How did you get into Monkey Island?
What was your first game? And what made you decide to pick it up?
My first was Curse, which i only played because i was at my cousins house for a couple of weeks and my computer deleted Sims, which was my favourite at the time.
So, what about you?
My first was Curse, which i only played because i was at my cousins house for a couple of weeks and my computer deleted Sims, which was my favourite at the time.
So, what about you?
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I went out and bought the Monkey Island Bounty Pack a few weeks later.
I bought a sound blaster equipment that came with lots of game filled with Lucas Arts Loom, The Secret of Monkey Island, Shockwave Assault (which i never got to run) and a Sherlock Holmes game which didnt worked. When my big brother installed the SMI 1, i was enchanted with the intro music and piratey atmosphere of the game. i played it in the mid 90's. Good memories good times.
but I only played all the other editions this year
Are you going to try go back and play the older games?
So I began looking for more of them. Eventually, I got the Curse of Monkey Island demo from a PC Gamer CD or something. I loved it! I loved those cartoon guys, the funnines, the pirates! So my granpa got me the full game from for christmas, but the joy was to be shortlived. The game didn't work on my computer. The tragedy! The demo had worked fine but the full one just didn't. I was no computer whiz so I just had to deal with it. It was a sad day.
As coincidence would have it, my dad had gotten me the two first MI games for the same christmas (he knew I wanted that monkey island game and thought they were all the same;)). That lack of communication between the dad and grand-dito, combined with my fathers lack of knowlege about computer games in general, proved for once that two wrongs sometimes makes a right.
Even though I actually wanted CMI, I sat down and played the first two editions instead, and even though they were hard (I remember using walkthroughs for most of MI2) I finished them, and I kinda liked them.
It wasn't the same though. Unlike most of you (as it seems) the first two never were my favourites. I fell in love with the tall Guybrush before I got to know the short, pixelly ones. Now I've grown to like them too. But that tall guy was what I really, really wanted!
So what happened? Did I ever get to play it? Well, it worked on my friends computer, so it all worked out in the end
(now turn of your computer and go to sleep!)
Toonstruck was awesome...
A few other months later, The Curse of Monkey Island came out and was having raving reviews in the game magazines I used to read. Unfortunately, my pocket money was not enough to buy, so I bought the Monkey Island 1 + 2 pack from... the very same bargain bin May the banana god bless this bargain bin for centuries to come
well, special edition is out, so I might get it, and I heard that some of the monkey islands are on xbox 360 and Ps2, so I migh tjust rent those until I beat them, I'll see
EDIT: It turns out only escape is at my local rental place, so I'll play it I guess.
It was a zany point'n'click adventure game by Virgin Interactive. It stars Christopher Lloyd as an artist who finds himself trapped in the cartoon world he created. Very nice game.
http://www.mobygames.com/game/toonstruck/screenshots
If you still can't get it to work, download SCUMMVM. That should fix it (i know it fixed my cutscene skipping glitch) It also allows you to port it to different consoles (like the wii for example).
It must have been beyond my parents how the anticipation of a game could top a trip to California. Though, getting to ride the original POTC ride at Disneyland during the same trip was a valuable experience to have had before even running the game for the first time. A Ron Gilbert interview included with the game revealed the inspiration that ride had provided, so I rode it aware of the fact. Then when I got home to the computer room... the music, the humour, the tone - it was just even more than I had ever hoped. It was an amazing summer.
Then, later, the utter shock that MI2 would top even that experience. Some of Land's music themes in LeChuck's Revenge are somehow ingrained in my soul ever since I first played it.
By the time Curse was released I thought it was "nice", but it felt - to me - bereft of the magical mood and tone and wit I had once experienced - but perhaps this is an inevitable consequence of a combination of childhood memories shaping one's impressions.
I played all of EMI when it came out, but I remember *nothing* of that gaming experience today, which kind of creeps me out.
I then played the demos for Curse of Monkey Island and Escape from Monkey Island before I was finally able to get my hands on the full games of 2 to 4. I remember being very confused playing the demos for Curse (with no knowledge of what happened in Revenge) because it seemed like Escape picked up the story more logically from Secret than Curse did (being that Guybrush was back on Melee Island).
I felt the same about Kings Quest, the only one I actually played properly was IV (...don't think I ever finished it though, but thought it was clever that time actually passed by). It just annoyed me most of the time how easily (...and randomly) you could die! Anyone remember the cliff down from the wizards house in KQ3?!
First got into MI when I was about 7, it almost never happened as I couldn't work out how to get past the 'white label' advertisement screen (for other WL games at the time) that flashed up when you ran the WL version using the floppy's on the Amiga... It was only weeks later when I realised that right clicking the screen actually got passed it...!!:rolleyes:
DAMN. I opened this thread just to type something like that...
Kept hearing good things from PC Gamer and I was a fan of Sam and Max, because of the Preview copy on Steam of Abe Lincoln must die, which I played because PC Gamer recommended it.