How do you control ToMI?
How do you move Guybrush around? W,A,S,D keys? Arrow keys? Mouse drag? A zany combination of mouse and keyboard?
If you feel like it, explain why you gravitated towards your control method of choice.
I personally mouse drag. I find it more relaxing using only one arm.
Edit: Apologies to my Wii brethren for not including you in the poll. The controls are a big deal for many PC users so the aim of this poll was to test the demographics of the different PC controls.
If you feel like it, explain why you gravitated towards your control method of choice.
I personally mouse drag. I find it more relaxing using only one arm.
Edit: Apologies to my Wii brethren for not including you in the poll. The controls are a big deal for many PC users so the aim of this poll was to test the demographics of the different PC controls.
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It was quite easy to pick up - I had Guybrush walking around the ship instantly in Chapter 1 and I think it's a pretty clever solution. I'm now quite spoiled by it - I was playing Wallace and Gromit and trying to drag them around lol. I've used the running more as well in Chapter 2 - especially that bit where the
I was playing Wallace & Gromit the other day and was thinking, Dammit, why won't you mouse drag?:mad: I think just having the option is good.
I like the control method in Sam & Max Season 2, where if you hold the mouse button down (and double click to run,) Sam follows the cursor. The old point and click method was unbearable in sections where screen panned. You just had to keep clicking at every newly revealed inch of screen until you got to where you wanted to be. I understand why Telltale is trying to veer away from that control method, even if what they have tried so far hasn't been a smash success with the fans.
Mousedragging still feels completely unnatural, and with the constant change of cameras it's confusing as well. Maybe someday, I'll get used to it, with a little bit of practice.
I drag W&G around using a script I made when the game first came out. See this post.
my hand hurts holding down the mousebutton(s) all the time, i will never get used to clickndrag
its an abomination and hopefully it wont be ever used again for an adventure game
And in narrow rooms I prefer the keys.
I tried just using the mouse, but the click-and-drag always feels clunky to me. Like I'm trying to lasso Guybrush and drag him across the screen.
Telltale, while not as bad as Wallace and Gromit, the control scheme is still dumb - why could you not adopt S&M's ?
Gross.
I tried using the keyboard for W&G but couldn't get the hang of it, I ended up using my 360 controller.
I got a bit stuck with running round the calender in EP1 and the controller was still easiest.
I tried W+M1, but it appears that ol' Guybrush doesn't have a flamethrower.
Oh, I'm sorry. I completely forgot about the Wii users :eek: Though this really is more of an experiment to see how the PC gamers play, seeing as PC players have all those options.
Sorry, though
I really like the new mouse controls. By clicking and holding the mouse button to move you - at least these are my feelings - more get the sense of beeing into the game.
For my share with the new mouse dragging option there is a higher feeling of interaction than it is with P&C.
Running also works fine in this case.
Edit: I'd actually love if there were a way to bind the cursor movement to the right analog stick and just go fully controller, honestly.
Yeah, I agree.
Went back and played some Sam & Max, and was constantly trying to drag. haha.
Most of the time I click hotspots to move around, and only use the controls when I need to get back to the full screen view to select another hotspot.
Since you can't point and click on a ground location to move... dragging is the next best thing
I would love to see mouse point&click support like in Bone, Sam&Max and StrongBad.
In a way, I feel the keyboard controls actually hinder learning the drag method, as it gives players an easy way out that isn't actually easier, when if they stuck with it they might get used to it. Then again, some people might not be able to get used to it (like me with gamepads, hideous things), so maybe not.
It is interesting to see that there seems to be a fairly even split between keyboard, mouse and combination, with combination only lagging a little bit relatively speaking.