Also; it wouldn't be The Walking Dead without death. The title itself is actually a symbol; because they're all already infected, they're all dead people walking. They aren't talking about the Chompers (although they are obviously dead and walking), they're talking about the people.They all already have a noose around their necks, they just need a little nudge and they're gone.
Also; it wouldn't be The Walking Dead without death. The title itself is actually a symbol; because they're all already infected, they're al… morel dead people walking. They aren't talking about the Chompers (although they are obviously dead and walking), they're talking about the people.They all already have a noose around their necks, they just need a little nudge and they're gone.
I'm a deep kind of person. Of course, I never rally thought about it until I started writing fanfiction for TWD game. I just randomly thought up that people are already dead and walking, then it kinda dawned on me.
It's a great way to think though, it shows you're quite clever in my opinion, to be able to express a point and opinion from a unknown point of view to many people
I'm a deep kind of person. Of course, I never rally thought about it until I started writing fanfiction for TWD game. I just randomly thought up that people are already dead and walking, then it kinda dawned on me.
Doesnt mean they should kill off characters without actually getting to develop them. Characters like Francine and Conrad from this season have had little to no info given on them and had no character development whatsoever which ended up making the final choice of episode 2 a clear one for alot of people i think Telltale should probably try to kill less people this season and leave some survivors alive for a couple of seasons while still having enough survivors to make us care about so that when a survivor from an old season dies the fans actually feel something about it instead of: Getting several action scenes instead of character development ones and killing off characters like this:
Francine: you helped her in a game of poker for 2 minutes that totally means you care about her now and she should die for no reason in the next episode since those 2 minutes were the best part of all seasons combined right? No...
Conrad: Before pulling out a dillema where you re forced to choose to kill a character that is in your game for a misunderstanding ACTUALLY HAVE US CARE ABOUT THAT CHARACTER BEFORE SUDDENLY MURDERING HIM!
Mariana: Telltale started good with her character and she was an easy character to like with her personality but killing her off as early as the first episode while leaving you a bit sad would not give you the same surprise and memorability as other Characters like: Luke ((Bullshit Death but you still cared about him since he was developed well)) , Lee ((Do i even need to say anything?)) , Kenny ((I Known he s controversial but alot of people like him just like they do with Jane and he was well developed and got a death scene that was very emotional in season 2 ... and also the bullshit car one... )) Jane ((While i do hate her i can see why she was well liked as she was very well developed in the 4 episode life span she had )) Carver ((A good villain with a pretty good death scene that is sure to stay in the players mind even thought he killed minor characters he still had a threatening feel to him which is why he s such a memorable villain )) and other characters like Carley, Katjaa, Lily ((Lily s also a pretty big split between hate and like personally im in the hate territory but that doesnt mean she wasnt well developed since alot of people did want her to Survive)) ((I think i accidentally posted a comment instead of replyng lol))
It's a great way to think though, it shows you're quite clever in my opinion, to be able to express a point and opinion from a unknown point of view to many people
It's a great way to think though, it shows you're quite clever in my opinion, to be able to express a point and opinion from a unknown point of view to many people
It's a great way to think though, it shows you're quite clever in my opinion, to be able to express a point and opinion from a unknown point of view to many people
Comments
What's that huh?
Very true
Also; it wouldn't be The Walking Dead without death. The title itself is actually a symbol; because they're all already infected, they're all dead people walking. They aren't talking about the Chompers (although they are obviously dead and walking), they're talking about the people.They all already have a noose around their necks, they just need a little nudge and they're gone.
just fixing the comment since i accidentally posted it instead of replyng .
Edit 2: Oh wait i did actually post a reply looks like i derped here.
Jesus bro this is deep, extremely accurate though
I'm a deep kind of person. Of course, I never rally thought about it until I started writing fanfiction for TWD game. I just randomly thought up that people are already dead and walking, then it kinda dawned on me.
LOL I can't believe I forgot. Determinants always have the worst outcomes... like Doug and Carley smh
It's a great way to think though, it shows you're quite clever in my opinion, to be able to express a point and opinion from a unknown point of view to many people
Doesnt mean they should kill off characters without actually getting to develop them. Characters like Francine and Conrad from this season have had little to no info given on them and had no character development whatsoever which ended up making the final choice of episode 2 a clear one for alot of people i think Telltale should probably try to kill less people this season and leave some survivors alive for a couple of seasons while still having enough survivors to make us care about so that when a survivor from an old season dies the fans actually feel something about it instead of: Getting several action scenes instead of character development ones and killing off characters like this:
Francine: you helped her in a game of poker for 2 minutes that totally means you care about her now and she should die for no reason in the next episode since those 2 minutes were the best part of all seasons combined right? No...
Conrad: Before pulling out a dillema where you re forced to choose to kill a character that is in your game for a misunderstanding ACTUALLY HAVE US CARE ABOUT THAT CHARACTER BEFORE SUDDENLY MURDERING HIM!
Mariana: Telltale started good with her character and she was an easy character to like with her personality but killing her off as early as the first episode while leaving you a bit sad would not give you the same surprise and memorability as other Characters like: Luke ((Bullshit Death but you still cared about him since he was developed well)) , Lee ((Do i even need to say anything?)) , Kenny ((I Known he s controversial but alot of people like him just like they do with Jane and he was well developed and got a death scene that was very emotional in season 2 ... and also the bullshit car one... )) Jane ((While i do hate her i can see why she was well liked as she was very well developed in the 4 episode life span she had )) Carver ((A good villain with a pretty good death scene that is sure to stay in the players mind even thought he killed minor characters he still had a threatening feel to him which is why he s such a memorable villain )) and other characters like Carley, Katjaa, Lily ((Lily s also a pretty big split between hate and like personally im in the hate territory but that doesnt mean she wasnt well developed since alot of people did want her to Survive)) ((I think i accidentally posted a comment instead of replyng lol))
Hell yeah. If Tripp dies we riot.
It's what I do and how I work: to look at things not very many other people would look at in a certain way.
You can thank my love for Shakespeare that I am able to read in between the lines of things.
It's what I do and how I work: to look at things not very many other people would look at in a certain way.
You can thank my love for Shakespeare that I am able to read in between the lines of things.