Telltale. Are you abandoning the re...OLDER fans?

jtcjtc
edited December 2014 in General Chat

I could go into lengthy details about supporting you when you were just getting started, but instead I'm just going to ask:

Are you ever planning on returning back to what you used to do, which was point'n'click adventure games? Or is it all zombies and whatnot from now on with quicktime events? I really tried to like TWD but it's just not for us older gamers. We want more Sam'n'Max, more BTTF and DEFINITELY more Monkey Island!

Edit: Minecraft: Story Mode. REALLY?

Edit: Thread renamed to cause less butth...annoyance :P Please keep the discussion going if you don't agree with the direction Telltale is taking!

Comments

  • "Real" fans are the ones who appreciate Telltale for a gaming company and will be fine with whatever they produce. If they don't like it, then "real" fans will still respect it but don't play it.

  • KanekiKaneki Banned
    edited December 2014

    At first I thought you were a troll but when I looked at your profile it says you joined Mar 10, 2007.

    It seems like you've only played TWD. Telltale isn't only making games about Zombies. Have you even tried The Wolf Among Us, Tale from the borderlands, or Game Of Throns? There's STILL quicktime events in Telltales new games and great story telling.

  • i understand how OP feels, it sucks to have to wait for your series to come out. I personally not interested in Borderlands, or GOT so I'm waiting patiently for new content as well.

    "Real" fans are the ones who appreciate Telltale for a gaming company and will be fine with whatever they produce. If they don't like it, then "real" fans will still respect it but don't play it.

  • So people who like their newer games aren't considered "real fans". Oh please.

  • I suppose I should say sorry for using the word 'real' there, whether you're a new fan or an old one doesn't really matter. I hope the general meaning of my post got through.

  • Thats cool, I get it if you're not into something. I also respect your patient and instead not spamming stuff like "Oh my god, all their other games suck, Telltale should just focus on the Walking Dead." People who say stuff like that get on my nerves.

    CrazyGeorge posted: »

    i understand how OP feels, it sucks to have to wait for your series to come out. I personally not interested in Borderlands, or GOT so I'm waiting patiently for new content as well.

  • edited December 2014

    it's just not for us older gamers

    I love all of Telltales older games (especially Sam & Max!) but I'm really enjoying their new format. I would love to see what they can do with Sam & Max and Back to the Future Since BTTF been rumored to be getting a season 2 in this format and who knows Puzzles could return in some form.

  • I like this new format too (and, honestly, it's really just an evolution of Telltale's style rather than an abandonment, you could see Telltale's desire to make cinematic games all the way from Out from Boneville).

    If they ever do a new Sam & Max or Back to the Future season, they should definitely stick with their current cinematic adventure style, but add puzzles as well (the two don't have to be mutually exclusive... Dreamfall Chapters does a good job of blending both).

    it's just not for us older gamers I love all of Telltales older games (especially Sam & Max!) but I'm really enjoying their new

  • only started playing TTG back in 2012 when walking dead came out, but i have bought every game since so i would consider myself a real fan :P

  • oh so anyone who came after back to the future isn't a true fan? yea gtfo please a true fan would stick with telltale no matter what they put out

  • edited December 2014

    Are you abandoning the real fans?

    Because we're not real fans. We're just young whippersnappers and they can't handle our new style.

    Alt text

  • Awesome to see that you mentioned Dreamfall Chapters. I love the first episode. I'm a fan of The Longest Journey and Dreamfall: The Longest Journey games as well.

    Jennifer posted: »

    I like this new format too (and, honestly, it's really just an evolution of Telltale's style rather than an abandonment, you could see Tellt

  • As Jennifer said, I like both the old and the new formats. Sure, I think it wouldn't hurt for Telltale to add more gameplay outside of dialogue selection and QTEs, but I think that the new gameplay format brings a lot of interesting new paradigms to the table as well.

  • I'm another one of those 2007-ers who liked the old games, and I haven't played the new ones. That doesn't mean I never will, though, and I have to admit that TWAU looks pretty good.

    If you want traditional point-and-click adventures, though, my advice is look elsewhere. Telltale has discovered that they make way more money with this style of game than the others.

  • edited December 2014

    There's no such thing as a 'real fan', that's just a term made by people in order to feel superior over others for silly reasons.

  • I am trying to be less crazy, and more George.

    Thats cool, I get it if you're not into something. I also respect your patient and instead not spamming stuff like "Oh my god, all their oth

  • That doesn't mean I never will, though, and I have to admit that TWAU looks pretty good.

    Definitely is. Would suggest getting that, and Tales from the Borderlands since you liked Telltale's old comedic games.

    WarpSpeed posted: »

    I'm another one of those 2007-ers who liked the old games, and I haven't played the new ones. That doesn't mean I never will, though, and I

  • I am trying to be less crazy, and more George.

    I swear, you are probably one of the most quotable people on this forum. I don't know why but so many of your comments are very funny to me.

    CrazyGeorge posted: »

    I am trying to be less crazy, and more George.

  • JenniferJennifer Moderator
    edited December 2014

    Yeah, both Tales from the Borderlands and The Wolf Among Us are excellent (neither has any real puzzles, but the stories are excellent... so far at least, there's only one episode in Tales from the Borderlands so far, but it could be one of my favorite Telltale cinematic adventures if the quality keeps up).

    Tales from the Borderlands is actually really fun for the old time adventurers, despite the lack of puzzles (I've actually heard people say they liked Tales from the Borderlands even though they hadn't liked any Telltale games since the puzzle adventures), because it adds mechanics to their usual current game mechanics that are really fun. My favorite part is that look command is supplemented by an investigation command that lets you scan the area with the bionic eye of Rhys. This opens up the opportunity for a lot of jokes, and Telltale definitely doesn't let that opportunity go to waste. :)

    That doesn't mean I never will, though, and I have to admit that TWAU looks pretty good. Definitely is. Would suggest getting that, and Tales from the Borderlands since you liked Telltale's old comedic games.

  • edited December 2014

    "Real fans" haha good one.

    Alt text

  • Tales from the Borderlands is actually really fun for the old time adventurers, despite the lack of puzzles (I've actually heard people say they liked Tales from the Borderlands even though they hadn't liked any Telltale games since the puzzle adventures), because it adds mechanics to their usual current game mechanics that are really fun. My favorite part is that look command is supplemented by an investigation command that lets you scan the area with the bionic eye of Rhys.

    That raises a good point. I mean, I don't think puzzles are the end-all be-all of Telltale's games, but I think more interaction outside of QTEs and Dialogue Selection would make for more memorable experiences for gamers and casual fans alike.

    Jennifer posted: »

    Yeah, both Tales from the Borderlands and The Wolf Among Us are excellent (neither has any real puzzles, but the stories are excellent... so

  • Seconding the recommendation for Wolf Among Us. Even if you are put off by the lack of puzzles, etc, the atmosphere of the game is really engaging and some of Telltale's greatest work. It's not like Walking Dead/Game of Thrones/etc in that you solely immerse yourself in making "lose-lose" choices regarding your relationship to other characters and later feeling bad. With Wolf Among Us, there is also more of a mind game at play as you are essentially playing a mystery story in Telltale's new format. Even though there aren't traditional puzzles, you still have to think things though in the story in a manner that is somewhat evocative of Telltale's older games - even if it is only from a story perspective and not a gameplay perspective.

    WarpSpeed posted: »

    I'm another one of those 2007-ers who liked the old games, and I haven't played the new ones. That doesn't mean I never will, though, and I

  • Good the world needs more laughter in it and less bad news.

    I am trying to be less crazy, and more George. I swear, you are probably one of the most quotable people on this forum. I don't know why but so many of your comments are very funny to me.

  • Well that Tweet from Job could be something old fashioned.

  • I was thinking about similar stuff to the op. Although, I really disagree with the way it was put, since it seems to put a kind of higher value on one side than the other. Which I feel is kind of a narrow pov. Also the wording's a little elitist feeling? But the op's apologised for that, so no harm, no foul. :)

    BUT ANWAY.

    I kind of miss puzzles too. Like, this is a really, really cheap reason, but they can extend an episode's life, and more importantly, act as a tension release between moments of drama. I mean, I think that's basically what the 'find the batteries' or 'climb over the bus' sequences in the Walking Dead were intended to do, so seeing them fleshed out a little more might be fun.

    But the thing is, having puzzles is like, an extra barrier to entry to a player who maybe isn't interested in that kind of mental engagement. I mean, you don't want to to say, be watching Breaking Bad, and have to do a 'rub item' puzzle in order to progress to the next scene. Like, it's no surprise that telltale are seeking/being granted licenses to franchises that focus on human drama more than say,Jurassic Park or Back to the Future* did. The audience for that is totally different, and has historically been really under-served by gaming.

    Not to mention that once you've solved a puzzle, it looses some of it's allure. I love Monkey Island, but a lot of the puzzles I can basically do in my sleep. But good human drama is timeless. Even the best solved puzzle can't offer you much more mental stimulation, but nuanced characters interacting can offer a massive amount of interpretation and engagement, even when you've seen it before.

    Personally though, the thing I from classic point-and-click games I miss most is exploration, I miss being able to go from screen to screen in say, Monkey Island or Broken Sword, and interact with characters and situations at my leisure. Like, I would really, really love to be able to play say, The Wolf Among Us, and be able to really get to know the setting on a personal level, or just soak in the atmosphere in my own time.

    However, this is like, pretty obviously a trade-off between this sort of play, and an episodic format. You could maybe do it? But it'd be a tremendous waste of resources, since the format of the games are more about taking you from one set-piece to the next. What you loose from that is maybe a sense of personal interaction, but what you gain is a feeling dramatic propulsion. There probably is a way to split the difference, but I don't see it being super viable in the current format.

    I'd like to see Telltale try to marry the stuff they've learned from episodic content into a feature-length game, and bring in some of that older design philosophy from old adventure games, but maybe polished up mechanically, and made to fit a more drama focused game philosophy. But like, I have no idea of what the costs in time, money or resources would be in something like that. :¬\

  • I had to sign onto the forums to ask this question after reading the Minecraft announcement. I can understand where the money is coming from and why Telltale would want to jump on it, but I also thought this company founded itself on classic adventure games. I was under the impression that maybe after they had a few successes with TWD and GoT that they'd at least get another classic puzzle adventure going on the side. Not just for their old fans, mind you, but because I thought they were fans as well.

    Today, I feel Telltale's at a stage where they're on the verge of forever making games like "Telltale's Candy Crush Story Saga". Granted, they do choice-driven story games very well, but I miss the exploration. I miss the puzzles and side-quests. I miss how Agent Superball keeps re-appearing to block doors. I'd love to see Telltale take the best of what they're doing now and merge it with the best of the games they founded this company on.

  • edited December 2014

    Guys! Guys! Guys!
    LISTEN!!!
    I'm unbanned ! Wooohoooo! I was banned on 23rd of August for 4 months and now I'm unbanned, you know what's funny :D ? My ban had to end only on 23rd of December, still 5 days from today :P Maybe it ended long ago but only now I came back.

  • Welcome back pal :)

    Counteris16 posted: »

    Guys! Guys! Guys! LISTEN!!! I'm unbanned ! Wooohoooo! I was banned on 23rd of August for 4 months and now I'm unbanned, you know what's fu

  • Just found out about this as well. I have to say this is the exact opposite of the direction I'd hoped they'd be taking. Whatever sells, I guess.

    Well, seems we've stirred some discussion. I'm glad to see I'm not the only one longing for the older titles, or that style of play. I mean, that's what got Telltale started - you catered to an adventure game -starved minority and boy did we love it, even though it was "only" episodic. I'd have hoped you wouldn't forget where you're coming from but this Minecraft thing kind of suggests you have...

    Datadog posted: »

    I had to sign onto the forums to ask this question after reading the Minecraft announcement. I can understand where the money is coming from

  • I've been a TTG fan since Jurassic Park, and yes, I enjoyed that. And to say that people who play the newer games, but not the older games are not "real" fans makes you sounds like you're stuck up. Get off your high horse. Just because some of us haven't played anything before BTTF (although... I have to admit, I do want to play the early games) doesn't make us any less of a fan than you. Sorry if this comes off as rude, I'm not in a good mood right now (and this thread has nothing to do with it).

  • It's so bizarre seeing all these new, post-Walking Dead fans freaking out about Minecraft and worrying that an even newer fanbase will invade and take over the forums. The irony's totally lost on them.

  • That's so fucking true.

    Alt text

    thesporkman posted: »

    It's so bizarre seeing all these new, post-Walking Dead fans freaking out about Minecraft and worrying that an even newer fanbase will invade and take over the forums. The irony's totally lost on them.

  • The irony isn't lost on me, I did my research before I came here. Kind of a depressing history actually. I believe Telltale losing the rights to Kings Quest was the final straw for a lot of people.

    thesporkman posted: »

    It's so bizarre seeing all these new, post-Walking Dead fans freaking out about Minecraft and worrying that an even newer fanbase will invade and take over the forums. The irony's totally lost on them.

  • Wow, even after I've edited and re-edited the thread title you and several others still can't get over it? Whatever man, a bump is a bump.

    Signed,

    a condescending jackass.

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