CSI: Deadly Intent- Wait No More!
nikasaur
Telltale Alumni
CSI: Deadly Intent comes out TODAY with more crime-solving adventure than ever. Check out Ubisoft's Website to pick up your copy!
Already got it? Tell us what you think, and remember to use the hint forum if you're stuck.
Already got it? Tell us what you think, and remember to use the hint forum if you're stuck.
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Dont just go and click stuff.Try to think about the position of things on the crime scene and try to reconstruct the crime in your mind.I am gonna get my copy of Forensics of Dummies as an assistant
I actually finished it, but didnt get 100% for everything each case. No major bugs, but noticed some meshes are not right, for example some neck textures dont match with body so looks blocky and out of place.
Whilst that is true, it's a pretty safe bet the real motivation is money. The main focus of Telltale's engine is to allow for rapid production of content, not necessarily efficient execution. With a bit of time and money I'm sure Telltale could optimise their engine to support better graphics on low end computers - but this is a low budget game so the investment can't really be justified. Especially when you factor in the costs of actually producing more detailed models and textures on top of the technical work.
Personally I don't see this as a bad move. The average customer for this game is not going to be a hardcore gamer who's impressed by sweet graphics but a fan of the TV show who is more interested in the characters, stories and feeling like they're part of the CSI team.
Sam and Max and Strong Bad and MI don't need good graphics because that's their style.CSI is a totally different type of game
I guess Ubisoft concluded that the extra sales from that market would not outweigh the extra cost. You've also got to bare in mind that an increase in budget means either less profit per sale or an increase in price that might put off the more casual audience (who are the target demographic here).
You raise a good point about stylisation though. I agree that Strong Bad and MI etc can get away with lower fidelity graphics because they are highly stylised. I was thinking about this a while back and I wonder if a more stylised CSI would work. Obviously the cartoony visuals of Sam and Max would be inappropriate but perhaps something more along the lines of the moody graphic novel look, for want of a better term, of the previous game would suit the license. This may make people more willing to accept the graphics without ramping up the development costs.
Either way, my order is shipping tomorrow and I should have the game on Friday. Can't wait
Money isnt really a factor in developing an engine, just hard work, peserverance and dare I say it luck. As does experienced people who know how to work meshes and DirectX API's.
That's all true, but you left out one important factor: time. Optimising the codebase will take time, and time = money. Even if all the staff are on set salaries and no new people are taken on that's still time that could be spent on something else that needs doing. I promise you that money is the number one factor here.
Spanish Ubisoft page says the game will be out November 2009, no especific day. Any news on the concrete date for the Spanish release?
I got that too.
The UK, it was scheduled for retail release on the 30th, i.e. tomorrow. I got my stock in early And gave myself a little present.
Started last night, and already finished.
It's been a while since I played the others (time to do that again)
but it felt like there were less evidence to collect?
Except for a few tricky parts, it went very easy and in a room there was maybe just one item to pick up.
We're all different of course, but personally I would like to have a lot of evidence to look at, maybe not all the evidence would be needed, but it would be less predictible that way I think.
Storywise, I really liked it, too bad Catherin's voice isn't Marg's.....I really miss her....:)
He was in a bit of Tales of Monkey Island as well.
I believe it's available digitally from Ubisoft's online shop.