I sure hope that the engine isn't too user friendly, or we'll get a bunch of stupid games made by nine-year-olds that don't make sense. (the youtube of adventure games?)
For what I've learned about WME it's a bit more complicated than AGS.
I saw this mentioned a while back and thought it would be really really cool (which is everyone's first thought) but then realised it would probably take lots and lots of work to get a personalised game that isn't as good as a professional one. The fantasy is to spend maybe a week on something and have a game that you made and is cool, but in reality, it takes a whole team of people a month to make one episode, so how long would it take 1 guy? (or a handful, if you're the sort with friends).
Still.... GIMME GIMME GIMME! I'm sure with enough dedication people can make something worth playing.
Why does it have to be the Telltale Tool? It's a 3D engine (Telltale's own) used together with a scripting language (LUA) to create games.
Why not just grab the Unreal Development Kit and make an adventure in it? It's a 3D engine (Unreal Engine 3.<something> converging on 4) used together with a scripting language (UnrealScript) to create games.
Oh, and it's free for non-commercial use and available RIGHT NOW. I'm pretty sure Telltale won't release the Telltale Tool like the UDK any time soon as they just can't provide the same sort of support (for developers) that Epic can...
np: ISAN - Merman Sound (Glow In The Dark Safari Set)
This would be great, I wonder how sophisticated they'd make it? A tool for all to have a go at or something for people with specific knowledge in animating and scripting etc?
One can only hope that the Telltale Tool is not released in the same manner as a typical Telltale game. Episodic content is great and all, but I highly doubt that many people would enjoy downloading the dialogue editor, rigging tool, sandbox editor, and scripts in monthly doses.
Ha ha yeah could be interesting too see the inevitable: can´t wait for next month when sandbox editor comes out thread.
Y'know, if I ever used the Telltale Tool, it wouldn't be to make games. Rather, I'd use it to make little animated shorts, or re-enactments of unused dialogue in Poker Night at the Inventory.
So!
I would like to have the Tool but I really don't think that this will happen in 2020... Will Telltale ever release their engine for the public in 2020? I hope so!
I asked an employee about this like 2 years ago and they said it would never happen likely. Who knows now, especially since there are so many builds of the Telltale Tool, I'm pretty sure every single TTG uses a different build of the Tool with the exception of TWAU/TWDs2 and GOT/TFTB.
I would pay good money for a full license of the Tool, probably even $250 lol. I think the issue would be that the older Tools were a lot more user friendly than the newer versions of the Engine, Hence this placeholder computer texture in GOTG.
Well, I know that it's impossible to have the Telltale Tool from any other source, and I understand why Telltale is keeping it from the public but I'm just saying that I'm a game developer and I wish I can make games like TWD, and 99% of all Telltale gamers REALLY wish to have the Tool or the engine. Maybe if they made a public testing release or whatever, make sure that lots of people will order it!
I'm not sure why would people want to use the TT Tool. It's an outdated engine that has definitely aged badly, and games made in it are full of bugs, glitches and weird animation, and their performance is sometimes terrible. Before Telltale decided to upgrade it for their Batman game, the TT Tool didn't even have a Physics engine, which made development harder and more expensive, and even after they upgraded it, their games were still as buggy and unstable as ever.
Fans were desperately begging Telltale to use another engine, and they eventually announced that they were ditching the Tool in favor of Unity and that The Final Season was going to be the last game made in their engine. Sadly, it was too late, and the company shut down midway through development of TFS. Thankfully, they're now back in full gear and they're developing TWAU 2 on Unreal Engine, which is very magnificent.
I personally think that it's best to get to know other great engines (like Unreal, Unity, CryEngine, etc.) instead of waiting for an aged, buggy tool to come out (which will probably never happen).
I'm not sure why would people want to use the TT Tool. It's an outdated engine that has definitely aged badly, and games made in it are full… more of bugs, glitches and weird animation, and their performance is sometimes terrible. Before Telltale decided to upgrade it for their Batman game, the TT Tool didn't even have a Physics engine, which made development harder and more expensive, and even after they upgraded it, their games were still as buggy and unstable as ever.
Fans were desperately begging Telltale to use another engine, and they eventually announced that they were ditching the Tool in favor of Unity and that The Final Season was going to be the last game made in their engine. Sadly, it was too late, and the company shut down midway through development of TFS. Thankfully, they're now back in full gear and they're developing TWAU 2 on Unreal Engine, which is very magnificent.
I personally think that it's best to get to know other gr… [view original content]
Actually, I used UE4 ALOT, but what if they posted the Telltale Tool for the public instead of making it private.
You said that they are using other engines like UE4, Unity whatever.. which means that they don't need the Telltale Tool anymore. It's going to be smart if they sold the Tool for the public!
Or at least making a story maker, making our own stories and our own characters, it would be awesome!
And I challenge you that if you went to the Wayback Machine or any Web Archive and went to this conversation at 2013 or older maybe, you would find that many people wanted the (Old) Telltale Tool.
I'm not sure why would people want to use the TT Tool. It's an outdated engine that has definitely aged badly, and games made in it are full… more of bugs, glitches and weird animation, and their performance is sometimes terrible. Before Telltale decided to upgrade it for their Batman game, the TT Tool didn't even have a Physics engine, which made development harder and more expensive, and even after they upgraded it, their games were still as buggy and unstable as ever.
Fans were desperately begging Telltale to use another engine, and they eventually announced that they were ditching the Tool in favor of Unity and that The Final Season was going to be the last game made in their engine. Sadly, it was too late, and the company shut down midway through development of TFS. Thankfully, they're now back in full gear and they're developing TWAU 2 on Unreal Engine, which is very magnificent.
I personally think that it's best to get to know other gr… [view original content]
So.. I started thinking about the Tool and how more than a thousand person wanted it... Even me! But I think it's time to relax, let them do their job.
If they made a story maker app it would be cool and appreciated...
Actually, I used UE4 ALOT, but what if they posted the Telltale Tool for the public instead of making it private.
You said that they are … moreusing other engines like UE4, Unity whatever.. which means that they don't need the Telltale Tool anymore. It's going to be smart if they sold the Tool for the public!
Or at least making a story maker, making our own stories and our own characters, it would be awesome!
And I challenge you that if you went to the Wayback Machine or any Web Archive and went to this conversation at 2013 or older maybe, you would find that many people wanted the (Old) Telltale Tool.
So what about the (Current) Telltale Tool?
It would be better if they've made a Story Builder/Maker app that allows us to make our own stories and share them with Telltale or anybody... I mean, just think about it, mate!
There's still use for the Telltale Tool, to support their existing games that run on the engine.
There's no need for the Telltale Tool to be released mate
Comments
For what I've learned about WME it's a bit more complicated than AGS.
Why not just grab the Unreal Development Kit and make an adventure in it? It's a 3D engine (Unreal Engine 3.<something> converging on 4) used together with a scripting language (UnrealScript) to create games.
Oh, and it's free for non-commercial use and available RIGHT NOW. I'm pretty sure Telltale won't release the Telltale Tool like the UDK any time soon as they just can't provide the same sort of support (for developers) that Epic can...
np: ISAN - Merman Sound (Glow In The Dark Safari Set)
Don't say that's impossible.
(or a game of Boggle?)
http://wme2.dead-code.org/?p=153
The author needs help though ... The project isn't complete yet.
Ha ha yeah could be interesting too see the inevitable: can´t wait for next month when sandbox editor comes out thread.
From one "idiot" to "another":
http://www.telltalegames.com/forums/showthread.php?t=16704
This helped me a LOT! (scroll down a bit to see the list)
Good luck!
Thanks, I'll need it.
...Speaking of things that were briefly mentioned once and never again, whatever happened to that make-your-own-fairy-tale program?
I thought Puzzle Agent WAS the Pilot Program? : /
Let's juuust wish. Amen.
Necromancer Among Us.
So!
I would like to have the Tool but I really don't think that this will happen in 2020...
Will Telltale ever release their engine for the public in 2020?
I hope so!
I asked an employee about this like 2 years ago and they said it would never happen likely. Who knows now, especially since there are so many builds of the Telltale Tool, I'm pretty sure every single TTG uses a different build of the Tool with the exception of TWAU/TWDs2 and GOT/TFTB.
I would pay good money for a full license of the Tool, probably even $250 lol. I think the issue would be that the older Tools were a lot more user friendly than the newer versions of the Engine, Hence this placeholder computer texture in GOTG.
Well, I know that it's impossible to have the Telltale Tool from any other source, and I understand why Telltale is keeping it from the public but I'm just saying that I'm a game developer and I wish I can make games like TWD, and 99% of all Telltale gamers REALLY wish to have the Tool or the engine. Maybe if they made a public testing release or whatever, make sure that lots of people will order it!
I'm not sure why would people want to use the TT Tool. It's an outdated engine that has definitely aged badly, and games made in it are full of bugs, glitches and weird animation, and their performance is sometimes terrible. Before Telltale decided to upgrade it for their Batman game, the TT Tool didn't even have a Physics engine, which made development harder and more expensive, and even after they upgraded it, their games were still as buggy and unstable as ever.
Fans were desperately begging Telltale to use another engine, and they eventually announced that they were ditching the Tool in favor of Unity and that The Final Season was going to be the last game made in their engine. Sadly, it was too late, and the company shut down midway through development of TFS. Thankfully, they're now back in full gear and they're developing TWAU 2 on Unreal Engine, which is very magnificent.
I personally think that it's best to get to know other great engines (like Unreal, Unity, CryEngine, etc.) instead of waiting for an aged, buggy tool to come out (which will probably never happen).
They never used Unity the last game they made was still made in the Telltale Engine.
I think they're referring to the canceled Stranger Things game.
Yeah, I know. Sorry for not fully clarifying it in my comment.
Actually 7 DAYS TO DIE made using Unity
Actually, I used UE4 ALOT, but what if they posted the Telltale Tool for the public instead of making it private.
You said that they are using other engines like UE4, Unity whatever.. which means that they don't need the Telltale Tool anymore. It's going to be smart if they sold the Tool for the public!
Or at least making a story maker, making our own stories and our own characters, it would be awesome!
And I challenge you that if you went to the Wayback Machine or any Web Archive and went to this conversation at 2013 or older maybe, you would find that many people wanted the (Old) Telltale Tool.
So what about the (Current) Telltale Tool?
HAPPY NEWS!
TELLTALE IS BACK ALIVE!!
So.. I started thinking about the Tool and how more than a thousand person wanted it... Even me! But I think it's time to relax, let them do their job.
If they made a story maker app it would be cool and appreciated...
They didn't make 7 Days To Die though, they published it for consoles, it was the decision of The Fun Pimps, the game's devs, to use Unity
There's still use for the Telltale Tool, to support their existing games that run on the engine.
There's no need for the Telltale Tool to be released mate
I know, I didn't mean to say that, mate.
It would be better if they've made a Story Builder/Maker app that allows us to make our own stories and share them with Telltale or anybody... I mean, just think about it, mate!