What's your thought on Sam & Max's new Season?
What the thread title refers to is not the plot or the storyline (which are awesome, no doubt about that) I'm talking about the new animation and what other things are put into this new game.
Do you think that the new five Episodes coming will completely change Sam & Max from now on?
What do you think about the all new animation; does it suit you for Sam & Max or does some of it remind you the lost "Freelance Police" game?
Either if it's the Graphics, the plot or the animation... What's your thought?
Do you think that the new five Episodes coming will completely change Sam & Max from now on?
What do you think about the all new animation; does it suit you for Sam & Max or does some of it remind you the lost "Freelance Police" game?
Either if it's the Graphics, the plot or the animation... What's your thought?
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all these visions will confuse me. the powers will be awesome. looks like it will be a more closely knit plot. Love the idea of Sams Notebook (Certainly would have helped me in Ice Station Santa.
It looks fun, thrilling, and hilarious. I wonder how many characters will be calling him Skunk Ape
Loved the new look, style, everything. It looks as bizarre as Sam and Max can get. A lot more than first two seasons, and I gotta admit I think this is the thing the first two season lacks. A fresh new idea, a better look, a new sight of our neighborhood. And still episodic.
Tales of MI is the most polished series of Telltale at the moment, but things are going to change and I'll just LOVE it.
I just hope this season will be so very wacky crazy and very far out there!
I really want to see sam & max fight someone in big ball of dust (cartoon) fighting
Does it fit into sam and max ? Right now i'd be tempted to say "not so well", but hey, let's wait and see how it's implemented. Everything else looks great so far, defintely feels like we might get more of this whole "anything can happen" vibe that kinda lacked in the previous season.
I'm sure it'll be great overall.
I can't really say much about it before I actually play it though. I don't know how the controls feel, I don't know what's the story's like, and as much as it makes me feel bad for the people who work hard on it, I really don't care about the graphics at all.
I just want to play it.
I like the new expressions, too.
Its always been made clear its New York, even from the very first 1988 comic.
But since when were they in Manhattan? I thought they were in Brooklyn. Their Twitters lied to me. If I can't trust Twitter, what can I trust?
(I'm joking, I don't actually mind if there's a minor contradiction between the games and the promotional stuff)
I hear ya. But on the other side, driving to the moon in the Desoto while using paper bags to not suffocate is pretty weird as well
I'm aware that dismissing anything in sam and max because it sounds "weird" is pretty stupid But i dunno, still feels kinda inapropriate.
But this feeling is growing weaker and weaker already. Just watched this quick look thingie video and it seems like it might be great fun indeed.
And i secondschwoo on the new look of the street. Just loved those rats running around, really brought back that comics vibe.
Well, technically they didn't "drive" to the moon.
They boosted themselves there by jamming fireworks in the Desoto's tailpipe. Much more reasonable.
And so much cheaper than an actual moon-mission
matches, slightly less reasonable.
And then they promptly took off the masks as "those prissy paranoid astronauts didn't have the guts to try it"
Eh.
Fireworks, matches ... both suitable for wanton mayhem and destruction.
Though now that my memory's been corrected...Wish I'd picked up the reissue before they sold out, but c'est la vie.
Looking forward to the story...
When ToMI was announced, it was quickly noticed that Chuck Jordan isn't on the roster, and someone from the TTG staff hinted that he was engaged on some other project sounding suspiciously similar to Sam and Max Season 3. I think that was the first real reason to become excited about this season.
Btw., a question to any visiting Telltale-er: from June 2009 to April 2010 it's 10 months. If I recall correctly, this seems to be longer than the "usual" production cycle for a TTG episodic series. Was there any special reason for this?
Hey, that's right. Had forgotten about that, thanks for reminding me.
Still, i could argue that it felt more like a joke (in that anything, no matter if it's believable or not, can happen as long as it's fun and keeps the story going way) than a definite aspect on the character in there, but hey, i'm sure it's gonna work in the end, and it sure sounds very interesting as far as the gameplay is concerned.
I think Max's mental abilities were potentially also going to come into play in the comic with Max getting shocked and replaced by the monkey, too, but I haven't really thought or asked Steve Purcell about that book in almost a decade. But yeah of course it's there for jokes! It's nice tonally for the weird sci-fi stuff and I think opens up the gameplay in interesting places, and there's precedence in the books. Also Max gets to pull silly-putty like substance out of a giant plastic nose and rub it on things.
I Hope there might also be more life, it doesnt have to be people that we can talk to, and or it would be crazy wierd animals or whatever. just spice the areas up a bit, moving NPCs would help also if bosco could have moved around in his shop spying on your from different places haha, that could have been funny, he could even be STALKING you in a garbage can.
I also love the changes to the engine, for instance the self-shadowing on Sam in that Meesta Pizza screen.