better way to sell sam and max online
i know there is alot of people out there who hate online download gaming
i did have alot of trouble with getting sam and max to download (sorted now great help them support guys)
would telltale games ever think of trying to get their games on a download program such as Valves Steam?
as i do use steam alot and i just found its easyer and safer to use and you get a nice little ad space on it too.......
just my 2cents
i did have alot of trouble with getting sam and max to download (sorted now great help them support guys)
would telltale games ever think of trying to get their games on a download program such as Valves Steam?
as i do use steam alot and i just found its easyer and safer to use and you get a nice little ad space on it too.......
just my 2cents
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Where am I wrong ? I don't want ads and softwares don't speed-up downloads... even if you use a special software, you must download the game anyway...
So I don't really understand... could you explain ? ^^
i can just click on the game i put in my credit card or paypal stuff it downloads i can play.
there is no need to download keys, problems with download buttons on webpage. i can use steam on any pc i have and no limit were as now u can only install sam and max on 5 different rigs.
it updates easyer on steam.
it may be just me but i just find steam easyer.
and i do belive they would sell more of the game if you could buy it off steam.
good to see i am not alone on the matter never thought of the piracy issue you would be right?
but i guessing telltale games would have to something with valve i would guess...
still i would love to see sam and max on steam
Steam is an invasion of privacy, I cant believe anyone accepts the way its been forced on them. The only reason they got away with it is cause hl2 was so massive
Sure, there's differences, but seeing as how GameTap is basically COMPETING with Valve, I'm doubting they'd be happy if Telltale licensed to both of them...
I originally thought that too. Then I got a decent broadband connection and discovered its not actually that bad. In fact it's quite useful. It quietly updates and downloads your games and has quite a good (if somewhat limited) selection of good games which are usually a bit cheaper than they are in stores. Not trying to wind you up or anything, just putting in an opposing view.
--Erwin
Steam is a mostly working but not really a nice solution as well. Personally i don't want a client lurking around in the background, trying to connect and update itself to the internet and so on.
I wish developers/publishers would try to develop enjoyable games more and don't loose focus on that there are also honest people around instead of securing and treating customers like criminals in advance.
It's quite enjoyable to got out and buy something like a cup. I don't need to insert any cd so that i can drink out of it. I also don't have to register myself anywhere each time before i can use it. I even am able to drink whatever i want nor am i restricted to drink only in certain countries. Moreover i can give this cup to someone else and let them drink out of it. If i don't like the cup anymore i can easily resell it without any problems and so on.
Contrary to a large part of the soft-bizz this cup for sure is a great deal!
I think a software should be treated in a way that it's linked to me as a person and i can deal with it in a normal way plus taking advantage of it's virtual nature. I should be able to use it on different computers or OSs, lean it to a friend for a week or resell it without any troubles.
It's nice to see that a few companies are following such a track.
By the way will a maybe port of Sam&Max to OSX cause additional costs or will i get it for free as a game owner? In other words: Is Sam&Max sold to me as a person or is it sold to my OS?
I don't really think it does mandate that at all--look at console games, which are where most games are sold and have the strictest type of copy-protection for games. You buy it, and the first thing that you can do, and that they expect you to do, is to play it. On the off chance that you decide to try and copy it, it won't let you.
I see how this works for games which come on a physical medium but can i take a game i've bought online with me and then play it at my frineds place and his console? Can i also resell such a game easily?
Out From Boneville is currently sold separately depending on which OS you purchase it for, so it's likely that Sam & Max would go that way were it to ever appear on a Mac, but no decision has been made at all about how that would work, because it hasn't really been discussed beyond "hey maybe a Mac port would be good." How a game is priced is usually figured out after it's already being worked on.
thanks for answering.
Hmmm for smaller games or games which don't need the latest technology for instance on the gfx side, i nowadays would consider a crossplatform release from scratch. I don't see a point speaking against that a game like Sam&Max couldn't do well on osx too, so it primary comes down to how much work it would be and so to the weapons you've choosen for realising a game and if they support a crossplatform release or if you would be forced to do most of the stuff on your own. Depending on this it could be more or less a no brainer or a drag.
Personally i feel like this:
Would i pay again for beeing able to play the game on my Mac? Nope
Would i love to beeing able to play the game on my Mac? Yep
That's what i love about companies like luxology for instance: http://www.luxology.com/whatismodo/userlicensing.aspx
Sounds almost exactly like GameTap to me, except all games are included in one low price.