I like that you cant interact with anything outside your robots reach. it adds that extra level of difficulty and doesnt allow mindless clicking, professor layton style. Some of the moving about became tiresome, but with such quality artwork and music it's hardly a problem
Me too, it was rather confusing in the beginning but after you got used to it, i really enjoyed it the way it was. It's not something i want in all games but in this one it just felt alright.
I'm a little late here, but I just finished playing it and found it to be a very fun adventure game. I'd definitely recommend it.
The puzzles were clever (figuring out how to get out of the greenhouse was pretty satisfying) and I loved the bits of humor (electrocuting the cat). It might be considered a short game, but it was also full of personality.
Arrrgh you 'finishers', I'm still playing it! By 'playing' I mean 'watching it stare me down on my desktop while I contemplate getting to sleep at a reasonable hour.'
I feel like I'm not very far in and of course, rather stuck. Sunflower oil is aggravating me , as I can recall.
I love the game even more than I thought I would though. It has beautiful imagery, music, and creative game play. It's kinda doing it for me on all levels.
Arrrgh you 'finishers', I'm still playing it! By 'playing' I mean 'watching it stare me down on my desktop while I contemplate getting to sleep at a reasonable hour.'
I feel like I'm not very far in and of course, rather stuck. Sunflower oil is aggravating me , as I can recall.
I love the game even more than I thought I would though. It has beautiful imagery, music, and creative game play. It's kinda doing it for me on all levels.
You might feel envious of us for having finished it, but you have more game left to play so I feel jealous of you
It's like when I hear someone say they've never played any of the first three Monkey Island games or watched the Matrix. They get to experience it for the first time! Bastards!
I liked the game, but it was too linear. I mean, I could have watched a video walkthrough on youtube and get pretty much the same experience as if i was playing it myself.
I liked the game, but it was too linear. I mean, I could have watched a video walkthrough on youtube and get pretty much the same experience as if i was playing it myself.
But not the satisfaction of solving a puzzle...which is the greatest point of an adventure game, isn't it? Sure, there's humor, wit, dialogue, etc., but a game is meant to be played, not simply watched.
well, my personal opinion, i highly dislike puzzles in adventure games that have nothing to do with the plot, and are basically just a stop sign on the way to progress (I call them myst-type puzzles). And this game had a lot. I mean, why do you need a puzzle of connecting dots just to choose an elevator level? I'm surprised they didn't make a puzzle for just walking. Puzzles i did like were getting the band's instruments back, because that was mostly inventory based with some puzzles that in of themselves were part of the quest, like playing that 5 line tictactoe thing, where the pieces of the instrument were part of the game. But near the end, most of the puzzles were just arcade stuff that impaired the progress.
Just finished it. Never realised i was so late with this game.
But wow. The art was what impressed me most, rather than the puzzles. Some of them were rather irrelevant (like the maze and the circuit board in the greenhouse) but I did enjoy them nonetheless.
Best part? The band in the quad, and the lil robot doing his dance. How awesome was that?
Comments
The puzzles were clever (figuring out how to get out of the greenhouse was pretty satisfying) and I loved the bits of humor (electrocuting the cat). It might be considered a short game, but it was also full of personality.
I feel like I'm not very far in and of course, rather stuck. Sunflower oil is aggravating me , as I can recall.
I love the game even more than I thought I would though. It has beautiful imagery, music, and creative game play. It's kinda doing it for me on all levels.
You might feel envious of us for having finished it, but you have more game left to play so I feel jealous of you
It's like when I hear someone say they've never played any of the first three Monkey Island games or watched the Matrix. They get to experience it for the first time! Bastards!
But not the satisfaction of solving a puzzle...which is the greatest point of an adventure game, isn't it? Sure, there's humor, wit, dialogue, etc., but a game is meant to be played, not simply watched.
But wow. The art was what impressed me most, rather than the puzzles. Some of them were rather irrelevant (like the maze and the circuit board in the greenhouse) but I did enjoy them nonetheless.
Best part? The band in the quad, and the lil robot doing his dance. How awesome was that?
Go buy it if you haven't already. Or buy it for someone else.
Easily the best adventure of the last year!