machinarium released!!
Anybody got the full version yet? I'm eagerly awaiting my download to complete but still a few hours off yet Wishing i'd have started the d/l this morning when i got the link in my email, didn't realise it would take this long Still i'm sure it'll be worth the wait!! C'mon mac, work faster!!
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Amanita metioned that people who hadn't bought the game somehow got their hands on a download link which is why the servers are getting slammed.
But im just too dumb or the computer too smart.
No anti piracy...?
I'll be right back.
I only found out about this game a few weeks ago, played the demo and instantly pre-ordered. I played it for about and hour yesterday and i must say it's one of the best puzzle based games I've played in years.
I'm totally blown away that a group of indie developers have managed to create something so atmospheric and engrossing. The artwork and attention to detail in the game is beyond anything I've seen in a point and click. The soundtrack is also very good, great to just sit and listen to at times, reminds me of Cinematic Orchestra or Bonobo! Quality!
The puzzles are logical yet very challenging at times and i doubt i'm even a quarter way through, so i'm sure they'll get even more difficult, which i'm loving!
It took me a while to beat this too, very frustrating but i wasn't put off, took me about 15 minutes. Such a simple puzzle but i was glued!
I agree that they've made a bit of school boy error by sending out direct download links that can be forwarded on and allow people who haven't paid for the game to get hold of it, with it being DRM free. I guess this may help it get some more exposure and into the hands of people who may not normally buy these type of games, although for the price i think people should invest in the developers as this game is top class. I really hope they continue to evolve and create new original titles, i can see them going far based on what they have released to this point.
I urge anyone who hasn't got this already to purchase a copy, either from the developers themselves or via steam. They really do deserve your money, you will not be disappointed!
The abrupt ending was a bit of a let down though.
Ignatius, I found the trick with the board game is to
I finished the whole game just some hours ago. Really nice game, its mostly about jigsaw puzzles but they are hard and challenging.
Didnt like the end either, but its a great game.
I can safely say that this is the first game in a long time to really challenge me and bring back that frustration i used to get playing the old MI games!!
Roll on Machinarium 2!!?!
-> http://www.adventureclassicgaming.com/index.php/site/interviews/468/
its almost like back in the day when all games ran on quicktime and you needed to use a specific player or... f off!
but this game seems retro and new at the same time.. its great... ending was.. disappointing though I agree.
I only got stuck around the middle when I couldn't figure out how to fix the didgeridoo and I didn't know it was part of the chain of events to getting the wrench-bot to work for you.
I also loved the little shout out to Samorost!
Wonderful piece of art and it shows so well some of the core mechanics of an point&click-adventure!
And those who don't know the earlier games of Amanita Design should give Samorost 2 a chance. The soundtrack alone blows you away. My favourite song from Tomas Dvorak still is the Samorost Intro.
-> http://amanita-design.net/samorost-2/
You've played Samarost & the sequel and their other earlier games, I assume?
Beautiful visuals, great music and atmosphere and superb puzzles (tough, but not too tough).
One of the best adventure games ever, period.
With TMI, Machinarium and upcoming Book of Unwritten Tales, The Whispered World and Black Mirror2, it looks like quality adventures (that can compete with the ones from their golden years) are finally coming back!
-> http://www.youtube.com/watch?v=ZQWIZNkJSBk
The game has it's minor issues but it's so strong in quite some aspects that in my opinion by what has been released so far it's the most impressive adventure of 2009.
It's programmed in Flash. It's not a demanding game, you could probably run it on a netbook.
Thanks, I figured the demo was, but I didn't know if the whole game was. (I don't understand the computery talk with the fortrain and vitamin C++ invented by Linus Pauling and stuff.)