What do MI newcomers think about SMI:SE and the prospect of further special editions?

I think this is the most important question that's been overlooked. SMI:SE is a clear attempt to reel in new fans for the old IPs and adventures in general. Everyone knows what the longtime fans think of this, but what do newcomers to the Monkey Island series think about SMI:SE (and possibly more special editions) and the comparison to the old graphics? Would you like more HD special editions or do you prefer more simple rereleases with the original EGA/VGA art (and possibly just the addition of new voice acting)?
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Comments

  • edited July 2009
    I don't really understand why people would choose unchanged over a SE because with a SE you get the original aswell as the new updated 1.
  • edited July 2009
    To be honest, it would be hard for me to start playing the older ones. Once the story and humor pulled me in, I'd be ok. Just getting used to it would be hard. Just spoiled I guess.
  • edited July 2009
    Come on, newcomers. Don't be intimidated by the nostalgic old fogies here who criticize everything new and innovative/creative. Your opinions must be heard too.
  • edited July 2009
    I like posts made by MusicallyInspired.
  • edited July 2009
    :cool:
  • edited July 2009
    I do, too. And this'd look great in your signature.
  • edited July 2009
    I like his post to. I'm a newbie, and you guys have been very welcoming. I haven't felt the least bit intimidated. That's pretty rare in a tight knit community. That's one reason these games have been a success.
  • edited July 2009
    Come on, now. I can't sig everybody! :) First come first serve.
  • edited July 2009
    I would like to see more SEs of the Monkey Island series. This is the first time I EVER got into the series and I see why people like it!

    "I played Monkey Island SE and all I got was this TShirt"
  • edited July 2009
    That's 31 votes for and 3 against so far. Speaks volumes. The major majority enjoys HD graphics over EGA/VGA.

    I wonder why this thread is so quiet......:D
  • edited July 2009
    Err... maybe because there ain't all that much newcomer?
  • edited July 2009
    Mus - Well the other thread is about 100vs18 or so. I guess accepting this one was hard for some of us :D.
    Then again, it's all about the new fans.
  • edited July 2009
    smashing wrote: »
    Err... maybe because there ain't all that much newcomer?

    Or maybe the newbies aren't afraid to vote but are afraid to post.
  • edited July 2009
    If newcomers liked the old games without HD and sound, they probably wouldn't be newcomers, right? They probably would have played it years ago.
  • edited July 2009
    I'm not a newcomer but I would like HD graphics - but *better* HD graphics than the MI remake. My complaint has never been the fact that they updated the graphics, it's how they did it. Mainly some of the characters, and the overall cheap look.

    BUT - I think they should include both versions in every release. Often remakes lose the feel of the original, even if they're very good. So bring on the HD (and make the characters look good!) but include the original versions as well.

    Don't get me wrong - I like it. But it sort of looks like a fangame to me.
  • edited July 2009
    I'm all for the special editions of the older Lucasarts games!

    I mean the whole point of MI:SE wasn't to simply update it for an already established fan base. It was to attract a whole new audience who would have otherwise ignored its outdated graphics and lack of voice acting.

    While the art direction wasn't exactly what i'd have expected (i'd have preferred an update of the original sprites) I still say it looks very nice and in no way detracts from the existence of the original.

    It seems odd to me that there's a small minority of fans so up in arms about the special edition, seeing as you can play the original game within the same package anyway. Just don't play the special editon and stick to the original, if that's what you prefer.

    In all honesty I don't really see the down side of updating these games for a new generation, at least from an adventure gamers point of view. I mean if these sell well, once we're passed the 'Special Editon' phase, we'll hopefully see new and original adventure games appearing.

    Surely it's win win? :confused: Even for those who dislike MI:SE?:D
  • edited July 2009
    Spadge wrote: »
    If newcomers liked the old games without HD and sound, they probably wouldn't be newcomers, right? They probably would have played it years ago.

    Most likely. But regardless of when they got into games and what games they've played, a lot of people are still purists and want to play the game as it was originally made. However, Monkey Island is different than most remakes in that they actually used the original game and just spruced it up.
  • edited July 2009
    I loved the Special Edition. The monkey island series has never been pretty (except for CMI, and TOMI looks pretty good for how compressed it is) so the HD sprites were adequate, but what really made me happy was the addition of the voices and the new soundtrack. The ambient tracks also added a lot to the game. My only complaint was that because they kept the timing of the old game, some of the humor didn't work as well because there was a bit of a delay between lines. What I would really love to see is CMI remade with upscaled sprites. Hopefully the folks at LucasArts kept all the .brush files (or were they using .png by then) so an HD upscale would be easy and cheap for them to do.
  • edited July 2009
    Hey - most of us oldie hardcore fans who say they don't like SE all that much are only complaining about the way they did it, not the fact that they did do it.
    Though I was thinking, MI2:SE in 3D? It could work. Very well, in fact...

    CALLING ALL NEW FANS -
    I know old fans will prefer this, but what do you think about this for the special edition?
    monkey2hdcopy.th.jpg
    Try viewing it in its full size.
    Technically it IS HD... :D They could update the interface (have the currently selected verb in the black bar at the bottom), thus letting them go fullscreen... Or do pixels disgust you?
  • edited July 2009
    I'm all for special editions of every LucasArts adventure game ever but I would like MI2 first. Actually, way before SOMI:SE was even announced, about 5 years ago, I used to squint at the art in MI2 and see the wonderful hand drawn painting underneath and hope that one day we would get a hi-res version.

    Regarding COMI, I would say it's maybe my favorite adventure game of all time (certainly in terms of visuals), so I would like a special edition but it's way down the list of games I'd like to see spruced up because it already looks like the mutt's nuts. If they were to recruit Bill Tiller to do some new backgrounds for an extra act though...
  • edited July 2009
    Spadge wrote: »
    If newcomers liked the old games without HD and sound, they probably wouldn't be newcomers, right? They probably would have played it years ago.

    That's kind of my whole point. So far it's only been oldtimer fans who've been complaining about the new artwork. I thought it'd be interesting to see new MI fans' take on SMI:SE since they haven't been tainted by the dreaded pox that is nostalgia.
  • edited July 2009
    I'm a newbie to the MI series, well, at least in terms of playing it myself [I watched my older brother play through 1 and 2 back on our old Amiga]. Completed TOMI's first chapter within a few days and am currently [stuck] on Monkey Island in SOMI: SE. Am having fun, though. :p

    As for the thread, a pure 'HD' game wouldn't entice me anymore than a game that is , well, a SE with both graphic sets, and I wouldn't buy the original if that's all it was. Sorry, I started on the SNES and Megadrive! :cool:

    In short, continue the SE thing as it is going right now. Although... comparing the two versions, the taller 'HD' Guybrush looks abit off. Couldn't care less about the hair, just the original makes him seem like a midget. *shrugs*
  • edited July 2009
    the taller 'HD' Guybrush looks abit off. Couldn't care less about the hair, just the original makes him seem like a midget. *shrugs*
    I'm not going to attempt to open the can of worms regarding Guybrush's new look because I think people have talked that over plenty already but just so you know, the reason for this change was to keep a little more continuity across the whole of the MI series (due to Guybrush's increased height in COMI).
  • edited July 2009
    That's kind of my whole point. So far it's only been oldtimer fans who've been complaining about the new artwork. I thought it'd be interesting to see new MI fans' take on SMI:SE since they haven't been tainted by the dreaded pox that is nostalgia.
    I've shown the new Guybrush design to various people that have no idea what Monkey Island even is.. and so far, every one of them has found him ugly/silly looking/etc.

    You know, it's possible that Lucasarts actually did some poor character design, it doesn't always have to be people hating everything because of nostalgia ;)

    Talking about that - I still remember people accusing me of being nostalgic when ragging on Kings Quest 8 back in the day, haha :D
  • edited July 2009
    Armakuni wrote: »
    I still remember people accusing me of being nostalgic when ragging on Kings Quest 8 back in the day, haha :D

    :eek: WTF?! That's crazy! Had any of these people actually ever played a previous King's Quest game or even an adventure game? Or even a game that plays well for that matter?!
  • edited July 2009
    Yes, there were some people back then that would defend Kings Quest, seemingly no matter what.
  • edited July 2009
    TookiGuy wrote: »
    Hey - most of us oldie hardcore fans who say they don't like SE all that much are only complaining about the way they did it, not the fact that they did do it.
    Though I was thinking, MI2:SE in 3D? It could work. Very well, in fact...

    What? 3D? No way, you can't experiment these kinds of things with the masterpiece.
    MI2, if remade, must be remade like MI:SE, being very close to the original (and possibily over the same source code).
    Let's leave experiments for other games.
  • edited July 2009
    I think they will, make MI:LCR SE otherwise it would be the only 1 with no voice, and i cant see why they would only add voice and not touch the graphics when, you can just get the old graphics by pressing a button, and they could just add a way to have voice in the old version.
  • edited July 2009
    prizna wrote: »
    and they could just add a way to have voice in the old version.
    pleeeeeease!!!!!
  • edited July 2009
    Armakuni wrote: »
    I've shown the new Guybrush design to various people that have no idea what Monkey Island even is.. and so far, every one of them has found him ugly/silly looking/etc.

    You know, it's possible that Lucasarts actually did some poor character design, it doesn't always have to be people hating everything because of nostalgia ;)

    Talking about that - I still remember people accusing me of being nostalgic when ragging on Kings Quest 8 back in the day, haha :D

    I wasn't referring to Guybrush's design specifically. Rather, I was pointing out the fallacy of being against the very notion of a special edition and its overall design. Especially when there's a classic mode option.

    And Mask of Eternity gets too much flak. It's a great game, albeit with some minore game-breaking designs. But had Roberta had complete control over the project and design right through to the end it would have been a much better title. Much more deserving of the King's Quest name. It could very well have kept King's Quest alive until today. King's Quest was always innovating. It could have been a popular franchise still. But it was taken over by the suits, after Ken sold Sierra, and they ruined it. The end result was not what Roberta had originally planned or wanted.
  • edited July 2009
    It could have been better but my point is - it wasn't.
    And it was not an adventure game, either... it was some weird RPG wannabe mixed with a bit of adventuring.
    If you have a popular series of games where they all are in the same genre... then to suddenly make a sequel pretty much a completely different genre - not a good idea, in my opinion.

    Anyway, let's not turn this into a debate on whether or not KQ8 is a good KQ game... I just brought it up as an example that sometimes fans will defend pretty much anything... and it's pretty common to label any complainer as someone only looking at it through nostalgic lenses, even when complaints can be very valid.

    Also - the fact that there is an option to play the classic version does not mean no complaints can be launched against the remade version. If you wanted to play a great remake and you got a mediocre one.. then it's understandable if you complain a bit, even if you have the option to play the original.

    But in any case, I rather like the remake. There are just a few design choices that puzzle me.
  • edited July 2009
    You miss my point again. I said that I'm pointing out the fallacy of being against the very existence of a special edition. There are people who have said they don't want any special editions just because they don't want them remade at all. Which is ridiculous. You can't sell an old game "as is" to new people. And with a classic option there's nothing those particular people should be complaining about.
  • edited July 2009
    Ah, well I haven't encountered anyone with that opinion.

    Anyway, I'm just pointing out that most of the people complaining here are not complaining about the fact that a SE exists... complaints are much more often about certain design choices people don't like, etc.

    You can sell an old game 'as is', btw... you just have to put it on some handheld or mobile. They've resold the original Wolfenstein a million times already.

    I think the original Wolfenstein is on Xbox live arcade too, pretty much unchanged.

    And the Wii Virtual Console has a lot of old and unchanged classic games... and 'new' people actually do buy them.

    But in any case, I'm certainly not complaining about a Special Edition existing, I think it's a great idea. And overall I like the remake.
  • edited July 2009
    That's a good point about selling old games on Virtual Console and such. But those were released as old titles and people know that. When LA remade SMI I'm pretty sure they were trying to revitalize the franchise for new fans....and that simply would not have worked the same way had it been simply an "as is" release.

    And there are plenty of people (on these forums, no less) that are saying they don't want any more games remade because they'll "ruin" them. Even though classic mode toggles exist.
  • LGHLGH
    edited July 2009
    Armakuni wrote: »
    I've shown the new Guybrush design to various people that have no idea what Monkey Island even is.. and so far, every one of them has found him ugly/silly looking/etc.

    Go around and show them the original MI1 Guybrush... or even the one from CMI... and they'd most likely say EXACTLY the same thing.

    Come on, Guybrush is INTENDED to look ugly and silly. ;)
  • edited July 2009
    Not 100% newcomer I would say. I started with CMI when it was released and I was seven at the time. So attempting SM and MI2 would have been difficult given I couldn't dress myself at the time they were released, let alone partake in an awesome piratey quest.

    But my point is, I'll get into it, not because of the graphics, but because it's EASY to get my greasy little hands on. If they had rereleased the original as it was, but to run on Vista, I'd have gotten into it also.

    Honestly, I just CBF to trawl Ebay to find a copy of Monkey Madness. Then wait on the post and hope to hell the disc isn't scratched beyond recognition. I'm a student, I can't afford to waste my money. Lol.
  • edited July 2009
    LGH wrote: »
    Go around and show them the original MI1 Guybrush... or even the one from CMI... and they'd most likely say EXACTLY the same thing.

    Come on, Guybrush is INTENDED to look ugly and silly. ;)

    I can't really agree with this.
    1) newcomers would say that the original Guybrush looks silly because he's just a bunch of pixels. I don't think they'd say it about his "hi-res" images when you see him with Elaine in the end, or the other closeups on him.

    2) I doubt he is supposed to look ugly. He actually is quite handsome in MI1 and 2. In 3, 4 and Tales he looks a bit more comical, but still not like a total idiot like he does in SMI:SE.



    Anyway, what has been done can't be changed (at least not a second time), but maybe Lucas finds out that the SE design of Guybrush isn't the best choice and try something else for MI2:SE.
    The rest of the style I like.
  • edited July 2009
    Guinea wrote: »
    Anyway, what has been done can't be changed (at least not a second time)
    Why not? It's Lucas, after all. Han fired first, then they made Greedo shot first, and then they made Greedo and Han shoot at the same time. And they added a (completely awful) CGI Jabba and then changed it (to one a little less awful)...
  • edited July 2009
    Why not? It's Lucas, after all. Han fired first, then they made Greedo shot first, and then they made Greedo and Han shoot at the same time. And they added a (completely awful) CGI Jabba and then changed it (to one a little less awful)...

    Hm, now that you say it...
  • edited July 2009
    I think for a lot of people, the visuals are not as much of a barrier as the voice acting (or lack of it in the original 2 games).

    In all honesty, I'm not that happy with how they upgraded the visuals. If it had the original look, the jerky movements would make more sense than they do right now. Now, if they made the animations more fluid, kept up the great quality of the voice acting, and added in the option to skip past dialogue, you'd have a perfectly accessible special edition.
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