Do you believe games with compelling storytelling will eventually die out?

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  • You know..... uh..... fun games....

    fallandir posted: »

    suspicious eyes What kind of games do you play?

  • On the contrary. I believe there has been a distinct rise in story telling games. It is by no means a dying breed. As long as there are people out there who want to tell a good story there will definitely be some of them who use this media to do it. They will be rewarded by the large minority (if it even is a minority, I don't have the numbers) with praise and money. Some groups may get carried away with the money, get greedy, and cater to the mass who want bigger guns (cough Bungie.....), but there will always be someone who has a story they want to share.

  • edited October 2014

    The Last of Us= 249 GOTYs (The most awarded game of all time).
    GTA 5= 158 GOTYs

    Dunno about you but I think that looks like a pretty convincing win for The Last of Us.

    Legendary12 posted: »

    I am talking games that can win game of the year just for the story The Walking Dead game did it. I mean Look at the 2013 GOTY.. It should o

  • My most favorite games are games where I control what I do. Heavy Rain was the first game I ever experienced with that sort of freedom and I fell in love with the story. A game where you can connect with the characters and feel as if you are in the game beside them, that's the sort of game I love. Although I can't be a hypocrite as I do play things like GTA as well but I still don't get that same emotional attachment I do with Telltale and quantic dream games.

    There is no way on earth I could feel upset if a character such as Trevor from GTA died. I wouldn't feel bad about it at all and I wouldn't care. Lee's death destroyed me, I was in tears and was basically swimming in a puddle when it ended. 2 years later and I'm still upset about it.

    We need more games where we get to feel that connection between the protagonist and the player. They're just like long movies with stories that you control.

  • edited October 2014

    Heavy Rain , i've got the platinum trophy for that one

    And i've recently started a new game and still liked it

    I didn't cry when Lee died but i've felt really down when it happened and there aren't a lot of games that can do that, perhaps in heavy rain when Ethan committed suicide in jail or on the gravejard

    ImUrban posted: »

    My most favorite games are games where I control what I do. Heavy Rain was the first game I ever experienced with that sort of freedom and I

  • edited October 2014

    I like to see video games as I really long movie you control. It's like watching a film but you decide what happens. That's what I truly love about storytelling games.

    Kenny-Lee posted: »

    Yes true , kids and adults read less and less but play more games I consider games the books of the modern days and it will get better and better

  • I tried so hard for that Plat...just shows I'm crap xD

    Have you played Beyond Two Souls? Now that is good!

    Kenny-Lee posted: »

    Heavy Rain , i've got the platinum trophy for that one And i've recently started a new game and still liked it I didn't cry when Lee d

  • edited October 2014

    Well, to me, there are two games that take up a lot of space while repeating the same thing every year, and that's FPS games and sports games.

    FPS are boring and stale. Call of Duty is only entertaining to a few hardcore fans and mostly young children and the franchise has been steadily going downhill fast. Destiny is boring to me and repetitive. It feels like more of the same.

    Sports games like NBA 2K, Madden, FIFA, etc, are fun to a certain audience and just that and good for a game or two with some friends but nothing worth investing in long term.

    On the other hand, there are many great stories told in games today. Companies like Naughty Dog or Telltale create wonderful stories with dynamic characters. A few games such as, the Uncharted series, Bioshock, The Last of Us, Spec Ops: The Line, The Walking Dead, The Wolf Among Us, Kingdom Hearts they all rely on strong cinematics and visually pleasing graphics to carry their gameplay, almost like a movie. They also create compelling characters as we see how they react to a crisis carried through by a well thought out plot.

    From the look of things, I'd say that story telling has always been a big part of gaming. It just hasn't had its chance to to shine having been stuck in the shadow of FPS. Now with FPS on the decline, story telling will have a very large impact on the future of gaming.

  • I would like to believe so , at least with most people. But some people are ignorant , this kid in my school told me "The walking dead has bad graphics". I told him thats how the art style of the game is etc and he told me that "Dead rising 3 is better than the walking dead". At that point I was done , dead rising is garbage compared to the walking dead!

  • It's a less popular type of game, but there are a number of advantages; 1) while a somewhat niche market, there still is a loyal following, and 2) games focused on narration are likely to be cheaper to produce, and a quality narrative game can be much easier to make than a quality fps just because of the amont of details in programming.

    I don't know figures (and chances are they would mean nothing to me anyway), but I imagine The Walking Dead is a hell of a lot cheaper to make than a game like Call of Duty or Skyrim and the such.

  • Absolutely not. Storytelling is what got the ball rolling down the snowy banks of Mt Everest. Thank Rareware for that(today, Rare Ltd). Rich old bastards discovered that it was profitable. So they entered the scene as game publishers(some existed before them) and started watching trends and then dictated to the developers, whom they for all intents and purposes own now, what games to make, what to put in them, and when to release them. Game developers seldom find the opportunity to make the games they want to make, and this is confirmed, this is known.

    We're going to beat this, but as far as storytelling in games as a feature is concerned, it's just a speed bump on the road to progress. Time, history and experience will hone storytelling in video games, much the same way as with movies. The game industry is still young, I'd say nearing the end of its adolescent years. It will continue to grow in spite of the hardship and corruption its creators and consumers face.

  • edited October 2014

    I don't see what is so bad about games where you just 'shoot and blow things up'. They're obviously fun and enjoyable due to their popularity. I personally love FPS games, I wish there was more zombie killing in season 2 actually. These games aren't rubbish, that is just silly. Just because you want better story lines, doesn't make games like COD crap. Gaming isn't all about bloody story lines, and games that focus on shooting etc aren't shit, they're great. Just because YOU don't like them, does not make them 'filth'.

    Football is fun, there's no story in that. You can replace football with lots of different games in that sentence.

  • So you can honestly look me in the eye and tell me COD isn't the same recycled crap every year that is made by a company that doesn't have money in their best interest of mind? Last COD I had I sold it a week after.

    sprocket23 posted: »

    I don't see what is so bad about games where you just 'shoot and blow things up'. They're obviously fun and enjoyable due to their popularit

  • edited October 2014

    A company wants to make money? The horror!
    You think COD is crap? Well, the only person that matters to is you. Doesn't mean the games are objectively crap. Same as how me saying it's good doesn't make it objectively good. Your anecdote doesn't mean owt.

    Legendary12 posted: »

    So you can honestly look me in the eye and tell me COD isn't the same recycled crap every year that is made by a company that doesn't have money in their best interest of mind? Last COD I had I sold it a week after.

  • edited October 2014

    Well you certainly sound like you are either still a kid as that is most of CODS's fan base or you are just very naive. Of course me saying its crap doesn't mean everyone should think its crap, This is a forum with different opinions and I was stating mine, I don't know why you are stating the obvious.

    Excuse me for not wanting to buy some game milked to shit and sucking out any money they can from me and other people.

    sprocket23 posted: »

    A company wants to make money? The horror! You think COD is crap? Well, the only person that matters to is you. Doesn't mean the games are

  • You were saying it was shit, I was disagreeing. No need for the petty insults. Yes you were stating your opinion, I was stating mine. I was just trying to say that your opinion doesn't really matter, and neither does mine. Doesn't mean the people who enjoy COD are any lesser than you as you seem to think.

    Legendary12 posted: »

    Well you certainly sound like you are either still a kid as that is most of CODS's fan base or you are just very naive. Of course me saying

  • I don't think their necessarily dieing out. Its just that I don't think their ever going to be as popular as the FPS genre or Sports games. There's still an audience for story driven games.

  • Not dead. Cow oh dooty is dying finally. People finally starting to realize that they don't need to keep re-purchasing the same game every year. It's horrible the life expectancy of a modern shooter.

    People still play the fuck out of Unreal Tournament 3, Quake, and Counterstrike :)

    first person shooters are dying. they are hanging on with an each on their life. if you look around you'll see that story driven games are b

  • Blind SniperBlind Sniper Moderator
    edited October 2014

    [Disclaimer: Moderators are community volunteers. Our opinions are our own and not of Telltale's.]

    I don't see story games dying out anytime soon as even Telltale is just recently getting started with their heavy story telling push (their older games balanced gameplay and story together).

    However, seeing as how a few other studios are already making games with Telltale's formula, I would guess that there might be a risk of potential saturation for story telling games that are light on gameplay if Telltale and everyone else sticks to the same formula. I'd like to see story telling games in the future incorporate a more natural blend between interactive elements and story telling.

    I've been a big Telltale fan for years, but I'll say that from an interactive story telling perspective (not a gaming perspective), both the old and new styles of Telltale's games have some room for improvement. In the older games, actual gameplay was present that contributed something to the experience. You didn't just become invested in character relationships and consequences, you actually got to solve puzzles, play Poker, or have some other variant of gameplay that actually allowed you to feel like you were a character in that universe. You could even have a stronger relationship with your protagonist as, by solving puzzles or otherwise interacting with the game, you had to simulate their throught process in how they could influence their surroundings and not just character relationships. However, some could argue that - by Telltale's new story telling standards - certain gameplay elements were arbitrarily included that potentially disrupt story pacing.

    Telltale's newer games have better story telling and focus more on character relationships, but gameplay isn't as heavy and nowadays is mostly dialogue selection and Quick Time Events. Besides that, there aren't many other ways in which Telltale (yet) allows players to interact with the story unlike their older titles.You get to feel more invested in character relationships in Telltale's newer titles, but in my opinion, you don't feel as strongly immersed in the overall universe/atmosphere of the story since you are limited to purposefully simplified and clean-cut gameplay elements that strictly revolve around fostering character interactions and relationships. In my opinion, I think Telltale's current intentions of casual, story focused gaming are great, but I think the new Telltale paradigm could be more distinctive if they found additional ways to allow players to interact with the story's universe and not just its characters. I'm not going to argue Telltale needs to bring puzzles back seeing as how that is not their current focus, but I'd like to see Telltale's future titles offer something more than just QTEs and dialogue selection. Something more... distinctive that allows you to feel as immersed in the atmosphere and universe as you are with the characters and the consequences of your choices.

  • Thanks for being around, Sniper. This is of course the proverbial nail hit on the head.

    [Disclaimer: Moderators are community volunteers. Our opinions are our own and not of Telltale's.] I don't see story games dying out anyt

  • I am curious to see how the audience and the demographic will change and adapt.

    Telltale's newer games seem to be pushing towards a casual-friendly, general demographic. I think that at some point, the demographics for story games will revolve more around the story being told rather than the gameplay.

    I don't think their necessarily dieing out. Its just that I don't think their ever going to be as popular as the FPS genre or Sports games. There's still an audience for story driven games.

  • The Walking Dead was for me a game-changer. It proved to me that games could tell great stories. I think we will see an increase in the quality of writing in other games, not the opposite

  • "son... let me show you a real fucking game"

    hell yeah! my boy tries to play gta or cod or some bullshit like that i slap and say "Son here are 3 different games to choose from you got, Zelda OoT, TWD S1-3, and silent hill choose one of them and if i ever see this filth again in my muthafuckin house, Ima stab a bitch"

  • For me if anything there increasing.

    However for me games are only ever a true success if they give good gameplay and story. Though of course most have to pick or choose, for example I think Beyond two souls went to much into movie territory while trying to tell a story and most FPS games story is overshadowed by the shooting etc.

  • Could very well happen but I don't see it happening for awhile.

    I am curious to see how the audience and the demographic will change and adapt. Telltale's newer games seem to be pushing towards a casua

  • edited October 2014

    I know where your coming from, but I believe the oposite is true...

    Ive been gaming since the late 80s and watched the decline in story driven games to almost zero, but its definitely on the come back and imo will once again be one of top genres.

    The evolution of the Internet killed the genre for years, game devs and gamers are only just starting to calm down with the fact that we can play with other people all over the world, when multiplayer FPS first hit the scene the gaming world exploded and gamers couldnt get enough, now things are starting to calm down again and developers are starting to once again to explore other genres, it lasted way longer than I thought but I beleive we are on the eve of its resurrection.

    I remember when game devs of such games were saying flat out to their fans that we carnt continue making these games as we just wont sell enough.. im not joking here when I say forums to these games were filled with people (myself included) offering to pay upto 4x the amount for the game but it just wasnt viable for these companies to carry on with them, it was a dark time, those that that did survive had to re think how they put their games out..

    A perfect example of this was the broken sword series, a absolutely brilliant series and I recommend them to anyone, cut a long story short the first 2 games (the best of the lot) were 2D point and click, they were beautifully created and worked perfectly for the game, but the only way they could continue making the games was to move to 3D for games 3 and 4.. fans were going crazy, it wasnt what we loved and destroyed the whole feeling of the game... and the devs KNEW this! But they had no choice.... the devs for broken sword (revolution) we're very active in talking to fans, and basicly the publishers at the time point blank refused to out any game that wasn't in 3d, so they had no choice... many games went this way and lost their roots or just folded..

    If you wasnt in latest 3d toting a huge cache of guns, the masses and therfore game publisher's didnt want to know, thats just how the gaming market went, ive seen so many developers talking about the genre and their want to make a particular game but it was impossible due to the market.. or should I say he publishers.

    Dont get me wrong there will always be a place for MP FPS, I myself have a blast every now and then but when they first come on the scene the masses spoke.. and these games earned these companies billions... and then some, i carnt lie it makes me chuckle when COD gamers are now complaining that COD ghosts is nothing new, its the same as the last... it really took you guys this many years to catch on? Really? I mean it made the news everytime the latest COD/MWF went on sale showing queues miles long at 1am to pick up COD 15..

    But things are changing thank god.. for a few reasons

    First the masses are finally turning around and asking questions. The masses are looking for somthing different now.. most people these days were introduced to gaming with the likes of cod and the like, thats all they have known, us that are a little longer in the tooth know what we have been missing.. but gamers are just starting to want somthing other than running about with half the US army on there back blasting anything that moves..

    Second is the huge increase in indie development... and I will give a tip right now.. do all in your power to support indie development, its the best thing to happen to gaming in ... years.. probably THE! Best thing...

    The game I was talking about earlier (broken sword by revolution) later were able to finally make the game they wanted to and the fans wanted by returning to its roots and 2d, because they could go the idie route, indies are without the restrictions of publishers letting them make what they want to.. if it dies it dies.. if it becomes the next big thing awsome.. we dont have huge publishing houses dictating what we play anymore and that can only be a good thing and with the advent of digital distribution only makes the whole indie movement stronger...

    Devs are now more free than ever before to let there creative juices flow and make games they believe others will love, im watching lots of games atm that are due to release that look awsome and have a very strong narrative, its getting better folks and its gonna get even better with time...

    For those of you that can remember the likes of "another world" "broken sword" "the longest journey" and many many others the good times are coming back with this generation of specs, it going to be ultra exciting.

    But more importantly, those of you yonger gamers who were brought up with COD and the likes your in for surprise, and are about to see what you guys have been missing out on al these years...

    Imo there has never been such an exciting time in gaming... lets let the good times roll

  • I don't think games with compelling storytelling will ever die out.

    People used to think that Adventure games would die out. And when it appeared that they had in fact died out, there were still games with fantastic stories being produced in other genres. Now Adventure games have again become popular, thanks to TellTale.

  • It's true that a lot of people just want to shoot and blow stuff up, but I believe as long as someone has a story they want to tell, and have the will to make it happen, compelling story based games will never die out. But then again, we live in a world where Call of Duty was voted the best video game franchise of all time... So that's pretty scary.

  • Personally, I think it's the other way round.

  • I have 90% of the trophies i just need all the endings and i grew tired of it so i've traded that one for MGS rising

    ImUrban posted: »

    I tried so hard for that Plat...just shows I'm crap xD Have you played Beyond Two Souls? Now that is good!

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