Yep, I was right. This is EASILY Telltale's best looking game. 1,000,000x better looking than ToMI. And that was only last year! Think of how good TT's games could look in 2012!
I posted a few minutes before you, actually, if you check the times, but I don't care which, if any, topics stay. I also say that the link was posted a good 20 mins ago in the faq thread.
Alan posted about this before you all in the sticky topic. :P
Here are my thoughts:
-LOOKS DAMN AMAZING! Went crazy when I saw them. The cartoony style is really the best way to go.
Really befitting for BttF and captures the atmosphere of the movies.
-TellTale definitely stepped up their game in the graphics department. Perhaps no Uncharted 2 level of graphics but this truly a next gen. But I am not graphics whore so this doesn't have the most priority Still happy that it looks so wonderful ofcourse. *claps for Telltale*
The only thing I noticed is that we can't see Marty's blue pupils.
This is really no gripe though, because MJ. Fox has quite dark eyes in the movies. Never stood out to me he had blue eyes.
Alan posted about this before you in the sticky topic.
Yes, as I said in the post above yours. I don't normally check the faq thread, so I missed it. I don't really thing anyone cares who posted first, I simply didn't see a topic for it, and I felt the first look merited one.
You can definitely see Marty's blue pupils in the game. I've seen them, a number of times...as the trailer that's going live on Dec. 2 has been coming together!
This looks fantastic! Damn, I was expecting it to look good, but this is so much better than I expected!
Like George Lucas and Steven Spielberg said:
Lucas: It's gonna be great.
Spielberg: It's gonna be great.
Lucas: It's gonna be great.
Spielberg: It's gonna be great.
Lucas: It's gonna be great.
Spielberg: It's gonna be great.
I didn't read your post since I was busy typing up mine. But true, I didn't care for it really. The screenshots deserve a topic of their own. This is no competition lol.
I'd just like to state that I rarely have been looking forward to a game as I do with BttF.
In the last half-decade the only games that really did something to me were TWEWY and Uncharted 2. Like this both games I was on the lookout everyday for new released info.
EDIT: Owh that's nice to hear Alan. Thanks for adressing that.
@Trenchfoot.
Same here. This is much better than I expected! *claps again for TellTale*
Thank you so much! *cries*
Still no visible likeness to Christopher Lloyd or Michael J. Fox. Why buying likeness rights then?
Are you serious? Doc is debatable however he has a yelling face so we can't say much about it yet. But Marty is definitely Marty to me.
BTW look at the 2nd picture DOC. Look closely. It definitely resembles him with the straight face.
Game graphics are obstructed by menu elements in the upper right. Is that really necessary?
I think you're exagerating. They take up very little space.
Textures could, as always, be more high-res. Ruins a lot in the interior of that first picture. *Sigh*
Maybe....still game looks might damn amazing to me! ^^
Looks so damn nice. The lighting...the tones...style like a slightly more realistic, HD version of Ghostbusters Wii...*swoon*. I just hope it won't kick my laptop's butt like Poker Night, of all things, did.
This just makes me even more excited to see how the Jurassic Park game will look.
I have to say everyting looks just great; although, for me, the DeLorean ready for temporal displacement is both a delight and a worry as far as the effects go. Everything looks perfect in its place except for the fire trails behind the DeLorean, because those appear just after the car goes through the wormhole, never before that point in the sequence. Always in front of the temporal displacement location and not behind. There's even an Andrew Probert painting ("Just In Time") where the trails begin just when the car is in the middle of both time periods, like this:
Anyway, it's just like the Sunstar DeLorean and its misplaced fluxbox wires: I don't like that detail but love it over all
Oh, and Vainamoinen, you can see inside the GTA:HV DeLorean. I always think about the details :P
Holy shit shitting shit. As soon as I saw these screenshots I had to clench up my butt cheeks so I didn't crap in my pants. I think that's all I need to say.
Yeah I noticed it too. Maybe the screen is chosen exactly one nanosec before displacement. So the trails were just building up and the DeLorean is just about to disappear
Maybe the screen is chosen exactly one nanosec before displacement.
I thought that too, but the trails are too long for that. No temporal displacement sequence showed that happening in BTTF; not even on the final time travel, where those went much longer than in BTTF1 and 2. I mean, there's no trails until the car passes through
Wow looks way better then i expected for a cartoon game to be. Awesome..
About the wedding ring, didn't the game continue 6 months after part 3 of the movie.. maybe the Doc is married to Clara? thats the only logical explanation i can think of.
[*]Still no visible likeness to Christopher Lloyd or Michael J. Fox. Why buying likeness rights then?
I don't know how much you've seen when games run into problems with getting the likeness rights to actors, but the models TellTale have are VERY close to the actual actors when it comes to this issue. When you don't have those rights, the characters have to look MUCH MUCH MUCH different.
Take a look at the Bourne Conspiracy game and the semi-short lived MMO The Matrix Online. Both those games had trouble getting the likeness rights for various characters from the movies and those characters look DRASTICALLY different.
I personally can't disagree more with you, I think their likeness are just fine.
As for the pictures themselves, they look great. This game looks to be coming together awesomely.
I personally can't disagree more with you, I think their likeness are just fine.
Yeah, look at the Real Ghostbusters characters (especially... well, all of them). And they could use as much likeness as they would like. It's the paradox of a transformation into a drawn cartoon (be it 2D or 3D) universe - there can never be a total resemblance to a real person, or it just won't look right. I think TellTale has captured the essence of Doc and Marty's appearance (character-wise) really well.
Holy shit shitting shit. As soon as I saw these screenshots I had to clench up my butt cheeks so I didn't crap in my pants. I think that's all I need to say.
Buuut. you. never. say. positive. things. It must be good.
This looks fantastic, I'm really excited about this game.
For what it's worth, the time traveling effects on the car, as they appear in the game, are nearly frame-by- frame timed off of Marty's first trip in the first film. That screenshot may not be indicitave of the final sequence we ship. I'm not on the BTTF team so I'm not familiar with all the terms for the DeLorean parts, but I've seen the effects go through their paces, and it works as it does in the film, where the box over the windshield shoots out the little beam which causes the glow to build up over the hood, the sends an increasing number of ricocheting lights bouncing around the car, building up until it hits 88 and disappears into the flash at the hood, and the weird inverse suction explosion... More or less anyway. I'm sure both hardcore BTTF fans, and our FX guys, know in more detail, but the time effects... We're trying to be incredibly loyal with how they work and look.
It looks good so far, but the thing i remember is before it hits 88mph you see really tiny blue/yellow colored flames first behind the wheels.. and then after the timetravel the long flametrails appear.
Isn't this supposed to be a new DeLorean? Perhaps it just behaves differently afterall, look at how it behaved when it first travelled through time and compare that to how it looked in Part 3 when Marty went back to the old west. The effects were very different.
Comments
And here's how the dialogue system will work:
Yep, I was right. This is EASILY Telltale's best looking game. 1,000,000x better looking than ToMI. And that was only last year! Think of how good TT's games could look in 2012!
But yours covers the whole article, so...
Here are my thoughts:
-LOOKS DAMN AMAZING! Went crazy when I saw them. The cartoony style is really the best way to go.
Really befitting for BttF and captures the atmosphere of the movies.
-TellTale definitely stepped up their game in the graphics department. Perhaps no Uncharted 2 level of graphics but this truly a next gen. But I am not graphics whore so this doesn't have the most priority Still happy that it looks so wonderful ofcourse. *claps for Telltale*
The only thing I noticed is that we can't see Marty's blue pupils.
This is really no gripe though, because MJ. Fox has quite dark eyes in the movies. Never stood out to me he had blue eyes.
Yes, as I said in the post above yours. I don't normally check the faq thread, so I missed it. I don't really thing anyone cares who posted first, I simply didn't see a topic for it, and I felt the first look merited one.
I'll be back in a second to comment on these screenshots thoroughly. Hold on to your hats.
Like George Lucas and Steven Spielberg said:
Lucas: It's gonna be great.
Spielberg: It's gonna be great.
Lucas: It's gonna be great.
Spielberg: It's gonna be great.
Lucas: It's gonna be great.
Spielberg: It's gonna be great.
I can't wait!
I didn't read your post since I was busy typing up mine. But true, I didn't care for it really. The screenshots deserve a topic of their own. This is no competition lol.
I'd just like to state that I rarely have been looking forward to a game as I do with BttF.
In the last half-decade the only games that really did something to me were TWEWY and Uncharted 2. Like this both games I was on the lookout everyday for new released info.
EDIT: Owh that's nice to hear Alan. Thanks for adressing that.
@Trenchfoot.
Same here. This is much better than I expected! *claps again for TellTale*
Thank you so much! *cries*
CON!
PRO!
I'll get more points to that list later on.
Are you serious? Doc is debatable however he has a yelling face so we can't say much about it yet. But Marty is definitely Marty to me.
BTW look at the 2nd picture DOC. Look closely. It definitely resembles him with the straight face.
I think you're exagerating. They take up very little space.
Maybe....still game looks might damn amazing to me! ^^
-Doc has a wedding ring It really works surprisingly.
-I love the joke in the second pic. It says Car from the Future and then we have the DeLorean standing next to it.
This just makes me even more excited to see how the Jurassic Park game will look.
Anyway, it's just like the Sunstar DeLorean and its misplaced fluxbox wires: I don't like that detail but love it over all
Oh, and Vainamoinen, you can see inside the GTA:HV DeLorean. I always think about the details :P
Yeah I noticed it too. Maybe the screen is chosen exactly one nanosec before displacement. So the trails were just building up and the DeLorean is just about to disappear
EDIT: Just woke up to all of this!
Great Scott! He stole Guybrush's ring!
PS. On the topic, the screens are great
I thought that too, but the trails are too long for that. No temporal displacement sequence showed that happening in BTTF; not even on the final time travel, where those went much longer than in BTTF1 and 2. I mean, there's no trails until the car passes through
About the wedding ring, didn't the game continue 6 months after part 3 of the movie.. maybe the Doc is married to Clara? thats the only logical explanation i can think of.
Obviously, yeah.
I don't know how much you've seen when games run into problems with getting the likeness rights to actors, but the models TellTale have are VERY close to the actual actors when it comes to this issue. When you don't have those rights, the characters have to look MUCH MUCH MUCH different.
Take a look at the Bourne Conspiracy game and the semi-short lived MMO The Matrix Online. Both those games had trouble getting the likeness rights for various characters from the movies and those characters look DRASTICALLY different.
I personally can't disagree more with you, I think their likeness are just fine.
As for the pictures themselves, they look great. This game looks to be coming together awesomely.
Yeah, look at the Real Ghostbusters characters (especially... well, all of them). And they could use as much likeness as they would like. It's the paradox of a transformation into a drawn cartoon (be it 2D or 3D) universe - there can never be a total resemblance to a real person, or it just won't look right. I think TellTale has captured the essence of Doc and Marty's appearance (character-wise) really well.
Likewise, wow Telltale! Amazing work!
Buuut. you. never. say. positive. things. It must be good.
This looks fantastic, I'm really excited about this game.