Interface in The Final Season is just... ugly

Okay, i must say it: UI in this game is really terrible... Best UI was in ANF. I mean... time bar in choices is unreadable because of colors on white background, QTE UI is horrible (this buttons animation...! even their sometimes are showing without animation...)... The best-made element in the demo was the main menu.

LiTeRaLlY uNpLaYaBlE (for me)

And yes, I pay a lot of attention to such things.
Telltale should leave the interface from ANF.

Comments

  • UI is fine homie

  • I see literally nothing wrong with the UI.

  • "literally unplayable" umm wtf

    go back to movie mod- i mean a new frontier then

  • The interface is fine

  • The only potential issue I can see from your post is the time bar for choices might blend in a bit too well with the background in some scenes, but overall the UI seems standard Telltale to me

  • I agree, fine UI.

  • gr8 b8 m8

  • oooh I thought it would be about the main menu, yet to my surprise you like the main menu?
    I just hate the menu's font. It should use the s2/comic font. You know, the font that's used for 'The Final Season' logo.

  • I guess...don`t play then? Since it is unplayable for you, right?

  • The graphics for me seems kinda bit weird, more like comics i guess, id like it to be more realistic

  • Must've been ur windows 1998.
    Have you tried plugging it out then in?

  • edited August 2018

    What?!
    I'd still say it looks too realistic. And I don't really see any change, why do people keep saying it looks more comic-booky?

    Bruno113 posted: »

    The graphics for me seems kinda bit weird, more like comics i guess, id like it to be more realistic

  • If you look at batman graphics, those are realistic

  • Telltale's Batman? Those graphics are far from realistic.

    Bruno113 posted: »

    If you look at batman graphics, those are realistic

  • Tbf, that was the intent. I think in the interview a few weeks back they said that in this season they went towards making the visual more ressemble the comics visual.

    Bruno113 posted: »

    The graphics for me seems kinda bit weird, more like comics i guess, id like it to be more realistic

  • No. I had enough of that crap in ANF.

    Bruno113 posted: »

    The graphics for me seems kinda bit weird, more like comics i guess, id like it to be more realistic

  • Go watch Batman Arkham Night Ps4 Pro. Then come back and say that.

    Bruno113 posted: »

    If you look at batman graphics, those are realistic

  • edited August 2018

    The fuck, im talking about batman the enemy within

    Ghetsis posted: »

    Go watch Batman Arkham Night Ps4 Pro. Then come back and say that.

  • And you're also talking about how it's realistic. I don't think you know what realistic graphics look like. The Enemy Within sticks to a semi-comic style with light outlines and shading. The developers at telltale themselves stated they'll stick to this style.

    Bruno113 posted: »

    The fuck, im talking about batman the enemy within

  • edited August 2018

    It is most realistic compared to other telltale games, you are comparing it to batman arkham knight like wtf

    I was comparing TWDFS to batman the enemy within graphic and batman graphics seems more realistic to me thats all.

    Ghetsis posted: »

    And you're also talking about how it's realistic. I don't think you know what realistic graphics look like. The Enemy Within sticks to a sem

  • Oh, well thanks for the context. I just thought you meant The Enemy Within was realistic without comparing it to anything, silly of me.

    Bruno113 posted: »

    It is most realistic compared to other telltale games, you are comparing it to batman arkham knight like wtf I was comparing TWDFS to batman the enemy within graphic and batman graphics seems more realistic to me thats all.

  • Hmm, what's the point of this post?

  • I'm not technically savvy, but from playing the PS4 demo, I'm not very keen that they've got rid of the curser(?)

    I used it a lot to look around and study things. It feels very strange not having one now

  • Same. I thought my game was bugged.
    Got used to it after a while but it definitely feels strange at first.

    Stewart25 posted: »

    I'm not technically savvy, but from playing the PS4 demo, I'm not very keen that they've got rid of the curser(?) I used it a lot to look around and study things. It feels very strange not having one now

  • Ui looks fine to me, best of any of the games by far.

  • Well, what did you exactly expected when they revelaed that the game will feature 3rd person look from behind Clementines backs?

    Stewart25 posted: »

    I'm not technically savvy, but from playing the PS4 demo, I'm not very keen that they've got rid of the curser(?) I used it a lot to look around and study things. It feels very strange not having one now

  • I didn't know they revealed that. I learn about the game while playing. Hence playing the demo and discovering something about it.

    Doesn't make it even remotely unplayable. It was still brilliant. But it will take getting used to

    Tewudin posted: »

    Well, what did you exactly expected when they revelaed that the game will feature 3rd person look from behind Clementines backs?

  • I like the red options which have consequences when you interact with it

  • It was revelead when they showed their test footage. I know what you mean too. At first, it felt weird but those 15 minutes of demo were enough for me to get used to it. I even started to like the change. :)

    Stewart25 posted: »

    I didn't know they revealed that. I learn about the game while playing. Hence playing the demo and discovering something about it. Doesn't make it even remotely unplayable. It was still brilliant. But it will take getting used to

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