Am I the only one to have enjoyed Simon the Sorcerer 4?

edited March 2010 in General Chat
I thought it was a pretty fun and descent game, perhaps not perfect but i enjoyed it. Those that like the Third game more just have a very high threshold for shitty games. Where as Simon 4 wasn't a perfect game it definitely wasn't a shitty one. I can't even stand to play the third game, it makes me sick to my head just looking at it,literally.

It's hard for me to even focus on any story when it's so uninspiring and broken up with HORRID Graphics, definitely for that time :rolleyes:...and game play that is far worse than MI4!

I got used to MI4 and Simon but...UGH! The point is I don't understand how anyone can like the Third game but disown the fourth. One game is a quick throw together and is difficult to even look at, the other is a well made game that had time put into it and is a rather enjoyable experience...
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Comments

  • edited September 2009
    I haven't gotten much further than the intro yet in either game, but based on my limited experience, I preferred Simon 4 to Simon 3D.
  • edited September 2009
    ::did not even know there was a Simon the Sorcerer IV::
  • edited September 2009
    i hated simon 4... horrid game

    where as 3-d was a better more simon ish game with a rancid core,
    i personally liked it, and wished the merge to the first person woulda worked a bit better (sorta like half life as an RPG advent)

    simon 4 was a bummer... and to me, a huge let down to the franchise.
    where as simon 3d was a let down only in control, and not humor or puzzles... everything simon was put in place.. vs simon 4.. shudder
  • edited September 2009
    Kaldire wrote: »
    i hated simon 4... horrid game

    where as 3-d was a better more simon ish game with a rancid core,
    i personally liked it, and wished the merge to the first person woulda worked a bit better (sorta like half life as an RPG advent)

    simon 4 was a bummer... and to me, a huge let down to the franchise.
    where as simon 3d was a let down only in control, and not humor or puzzles... everything simon was put in place.. vs simon 4.. shudder

    Only control!?

    http://www.youtube.com/watch?v=4Np7O_NqBYY

    Witness everyone the beautiful simon the sorcerer 3! Inspired after 2 classic games that are famous for their graphics and attention to details and atmospheres and environments....:rolleyes:

    .....

    http://www.youtube.com/watch?v=IIYuJisq6xc
    http://www.youtube.com/watch?v=zDTp1JVLLcI

    .....??

    The core wasn't rancid 80 percent of the game was rancid...
    Similar to the previous installments the puzzles were better contained and coherent with the story, unlike 3D...The fact they actually spent some time on the game was nice. The butterflies, wild life and music, and environments remind of of a real game like Simon the Sorcerer 1. Simon 3 came out in 2002 the same years as EFMI and just look at it! AN insult to fans, no time put into it! How can you stand there and sit there and play that and not be insulted remotely!? It's the worse attempt I've ever seen!

    Let's look at real games made at the time that earned respect...

    Star Wars: Jedi Knight II - Jedi Outcast !
    http://www.youtube.com/watch?v=4V8Mir2
    Now the terrible HALF ASSED Simon 3....got to go but I disagree! No offense
  • edited September 2009
    i wasnt saying it wasnt bad.. just vs simon 4,
    simon 3 stayed more true to simon, and if you knew this AREA of games, tons of companies just didnt have the proper engine to pull it off.. look at kings quest 10 or whichever the mask of eternity is.. failed miserbly why? to me it had the story of a kings quest.. but the SHELL.. the core of what you see and how you interact with it.. limited everything..

    same with simon... so no.. 80% was not rot.. imo.. 80% of simon 4 was rot.. ill give you a solid 60% for simon 3d :P but not 80 lol

    and btw .. outcast.. was AWESOME... all other games just .. flopped even still star wars wise..
  • edited September 2009
    doodo! wrote: »

    Especially since it is the same engine as this: http://www.youtube.com/watch?v=peY7s2fN18Y

    I played Simon 3. But not for long. The Graphics were okay but what really made me quit was when i needed to crouch to get an item under a bed that was not visible if you didn't crouch. What a shitty idea.
  • edited September 2009
    then you must have missed the TEX MURPHY era ..

    sheeesh... shitty idea... shitty attitude mate..

    i just happen to know that if say, it had waited for another year or two they could have used a much better engine and walla the game would rock, but you all cant get past the 3d aspect to even judge the rest of the game.

    der ketzer.. go play ANY of the UAKM series... you will DIE if you think ducking to get an item under a bed sucks...

    and tex.. that series rocked..
  • edited September 2009
    Just a very hard game to swallow, maybe I could give it another chance but I never got into the story, the last games had so much quality put into the atmosphere, feeling of the game...these graphics are "special"...

    It's extremely hard for me to become absorbed and into the third game when all other 3 games have beautiful backgrounds, characters, and atmospheres....Games with graphics like this and that have huge walk around settings tend to make me sick to my stomach, over exposure to the mediocre is not good for the soul.

    Well, atleast someone likes the game, who would have ever thought it. I'm just surprised Simon 4 gets such a bad rap. I know graphics and atmosphere, controls... aren't everything but without them you might as well be listening to an audio cassette...

    Well, peace.
  • edited September 2009
    seriously get a 98se machine or 2000, and run some tex murphy games, unless you know compatibility mode or dont have vista or win 7..

    check out tex murphy
    here no need to play you can see what i mean

    http://www.youtube.com/watch?v=Fk1Oepek2Oc
  • edited September 2009
    What's wrong about this game. Looks like a great adventure to me.
  • edited September 2009
    try PLAYING it...

    what you dont get is its control scheme is almost identical to simon 3d ..

    eaaaaat it.. just eaatt it...

    or wait thats wierd al... lol..

    if you like this game, and claim this control is ok, yet simon 3d isnt, you are missing something here..

    though I will say tex kicks any simons arse, just my opinion
  • edited September 2009
    I have only completed the first 2 Simon games so far. But have made a start on 3D and 4. Actually, to be honest, I like them both. There are things I like and dislike about them both though.

    I think the gameplay style in Simon 3D gets overly-criticized sometimes. It's different to point and click, but still essentially an adventure game. I also like the soundtrack, and love the character development they've done with Simon. I'm glad he's still the offensive, sarcastic Simon we saw in the second game.

    The quality of graphics are a letdown to Simon 3D, especially compared to the great graphics the other games in the series are capable of. That was due to a time management problem in pre-production though; apparently it was meant to be a high quality 2D game originally. I think some of the scenes are also much larger than they need to be.

    As for Simon 4, the graphics are very nice and the gameplay is pure point and click again (from what I've played so far at least) and I've enjoyed it so far. The puzzles have made sense and have been challenging enough without being too easy.

    My only complaints about Simon 4 are about how much Simon's personality has changed (though I heard in the German version he's closer to the character we knew from Simon 2 and 3D, and the translation for the English one wasn't spot on), and it's difficult trying to get used to the characters who have all suddenly gone American.

    Basically, I think both games are alright. I still much prefer the first 2 games of the series, and Simon 3D and 4 aren't some of the best adventure games around in this century, but they are not the worst either.

    I must admit I read reviews about both games before purchasing them though (and I got them both for quite cheap) so I was prepared for them to be bad, and was pleasantly surprised when neither of them were quite as bad as I'd expected.
  • edited September 2009
    Scrawffler wrote: »
    I have only completed the first 2 Simon games so far. But have made a start on 3D and 4. Actually, to be honest, I like them both. There are things I like and dislike about them both though.

    I think the gameplay style in Simon 3D gets overly-criticized sometimes. It's different to point and click, but still essentially an adventure game. I also like the soundtrack, and love the character development they've done with Simon. I'm glad he's still the offensive, sarcastic Simon we saw in the second game.

    The quality of graphics are a letdown to Simon 3D, especially compared to the great graphics the other games in the series are capable of. That was due to a time management problem in pre-production though; apparently it was meant to be a high quality 2D game originally. I think some of the scenes are also much larger than they need to be.

    As for Simon 4, the graphics are very nice and the gameplay is pure point and click again (from what I've played so far at least) and I've enjoyed it so far. The puzzles have made sense and have been challenging enough without being too easy.

    My only complaints about Simon 4 are about how much Simon's personality has changed (though I heard in the German version he's closer to the character we knew from Simon 2 and 3D, and the translation for the English one wasn't spot on), and it's difficult trying to get used to the characters who have all suddenly gone American.

    Basically, I think both games are alright. I still much prefer the first 2 games of the series, and Simon 3D and 4 aren't some of the best adventure games around in this century, but they are not the worst either.

    I must admit I read reviews about both games before purchasing them though (and I got them both for quite cheap) so I was prepared for them to be bad, and was pleasantly surprised when neither of them were quite as bad as I'd expected.

    Even if I accepted the graphics in game 3 they still make my head spin. Each to his or her own though. Almost as hard as playing Prey.
  • edited September 2009
    prey was impossible :P
    but you are comparing a shooter to an adventure..


    again .. seems YOU cant get over that graphics hump and thats why you dislike the game, not the game itself.
    figure out what you dont like and say it.. dont come out and say you dont like the game, you just dont like the engine or graphics

    did you ever play that last kings quest? it was first person as well and flopped for the SAME REASON... exact same ..
    an era of bad engines and thoughts to convert to a future 3d.. which they foresaw and well they were right...

    so without games like simon 3d or quake 2's engine .. current gaming would be shit.. utter trial and error.
    and without steam code we wouldnt have had the success of the later eras

    bottom line is.. do indeed like what you like, but done just come in saying it sucks cause it makes your head spin, then offer no valid reason other than "it was shat"
  • edited September 2009
    Simon 3 its a nice game and 4 its...its....its just not a Simon game. Thats all.

    You are just stopping at the graphics. Maybe you are too young, but if you ever played Alone in the Dark Simon 3 graphics shouldnt be something new.

    And indeed they are not new! They are old as hell, and pretty ugly. But its a Simon game. It got a Simon soul. Its funny, long, and challenging (im sure i mispelled that)

    There is no soul in Simon 4. Just a bad mimic of great series, its all wrong. And the graphics arent that great either. Simon just looks like mix between a hobbit and Toby Mcguire. And dont tell me about the voice acting.

    For me its simple, a good game isnt about graphics. Once you get used to all the awkwardness of Simon 3, you start to enjoy it. But i cant enjoy a game that erased everything i loved about that series and just stayed with a name and an empty character.
  • edited September 2009
    FINALLYY!!!
    thanks ignatus! you summed it up better than I ever did, and Id love to take you out for a cup o joe... maybe lunch, moonlight dinner on the beach..
    (record halts with a screech on turntable)
    did i say ..dinner...
    i meant you rock! thanks mate this is what i mean!!!

    simon 4 is NOT a simon gaaaaame.. if you want visuals you would have liked prey.. lol but you didnt so i bet there is a part of you that could get into this game if you tried :P
    maaaaaaybe?
  • edited September 2009
    Kaldire wrote: »
    FINALLYY!!!
    thanks ignatus! you summed it up better than I ever did, and Id love to take you out for a cup o joe... maybe lunch, moonlight dinner on the beach..
    (record halts with a screech on turntable)
    did i say ..dinner...
    i meant you rock! thanks mate this is what i mean!!!

    simon 4 is NOT a simon gaaaaame.. if you want visuals you would have liked prey.. lol but you didnt so i bet there is a part of you that could get into this game if you tried :P
    maaaaaaybe?

    I own the game, it's on my shelf and my computer has a clean slate, so maybe...I still said Simon 4 was a descent game and as a stand alone a very well made adventure game, aside from some luster early on. The voices did annoy me but it's just a translation and I over look it. Simon 2 was way different than 1 even, honestly.

    I'm 21 years old but never played Alone in the Dark
  • edited September 2009
    Masquerade wrote: »
    ::did not even know there was a Simon the Sorcerer IV::

    :), well then, I guess you don't know that there's even a fifth part in the series, but it's only in German for now... Anyway, I liked the Simon 4, played it to the end, and it left a decent impression on me as a stand-alone game... I also played Simon 3 at the time, despite its flaws, and managed to reach a late point in the game where I couldn't solve a puzzle because of the bugs it had, so I quit playing it.
  • edited September 2009
    :), w and managed to reach a late point in the game where I couldn't solve a puzzle because of the bugs it had, so I quit playing it.

    I was about to install the game and play it, then I read this.:eek:
  • edited September 2009
    Go an play it Doodo, cause its a nice game. I didnt find any annoying bugs although it crashed to the desktop one time.
    But if you save your game regularly just in case, you shouldnt have problems.

    And you have to play it with compatibility mode set to win95.
    To make it complete, there is a small patch that solves some issues too, but i never download it. But if you wann be sure, you can try that also.
  • edited October 2009
    Ignatius wrote: »
    Go an play it Doodo, cause its a nice game. I didnt find any annoying bugs although it crashed to the desktop one time.
    But if you save your game regularly just in case, you shouldnt have problems.

    And you have to play it with compatibility mode set to win95.
    To make it complete, there is a small patch that solves some issues too, but i never download it. But if you wann be sure, you can try that also.

    I run XP, not Vista but I'll try to run it compatibly mode. If it makes me sick to my head though I'm going to turn it off.
  • edited October 2009
    does any fps make you sick to your head?

    and it runs in xp without the need for compatibility mode, at least on this rig.. though i might have had the patch for it so .. yea


    ever play wizardry 8 or 9 whatever it is..

    some games just used that engine.. and will it make you sick.. didnt even make my head turn in the slightest but im used to it as ive played almost every game on earth I can find..
    even a game no one knows about
    http://www.mobygames.com/game/mckenzie-co
    yes its a HER interactive... and no im not a her, i friggen love the nancy drew series... this was before that, :P

    EDIT
    if anyone knows where to GET the original mckenzie +addon games lemme know :P im down to buy
    OTHER THAN EBAY lol (I hear your brains)
  • edited October 2009
    It's on my computer, I'll play it tonight. Since this is the only place on the planet to talk abou this game...I guess I'll post any problems, etc etc, here.
  • edited October 2009
    I remember trying Simon3D years ago and just getting bored with having to run around the huge overworld. The puzzles were ok, but that bloody open world...
  • edited October 2009
    hellooo

    games went to open world...

    until newer consoles came and it shrank back down again...

    it never got boring for me :P fallout is much larger and GOTY ;P

    (not that i like fallout 3 )
  • edited October 2009
    Anyone know where I can get this patch and what exactly it fixes? I got out of the temple and that was ok...the game's still hard for me to play but what came after just about almost killed it for me again. Get this...I'm trying to get that yoyo like thing to get fruit off the tree, I go into Jules house to get it and I'm transported out of my body and I'm standing outside when I GO INSIDE the house and the walls close me in, then I go back outside and then I see the real room and I'm inside of it without a body bumping into the walls....
  • edited October 2009
    http://www.gamershell.com/news_2722.html

    A little google doesnt hurt...

    Its a weird bug by the way. After the patch you will probably have to start again, but at least you are at the begining
  • edited October 2009
    Kaldire wrote: »
    hellooo

    games went to open world...

    until newer consoles came and it shrank back down again...

    it never got boring for me :P fallout is much larger and GOTY ;P

    (not that i like fallout 3 )
    Let's not go into my dislike of open world games here.

    In short though: In Simon3D there was a world, it was open, and in between locations there was absolutely nothing. End result - you spent a lot of time running around from point A to point B. This, to me, is not fun.

    EDIT: You can also grab the Simon3D patch from the AdventureSoft website here, though annoyingly it doesn't actually tell you what it fixes. Just thought I'd provide a mirror.
  • edited October 2009
    Been playing it, yeah the world map is a weak point not a strong one. You can almost get used to horrible graphics but I can only play it for 2-3 hours at a time before I go for something smoother and more redefined like Sam n Max Seaon two, which I am recently able to play because I now have my computer working again.

    I'm in Chapter two where you have to win the trophy to get over the bridge, haven't entered the contest yet.
  • edited October 2009
    In Simon3D there was a world, it was open, and in between locations there was absolutely nothing. End result - you spent a lot of time running around from point A to point B.

    I agree, the big empty world is bad design. But thats just in the beginnig at the forest where you are exploring every corner. Once you already know whats empty and whats not, you just use the phone booths to travel form one spot to another. And later on, you got a bird that you can ride and travel even further.

    And while exploring is wise to be in sprint mode so you can go faster.
  • edited October 2009
    The verdict is that it's not as bad as I thought it was, I'm in chapter 3 right now. I'll write a review when I finish this game, shouldn't take too long to do.
  • edited October 2009
    Oh its a long game Doodo...you still got a lot play. (Remember to save often! In case of nasty crashes)

    If this encourage you to play to the last, near the end of the game there is a tribute to Monkey 2.
  • edited October 2009
    I got past everything bad graphics, difficult at first controls...then I got stuck again and now I can't find a way out...

    http://www.flickr.com/photos/39059558@N05/3980120002/?addedcomment=1#comment72157622512846648

    I'm stuck in this stupid building is that because it's some sort of puzzle or am I stuck in this building forever? The 8 wizard magic club or whatever it's called. If the game won't let me progress from here then I am probably going to be a little upset...

    EDIT: NEvermind I'm outside and doing fine.
  • edited October 2009
    I think I definitely preferred the third one over the forth.

    Which would you prefer?
    A game with bugs and design flaws, but made by the original authors and with the humour and characters intact?
    Or a more technically solid game with none of the things that made the originals good?

    Partly due to some horrid design in Simon 3D I'm ashamed to say I used a walkthrough to get me through it in some areas. But at least I enjoyed it in places.
  • edited October 2009
    I'm on part 4 and I got to admit even if you know what to do in Simon 3D some times you need to just double check on line because the game has bugs and some times is so clumsy with its mechanics that you second guess yourself and more likely you second guess the game...

    I don't mind either Simon game so far but Simon 4 no doubt tries alot harder to be its own simon the sorcerer game than 3D does...3D is merely "nostalgic road". Yeah it has Simon the Sorcerer elements in it and the same sarcastic humor but it's basically just a continous fan homage to the previous 3 games....lol, more on my opinion later after I beat it. I'm not thrilled that part 4 (chapter 4 of 3D) takes place at the srart of the game, sort of boring and the World map is by far the worse terrain in the game and I'm not excited to be back.
  • edited October 2009
    doodo! wrote: »

    Simon 4 no doubt tries alot harder to be its own simon the sorcerer game than 3D does...3D is merely "nostalgic road"

    I dont think thats true. If you make a Monkey Island game where LeChuck is not even mentioned, and you make Guybrush travel to space to fight an alien king and become the savior of the universe, would you say thath its ok because it "tries to be its own Monkey Island game"?
    The only thing of Simon the Sorcerer that remains in the 4th, is the name.
  • edited October 2009
    Ignatius wrote: »
    I dont think thats true. If you make a Monkey Island game where LeChuck is not even mentioned, and you make Guybrush travel to space to fight an alien king and become the savior of the universe, would you say thath its ok because it "tries to be its own Monkey Island game"?
    The only thing of Simon the Sorcerer that remains in the 4th, is the name.

    That's what's boring about 3D is that they do mention so much from the first 2 games. Off hand, what I remember so far, the pig woman in Simon 1, the miners in simon 1, the wood worms, the cottage from simon 2, the sewer reminds me of simon 2, there's a LOT more but I've only been through the game once and haven't even finished it yet. Simon 3D is really just Simon 1-2 crammed together with a little more to feel and appear like a Simon game that continues the epic story, it's not a bad game but it's not very inspired beyond it's own, old material. It also rips on Star Wars which is sort of tiring.
    Hint rock is back, what else...GoldyLocks is hyped up in nostaligia, far worse than she is in Simon 4, though she's one the best models in 3D. Simon 3D aside from investing confidence into it's new engine and 3D which was actually expected of them, rather than inspired, takes all the safe routes, there's nothing really that daring or inspired about it.

    Man in the hole reminds me of the man in the hole from Simon 1, another volcanoe, another mine? Simon 3D is not a bad game but I still feel a over done sense of nostalgia in the story, aside from a few puzzles, most of which are hard because of the game's controls and the puzzles are so tempermental because they thought the controls were all worked out perfectly and their not. Getting the key from Boss Hog for GoldyLocks just about drove me mad.

    Simon 4, what it has in common with 1-3.Swampling is in it, you have to swallow swampling stew, swampling . The 2 demons are in it, Goldylocks returns, Green Simon (I think is in 3D haven't made it there yet.), more importantly Simon's woman is in 4...

    I can't remember off the top of my head. Simon 4 has far more in common with the previous games other than it's title, IT LACKS alot of the sarcastic humor but some people say it's present in the German dub, apparently...
    I'm more than thrilled that Simon was not going after Sordid again. Their are other aspects of the story to follow up on than the pursuit to battle sordid. I'm really glad that TMI realized that with their new games too, so it seems. The whole Lechuck and Guybrush conflict thing...

    Monkey Island and Simon are different genres in story if that alien bit is a knock on the fifth game. I don't dislike the third game so far but it really just feels like the other 2 put together, it's not very new or fresh, it has another dragon too apparently, whose red, and another talking tree....
  • edited October 2009
    I was never that big a fan of Simon 3D, a lot of the puzzles were horrible and Simon went from a sarcastic but likeable bastard to just an utterly contempible c**t.

    But it was funny, it was interesting, and it was still an enjoyable game overall.

    Never bothered playing Simon 4. When I saw the trailer with the American accents and the Engrish dialogue a little part of me died. Being British myself, I always enjoyed the Simon games - not because they were particularly brilliantly designed from a game standpoint, but because they were like a British, slightly edgier, more risque version of Monkey Island. While I prefer Monkey Island overall, few adventure games have rivalled the first two Simon games for pure belly laughs. I just couldn't even bear to ruin the memories by wasting my time on a game where the translators just obviously didn't bother. If I were to learn German, I'd give it a go, but since I can't even remember any of the French GCSE I did three years ago that ain't likely.
  • edited October 2009
    Simon's voice took some getting used to but it didn't ruin the game lol.

    :D Why do people take things so seriously? It's just a game, haha, it has to stand on it's own right in some way just like the other 3 do which are only similar and a like. The second game wasn't even like the first let alone the 3rd and the 4th.

    Ruin your memories? Why are people so dramatic? Simon was a CUNT in 3D, he's eased down to about game 2 in the 4th one.

    if you've played 3D...which definitely had it's own faults but tried to stand on its own in its own right, then I suggest you give 4 a try too.

    It's faulted only because it's different, it's not Simon 1,2 or 3 though, it is its own game. I don't think it was ruined for having American voice even though it took some getting used to, the other voices are more or less truthful. They just messed with Simon's voice.
  • edited October 2009
    doodo! wrote: »
    That's what's boring about 3D is that they do mention so much from the first 2 games.
    Thats your perception. I belive there are a lot more references in TMI about past Monkey Games that of past simon games in Simon 3.
    Off hand, what I remember so far, the pig woman in Simon 1, the miners in simon 1, the wood worms, the cottage from simon 2, the sewer reminds me of simon 2, . Hint rock is back, what else...GoldyLocks is hyped up in nostaligia
    Again you are just looking too hard trying to make connections to criticize the game. The pig woman was just a really, really tiny comment. Miners? They are just dwarves and not the same ones from 1. It just like complain about there are pirates in monkey island. Dwarves are part of a magical kingdom. The woodworms are like Stan. They should appear in every Simon game. The fact that they didnt in the 4 is just one more reason to hate it. Anyway you are looking too hard. In Tales you got guybrush whistling Largo tune, saying you fight like a cow a million times, and several others things that make reference of past games. And its a great game. So there is nothing wrong on make references about past games. And i belive there arent so many unjustified references in Simon 3.

    About the 3d and controls: Did you know that originally it was gonna be a 2d game? They even got up to 90% of the game completed in 2d? But thanks to Monkey 4, no one wanted to publish an adventure game unless it was on 3d. So in order to get their game published they changed to 3d in the last minute, throwing the whole game out of the window and starting from 0 again. If you got a crappy looking game with bad controls, you got to say thanks to Hasbro and others publishers for that.
    Simon 4, what it has in common with 1-3.Swampling is in it, you have to swallow swampling stew, swampling . The 2 demons are in it, Goldylocks returns, Green Simon (I think is in 3D haven't made it there yet.), more importantly Simon's woman is in 4
    First of all, it doesnt matter how many things the 4 game takes from the first ones. They forgot the most important, that is Simon personality. Without that the game is crap. And what, you like that Simon 4 make references but you think its wrong when the 3 ones does? Thats not fair. Oh and one thing...Alix was never Simons woman. Another big crappy mistake for 4. Love?? With Simon?? Pleaseee.

    I'm more than thrilled that Simon was not going after Sordid again. Their are other aspects of the story to follow up on than the pursuit to battle sordid. I'm really glad that TMI realized that with their new games too, so it seems. The whole Lechuck and Guybrush conflict thing

    But LeChuck is still the main villain of Monkey Island. Sordid is the main villain of Simon the Sorcerer. The decided to arbitrally ignore him. Without any reason. They dont even mention him in the whole fucking game!! And so who is Simon nemesis on this game? A short, bold, man with evil mustache. They run out of cliches.
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