Cash grab means it makes it easy to get money. The Walking Dead, The Wolf Among Us, Tales from the Borderlands and Game of Thrones weren't easy when it comes to money. Every Minecraft related can sell 1000 000 copies or more in one day or week.
Well, when you think about it, every game a company makes is "just a cash grab." Just some games they try to appeal to more people. Sure, I'd love a GOT Season 2 or TFTBL Season 2, but I mean I didn't dislike minecraft so I pre ordered season 2.
explain why it's once been one of the top 10 games ever. so what you don't like minecraft? don't play it. no one forcing you too. no wonder why people complain about you toxic people.
Are you saying that earth's ecosystems are being destroyed, massacres are happening, and human rights are being removed right now?
You shouldn't think that far into it like that lol. Obviously a creative game isn't the WORST thing in the world to happen. He just means that in a very exaggerated way.
Worst thing to happen? I think the destruction of earth's ecosystems, massacres and removal of human rights are far worse than a creative ga… moreme... and that's the fact. When it comes to anything entertainment-wise, it's all subjective.
Why even respond to me in the first place if you don't wish to discuss?
How is the writing not on the same level? Could you elaborate on that statement? I'm not disagreeing with you, but I'm just wondering what y… moreour reasons are for saying this?
It we want to talk about plot devices and characters that had cliche or nonexistent development:
* The Walking Dead Game Season One - The Stranger, Molly, Katjaa, Duck, Larry, Mark
* The Walking Dead Game Season Two - Carlos, Rebecca, Alvin, Sarah, Nick, Carver
* Game of Thrones - Ser Royland, Gared, Ethan, Beskha, Ryon, Ludd
* The Wolf Among Us - Actually no, this game was pretty good in that department with the exception of henchmen
Just to name a few.
Well, people from the Minecraft community are also now Telltale fans - just because they might prefer Minecraft: Story Mode doesn't mean they're automatically not real fans. Plus we don't know what's going on inside their office, for all we know, Telltale could be trying to get the rights for second seaso… [view original content]
Cash grab means it makes it easy to get money. The Walking Dead, The Wolf Among Us, Tales from the Borderlands and Game of Thrones weren't easy when it comes to money. Every Minecraft related can sell 1000 000 copies or more in one day or week.
Crud, sorry, I knew I was forgetting someone! In my defense, Sarita barely did have a role much like the others, but she had the shortest life-span I believe.
Honestly, it makes me sad how bad those characters are treated
They're still going to profit well from making MC:SM S2, plus I don't think they can easily make a second season of their other games like E… morenderSlainer stated, they have to get the rights from the distributor/creator and then they have to hire a writer or multiple ones to make the plot and then they have to animate it and add voice-overs etc. etc. plus I don't think TWAU is meant to have a second season and if it does, people might get disappointed that season 1 won't have as much of an effect on it. As for TftB S2, I think we'll have better luck after the release of Borderlands 3.
I can't fully answer that, only Telltale has that info.
I have read that The Walking Dead Game: Episode One sold 1 million copies over the course of 20 days.
I don't know and I can't answer why they decided to make another season of it straight away but I suppose it might be due to multiple factors such as: Telltale being given extended rights and free reign, the first season possibly selling above their expectations, development for the game might be overall faster and cheaper and it could also be a marketing strategy (release the second season before more and more fans forget about the game), but these are just my guesses.
No but it was in just under three weeks and would've meant that it sold over 100,000 copies in each of those weeks. This is still quite the feat too, considering Telltale wasn't as well known during the release of the first episode.
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Cash grab means it makes it easy to get money. The Walking Dead, The Wolf Among Us, Tales from the Borderlands and Game of Thrones weren't easy when it comes to money. Every Minecraft related can sell 1000 000 copies or more in one day or week.
Where have you seen it being one of the top 10 games "ever"?
Are you saying that earth's ecosystems are being destroyed, massacres are happening, and human rights are being removed right now?
You shouldn't think that far into it like that lol. Obviously a creative game isn't the WORST thing in the world to happen. He just means that in a very exaggerated way.
Don't forget Sarita! She literally existed just to die so Kenny could go "muh family" and angst again. Plot device in its purest form.
I don't see much of a difference, especially with The Walking Dead now.
Crud, sorry, I knew I was forgetting someone! In my defense, Sarita barely did have a role much like the others, but she had the shortest life-span I believe.
Honestly, it makes me sad how bad those characters are treated
Did the first episode sell more than 100 000 copies in one day or one week?
But did they really need to MCSM Season 2 that soon? The first season just ended last year. Why not let it take a break for a while, Jesus Christ?
I can't fully answer that, only Telltale has that info.
I have read that The Walking Dead Game: Episode One sold 1 million copies over the course of 20 days.
Well, that wasn't in one day or week.
I don't know and I can't answer why they decided to make another season of it straight away but I suppose it might be due to multiple factors such as: Telltale being given extended rights and free reign, the first season possibly selling above their expectations, development for the game might be overall faster and cheaper and it could also be a marketing strategy (release the second season before more and more fans forget about the game), but these are just my guesses.
No but it was in just under three weeks and would've meant that it sold over 100,000 copies in each of those weeks. This is still quite the feat too, considering Telltale wasn't as well known during the release of the first episode.