Lucasarts vs. Telltale, what happens?

So Craig Derrick, the producer of Secret of Monkey Island: Special Edition, had the following to say about the game:
If [old and new fans] show up, enjoy the game and want to see more then I think we'll be on the right path to not only do more updates, but all new adventures.

As well we know that ToMI is TTG's best selling series yet (with only 1 episode out!!) and if I were in their shoes, I would be crazy not to be thinking about season 2 for next year sometime already.

So what happens if, with the great sales of SoMI:SE and ToMI, LucasArts and Telltale are both producing new adventures concurrently? How would it effect pricing? LA, which puts most of its boxed games on store shelves for 40 bucks, vs TTG $35 seasons with DVDs released later, in addition they give discounts constantly (which is sweet). I personally would try to buy both, playing the full length LA release in between chapter releases by TTG, but if I had to choose (economy looking as it does now, I might) I would go with the cheaper and proven TTG version. Unless LucasArts when the Digital route and gave us 20 dollar full games on Steam and XBL...then I would be truly conflicted...

But enough of my rambling, what do you guys think?
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Comments

  • edited August 2009
    Hmm, this is a very interesting concept. Personally, although a lot of people don't see this happening/don't want it to happen, I could see a "merging" of sorts between LA and TTG. Not a situation where LA owns TTG just one where maybe LA sponsors and funds TTG's projects. However, I could also see LA trying to straight up buy TTG which I hope doesn't happen.

    That's probably a pretty unlikely situation either way though and I see more episodic adventures from TTG while LA would probably release more "blockbuster" retail games.
  • edited August 2009
    plrichard wrote: »
    Hmm, this is a very interesting concept. Personally, although a lot of people don't see this happening/don't want it to happen, I could see a "merging" of sorts between LA and TTG. Not a situation where LA owns TTG just one where maybe LA sponsors and funds TTG's projects. However, I could also see LA trying to straight up buy TTG which I hope doesn't happen.

    That's probably a pretty unlikely situation either way though and I see more episodic adventures from TTG while LA would probably release more "blockbuster" retail games.

    Given the circumstances for the foundation of Telltale, I don't think they'll agree to a buyout at any point. I doubt they would really want to see "marketplace realities" rear their ugly head again.
  • edited August 2009
    Lucas Arts has made no mention of producing new adventure games. I don't think anyone who currently works for them has ever made an adventure game (correct me if I'm wrong).

    It is to Lucas Art's advantage right now, to let Telltale do the work, and make money off of royalties.
  • edited August 2009
    But would you buy the episodic content from telltale, or the full release from LA? or do you have the means to buy both at the same time?
    Mad Mage wrote: »
    Lucas Arts has made no mention of producing new adventure games. I don't think anyone who currently works for them has ever made an adventure game (correct me if I'm wrong).

    It is to Lucas Art's advantage right now, to let Telltale do the work, and make money off of royalties.

    If you read the original post, the quote that I made was from a LucasArts exec.
  • edited August 2009
    EDIT: Sorry for DP
  • edited August 2009
    alexonfyre wrote: »
    But would you buy the episodic content from telltale, or the full release from LA? or do you have the means to buy both at the same time?

    It really depends. I'm very quickly falling in love with Telltale Games and we've all been burned by LucasArts many times before. So like was stated above, it would make more sense for LucasArts to just trust Telltale games with most of their IPs.

    And Pale Man, I agree, but part of me wouldn't be surprised in the least if LucasArts tried to do that.
  • edited August 2009
    personally i would buy both... even if i was dirt poor and couldnt afford either of them i would find some way to buy both of them
  • edited August 2009
    Well one huge issue is conflicting story lines. If telltale has Lechuck as this good guy can Lucas Arts make a new game with an evil Lechuck? What about all the new characters each game could introduce? what if Telltale is on episode 3 of next season when LA game came out.

    Would not really be good for the series.
  • edited August 2009
    alexonfyre wrote: »
    ...As well we know that ToMI is TTG's best selling series yet (with only 1 episode out!!)...

    I believe that, I just would like to know where you go that information?
  • edited August 2009
    I love TellTale, but I'd be even more excited for a full scale full budget LucasArts MI
  • edited August 2009
    A big budget means nothing if the talent isn't there.
    TellTale has shown they have the talent.
    Folks at LucasArts may have talent in the adventure game genre as well...but we haven't seen any proof via product.
    Thus, I'd rather see Monkey Island in TellTale's hands.
  • edited August 2009
    wdrpgwd wrote: »
    Well one huge issue is conflicting story lines. If telltale has Lechuck as this good guy can Lucas Arts make a new game with an evil Lechuck? What about all the new characters each game could introduce? what if Telltale is on episode 3 of next season when LA game came out.

    Would not really be good for the series.

    I agree with you there. There is no way both companies could work on the same series, there's no way it would work.
  • edited August 2009
    I'd rather see LA make new original adventure games, if they make any. MI is in good hands at TTG. If LA decided to revive their adventure past, I'd like more games like Grim Fandango and The Dig for example. The one-shot games with legend written all over them :)
  • edited August 2009
    alexonfyre wrote: »
    But would you buy the episodic content from telltale, or the full release from LA? or do you have the means to buy both at the same time?

    Originally Posted by Mad Mage
    "Lucas Arts has made no mention of producing new adventure games. I don't think anyone who currently works for them has ever made an adventure game (correct me if I'm wrong).

    It is to Lucas Art's advantage right now, to let Telltale do the work, and make money off of royalties."

    If you read the original post, the quote that I made was from a LucasArts exec.

    That still doesn't mean there's anyone at LucasArts that's ever made an adventure game. I'm not familiar with Craig Derrick - has he made any adventure games? (And MI:SE doesn't count.)
  • edited August 2009
    Im afraid that due to the recent success of MI, LA might want the exclusive license again (meaning no season2) and starts making their own MI games, which would be cr*p, due to the fact that they have no experienced adventure game designers, and TTG has decades worth of experience. Besides... I don't want Guybrush to have that surfer dude hair again... So LA should really hand it over to TTG and just collect the royalties.
  • edited August 2009
    How about Telltale buys LucasArts, ditches all Star Wars-developers for a change and hires Ron Gilbert instead?
  • TimTim
    edited August 2009
    How about Telltale buys LucasArts, ditches all Star Wars-developers for a change and hires Ron Gilbert instead?

    *sits in a bumper car floating on an ocean of drool paddling to Monkey Island nirvana*
  • edited August 2009
    SubSidal wrote: »
    ... which would be cr*p, due to the fact that they have no experienced adventure game designers, and TTG has decades worth of experience...

    What a load of tosh. How do you think the devs at TellTale got that experience? Were they magically born with it? Of course not, they got it by making games and because they were given the chance to make them when they had little or no experience.
  • edited August 2009
    Let's not forget that LucasArts has slightly less money than God Himself. I believe if they really wanted experienced adventure designers and writers they could buy them, or grow them in a lab on a mountaintop somewhere in North Carolina.
  • edited August 2009
    alexonfyre wrote: »
    Let's not forget that LucasArts has slightly less money than God Himself. I believe if they really wanted experienced adventure designers and writers they could buy them, or grow them in a lab on a mountaintop somewhere in North Carolina.

    I'd like to have a lab like that myself.
  • edited August 2009
    It would not entirely surprise me if LA wants to do their own MI game down the road without Telltale. The Telltale thing (and MI:SE) was a way of testing the waters; getting a product out there for a fairly low financial investment to see how much of the audience is still there. It doesn't mean Telltale will get to keep the rights for as long as they want if LA thinks they can make more money another way.

    Make no mistake: LucasArts has some new execs in charge and part of their plan is to broaden the portfolio of the company and try to bring back more classic franchises. The company's internal development has been decimated due to their focus exclusively on licensed games, and I think they're looking to change that now.
  • edited August 2009
    Well, I would support both companies and relish swimming in my scrooge mcduck style vault of new found monkey island adventuring wealth. As OP, I should probably put my opinion in this thread somewhere.
  • edited August 2009
    I would buy both, but what's going to happen is this:

    While Telltale works on Season 1 of TOMI Lucasarts will be releasing more Special Editions of classic games.

    If Lucasarts decides to make a new Monkey Island game themselves before Season Two which I really doubt, then maybe they would give Maniac Mansion for Telltales making a Season of.

    I'm really hoping Lucasarts surprising us and making a new adventure game, whether of a classic IP or new. But I'm placing my bets that their new stuff will be MI 2 - SE.
  • edited August 2009
    I find that games today have become cheaper then they were 10 years ago, I generally have no problem picking up the games I want, for the most part, an entirely new AAA game will cost you around 30-40$ or so where I am, which really isn't that much money. It's easy enough to budget into your monthly finances after you're done with rent and food.

    Point being: I really don't think that several companies producing the same type of games will effect sales terribly for the other company as long as they don't release it during the same month. If it does end up effecting sales: Good for us, we get better games when competition rises!

    As for lucasarts, *crosses fingers for MI:2 SE*
  • edited August 2009
    What a load of tosh. How do you think the devs at TellTale got that experience? Were they magically born with it? Of course not, they got it by making games and because they were given the chance to make them when they had little or no experience.

    I'm not saying they shouldn't make adventure games. I'm just saying that if they have little experience, MI might be a bit too high for them at the moment (and I insist on the 'at the moment')... the expectations from us fans are just to high.
    Besides, I'd rather trust TTG with the MI license.
  • edited August 2009
    SubSidal wrote: »
    I'm not saying they shouldn't make adventure games. I'm just saying that if they have little experience, MI might be a bit too high for them at the moment (and I insist on the 'at the moment')... the expectations from us fans are just to high.
    Besides, I'd rather trust TTG with the MI license.

    Yeah, I think there's genuinely a lot of good will in LucasArts to make this sort of game but there's nothing wrong at all with starting small. With projects like Lucidity on XBLA, that seems like a good way to start - small story/art/atmosphere driven games, and they can grow from there. They need to learn to develop their own style nice and slowly because those old franchises very much bear the fingerprints of people like Gilbert, Schafer and Grossman and going for straight up imitation might not be the best starting point.
  • edited August 2009
    Any thought on the new LucasArts annoucement due today?
  • edited August 2009
    Any thought on the new LucasArts annoucement due today?

    I wouldn't be surprised if they popped Sam & Max on Steam and perhaps DOTT. I hope they're doing a SE of Maniac Mansion, so I'll be disappointed if that turns up.

    Possibly the older Jedi Knight games too.
  • edited August 2009
    I hope they are doing a SE of S&M and DoTT too though.. just making all the graphics hi-res would do it.

    I've held off playing DoTT again in anticipation of a remake (Along with MI2)

    A Grim Fandango remake with higher res texture and a ToMI control scheme would also be amazing.
  • edited August 2009
    I hope they are doing a SE of S&M and DoTT too though.. just making all the graphics hi-res would do it.

    I've held off playing DoTT again in anticipation of a remake (Along with MI2)

    A Grim Fandango remake with higher res texture and a ToMI control scheme would also be amazing.

    Personally I think S&M and DoTT look nice enough as they are and as they're already full talkie there's little for them to do. MM on the other hand would benefit from a complete overhaul.

    Grim Fandango SE would be awesome, especially if they improved the controls. I imagine that'd be more work than they want though.
  • edited August 2009
    A Grim Fandango remake with higher res texture and a ToMI control scheme would also be amazing.

    Well... Not so much a remake, but an update to make it work properly on todays machines and they could sell it through steam.
  • edited August 2009
    Yeah that’s what I meant, a remake is not necessary! (Except maybe the controls..)
  • edited August 2009
    I think a Grim Fandango release on Steam is very likely. In fact, that might even be announced later today. I suspect the controls will be the same as before, however.

    As for Monkey Island, I think LA will be content to let TTG run with it. They have plenty of other classic adventure material they can build on if they really do decide to create adventure games again, or they might create a new original adventure game. Creating special editions might keep them busy for a while, anyway.
  • edited August 2009
    I would imagine that LucasArts would focus on getting the Modern Windows remakes out onto Steam before they do anything else major. By then, I think ToMI Season 1 would be finished and LucasArts would have enough data to make their next move.

    (And then ScummVM announces that they're going to become compatible with the Steamed remakes.)
  • edited August 2009
    Todays announcement is that Super Star Wars, Empire Strikes Back and Return of the Jedi are all coming to Virtual Console.

    Great games, but meh.
  • edited August 2009
    Click for full size:
    dott_large1.thumb.png

    I was curious to see how some a bit more advanced filters than the ones used by ScummVM would make the game look :) Pretty nice in my opinion. A bit of tweaking here and there and we're good to go.
  • DjNDBDjNDB Moderator
    edited August 2009
    I was curious to see how some a bit more advanced filters than the ones used by ScummVM would make the game look :) Pretty nice in my opinion. A bit of tweaking here and there and we're good to go.

    I prefer the original graphics. I find that much too blurry for my taste.
  • edited August 2009
    DjNDB wrote: »
    I prefer the original graphics. I find that much too blurry for my taste.

    Yeah, I've never seen the appeal of blurring a SCUMM game.
  • edited August 2009
    Well, you've got to consider the alternative. This image when viewed on a 22 inch Full HD screen (unscaled) is at approximately the resolution I'll get on my projector (Full HD, 16/9, about 7m wide). On the left you see Bernard without filter and on the right Green Tentacle with filter :)
  • DjNDBDjNDB Moderator
    edited August 2009
    Well, you've got to consider the alternative. This image when viewed on a 22 inch Full HD screen (unscaled) is at approximately the resolution I'll get on my projector. On the left you see Bernard without filter and on the right Green Tentacle with filter :)

    That would be easier to compare if you'd put different versions of the same content beside each other.
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