, we are introduced to him in a possible S2 cliffhanger or in the first episode of S3, and he remains for the entire season. Carver had that potential but was killed off early.

  • Gotta wait for dem disc versions.

    Italian subtitles -_-'

  • More time to properly develop characters and their story arcs, both in their impact to the plot and their varying relationships with each other.

    Subplots that are fully thought out beforehand to avoid more abandoned story elements.

    The revival of hub areas, and the extra downtime that allows for more fleshed out interactions with each member of the group.

    The dynamic relationship elements that gave choices and conflicts the personalized feeling that they had in season one.

    Morally grey decisions that don't have clearly positive or negative results.

  • More character development. hubs and a return of the 400 Days characters.

  • I agree.

    I want an antagonist to remain the entire season. Like, we are introduced to him in a possible S2 cliffhanger or in the first episode of S3, and he remains for the entire season. Carver had that potential but was killed off early.

  • I want arvo

  • Kenny confirmed for Season3!

    Alt text

  • How about a female antagonist? I don't think we've had a MAIN female antagonist in any Walking Dead stuff, excluding Brenda (who was just one of the antagonists of Starved for Help lol)

  • seems some people don't want clem,

    i love clem she needs to stay.

    transfo47 posted: »

    I thought that was a given!

  • more of the same but i do hope they add some humour to it season is seriously lacking it...

    yes it's not a fun happy game but it needs some more light moments

    CodPatrol posted: »

    Not sure, I am slightly excited for Season 3 but what else can they do? It seems like the same stuff is happening. It's better than nothing, that's for sure. I hope it will transfer to next gen.

  • I want to make Wellington the game's version of Alexandria. Its a safe place, but there will be an antagonist modeled after Negan that keeps taking their supplies so he won't kill them.

    Twistee posted: »

    I agree.

  • hubs suck.

    they serve no real purpose

    beyond stretching out the length of the episode..

    for some that's ok but it's a blatant time sink.

    i'm all for having a breather to calm down after some intense feels but they do have a pause option...

    Grafite posted: »

    Hubs, good characters and choices with more effect (like Carley/Doug).

  • for that to happen would mean limiting the movement of the characters.

    like confined to a town or city...

    other wise for them to be chased everywhere all over would stretch realism.

    Twistee posted: »

    I agree.

  • edited July 2014

    edit/

    yeah a bad ass chicka

    That1Guy posted: »

    How about a female antagonist? I don't think we've had a MAIN female antagonist in any Walking Dead stuff, excluding Brenda (who was just one of the antagonists of Starved for Help lol)

  • edited July 2014

    Luke, Christa, and Molly. PLEASE BRING BACK MOLLY.

    Also, if it happens to be that Wellington is what it's supposed to be, I would like to spend some time there and meet some new people until things go to crap for whatever reason.

  • Wait, how would either of them be antagonists?

    edit/ yeah a bad ass chicka

  • I want them to be able to stay in one place for more than an episode.

  • ElliasEllias Banned

    Seeing how everybody wants clementine and a good season, telltale would do the exact opposite lol.

  • dojo32161dojo32161 Moderator

    The only thing that I'd like is if they bring in a character as good as Nick, they don't abandon him/her on a fence gate and take his/her speaking ability away.

  • Hubs aren't just for that. Hubs also offer lots of character development and you can learn lots about the group you are with.

    hubs suck. they serve no real purpose beyond stretching out the length of the episode.. for some that's ok but it's a blatant time

  • not always. in fact season 2 ep4 had hardly any character development.

    #TeamSarah posted: »

    Hubs aren't just for that. Hubs also offer lots of character development and you can learn lots about the group you are with.

  • Better fates for determinant characters. Make who lives or dies actually mean something.

    If there's one nice thing I can say about Mass Effect 3, it's that BioWare gave most of the characters who could potentially have died last game satisfying roles and sendoffs. And they weren't all marked for death from the start.

  • edited July 2014

    never mind..

    lilly ?

    That1Guy posted: »

    Wait, how would either of them be antagonists?

  • dojo32161dojo32161 Moderator

    I'm going to guess that they meant season 1 style hubs.

    not always. in fact season 2 ep4 had hardly any character development.

  • season 1 hubs were ok as they had good stuff to do,

    twau/twd s2 hubs have been a much smaller affair since s2 ep1 the 'camp site' which for me and maybe others wasn't clear how to proceed (throwing the frizbee 3 times)

    i'm ok with interactions in hubs but they need some pay off like a scene or some important info, other wise if it's just to look at it it's kind of disappointing :P

    dojo32161 posted: »

    I'm going to guess that they meant season 1 style hubs.

  • I just want some Clementine!

  • We shouldn't have to use the pause button to improve a story's pacing...

    Besides, a lot of the content in the first season's hubs were optional.

    hubs suck. they serve no real purpose beyond stretching out the length of the episode.. for some that's ok but it's a blatant time

  • Absolutely. I can wait a couple of years for S01 quality.

  • edited July 2014

    I want a disturbing and exiting episode like s1 e2 was.

    I also want the season be little more scarier and lot of shit to happen so after playing it I could say "masterpeace" to telltale again.

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