Is it even possible to save Telltale? I don't want to be hatin' too much, but to me all of their games post-TFTB suffer from painfully cheesy and predictable writing, and seeing how Nick Herman, Dennis Lenart and other critical characters of Telltale development team are now gone, it's really difficult for me to imagine that the interns in the writing room are going to bring back the Telltale's glory from it's golden days, even after Bruner flew away on his flying carpet.
They are not an indie studio anymore, they are working with big franchises and making big money off of them, so my advice would be to take a few weeks, hell even months, to sit down and reorganize their structures because there are sure as hell a lot of talented people working in there but something tells me that they are not occupying the positions they should.
I've spent last 4 years praying every night when I go to sleep that I am going to wake up to TWAU S2 or TFTB S2 announcement trailer, and after seeing a mess that ANF is, I began wishing that they will never do any of these because I am pretty sure they would butcher it just like they did with TWD. That's not a good sign, especially since I was an absolute maniac for another season of Wolf.
Long story short: take a recess and figure out how to put right people in the right place, and then there might be a chance that we won't end up with another clusterf*ck.
2015 was when Kevin Bruner was CEO, and that's the year Tales finished. So hopefully Dan Connors will bring us back to the golden days - but I agree with you 100%. ANF was such a clusterfuck that I don't even want to see a Tales S2 or a Wolf S2 because they will fuck those up.
Is it even possible to save Telltale? I don't want to be hatin' too much, but to me all of their games post-TFTB suffer from painfully chees… morey and predictable writing, and seeing how Nick Herman, Dennis Lenart and other critical characters of Telltale development team are now gone, it's really difficult for me to imagine that the interns in the writing room are going to bring back the Telltale's glory from it's golden days, even after Bruner flew away on his flying carpet.
They are not an indie studio anymore, they are working with big franchises and making big money off of them, so my advice would be to take a few weeks, hell even months, to sit down and reorganize their structures because there are sure as hell a lot of talented people working in there but something tells me that they are not occupying the positions they should.
I've spent last 4 years praying every night when I go to sleep that I am going to wake up to TWAU S2 or TFTB… [view original content]
2015 was when Kevin Bruner was CEO, and that's the year Tales finished. So hopefully Dan Connors will bring us back to the golden days - but… more I agree with you 100%. ANF was such a clusterfuck that I don't even want to see a Tales S2 or a Wolf S2 because they will fuck those up.
There's a HUGE difference between taking feedback in a game compared to an entire company. I'm not suggesting shit, all I'm saying is that l… moreet the professionals manage their business. Fans are simply fans, and aren't game developers or know how to run a business. Unless you secretly all work at telltale, you aren't helping anyone besides making a wishlist.
If gearbox did have any interest in wanting a season two, its probably been left on the back burner now. Borderlands 3 seems to be their full priority at the moment.
TWAU I don't know why they haven't made a S2 yet.
They need to quit blue balling us and put out already <_<"
I think it's kind of ridiculous that Kevin Bruner said he was leaving for the same reason that he replaced Dan Connors in the first place... because Telltale was growing.
I think it's kind of ridiculous that Kevin Bruner said he was leaving for the same reason that he replaced Dan Connors in the first place... because Telltale was growing.
holy shit, idk how legit glassdoor reviews are but if they are whew, these reviews explain almost everything. christ all the negative reviews make it all clear. "old tools, old tech" "micromanaging" "no accountability" "Sometimes the pace feels so fast that there is little time to reflect, or make changes within an IP." "growing pain" jeez.. i knew when more people started to leave that shit was happening inside the studio/company.
they really need to take a hard look at themselves and figure it fast, maybe with this season of walking dead.
also, PS: can anyone just sign in and take a look at these stuff? i surely would like to see what other people have to say in other companies.
There's a HUGE difference between taking feedback in a game compared to an entire company. I'm not suggesting shit, all I'm saying is that l… moreet the professionals manage their business. Fans are simply fans, and aren't game developers or know how to run a business. Unless you secretly all work at telltale, you aren't helping anyone besides making a wishlist.
I think they should try to focus on aspects that made The Walking Dead Game (Season One), The Wolf Among Us and Tales from the Borderlands all great and successful games, it's just my opinion but I felt like those games had very well developed characters, good story pacing, a bunch of nice side content and probably the best ongoing consequences of our decisions (Mostly TWDGS1). Oh and longer episodes and more game-play apart from QTEs might be nice too, but again, this is just my opinion.
Probably not. To my knowledge, Telltale has never released any financial reports, and why would they, considering they are a privately owned company. The only way we can get an idea of what their earnings are is to calculate their revenue from the amount of games they sell, but even that's not going to be an accurate representation of how well the company is doing.
Make Wolf Among Us season 2...and 3,4,5,6,7,8,9,10.
Also make a REAL continuation of Clementine's story, where we get to play as her throughout the season. We haven't had the opportunity yet to play as her in any of the games.
well that was mean-ly put. we're not CEO so that we suggest what a CEO should and should not do. lets just support telltale and give ''constructive criticism" and not mean suggestions. I hope kevin is good now, and the new CEO do great changes. until then, lets be positive.
then try being a "reasonable" fan and give constructive criticism instead of whining and attacking staff, maybe then they'll take "fan" consideration into account. I critique the "games" that telltale makes, NOT "TELLTALE" as a company because its NOT FAIR. making games is a collaborative effort and blaming a single person is mean and ignorant.
When them taking fan feedback into consideration becomes an impossible prospect to you, maybe it's time to realize that maybe the company doesn't actually care about you, the fan.
well that was mean-ly put. we're not CEO so that we suggest what a CEO should and should not do. lets just support telltale and give ''const… moreructive criticism" and not mean suggestions. I hope kevin is good now, and the new CEO do great changes. until then, lets be positive.
I'm not sure if you're talking about me specifically, but I do believe that I always feel the need to back my views on these boards. It pisses me off immensely to see people put opinions out there without properly backing them. I haven't been active much, but what I've written about ANF, all my negative criticism towards it, I believe has been as constructive and fair as it can get.
I don't see how criticizing a specific staff member with a good backing to the criticism is "NOT FAIR" if you're not making personal attacks.
I critique the "games" that telltale makes, NOT "TELLTALE" as a company because its NOT FAIR. making games is a collaborative effort and blaming a single person is mean and ignorant.
But when a variety of games made by a company come out rushed, incomplete, incoherent, etc, etc, and it ends up creating a pattern, is it not logical to assume the problem is within the company itself? You expect to people to blame the "game" and not the people who create it? I guess the game is the one who created itself badly!
If your gripe is with the resource management, is it not logical to criticize the people in resource management?
If your gripe is with careless, irresponsible, and outright not present within the community PRs, is it not logical to criticize the way the company runs its fan communication?
How is it "NOT FAIR" to criticize a sect of the company when you believe that very sect of the company is the one causing the problems on the quality of the product you, the fan, buy, especially when you have good reasons to believe it is so?
I don't see how this thread is being "mean" or "attacking" anyone. These are simple suggestions. If you want, I'll be more than happy to write all the reasoning behind all these suggestions, for I have heard it over and over and over from the very people who wrote it, and even from myself.
then try being a "reasonable" fan and give constructive criticism instead of whining and attacking staff, maybe then they'll take "fan" cons… moreideration into account. I critique the "games" that telltale makes, NOT "TELLTALE" as a company because its NOT FAIR. making games is a collaborative effort and blaming a single person is mean and ignorant.
Glassdoor things are a sign, but they're usually written by the angriest of employees, and you don't have the company's side of the story, so they shouldn't be taken as absolute truth. You can read reviews for other companies without signing in.
holy shit, idk how legit glassdoor reviews are but if they are whew, these reviews explain almost everything. christ all the negative review… mores make it all clear. "old tools, old tech" "micromanaging" "no accountability" "Sometimes the pace feels so fast that there is little time to reflect, or make changes within an IP." "growing pain" jeez.. i knew when more people started to leave that shit was happening inside the studio/company.
they really need to take a hard look at themselves and figure it fast, maybe with this season of walking dead.
also, PS: can anyone just sign in and take a look at these stuff? i surely would like to see what other people have to say in other companies.
Comments
Listen Mostlypoptarts if you come near DLB
I'm kidding, I'm kidding!!!!
lee please, I am no ones woman.
Astrid, Chill.
STOP CALLING ME ASTRID
OKAY ASTRID.
Son of a bitch, how about I throw your sorry ass off this train!
First Item on the New CEO's Agenda: TWAU Season 2
Second Item on the New CEO's Agenda: Tales from the Borderlands Season 2
Please god make it so!
Did somebody say something vague that can be wildly misconstrued to be a Wolf Among Us teaser if you really stretch it thin!?!
[dons my tinfoil hat]
Leaked render of Bigby's new potato model?
Considering it was made by an actual user this time and not a sock puppet account of someone else's, I think it's in the clear.
Is it even possible to save Telltale? I don't want to be hatin' too much, but to me all of their games post-TFTB suffer from painfully cheesy and predictable writing, and seeing how Nick Herman, Dennis Lenart and other critical characters of Telltale development team are now gone, it's really difficult for me to imagine that the interns in the writing room are going to bring back the Telltale's glory from it's golden days, even after Bruner flew away on his flying carpet.
They are not an indie studio anymore, they are working with big franchises and making big money off of them, so my advice would be to take a few weeks, hell even months, to sit down and reorganize their structures because there are sure as hell a lot of talented people working in there but something tells me that they are not occupying the positions they should.
I've spent last 4 years praying every night when I go to sleep that I am going to wake up to TWAU S2 or TFTB S2 announcement trailer, and after seeing a mess that ANF is, I began wishing that they will never do any of these because I am pretty sure they would butcher it just like they did with TWD. That's not a good sign, especially since I was an absolute maniac for another season of Wolf.
Long story short: take a recess and figure out how to put right people in the right place, and then there might be a chance that we won't end up with another clusterf*ck.
Love and kisses from a fan
2015 was when Kevin Bruner was CEO, and that's the year Tales finished. So hopefully Dan Connors will bring us back to the golden days - but I agree with you 100%. ANF was such a clusterfuck that I don't even want to see a Tales S2 or a Wolf S2 because they will fuck those up.
But Tales started releasing and was developed when Connors was still CEO.
Nothing wrong with voicing ones opinions about what could be done though.
If gearbox did have any interest in wanting a season two, its probably been left on the back burner now. Borderlands 3 seems to be their full priority at the moment.
They need to quit blue balling us and put out already <_<"
I think it's kind of ridiculous that Kevin Bruner said he was leaving for the same reason that he replaced Dan Connors in the first place... because Telltale was growing.
Agreed, something fishy is definitely going on here. I wouldn't be surprised if Telltale's BOD forced him to step down and gave that as the excuse.
That's what I mean. I realized I phrased my sentence weirdly there...
(Don't worry - DLB reposted this thread because it was originally posted by a sock puppet account; these aren't directly her words.)
Could be. Any way of finding out what Telltale's quarterly earnings have been like?
New Game:
SAM & MAX: SAVE THE COMPANY
holy shit, idk how legit glassdoor reviews are but if they are whew, these reviews explain almost everything. christ all the negative reviews make it all clear. "old tools, old tech" "micromanaging" "no accountability" "Sometimes the pace feels so fast that there is little time to reflect, or make changes within an IP." "growing pain" jeez.. i knew when more people started to leave that shit was happening inside the studio/company.
they really need to take a hard look at themselves and figure it fast, maybe with this season of walking dead.
also, PS: can anyone just sign in and take a look at these stuff? i surely would like to see what other people have to say in other companies.
Why would you assume that fans don't know how to run a business?
I think they should try to focus on aspects that made The Walking Dead Game (Season One), The Wolf Among Us and Tales from the Borderlands all great and successful games, it's just my opinion but I felt like those games had very well developed characters, good story pacing, a bunch of nice side content and probably the best ongoing consequences of our decisions (Mostly TWDGS1). Oh and longer episodes and more game-play apart from QTEs might be nice too, but again, this is just my opinion.
^^^^^^^^^^
Probably not. To my knowledge, Telltale has never released any financial reports, and why would they, considering they are a privately owned company. The only way we can get an idea of what their earnings are is to calculate their revenue from the amount of games they sell, but even that's not going to be an accurate representation of how well the company is doing.
My advice is to take the criticisms from this video to heart.
How to save Telltale:
Make Wolf Among Us season 2...and 3,4,5,6,7,8,9,10.
Also make a REAL continuation of Clementine's story, where we get to play as her throughout the season. We haven't had the opportunity yet to play as her in any of the games.
Give us 9 hour episodes.
Have the fans run the company.
well that was mean-ly put. we're not CEO so that we suggest what a CEO should and should not do. lets just support telltale and give ''constructive criticism" and not mean suggestions. I hope kevin is good now, and the new CEO do great changes. until then, lets be positive.
then try being a "reasonable" fan and give constructive criticism instead of whining and attacking staff, maybe then they'll take "fan" consideration into account. I critique the "games" that telltale makes, NOT "TELLTALE" as a company because its NOT FAIR. making games is a collaborative effort and blaming a single person is mean and ignorant.
omg you guys, poptarts we love you here! </3
TFTBL S2 will not happen, not everything need a season 2! plus if you want a season 2 check out the new borderlands that gearbox is developing now.
A fair point, it's incredibly important that they improve public relations create clear communication.
well, creative teams and such do not operate out of thin air! they work with the information they're given.
"Where are we going, Sam?"
"Off to TELLTALE HEADQUARTERS, where things have gotten so bad that fans no longer knit representations of game characters and send them in for free!"
"Cool, can we stop at Snuckey's!?"
I'm not sure if you're talking about me specifically, but I do believe that I always feel the need to back my views on these boards. It pisses me off immensely to see people put opinions out there without properly backing them. I haven't been active much, but what I've written about ANF, all my negative criticism towards it, I believe has been as constructive and fair as it can get.
I don't see how criticizing a specific staff member with a good backing to the criticism is "NOT FAIR" if you're not making personal attacks.
But when a variety of games made by a company come out rushed, incomplete, incoherent, etc, etc, and it ends up creating a pattern, is it not logical to assume the problem is within the company itself? You expect to people to blame the "game" and not the people who create it? I guess the game is the one who created itself badly!
If your gripe is with the resource management, is it not logical to criticize the people in resource management?
If your gripe is with careless, irresponsible, and outright not present within the community PRs, is it not logical to criticize the way the company runs its fan communication?
How is it "NOT FAIR" to criticize a sect of the company when you believe that very sect of the company is the one causing the problems on the quality of the product you, the fan, buy, especially when you have good reasons to believe it is so?
I don't see how this thread is being "mean" or "attacking" anyone. These are simple suggestions. If you want, I'll be more than happy to write all the reasoning behind all these suggestions, for I have heard it over and over and over from the very people who wrote it, and even from myself.
I don't quite follow what point you are making, I don't see how that stops communication.
Glassdoor things are a sign, but they're usually written by the angriest of employees, and you don't have the company's side of the story, so they shouldn't be taken as absolute truth. You can read reviews for other companies without signing in.