Monkey Island is now on iPhone
SoMI:SE is on itunes
What are your thoughts? Are any of you going to buy it on iphone?
$7.99
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=324741347&mt=8
What are your thoughts? Are any of you going to buy it on iphone?
$7.99
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=324741347&mt=8
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Comments
Personally I would rather have it on the Nintendo DS
have like a button in the corner of the screen.
^ most logical post i'd seen.
True, i intend to buy a macbook as my next portable computer, so i hope they´ll start to bring out mac versions of both, SoMI:SE and ToMI.
Just open up itunes, search the store for the title Secret of Monkey Island. You should be able to get a hit.
It's not coming up on the website!
Dragging the cursor all the time for sure will hurt in your fingertips after some time.
-> http://toucharcade.com/
I know Beneath a Steel Sky is coming to the iPhone.
Still, it's nice to play this on a portable device.
Hmm... isn't it true that most iPhone and iPod user have iTunes installed anyway?
np: B12 - Somewhere Now (B12 Records Archive Vol. 3 (Disc 2))
Word.
What in the round world?
Yeah, well what you do is you place the cursor on the fish first, AND THEN select the "Pick Up" Verb and quickly tap on the fish. It works, but as in the PC Version, timed puzzles are hard to do.
But its easier that way. Same with doors etc. First place the cursor on the door, and then select the Open Verb. And so on...
The iPhone version doesn't use shaders.
Me too. Can't play it on PC
Cursor looks pretty difficult to move if the video on YouTube is anything to go by
The controls are OK. I think it's pretty obvious why they wanted you to be able to drag the cursor: this way you can "discover" the hotspots just like you would with the mouse, seeing the object names and the primary action on "mouse-over". And since you can move the cursor by not putting the finger exactly on the cursor (which allows you to see better where the cursor is exactly placed), tapping the screen needed to be used for executing the chosen action and not for placing the cursor to a new position.
Besides, it's only the main screen where you are dragging a cursor around. Picking verbs, inventory objects and dialogue lines is handled by direct tapping.