Don't overhype it in your mind, that always leads to disappointment imo. I am trying really hard not to watch any more videos , because then i will want it even more. This game is going to be sweet. So what system are you getting it on PC or PS4. I wonder which will be better.
Don't worry, I won't overhype it. I just can't believe the difference from let's say New Vegas to this one. The animation is more fluid, the character has a voice now. Just everything. And I like to make myself seem more excited in comments for comedic effect for myself. And I wil be getting it on PS4, but I hope to get a better PC later in life.
Don't overhype it in your mind, that always leads to disappointment imo. I am trying really hard not to watch any more videos , because the… moren i will want it even more. This game is going to be sweet. So what system are you getting it on PC or PS4. I wonder which will be better.
That E3 presentation was absolutely legendary. Though not a fan myself, I'm from a family of fans and I definitely can't wait to see more of this game as times goes on. Hell, I might even invest in a copy myself.
So, what do you guys think about getting a voiced protagonist this time around? I like it personally, it gives them more personality. But I … morehope there will be multiple male and female voice options similar to Saints Row's, so it can fit your character.
Here's a poll:
http://strawpoll.me/4532363
For those who don't normally go on Game Informer to browse game news: here are 19 new details that most of you may not know about the game! I'll list them here and provide the link at the end.
• Fallout 4 is the most detailed, dense environment Bethesda has made to date. The world has so much content even game director Todd Howard hasn't seen everything in the game.
• The extra graphical horsepower provided by the new console gave the team a tech backbone to iterate on its Creation engine and add more dynamic details. Physics-based rendering and volumetric lighting help create more atmosphere in the world, opening the game up to more environmental storytelling.
• Fallout 4's narrative has a lot more branching paths and overlapping of "if that than this" than Fallout 3. They want the game to handle all the fail states of missions instead of forcing players to reload saves.
• Boston and its surrounding regions offer more varied, vivid colors than Fallout 3, though the color palate still relies heavily on grays and browns in the blast zone where the nuke was detonated.
• Fallout 4 has a full weather system that sends radiation storms across the world.
• Bethesda has always valued player freedom above storytelling, but with Fallout 4 the team wants to bring more emotional resonance to the plot thread running through the game. This is why they chose to recruit voice actors for both the female and male protagonists the player can make their own.
• Combat is receiving a major stimpak thanks to some consulting with id Software to improve the second-to-second shooting. Bethesda's goal? To have the shooting stand shoulder to shoulder with the other great options on the market. The studio even hired away some Bungie talent to help with this remodel. With the new, built-from-scratch shooting system, Howard says Fallout 4 plays much more like a modern shooter. You can aim down the sights, use V.A.T.S., and play in first or third person.
• V.A.T.S. has received some slight overhauls. It no longer completely pauses the action, and critical shots are no longer random. If you look at the videos, you'll notice a "critical" bar on the bottom of the screen that the player fills. Once it is fully filled you can decide when to use it. Your luck skill determines how fast the bar increases, and there are perks that dig into how criticals work and how you use them.
•Bethesda is tweaking the way auto-scaling works for Fallout 4 to create more challenge. "We call it rubberbanding; we'll have an area [where enemies scale from] level 5 to 10, and then this area will be level 30 and above," Howard says. "You'll run into stuff that will crush you, and you will have to run away."
• Bethesda's proprietary Radiant A.I. and story system are also being used for your settlements to drive random encounters. It will determine if someone should be sent to your town, if raiders should attack the settlement or abduct your caravan, etc.
• People will come to your settlement on their own but there are also others you can recruit.
• A list of your settlements will appear in your PipBoy. You can send caravans between the various bases to get your supplies where you want them to be.
• As you could see in the trailer, Fallout 4 introduces new modes of transportation in the form of the gunship, but Howard says they aren't doing cars or anything as well.
• The workshop system is quite deep for weapons crafting. You can mix and match everything from scopes, muzzles, barrels, stocks, grips, and more. You can also scrap old weapons and use their parts for furthering the creation of your master weapon.
• All the junk in the world you collect can now be used to build up your settlement and customize your weapons rather than be sold off. Because of these additional uses, Howard says he's noticed more playtesters hoarding items for customization rather than selling it off to merchants.
• Companions have always played a role in Fallout games, and that extends into the new game as well. So far Bethesda has only shown off your trusty canine Dogmeat (who Howard confirmed will not be killed off in a cruel fashion) but expect to see several others as well.
• The mod community has always been strong with Bethesda games. With Fallout 4 their creative ideas will reach beyond PC and into consoles. Modding tools are expected to become available on PC in early 2016, with Xbox One owners getting access to their creations shortly thereafter. Once the modding is thriving on these two platforms, Bethesda hopes to work on extending this content to PlayStation 4 as well, but Howard wasn't comfortable putting a timetable on that.
• Howard says Bethesda has been advocating to get mods on Microsoft consoles since 2001. Its hope is to not curate the content much at all but have its ecosystem stay as close to the PC experience as possible.
• When you play a modded version, the game will make a copy of your save file so your pure state game will be preserved.
For those who don't normally go on Game Informer to browse game news: here are 19 new details that most of you may not know about the game! … moreI'll list them here and provide the link at the end.
• Fallout 4 is the most detailed, dense environment Bethesda has made to date. The world has so much content even game director Todd Howard hasn't seen everything in the game.
• The extra graphical horsepower provided by the new console gave the team a tech backbone to iterate on its Creation engine and add more dynamic details. Physics-based rendering and volumetric lighting help create more atmosphere in the world, opening the game up to more environmental storytelling.
• Fallout 4's narrative has a lot more branching paths and overlapping of "if that than this" than Fallout 3. They want the game to handle all the fail states of missions instead of forcing players to reload saves.
• Boston and its surrounding regions offer more varied, v… [view original content]
For those who don't normally go on Game Informer to browse game news: here are 19 new details that most of you may not know about the game! … moreI'll list them here and provide the link at the end.
• Fallout 4 is the most detailed, dense environment Bethesda has made to date. The world has so much content even game director Todd Howard hasn't seen everything in the game.
• The extra graphical horsepower provided by the new console gave the team a tech backbone to iterate on its Creation engine and add more dynamic details. Physics-based rendering and volumetric lighting help create more atmosphere in the world, opening the game up to more environmental storytelling.
• Fallout 4's narrative has a lot more branching paths and overlapping of "if that than this" than Fallout 3. They want the game to handle all the fail states of missions instead of forcing players to reload saves.
• Boston and its surrounding regions offer more varied, v… [view original content]
Don't know if you guys have seen this already, but the first 54 seconds of this video shows something I wouldn't have expected from a game like Fallout 4 - the realism is too great! Had to share, and keep in mind that the rest of the video is old footage from their game demo.
For those who don't normally go on Game Informer to browse game news: here are 19 new details that most of you may not know about the game! … moreI'll list them here and provide the link at the end.
• Fallout 4 is the most detailed, dense environment Bethesda has made to date. The world has so much content even game director Todd Howard hasn't seen everything in the game.
• The extra graphical horsepower provided by the new console gave the team a tech backbone to iterate on its Creation engine and add more dynamic details. Physics-based rendering and volumetric lighting help create more atmosphere in the world, opening the game up to more environmental storytelling.
• Fallout 4's narrative has a lot more branching paths and overlapping of "if that than this" than Fallout 3. They want the game to handle all the fail states of missions instead of forcing players to reload saves.
• Boston and its surrounding regions offer more varied, v… [view original content]
Did you read the whole comment, I said I'm not racist the annoying kid just happened to be black, could've been white and he would still have been annoying.
Did you read the whole comment, I said I'm not racist the annoying kid just happened to be black, could've been white and he would still have been annoying.
how do i get the points to like deactivate the bomb and fix those pipes leaking??
I don't know if you already figured this out or not but when you level up you can put points into different categories and repair and others are some.
For those who don't normally go on Game Informer to browse game news: here are 19 new details that most of you may not know about the game! … moreI'll list them here and provide the link at the end.
• Fallout 4 is the most detailed, dense environment Bethesda has made to date. The world has so much content even game director Todd Howard hasn't seen everything in the game.
• The extra graphical horsepower provided by the new console gave the team a tech backbone to iterate on its Creation engine and add more dynamic details. Physics-based rendering and volumetric lighting help create more atmosphere in the world, opening the game up to more environmental storytelling.
• Fallout 4's narrative has a lot more branching paths and overlapping of "if that than this" than Fallout 3. They want the game to handle all the fail states of missions instead of forcing players to reload saves.
• Boston and its surrounding regions offer more varied, v… [view original content]
Because I'm no crazy kid and I've always understood it's a game no real life, you act like kids playing adult's games is a new thing...
I dunno why this is so big deal to you, have you ever watched youtubers play anything they do much worse shit than I.
Have you ever even stepped out of your tiny ass room if you think that's disturbing, what do you do in video games then? Never kill people or do nasty stuff? Everyone does, I don't seriously understand why you're disturbed by this kinda ridiculous.
Because I'm no crazy kid and I've always understood it's a game no real life, you act like kids playing adult's games is a new thing...
I… more dunno why this is so big deal to you, have you ever watched youtubers play anything they do much worse shit than I.
Have you ever even stepped out of your tiny ass room if you think that's disturbing, what do you do in video games then? Never kill people or do nasty stuff? Everyone does, I don't seriously understand why you're disturbed by this kinda ridiculous.
I want this game so bad. Its going to be my new favorite game since the last one. I wonder if they will sell a collectors edition with the game. I bought the collector's edition to the Fallout 3 vegas, it came with some really cool little game memorabilia.
Don't worry, I won't overhype it. I just can't believe the difference from let's say New Vegas to this one. The animation is more fluid, the… more character has a voice now. Just everything. And I like to make myself seem more excited in comments for comedic effect for myself. And I wil be getting it on PS4, but I hope to get a better PC later in life.
Comments
No.
That's an improvement, you still have choices but now it's voiced.
I'm almost certain that you don't live for over 200 years...It's probably cryo storage.
You can make your own settlement, it's really cool and a lot of people wanted it.
Yes it is, it just has cool new improvements.
Don't overhype it in your mind, that always leads to disappointment imo. I am trying really hard not to watch any more videos , because then i will want it even more. This game is going to be sweet. So what system are you getting it on PC or PS4. I wonder which will be better.
Don't worry, I won't overhype it. I just can't believe the difference from let's say New Vegas to this one. The animation is more fluid, the character has a voice now. Just everything. And I like to make myself seem more excited in comments for comedic effect for myself. And I wil be getting it on PS4, but I hope to get a better PC later in life.
Looks like fallout 4 stuff will be coming to xbox one first.
In case anybody is too lazy to look a video up or simply didn't know they released one, here:
https://www.youtube.com/watch?v=TV3PDxXnwlQ
Huh?
Xbox one copies of Fallout 4 will include fallout 3 just announced
http://m.ign.com/articles/2015/06/15/fallout-3-included-with-fallout-4-on-xbox-one
They had me at "Lazer Musket."
More new gameplay, some of which is basically extended footage of what was previously shown yesterday.
https://www.youtube.com/watch?v=aEIi3OrNM08
An added bonus since the game is going to take place in Boston. XD
https://www.youtube.com/watch?v=oPyMUUfHY6Y
That E3 presentation was absolutely legendary. Though not a fan myself, I'm from a family of fans and I definitely can't wait to see more of this game as times goes on. Hell, I might even invest in a copy myself.
Looks like I'm going to get most of what I wanted to see in this game! This is gonna be epic.
novoice mod worst case scenario
https://youtu.be/CnMStLTsZ3M
For those who don't normally go on Game Informer to browse game news: here are 19 new details that most of you may not know about the game! I'll list them here and provide the link at the end.
• Fallout 4 is the most detailed, dense environment Bethesda has made to date. The world has so much content even game director Todd Howard hasn't seen everything in the game.
• The extra graphical horsepower provided by the new console gave the team a tech backbone to iterate on its Creation engine and add more dynamic details. Physics-based rendering and volumetric lighting help create more atmosphere in the world, opening the game up to more environmental storytelling.
• Fallout 4's narrative has a lot more branching paths and overlapping of "if that than this" than Fallout 3. They want the game to handle all the fail states of missions instead of forcing players to reload saves.
• Boston and its surrounding regions offer more varied, vivid colors than Fallout 3, though the color palate still relies heavily on grays and browns in the blast zone where the nuke was detonated.
• Fallout 4 has a full weather system that sends radiation storms across the world.
• Bethesda has always valued player freedom above storytelling, but with Fallout 4 the team wants to bring more emotional resonance to the plot thread running through the game. This is why they chose to recruit voice actors for both the female and male protagonists the player can make their own.
• Combat is receiving a major stimpak thanks to some consulting with id Software to improve the second-to-second shooting. Bethesda's goal? To have the shooting stand shoulder to shoulder with the other great options on the market. The studio even hired away some Bungie talent to help with this remodel. With the new, built-from-scratch shooting system, Howard says Fallout 4 plays much more like a modern shooter. You can aim down the sights, use V.A.T.S., and play in first or third person.
• V.A.T.S. has received some slight overhauls. It no longer completely pauses the action, and critical shots are no longer random. If you look at the videos, you'll notice a "critical" bar on the bottom of the screen that the player fills. Once it is fully filled you can decide when to use it. Your luck skill determines how fast the bar increases, and there are perks that dig into how criticals work and how you use them.
•Bethesda is tweaking the way auto-scaling works for Fallout 4 to create more challenge. "We call it rubberbanding; we'll have an area [where enemies scale from] level 5 to 10, and then this area will be level 30 and above," Howard says. "You'll run into stuff that will crush you, and you will have to run away."
• Bethesda's proprietary Radiant A.I. and story system are also being used for your settlements to drive random encounters. It will determine if someone should be sent to your town, if raiders should attack the settlement or abduct your caravan, etc.
• People will come to your settlement on their own but there are also others you can recruit.
• A list of your settlements will appear in your PipBoy. You can send caravans between the various bases to get your supplies where you want them to be.
• As you could see in the trailer, Fallout 4 introduces new modes of transportation in the form of the gunship, but Howard says they aren't doing cars or anything as well.
• The workshop system is quite deep for weapons crafting. You can mix and match everything from scopes, muzzles, barrels, stocks, grips, and more. You can also scrap old weapons and use their parts for furthering the creation of your master weapon.
• All the junk in the world you collect can now be used to build up your settlement and customize your weapons rather than be sold off. Because of these additional uses, Howard says he's noticed more playtesters hoarding items for customization rather than selling it off to merchants.
• Companions have always played a role in Fallout games, and that extends into the new game as well. So far Bethesda has only shown off your trusty canine Dogmeat (who Howard confirmed will not be killed off in a cruel fashion) but expect to see several others as well.
• The mod community has always been strong with Bethesda games. With Fallout 4 their creative ideas will reach beyond PC and into consoles. Modding tools are expected to become available on PC in early 2016, with Xbox One owners getting access to their creations shortly thereafter. Once the modding is thriving on these two platforms, Bethesda hopes to work on extending this content to PlayStation 4 as well, but Howard wasn't comfortable putting a timetable on that.
• Howard says Bethesda has been advocating to get mods on Microsoft consoles since 2001. Its hope is to not curate the content much at all but have its ecosystem stay as close to the PC experience as possible.
• When you play a modded version, the game will make a copy of your save file so your pure state game will be preserved.
Source: http://www.gameinformer.com/games/fallout_4/b/playstation4/archive/2015/06/17/19-new-details-fans-need-to-know-about-fallout-4.aspx
Thanks for taking the time to do this
I love bad Chemistry jokes.
Hey Dragon, would you mind if I added this to the OP?
No problem! Figured all of it was definitely worth sharing with you guys.
I would not. Go ahead!
Don't know if you guys have seen this already, but the first 54 seconds of this video shows something I wouldn't have expected from a game like Fallout 4 - the realism is too great! Had to share, and keep in mind that the rest of the video is old footage from their game demo.
https://www.youtube.com/watch?v=g5H7Qq8quKg
Thank god.
Did you read the whole comment, I said I'm not racist the annoying kid just happened to be black, could've been white and he would still have been annoying.
I was 10 when I played it... I'm 15 now didn't you read the whole comment either?
In the Bethblog, it's also stated Dogmeat can't technically die either. So that's a relief in many ways!
https://www.youtube.com/watch?v=R1rucFa7PE8&feature=player_detailpage
I hope the Enclave return.
Regardless still disturbing. And why would a 10-year-old be playing Fall Out in the first place ? Great parents you got there...
thats what sucks about posting on the internet. some people cant get sarcasm.
it was sarcasm dude. lol in all, all the kids were annoying in FO3
yeah i did lol, thanks though. cant wait for 4
man why is people that always bitches about everything?
BTW i hope its kinda like saints row where you can chose voices.
what i dont get is how the fuck is 200 years later??
this got nothing to do with the game, or anything related to it...
but goddamn Sarah Chalke is fine
fucking awesome
Because I'm no crazy kid and I've always understood it's a game no real life, you act like kids playing adult's games is a new thing...
I dunno why this is so big deal to you, have you ever watched youtubers play anything they do much worse shit than I.
Have you ever even stepped out of your tiny ass room if you think that's disturbing, what do you do in video games then? Never kill people or do nasty stuff? Everyone does, I don't seriously understand why you're disturbed by this kinda ridiculous.
Whoa ....
First off Word-Crimes .Watch it
https://youtu.be/8Gv0H-vPoDc
2nd: Quit cussing .
3rd: This discussion is over .
https://www.youtube.com/watch?v=EJA2ryBvMK4&feature=player_detailpage
Thread: Fallout 4 PipBoy Edition.
I want this game so bad. Its going to be my new favorite game since the last one. I wonder if they will sell a collectors edition with the game. I bought the collector's edition to the Fallout 3 vegas, it came with some really cool little game memorabilia.
Cryogenic freezing.
OHH true.... nice