If There Is A Fourth Season...
How similar will it be to The Devil's Playhouse? The way the season's going, it seems like Max might have to give up the Toys of Power and The Devil's Toybox to save the world, and I don't want to see that happen. I love the Toy-oriented puzzles, as well as the inventory oriented puzzles Sam is so accustomed to, and I want to see more of it in future seasons. I'm hoping to actually be able to control Max's movement (not just his toys) in future seasons, and I enjoy making Max talk to people as well (the end of Tomb of Sammun-Mak and the second and third parts of They Stole Max's Brain were very good). I kind of miss switching between Sam and Max's dialogue options to solve puzzles, like they did in Season One.
Still, all this is assuming a fourth season is over the horizon. I guess you could call it the Sam and Max Season Four Speculation Thread...
Still, all this is assuming a fourth season is over the horizon. I guess you could call it the Sam and Max Season Four Speculation Thread...
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Yeah, it seems to be becoming increasingly popular with each season, so why not? And ideas for this franchise/series are almost endless, so I can't see Telltale ever running out of ideas for this dynamic duo.
I agree, but as of now I kind of want each Season after this to stand on it's own, have it's own plot, ideas. You know.
Yes! Never stop, always progressing; such is the power of Sam & Max
Apart from the misspelling of 'lose', I completely agree with post.
I'd love to see this done; it could, and probably would, work brilliantly. And as for the separation thing, that could be really cool, especially if each character would be able to visit the same location (at different times) and see the the effects that each one had on the environment.
Or perhaps Flint Paper could even be included as a playable character, and the game could be set out like the Simpsons episode "Trilogy of Error", where the episode is separated into three parts - Lisa's Day, Homer's Day and Bart's Day. The game could focus on the same story and locations, but show it from the perspectives of each of the characters.
Well, of course! What is as of yet missing in the Sam & Max games - and I really hope for that to happen in a fourth installment - is a "road movie" type season. I think that it is very much in the spirit of the Sam & Max comics, and recurring characters could appear in one episode only, while the season begins and ends in the office. Also, they just have to go to Vegas and meet up with Bosco.
(Oh, and "it's" means "it is". Here, it's just "its". )
They don't necessarily have to split up. I just want to be able to switch between the two of them to solve different puzzles. I'd like for there to be different dialogue options, inventory items, and abilities for each character in order to solve the puzzles. (Telltale's already heading in a good direction with that one: Many episodes require Max to say or do something independent of Sam in order to solve the puzzles, such as "Are you threatening us with a pop gun?")
I'd also like to see more of the "use Max" icon from Hit the Road in future games.
Picking Max dialog options was always good for a laugh, so more of that is always welcome. As for a Use Max, I tend to agree with the designer who once said that that was just too arbitrary and doesn't make you feel smart for solving a puzzle with it.