Christopher Lloyd's unique Gestures, how are they gonna be animated?
I don't think he can act for animators so they can animate his gestures, what do you think are they gonna do?
Ask another actor to impersonate his acting?
This is really important for the comedic value and the overall experience...
EDIT: Read Vainamoinen's post down this page to get a better idea about this.
Ask another actor to impersonate his acting?
This is really important for the comedic value and the overall experience...
EDIT: Read Vainamoinen's post down this page to get a better idea about this.
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I don't know if Robert Zemekis could lend his motion capture device he used in "a Christmas Carol" to TellTale for this game
He's awesome at this type of animations!
If they have a new actor doing it, hopefully he'll be just as enthusiastic and expressive.
exactly what I was thinking when I saw this thread's title.
The question might need a broader perspective. Let's not only take "gesture" into account, but a more general "behaviour in dialogue".
Stan embodies about the maximum of movement a character in an adventure game ever delivered while speaking to another character. All the more clearly, he shows the signs of the hitherto existing limitations. While speaking, he is still glued to where he stands; his gestures are repetitive and definitly not sensitive to the conversational context; his eyes are fixed on the person he's speaking to (I might replay ToMI to check if this is entirely right in the "Trial and execution". Stan might have broken at least one of these rules at least partly).
Doc Brown's conversational behaviour is far more complex than that, and it might be a tedious yet cathartic work for Telltale to study and imitate this character's actions:
Additions, anyone?
No, I don't think I want to nail Doc into any coffins in the BTTF game.
I'm gonna pay detailed attention to his movements while I re-watch the 2nd and 3rd films to see if I can find anything else to be added in your list yeah I mean how the h*** are they gonna do it? a Motion Capture devise for capturing Christopher Lloyd's acting? I guess it's too expensive for TellTale to buy and besides Mr.Lloyd is kinda old for that kind of movements and acting You can't program a model to do all that acting automatically, So yeah as you said get ready for a robotic version of Doc. Brown guys, it's too hard to be done, or is it? let's discuss it while we wait and see what TT does.
There's no way they go back to FMV. That's a dead format in terms of making large chunks of video games.
Also, it's just not Telltale's way.
If any gaming company would be willing to put that much effort into animating a single character, it's probably TTG. And I do consider it possible. Only original voice actors are more than doubtful, an original, new, Alan-Silvestri-composed soundtrack is even more doubtful, and let's not start to talk about one of my personal dreams: New box BTTF art by Drew Struzan. Animating Doc? Quite possible!
Tedious is the definition of animation :-)
Better example is a wooden puppet.
I honestly think the best way to go about this is to be a little cartoon, just enough to bring out his liveliness. Exaggerate certain faces/ details that they just can't do without making a game with better graphics than Doom 4.
Sort of like a trick, illusion. Actually reminds me of Lucas Arts games like DOTT only in 3D.
I haven't been this confused and excited about a game since Tron appeared in Kingdom Hearts games.
I can just see it now...
Interviewer: "So BttF is being released on December 28th?"
TT Staff #1: "That's right."
I: "You made the ballpark of Winter 2010, but aren't you cutting it awfully close?"
TT Staff #2: "Well you see, we actually finished 99% of the game by early November..."
I: "Really? What happened with the last 1%?"
TT Staff #1: "Doc Brown..."
TT Staff #2: "Dear god, Doc Brown. The fans would've skinned us alive if we didn't get him right."
TT Staff #1: "My dreams are just a montage of every scene Chris Lloyd appears in during the trilogy."
TT Staff #2: "Same, but in slow motion with sharpie scribbles meticulously noting his range of motion."
Ebay?
Seconded!
np: Autechre - M62 (Move Of Ten)
@ JP-30: I agree fully ... they can easily re-create the movement by having a die-hard view of the films repeatedly.
Maybe all the new posters have a take on that matter.
Maybe you could post links to clips as reference. I want to see some highlights of the mannerisms.
Unfortunately, I can't. But the sketches were done mostly during Doc's exposition in the first BTTF movie, I'm sure some moments can be identified. I mostly tried to draw a perspective where the gesture is most obvious, so in most cases, you won't see the exact perspective on-screen.
And Silverwolfpet, if it's indeed any help, go ahead!!