Whyyyyyyyyyy must you tempt us Mac users so?

edited November 2009 in Tales of Monkey Island
Warning: reading this topic requires a sense of humor. Please make sure you have your sense of humor with you, and that it is not in your other pants. This post may contain hyperbole, which is known to generate flames for people lacking a sense of humor. Also, you fight like a dairy farmer.

I mean, whyyyyyyyyyy? This is torture! First Sam & Max, then Bone and Wallace & Gromit, arguably some of the most lovable properties around! And now you manage the up-until-recently thought to be impossible: release a new Monkey Island game! And as a Mac user, I am supposed to remain still, watching the action from the sidelines, not able to play?! Aaaaaarrrghmgjfkltp! And now because of this, I'm starting to have… nasty thoughts… about… No! I will resist! Saint Steve, Saint Woz, support me in this test! Help me resist the temptation! My faith will be strong! I must remember the Apple II, the Mac, the PowerPC, the iMac, Mac OS X, the MacBook, '1984', Clarus, the Finder (back in the day), Happy Mac, the rainbow logo, XCode… I must remember these icons!

So there. You've done it. You've managed to get me, an exclusively Apple user for 25 years, to consider buying a PC (oh, I know I'll give in eventually. Give me some time) as a secondary computer, (almost) single-handedly. Curse you, Telltale!

P.S. Oh, and before anyone suggests it: I swore that I would never despoil any of my Macs by installing Windows on it, so don't even think about it. Even under temptation, I still have principles.
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Comments

  • edited July 2009
    Some people have mentioned that ToMI works fine for them with Crossover.

    So there.. :D
  • edited July 2009
    It's a computer, not a religion.
  • TeaTea
    edited July 2009
    PariahKing wrote: »
    it's a computer, not a religion.

    <3 <3
  • edited July 2009
    I can so imagine ZPedro praying to at the foot of his altar religiously with a mac placed right in the middle.
  • edited July 2009
    Mac users ARE religious zealots. Didn't you get the memo? I'm a windows user but I've always admired the independent spirit and self reliance of the Linux user. Unlike the Mac users who WHINE forever, the Linux user simply works the problem with a calm confidence until it is solved. I wish I were that cool.
  • edited July 2009
    smashing wrote: »
    I can so imagine ZPedro praying to at the foot of his altar religiously with a mac placed right in the middle.
    I have one of those too with a Macintosh 128k as the main deity in the middle joined by two protective guardians in the form of Jobs and Wozniak on the sides.

    Now seriously, this topic is the most hilarious IT-related thing I've read so far :)

    PS/ We are not zealots, we're just happy enjoying our computers while other people suffer using them (not every PC user of course).
  • edited July 2009
    Don't you see though? That nasty little windows partition won't touch the apple-y goodness of our OS. It's ok. Just do it.

    If not for yourself... for Elaine.

    You can always go in the bathroom and cry it out worse comes worse. That is what I do, every time I go into windows.
  • edited July 2009
    Interior design idea for the mac faithful...

    macaltar2.jpg
  • edited July 2009
    that is why u should not be a mac user :)
  • edited July 2009
    Oh, you can't play games on your Mac? Next thing you know you'll tell me can't cook a turkey in your microwave, or you can't sink a putt with a 1 wood.

    You chose to buy a Mac because you cared more about the man in the commercial calling you a nerd than you did about playing games. You knew what you were getting into, don't be mad because a small independent developer isn't bending over backwards because you bought the wrong tool for the job.
  • edited July 2009
    Seriously, though, does anyone know if TT has any plans AT ALL to start releasing Mac compatable? I'm not a mac user, but am in the uncomfortable position of trying to convince my friends that they should be as hopelessly addicted to these games as I am and they've got nothing that can run them.

    I'm Nimeni, and I'm a PC.
  • edited July 2009
    I really doubt that TTG is going to relocalise it to MAC, unless Tales manage ball-bouncing sales figures from PC and Wiiware.

    It is not as if there are no solutions for most mac users to play the game, with bootcamp and other parallel solutions. Yes, it won't run at a native resolution and performance, but it is should be really good enough for a decent mac.

    Recoding the entire game to native mac language must be economical viable. Something I really doubt a small studio such as TT can afford at the moment. Not when there are demands from PC users for more more more...

    Edit: just to rub it in for the fun of it...

    macflotsam.jpg


    p.s. I'm smashing, a Mac, Ubuntu and Win7 user.
  • edited July 2009
    I keep hoping that with success from great games like ToMI they'll be able to increase their team and someone will have time to do this. However, I also hope that they'll be able to increase their team to have some more people focused on getting us some more Sam and Max. Such a dilemma.
  • edited July 2009
    Telltale has said for several years now that they're "interested" in getting their engine(s?) working in Mac OS, but the longer we go with no results, the less likely it seems to me that it's ever going to happen. I just wish they'd be straight about it. If you're not going to support Macs ever, be honest about it. Don't lie to us for years at a time and then sell us leftovers far down the road. A flat-out "no" would make me a lot more likely to find a way to get the Windows version to work, rather than wait around with the feeling that an OS X-native version will be announced the minute I throw money down for the PC one.
    Frogacuda wrote: »
    You chose to buy a Mac because you cared more about the man in the commercial calling you a nerd than you did about playing games.

    LOL. You seem to feel very strongly about this! Relax, stop trolling for a minute and realize that there are people who (gasp) actually like the desktop experience OS X provides. Shocking, I know.

    Hey, could be worse! We could have been really unreasonable and asked for a PS3 port, or... yeah, I guess I shouldn't be giving people ideas. :)
  • edited July 2009
    ZPedro wrote: »
    P.S. Oh, and before anyone suggests it: I swore that I would never despoil any of my Macs by installing Windows on it, so don't even think about it. Even under temptation, I still have principles.
    What's the problem with a 20GB partition for windows only to play games?
    I have an iMac with a 100GB windows partition just for games: no antivirus, no firewall, no software. If something happens, I just format it and reinstall all the games :P
  • edited July 2009
    dzamir wrote: »
    What's the problem with a 20GB partition for windows only to play games?
    I have an iMac with a 100GB windows partition just for games: no antivirus, no firewall, no software. If something happens, I just format it and reinstall all the games :P
    You don't even have to "waste" 20GB if you just wanna play this! I allocated 10GB to my partition in order to play ToMI since I don't have many more games I'm interested in, but you could even have a 5GB partition if you wish. Not a day had passed and I remembered why I can't stand using Windows: a neverending flood of annoying "Captain Obvious" bubbles, intrusive and compulsory "updates" that forced me to reboot and turned out to be Windows spyware such as the Genuine Experience crap, more annoying bubbles like the nasty "You don't have an antivirus, your PC is gonna explode", etc.
  • edited July 2009
    dzamir wrote: »
    What's the problem with a 20GB partition for windows only to play games?
    I have an iMac with a 100GB windows partition just for games: no antivirus, no firewall, no software. If something happens, I just format it and reinstall all the games :P
    Windows XP: 4GB
    Page file: 1+GB
    GTA 4: 15GB

    There's the problem with that 20GB partition of yours... and don't even try that with Vista... :D
  • edited July 2009
    Mac computers do not play nice, new, fancy games. buy a pcgamer mag and notice they dont say a word about mac. at least not in a good way
  • edited July 2009
    jared25 wrote: »
    Mac computers do not play nice, new, fancy games. buy a pcgamer mag and notice they dont say a word about mac. at least not in a good way
    Well, actually the hardware isn't so bad, it's just that you'll have to expend about several times as much cash than for the same PC parts...

    Yeah, with a Radeon 4870 hardly any Mac should have trouble playing PC games, but for the premium you pay for all those upgrades you could actually buy a good PC yourself. :D
  • edited July 2009
    I think a Mac port is more likely this time.

    Have a look at the post count for this forum and for the Sam&Max one.

    There are half as many posts/threads here in 4 days as there have been for S&M since the first episode has been released.

    MI is a huge hit for Telltale, and a Mac port could be profitable this time around...
    At least I hope so :-)
  • edited July 2009
    Hey there....

    I feel for you OP. I myself have been a no-windows guy for at least 5 years (I'm a linux user, not a mac, but still), and I had to make a small Xp partition in order to play Tales....

    It hurts.

    But It would have been worse not being able to play it... so It was an easy choice.

    Wine people have not been able to make any of the previous telltale games playable, so I didn't even try with this one...
  • edited July 2009
    I've never tried Wine on a mac, but ToMI works for me on Linux with wine, so why don't you give that a try?
  • edited July 2009
    Since you have a mac, you probably paid more than I did for my PC, but you also probably have a fairly decent configuration since apple doesn't seem to do low-end machines (or middle-end, or whatever ;).

    Just put up an xp partition on that baby and monkey around to your hearts content, xp is fast and stable (under sp3) and will run pretty much any game you can throw at it :o) It should also be able to support all the hardware that came with your mac.

    Personaly I'm still holding out for the amiga port of CMI ;)
  • edited July 2009
    I have a Mac, but I played the game via Boot Camp .. I have that 10gb partition for 3 years now, and I finally found a reason to use it ! :D

    Yet, it would have been nice to have a native version of the game for OS X, or just a port ( e.g. like Sims 3 ) ..
  • edited July 2009
    For those of you who mentioned CrossOver or Wine, let me check the terms of the pledge I signed with my blood under testimony from my local Mac cult… er, I mean Mac User's Group:
    Article 4c: Furthermore, thou shalt not install on your Mac any software that provides a That-Other-OS environment or otherwise allows to run software designed for That-Other-OS without the latter being aware of that fact; including, but not limited to, Wine and CrossOver; for surely, by doing things the That-Other-OS way, the evilness of That-Other-OS must have spread through this software as well even if it doen't make use of code from That-Other-OS, and our Holy Macs must be cleansed of that software just as well as they are cleansed of That Other OS.
    Article 4c-ext: However, thou may install on your Mac games making use of technology that helps porting by providing some of the That-Other-OS environment, such as Cider, for in that case the evilness is self-contained wthin the game, and 1: at least it's supported by the publisher, 2: we'll take what we can get.
    So, sorry. CrossOver and Wine are excluded too as per the terms of the pledge.

    By the way, I know better than to "plead" for TTG to release a Mac version: they've decided to concentrate on the PC (and a few other platforms) and lauch with only PC and WiiWare, and I respect that; plus, doing such "pleading" is a bit meaningless: even if you show you're super-fanatic about it, you're only ever going to net them one sale, perhaps a few if you can evangelise, but nothing more. However, I hope that when they check their referrers/advertising logs, they'll see a bunch of Mac users (it's in the user-agent string) and then decide it's worth it to make a Mac version.
  • edited July 2009
    ZPedro wrote: »
    For those of you who mentioned CrossOver or Wine, let me check the terms of the pledge I signed with my blood under testimony from my local Mac cult… er, I mean Mac User's Group:

    So, sorry. CrossOver and Wine are excluded too as per the terms of the pledge.

    By the way, I know better than to "plead" for TTG to release a Mac version: they've decided to concentrate on the PC (and a few other platforms) and lauch with only PC and WiiWare, and I respect that; plus, doing such "pleading" is a bit meaningless: even if you show you're super-fanatic about it, you're only ever going to net them one sale, perhaps a few if you can evangelise, but nothing more. However, I hope that when they check their referrers/advertising logs, they'll see a bunch of Mac users (it's in the user-agent string) and then decide it's worth it to make a Mac version.

    Ooooo... such faith! Have patience then. I think the chances is quite high that you will see a Mac version of Monkey Island before 2015.

    Anything on the pact about free games? If not, try this: http://amanita-design.net/samorost-1/ I'm most certain that you can run Samorost on a Mac.
  • edited July 2009
    If you refuse to install software emulating Windows to play Tales on your Mac, can you really complain or expect anyone to really be bothered that you can't play Tales?
  • edited July 2009
    PariahKing wrote: »
    If you refuse to install software emulating Windows to play Tales on your Mac, can you really complain or expect anyone to really be bothered that you can't play Tales?

    I don't think it's terribly unreasonable to let a company know that you don't intend to buy their product until they make a product you can use.

    Telltale has expressed interest in Mac ports for a long time now, and their reluctance to announce actual plans or do anything other than say "Yeah, it would be nice to get our stuff on all platforms..." a few times a year is troubling. Not everybody wants to get expensive, occasionally unpredictable virtualization software or boot into a different OS to play some adventure games, and I don't think they should be expected to. Even Cider ports would be better than nothing.
  • edited July 2009
    Hey guys.
    I played the second season of Sam & Max, all my all scumm stuff and Tales of Monkey Island on my mac. Boot camp comes free with OSX, and allows you to install Windows on a partition of your hd. You can then choose the system at boot.
    Tales worked flawlessly with graphic settings on 9 and very high resolution.
    I've always used pcs, and always thought that mac was expensive, good looking crap for non IT-literate people. I was wrong.
    I got my first iMac 6 months ago and it's the best computer I've ever had.
    After my Amiga500.
  • edited August 2009
    Regarding some of the earlier posts:

    PC users don't get it: A Mac isn't a pile of hardware.
    A Mac is a bundle of software.

    You can't go down into your parent's basement and build a mac...I'm sorry, but you can't. They are made by apple. End of story. And that is a good thing! That means you don't have to spend hours fixing drivers, bugs, incompatible software, etc.

    It's not that Mac isn't a gaming platform, as a matter of fact, many games run better on mac! It's that the market for mac is smaller, and it's not worth it for the programmers.

    So before you go on about how a mac costs more for the same hardware, might I remind you...
    A MAC IS NOT A PILE OF HARDWARE!!!
  • edited August 2009
    A mac is totally a pile of hardware. I know, i just built one.

    Quit whining, buy a cheap copy of xp on ebay and install bootcamp. Welcome to the party.
  • edited August 2009
    Telltale games work perfectly under wine which can run on both linux and mac. The loader has minor problems under the development version, but the stable release is supposed to run them fine. I have played the entire first season of Sam and Max under linux with no problems.

    And I do not "spend hours fixing drivers, bugs, incompatible software, etc." Linux installed in about twenty minutes with generic drivers capable of recognizing almost any hardware; all my programs are open source and wonderfully crafted by people who actually use them.

    My OS is a tool, not a cult.
  • edited August 2009
    Why make software for an OS 90% of the population doesn't own? Save the resources and keep making good games for the majority of people. It's simple economics really. And out of the 10% of the population that does own a Mac, how many are gamers? Not many I'm sure, you can play what, World of Warcraft?

    Macs aren't known as gaming platforms. Sure you can run Linux on an Xbox 360 but it isn't designed for it either, regardless of how well it does.
  • edited August 2009
    gaddorm wrote: »
    Why make software for an OS 90% of the population doesn't own? Save the resources and keep making good games for the majority of people. It's simple economics really. And out of the 10% of the population that does own a Mac, how many are gamers? Not many I'm sure, you can play what, World of Warcraft?

    Macs aren't known as gaming platforms. Sure you can run Linux on an Xbox 360 but it isn't designed for it either, regardless of how well it does.

    You're getting it wrong. I'm a gamer, but somehow stopped a bit due to professional issues and because I switched to a MacBook with a lame X3100 graphic card.

    Now, with CrossOver and the new MacBook Pro with Nvidia 9400, things are picking up fast. My next Mac (yes, because Windowz / PC is a no-way) will be surely be a good platform for games. And I don't think we need a Mac version out of it - if game developers start adopting OpenGL instead of DirectX, problem is solved.
  • edited August 2009
    I'm a big fan of Macs and used them professionally for many years but when people buy them they must be aware the range of games that run natively is very limited.

    Why are people surprised / angered when they can't get their game of choice for mac?
  • edited August 2009
    I'm a big fan of Macs and used them professionally for many years but when people buy them they must be aware the range of games that run natively is very limited.

    Why are people surprised / angered when they can't get their game of choice for mac?

    I'm not mad, I completely understand why this game isn't for mac. I just think that some posters in this thread don't understand the point of a mac. Sure you can get "the same hardware" for much cheaper, but you don't get OS X.

    Anyway, back to the point... If it's so easy to play in crossover, why can't they use Cider to make a mac port?
  • edited August 2009
    I would tell you what think about this situation, but then I'd get my posts censored by Jake again, so I'll let you people talk amongst yourselves.
  • edited August 2009
    I'm with you, natlinxz. I'm getting desperate enough that I'd buy a console version of ToMI that wasn't on Wii at this point... but I'll draw the line there. I want to support Mac versions if they ever do come out, let them know they made the right decision and such, and I'm not about to buy all of these games twice. While Cider is not optimal, the results can be quite good. If that's what's going to happen, though, I sure as hell wish it happened a loooong time ago.
    I'm a big fan of Macs and used them professionally for many years but when people buy them they must be aware the range of games that run natively is very limited.

    Why are people surprised / angered when they can't get their game of choice for mac?

    Nobody's asking for Crysis or whatever on Mac. If a Mac user is a hardcore gamer, they probably have Windows installed as well. Either that or they have a lot of consoles. (I'm guilty of this one...)

    However, Telltale has put themselves in the awkward situation of offering minor Mac support with Bone, then expressing dissatisfaction with how it played out yet refusing to remedy the situation themselves. Every time the issue of Mac support comes up, they don't say that they're not interested and won't do it, they don't list reasons they can't do it now, they don't commit to a time when they will do it... they merely say that they "really want to" or are "very interested" in doing so but do nothing about it. This has been happening for years now. This is what's annoying people.

    With the exception of Grim Fandango, I can't recall a Lucasarts adventure title that didn't hit the Mac as well. Could be wrong on that, but still. I wish the company that inherited the crown from them would treat us at least half as well.
  • edited August 2009
    Telltale did say they want to bring their games to as many platforms as possible, and the Mac Clan has been lobbying since Sam and Max Season 1 at least. Why they've yet to do so must have been due to, well, marketplace realities.
  • edited November 2009
    There's a lot of childish rubbish spouted in this thread regarding both OSX and Windows, I'm pretty disappointed with forums userbase :(
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