If BTTF is a hit, Quantum Leap next?
After all, both series are owned by Universal.
And same as BTTF, the stars are still alive today!
(And since they're not MASSIVELY big names, not costly to hire for V.O!)
AND both were great character driven shows!
Screw the rumoured remake of LEAP into a movie, we need it continued RIGHT!
Ball's in your court Telltale.
And same as BTTF, the stars are still alive today!
(And since they're not MASSIVELY big names, not costly to hire for V.O!)
AND both were great character driven shows!
Screw the rumoured remake of LEAP into a movie, we need it continued RIGHT!
Ball's in your court Telltale.
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Comments
It is of course not a realistic idea. Back to the Future is so immensely popular, but Quantum Leap only has a very small fanbase left. TTG will, most likely, hunt for bigger licenses in the future, or, who knows, start to create their own heroes.
But I'll stick with the idea for a moment, because I absolutely wouldn't be against it. I'm a fan of the show, I have four seasons on DVD (but the episodes really start to get lame mid-third season). Consider these just random ideas:
Really? M.I 5 wasn't enough? :P
(Variety is the spice of life and all of that.)
Give it a few show viewings. It grows on you.
(Be it via HULU, DVD or the like.)
No doubt, but Telltale's recent deal with Universal makes for better odds.
No I have an insatiable apatite for all things Monkey Island.... Its a curse... the Curse of Monkey Island if you will.... The only franchise I accept as a suitable replacement is Sam and Max... but its still not the same.
There is a GREAT example of what could be done if both BTTF and Quantum Leap crossed together to bring Dr. Sam Beckett home too.
Sure, it's fan fiction, but how often is it pretty good?
"Outatime was a Back to the Future/Quantum Leap crossover novel by J. Robert Holmes, Mary Jean Holmes, and Mary Wood. It was first published May 1991 by Alvyren Press. Mary Jean Holmes was the editor and she revised it in 1999. It is approximately 67,100 words."
http://www.mj-holmes.com/Outatime.htm
Oh, yeah, Sex and the City.
Don't give Telltale any ideas. S&TC made a TV show and TWO movies. That's more than FIREFLY got!
I'm not sure what thoughts go into voting. For example, would all the people who'd want an early ToMI2 or S&M4 have to vote "no", because QL would take up too much of Telltale's precious time?
A Quantum Leap game would...certainly be interesting, but in terms of raw popularity it's a step down from Back to the Future and Jurassic Park.
Stretch out those horizons. Besides, nobody likes overkill, give Monkey Island a wee while yet
Like the show, each episode would have Sam leap into a new body and different date. Then you would have to deduce where you are, who you are and what's your objectives. You would explore the locations, examine the items and chat with the people. The series is owned by Universal, however I would assume the deal with Universal only allows Telltale to create series based on Back to the Future and Jurassic Park.
Keep the dream alive (or something)...
I've written the old stuff shortly before BTTF's episode 1 release. Since then, my visions as to what franchises TTG could handle in an acceptable way have seriously narrowed. Looking back on Quantum Leap, this might actually not be the worst franchise to pick up:
I'm still thinking about this. Might come back later.
It just sounds so perfect. Just imagining it makes me wish Telltale would make it real right now.
As you have said, they work with short deadlines, so they need to be able to reuse environments and characters. They can't recreate all the environments and characters for each individual episode and still keep with the monthly schedule.
The kind of puzzles they've shown in BttF wouldn't work very well since Quantum Leap is pretty much 100% about interaction. Also, as a result, it's hard to imagine a game where you would have all the time in the world and be able to do the wrong things or do things out of order. It would make much sense if you make a serious mistake to be send back to the beginning of that Leap and have to start over, this time making the correct decisions.
In short, the game is more likely, in my opinion, to "work" if it works in a Groundhog day way, in which there is a right way to do things, an okay way that can still be fixed but won't be ideal, and every wrong way gets you back to the beginning.
All of that though sounds like it would require a lot of work, because it's less linear. And a linear Quantum Leap game just completely destructs the whole concept that you can affect lives and change things and fix things, which is the whole point of the show.
I disagree though with the idea that Sam couldn't be told what to do. He could very easily be told by Al that Ziggy says he needs to do X or Y. Al could even be the hint system as well.
I honestly think I wouldn't enjoy a Quantum Leap game so much if made by Telltale under the current conditions, because it most likely wouldn't fit my expectations. I'd much rather have one episode a year and have them more to my taste, but of course that's less profitable for telltale unless they charge more per episode.
EDIT: in other words, I think a Quantum Leap game would work better with mechanics similar to the Last Express, and I don't see it feasible by Telltale.
EDIT2: I feel like talking a bit more about things...
I think the characters should be expected to do specific things (the characters who aren't Sam). Al could tell you about it and focus on them and things like that so you know when specific events happen, since I think it would be better to be able to win on the first play.
However when you start over, which shouldn't be compulsory, but would happen if you lose, it shouldn't be like you actually started over. The game should retain which information you have gathered and have Sam be in their possession, and Al be aware of them too.
So if you leap and then a woman arrives and your dialogue options were "who are you?" and "erm, hi." (or something) and later you learn it's your wife Sarah, the second time you get there, there should be an option that goes "Oh, Sarah, darling, here you are!" or something.
Because now Sam knows who that person is relating to him. He also shouldn't be shocked to see himself in the mirror so that cutscene could be skipped (or different).
But all of that would obviously require a lot more work and time than Telltale's deadlines provide them with in their current format.
Well a "Quantum Leap" game could be Telltale's first game where the choices you make can alter the outcome (however there could be the same ending as always). As well a season could just be 2 or 3 episodes instead of a full 5, but I'd assume they could be long episodes.
There's a problem with characters maybe, but we've been shown that the environments are not the problem. Before BTTF, which re-used environments heavily, Telltale was actively striving away from re-using places, as demonstrated rather impressively with the "Devil's Playhouse" episodes 2 and 3, and of course the "Tales" episodes 1, 2, 3 and 5, where these instances were very scarce.
"Starting over" always makes for gruesome gameplay - even more if you'd have to replay an entire episode! Thankfully, Sam seldom had to "start over". In most cases, things did not play out as planned, but very well nonetheless.
Less linearity is always more work, but Back to the Future was far more linear than previous Telltale games. More freedom of decision is necessarily the way to go... because I just won't deal with equal or even less amounts.
Yeah, that's kind of the difference between a game and a movie :P
My point is that while adventure games often are completely linear with only one way for things to happen, it would defeat the whole "you can change things" concept. Things aren't "going wrong" when you play the game if it's the only possible thing you can do.
Maybe do one or two series to finally bring Sam home, after all it was Sam Becket that never got home, not Sam Beckett
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To this day I can't believe they let that typo on air, never mind get rebroadcast in the UK without fixing it first.
Also, I never watched Quantum Leap, so I wouldn't know if it'll be good for Telltale.
I agree - and I'll add that the strictness of the canon and the fans' devotion to the franchise and its established "rules" has dampened TTG's creativity a lot in Back to the Future. But Quantum Leap definitely has less fans (or "leapers" ), less "canon" and less "rules" to follow.
If you follow the general theme of the show - change the future of loveable individuals for the better, but explicitly not the historical "big picture" - you'll succeed in telling a "Quantum Leap story", and fans will probably love it. I think it's far easier to hit the mark in that franchise, and there are far less "fanatic" followers.
EDIT: Never mind. The show that I thought all these years was Quantum Leap turned out to be a show called Sliders.
Now, Doctor who would be perfect, and we're all used to terrible games, so Telltale won't be able to disappoint us with it! The fans don't have high expectations, so anything half-way decent would be amazing. Plus there's a backlog of main actors to delve into, if the more recent ones are too expensive/don't comply.
Heck, they could even do a Torchwood game based on the CSi series, but that's probably too niché.
Sliders is a far more suitable show for Telltale to adapt than Quantum Leap, due to the sliders remaining in the same area from episode to episode (no need to create brand new locations but rather to alter previous locations to reflect the universe the team have slid into. Also, to an extent there would be the same secondary characters each episode (e.g. the Mallory family, Conrad Bennish etc.) but again, with differences depending on the universe their in.
Also, for those who don't know; Quantum Leap is supposedly set in the same canon as Sliders (see here for details).
Sam was going to start leaping to the distant past (for example, the Wild West and Medieval Times), Bellisario also talked of an episode where Sam would strangely leap into a cartoon. It could have been amazing, though I imagine the budget would have had to be increased considerably.
I've been watching Quantum Leap recently and remembered that according to the last episode "Sam never returned home". Now I remember people didn't like this. Sam was a nice guy and deserved to return home.
Now a game might be a good idea to allow him to do so. He fixed Al's life so you could have a new Hologram Assistant and you could leap at the end of each "Episode" into a new one. Each leap could be in a different location and time to avoid it feeling too same-y and he could slowly change things that allow him to return home.
I would love to see this happen and maybe even if you didn't leap as Sam but his son or something and had to find Sam somewhere in time to bring him home.
Just a thought. Any fans that agree?
Cheers for reading.