Psp2

edited January 2011 in General Chat
The second PSP handheld is expected to be announced at an event on January 27th. The event will be held at 1 AM Eastern Time, 10 PM Pacific Time, 7 AM in Berlin, 6 AM GMT, and everyone else can figure it out themselves.

The device is expected to have dual analog sticks, a back touch screen, and a larger screen than the current PSP. It's also rumored that two versions of the device were being produced in pre-production phases, a "slide-out" and "flat" model. We don't know if one or both will be announced, and whether or not one version of the device has been scrapped indefinitely.

It's held by Sony rather than Sony Computer Entertainment(Sony's game division) specifically, so the press event may go into areas other than Playstation announcements. One major related announcement that is rumored is the actual announcement of the Playstation Phone, a Sony Ericson phone with a slide-out gamepad that runs Android "Gingerbread" 3.0. As far as the leaked information goes, the phone is more or less a normal Android phone with a nicer processor and graphics card and a device-specific "Playstation" app for games and PSN-related actions.

Otherwise, we don't really know much about either device. There are some rumors, but we honestly know very little about the capabilities of either device or(more importantly) what the games line-up will be.

So, what does everybody think? I think we can use this thread to talk about the event when it actually happens.
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Comments

  • edited January 2011
    The second PSP handheld is expected to be announced at an event on January 27th. The event will be held at 1 AM Eastern Time, 10 PM Pacific Time, 7 AM in Berlin, 6 AM GMT, and everyone else can figure it out themselves.

    The device is expected to have dual analog sticks, a back touch screen, and a larger screen than the current PSP. It's also rumored that two versions of the device were being produced in pre-production phases, a "slide-out" and "flat" model. We don't know if one or both will be announced, and whether or not one version of the device has been scrapped indefinitely.

    It's held by Sony rather than Sony Computer Entertainment(Sony's game division) specifically, so the press event may go into areas other than Playstation announcements. One major related announcement that is rumored is the actual announcement of the Playstation Phone, a Sony Ericson phone with a slide-out gamepad that runs Android "Gingerbread" 3.0. As far as the leaked information goes, the phone is more or less a normal Android phone with a nicer processor and graphics card and a device-specific "Playstation" app for games and PSN-related actions.

    Otherwise, we don't really know much about either device. There are some rumors, but we honestly know very little about the capabilities of either device or(more importantly) what the games line-up will be.

    So, what does everybody think? I think we can use this thread to talk about the event when it actually happens.
    There is already a thred for the PSP2
  • edited January 2011
    There is already a thread that is focused entirely on the singular rumor of Telltale development on the second PSP device. This event really isn't within that scope, and neither is a more full discussion of the device and its place in the market as a whole.

    Also, quoting a large post(the OP, no less, with absolutely no other posts in the thread) and then posting a single sentence is a massive waste of space.
  • edited January 2011
    Since I'm in the market for an Android phone right now as it is, I'm more than excited about the possibilities the PSP2 will offer.
  • edited January 2011
    Amazing news: Engadget got their hands on a PSP Phone and have been thoroughly testing it. Most importantly? THE GAMEPAD WORKS ON EMULATORS.
  • edited January 2011
    Amazing news: Engadget got their hands on a PSP Phone and have been thoroughly testing it. Most importantly? THE GAMEPAD WORKS ON EMULATORS.

    0.jpg
    YESH! YESH!
  • edited January 2011
    3DS looks like a cheap piece of junk compared to NGP.
  • edited January 2011
    Great, now that we'll have a portable PS3 that noone will even try to make new games to -since it'll cost the developers a lot and profit them less; we'll see a lot of rehashing of old PS3 titles being ported to PSP2 like apples falling from their branches in a warm spring day, only to realizement of the marketing that people also wouldn't like to buy a portable console just to own the SAME GAMES that they can play IN THEIR HOMES.

    TL;DR, PSP2 is a PointlesS Piece'o garbage.
  • edited January 2011
    ^ The hell are you talking about? We've had solid facts on this for hours and already it's being called a piece of crap?

    A. We don't know what the Next Generation Portable (stop calling this PSP2) will cost to make, but it seems to already have a great launch line-up (at least compared to the PSP).
    B. Yes, a lot of these franchises appeared on the PS3. A lot of 3DS games are either ports or franchises that appeared on other Nintendo consoles or handhelds. Get over it. Games take time to make and Sony needs to get their new product out before Nintendo completely takes over the next-gen handheld market, so ports will take less time and show off the things' power at the same time. And let's face it, nobody's going to get an expensive new game machine that only has new IPs. You need something familiar to draw people in.
    C. O hai non-sequitur simile.
    D. Hideo Kojima is working on a feature where you can play your PS3 games, save, then load your save on NGP and play the same game anywhere you want (saying he wants to show this off at E3). So no, you WON'T be buying the same game again.
    I'm not even going to buy this thing, but I hate it when people decide something's going to suck on nearly zero information.

    Now the same abysmal battery life as the PSP, that's something to be pissed about.
  • edited January 2011
    Triloge wrote: »
    A. We don't know what the Next Generation Portable (stop calling this PSP2) .

    NGP's the codename, not the official name.
  • edited January 2011
    Even if I had the money, I'd wait a while to see if I wanted to get one. The first PSP was great per se, but not a lot of good games were released for it.
  • edited January 2011
    I'd rather have a 3DS, thank you very much.
  • edited January 2011
    Very ambitious for a handheld. I think the price is going to be a huge deal here. Normally I'd say there's no way they can price it low enough to be successful, but with Nintendo setting such a high price for the 3DS... if Sony can get the price down to around $299 a lot of gamers will be tempted. If it's $400 or something then I don't see it working.
  • edited January 2011
    I'm sure I'll eventually end up getting it, but for now I'll be fine with 3DS (as I said already). Maybe when there's a redesign, because I have the original PSP and that thing is freaking huge. This is even bigger.
  • edited January 2011
    Triloge wrote: »
    ^ The hell are you talking about? We've had solid facts on this for hours and already it's being called a piece of crap?

    A. We don't know what the Next Generation Portable (stop calling this PSP2) will cost to make, but it seems to already have a great launch line-up (at least compared to the PSP).
    B. Yes, a lot of these franchises appeared on the PS3. A lot of 3DS games are either ports or franchises that appeared on other Nintendo consoles or handhelds. Get over it. Games take time to make and Sony needs to get their new product out before Nintendo completely takes over the next-gen handheld market, so ports will take less time and show off the things' power at the same time. And let's face it, nobody's going to get an expensive new game machine that only has new IPs. You need something familiar to draw people in.
    C. O hai non-sequitur simile.
    D. Hideo Kojima is working on a feature where you can play your PS3 games, save, then load your save on NGP and play the same game anywhere you want (saying he wants to show this off at E3). So no, you WON'T be buying the same game again.
    I'm not even going to buy this thing, but I hate it when people decide something's going to suck on nearly zero information.

    Now the same abysmal battery life as the PSP, that's something to be pissed about.

    I don't like the idea. It's downright stupid. And time will tell if I'm right or not.

    It's not about how much it'll cost to them to make the console; it's about the costs of making a game on it. Making a game costs an umaginable amount of work and money these days, all because of the usage of detailed models, textures, engines and voicework. Now, think about this; you're making a game, alright? It'll be on either PS3 or PSP2 (frankly having a game on PS3 does mean having a game on PSP2 but just humor me for a second). Which one would you choose? A home console that's acclaimed well and actually gave a reason to their owners for buying huge plasma screens in order to use the console within its full potential THAT ALSO HAS Move support, PSN (debatable), SECOND CONTROLLER, Dualshock; or a shitty handheld console that will NEVER show these graphics hundreds of people worked their ass off for in their full glory and potential because of the tinyass screen it has? Oh then they say you can plug PSP2 to Plasma TV. Well, what's the point? It destroys its usage as a HANDHELD console. Why not buying a, dunno, PS3? More memory, SECOND CONTROLLER, MOVE SUPPORT, and it doesn't run out of juice in the middle of your game. Also most of those PS3 games are not even DESIGNED for a handheld console. If I want to play a handheld console I'd like to play games that I can play between roadtrips or school breaks or whatever; when I'm not home but I have time to spend. To do that you must be able to save your game whenever you want, and the games must be full of gameplay and gimmicky stuff without many cutscenes. MGS4 on PSP2, boohoo, great job guys, a title that would ONLY be played just for watching LONGASS cutscenes in a crammed screen just because "it just can". Noone would play MGS4 on a handheld. And if they actually make the console save any time at any given time, it's the same as cheating when it comes to some PS3 titles because there was a REASON why they wanted to make their games with limited save availability in the first place.

    This is just an idiotic idea of Sony. So they're all "hm, we have to push our handheld console to the next level" and what they do in the end? Amping the shit out of graphic hardware up. You won't be able to feast your eyes, it'll just run superb graphics in itself but offer you a tiny version of it so, WHY? Let's look at 3DS now. They knew it, they knew there is no point of detailed graphics. So they brought 3DS, a gimmicky new graphic technology that does not eat up so many juice and it actually looks good. It actually has a point of being on a handheld console and ALSO, only on a handheld console. 3DS is special whereas PSP2 is just a showoff of how Sony can tuck their hugeass console in a matchstick box. It's cool, yes, but noone would buy it except for collectors and richsters.
  • edited January 2011
    Richsters: Just as bad, or worse word than sheeple? Story at 11.
  • edited January 2011
    Falanca wrote: »
    I don't like the idea. It's downright stupid. And time will tell if I'm right or not.

    You're not right, you're a biased fanboy.
    Falanca wrote: »
    It's not about how much it'll cost to them to make the console; it's about the costs of making a game on it. Making a game costs an umaginable amount of work and money these days, all because of the usage of detailed models, textures, engines and voicework. Now, think about this; you're making a game, alright? It'll be on either PS3 or PSP2 (frankly having a game on PS3 does mean having a game on PSP2 but just humor me for a second). Which one would you choose? A home console that's acclaimed well and actually gave a reason to their owners for buying huge plasma screens in order to use the console within its full potential THAT ALSO HAS Move support, PSN (debatable), SECOND CONTROLLER, Dualshock; or a shitty handheld console that will NEVER show these graphics hundreds of people worked their ass off for in their full glory and potential because of the tinyass screen it has? Oh then they say you can plug PSP2 to Plasma TV. Well, what's the point? It destroys its usage as a HANDHELD console. Why not buying a, dunno, PS3? More memory, SECOND CONTROLLER, MOVE SUPPORT, and it doesn't run out of juice in the middle of your game. Also most of those PS3 games are not even DESIGNED for a handheld console. If I want to play a handheld console I'd like to play games that I can play between roadtrips or school breaks or whatever; when I'm not home but I have time to spend. To do that you must be able to save your game whenever you want, and the games must be full of gameplay and gimmicky stuff without many cutscenes. MGS4 on PSP2, boohoo, great job guys, a title that would ONLY be played just for watching LONGASS cutscenes in a crammed screen just because "it just can". Noone would play MGS4 on a handheld. And if they actually make the console save any time at any given time, it's the same as cheating when it comes to some PS3 titles because there was a REASON why they wanted to make their games with limited save availability in the first place.

    First, nothing you're saying is based on anything resembling fact. Second, developers only have to make a game look as good as they want to. Did Telltale make SBCG4AP look like Crysis when they ported it to PS3? No. Just because the system HAS the power to run things like Metal Gear Solid 4, doesn't mean that every game ever made for it must have ultimate graphics. Third, all of the third party developer "titles" shown were quite literally done in a matter of weeks as a testament to how easy the platform is to develop for and port to. None of these "titles" are actually in development. They were tech demos.
    Falanca wrote: »
    This is just an idiotic idea of Sony. So they're all "hm, we have to push our handheld console to the next level" and what they do in the end? Amping the shit out of graphic hardware up. You won't be able to feast your eyes, it'll just run superb graphics in itself but offer you a tiny version of it so, WHY? Let's look at 3DS now. They knew it, they knew there is no point of detailed graphics. So they brought 3DS, a gimmicky new graphic technology that does not eat up so many juice and it actually looks good. It actually has a point of being on a handheld console and ALSO, only on a handheld console. 3DS is special whereas PSP2 is just a showoff of how Sony can tuck their hugeass console in a matchstick box. It's cool, yes, but noone would buy it except for collectors and richsters.

    Maybe you didn't hear, but the screen is 5 INCHES, which is possibly the largest screen in the history of handheld gaming. DSi XL only has 4.2 inch screens and PSP only has a 4.5 inch screen. So please stop saying the screen is "tiny" and "crammed".

    3D is a gimmick, and a fad, and most people I know really don't like it and aren't interested in owning either a 3D TV or a 3DS. The entire point of 3DS is a graphical update to regular DS. Anyone that argues otherwise is ignorant. Nintendo has even begun to realize that having an underpowered platform is a bad idea.

    Also, "richsters"? We don't even have a price point yet, and somehow you're POSITIVE that it will cost infinitely more than 3DS?

    Come back when you're not so butthurt that NGP is so much more advanced than 3DS.
  • edited January 2011
    Well, it's not the entire point. There's that slider thing. But yeah, other than that, it seems an awful lot like a DSi with better graphics, new firmware, and more cameras. So is that three or four of the damn things we're up to now?
  • edited January 2011
    FYI I choose PS3 over WII any day. I may be a fanboy of one significant console out of the series of 3 but I never obsess on brands. I'm just saying Sony is better at home consoles but it's not the same when it comes to handheld consoles. Boy, you sure don't hesitate to bring out your "fanboy tag gun". I'd say it also shows a significant amount of butthurt, but I'm not like that.

    That's the point; they show PSP2 as the new PSP, "the next generation", when the only things that it introduce is a new analog stick, 3G and near-PS3 graphics. You say all developers don't have to create a MGS4 now that PSP is able to run it, and I can agree with that, but that just means apart from a better way to log into PSN and that new analog stick there is no point on making a PSP2 other than just to compete against Nintendo. I can't debate on these other new stuff that it brings -the released games will tell how useful they'll prove theirselves to be- (although on a more personal approach I HATED to play games on PSP using that analog stick) but amping the graphics is just retarded. And if it'll just be a potential aspect of PSP2 to be able to run graphics like that; it's a shame. Meaning PSP owners will be forced to get PSP2 to buy new games that are not that graphically enchanced. I wouldn't like to buy a new console to play the next installment of LocoRoco, I would like to have it on PSP since it'll most likely be capable of running it as well.

    I'm constantly making MGS4 comparisons because someone in this thread said that PS3 games will be able to played on PSP2 and it was a response to that. I'm aware there is no announcement on the games yet, but that idea itself is also retarded, and I also wanted to reason out why big developers should or should not choose making a game on PSP2 when they can do it for PS3. It's risky and I'm not sure if they'll take this risk or not, time will tell.

    4 inches, 5 inches, potayto, potahto... Okay you know what, if you're going to accuse me of being a fanboy, don't seem like one. It's still handheld, the screen is still small for its technological potential, and if you ask me the console is now too big for a handheld. And still, screen's small. It's crammed and detailed graphics are unnecessary. DSi or even 3DS don't aim for detailed models so the graphics would look ugly if their screens were bigger. But PSP DOES aim for detailed models and textures and I'm saying this again; if PSP2 really has the power of PS3, it's just a waste. I again want to remind you that PS3 owners needed to buy HiDef TVs to enjoy that power. Compared to that, yeah, I think 5 inches is tiny.

    You are right about 3DS. I'm not disagreeing with you there. It's the same as DS but now things are coming at you. But what does PSP2 bring? A power the console itself cannot use. I'm not saying PSP2 isn't more advanced than 3DS, I never said it, I'm saying PSP2 is unnecessarily advanced in graphics for a handheld console. Please read what I've said there.

    I'm butthurt but this is because companies think graphic adjustment is the thing that handheld gaming needs at the very moment.
  • edited January 2011
    Well, it's not the entire point. There's that slider thing. But yeah, other than that, it seems an awful lot like a DSi with better graphics, new firmware, and more cameras. So is that three or four of the damn things we're up to now?

    Right, whereas NGP is adding front and rear multi-touch pads, 3G coverage, dual real analog sticks, sixaxis control, front and rear cameras, and a much larger screen, on top of the best graphics a handheld device has ever been capable of. NGP is the best features of PSP, the best features of DS, and more.
  • edited January 2011
    Falanca wrote: »
    I'm butthurt but this is because companies think graphic adjustment is the thing that handheld gaming needs at the very moment.

    This is hardly anything new. Graphics have been blown out of proportion for years now, and it's not just video games. Look at 3D movies and the latest and greatest HDTV of the week. And yeah, graphics are important, but only to a point. There's a point somewhere that the game companies need to decide the graphics have gotten good enough and stop trying to surpass, and there's a point where the fanboys need to stop obsessing over them to the point of canceling pre-orders on Alan Wake because someone counted the damn pixels and determined that not every frame was rendering at 720p. If you wanted the fucking game before, why the hell would you not want it now over a few damn pixels?
  • edited January 2011
    Right, whereas NGP is adding front and rear multi-touch pads, 3G coverage, dual real analog sticks, sixaxis control, front and rear cameras, and a much larger screen, on top of the best graphics a handheld device has ever been capable of. NGP is the best features of PSP, the best features of DS, and more.

    And this slowly turns into another PS3 vs. WII debate.
  • edited January 2011
    Falanca wrote: »
    That's the point; they show PSP2 as the new PSP, "the next generation", when the only things that it introduce is a new analog stick, 3G and near-PS3 graphics.

    Wat. I think you missed the part where there was 2 touch screens, gyroscopic and accelerometer functions, beautiful oled, or gps. I'm not even sure if I got it all. Many of these introduced functions are what devs wanted to see in the new DS but didn't get.

    See here, here, and here.
  • edited January 2011
    Giant Tope wrote: »
    gyroscopic and accelerometer functions

    Okay, they don't really want me to play games on a roadtrip, do they?

    Rest makes little to no sense, though. There are so many buttons on that damn thing, and multitouch? I understand touchscreen if it makes use of its 3G for browsing as well, but multitouch is just showing off. Again, PSP2 seems to be too technologically superior BUT it's not making it easier to control all those new functions. Wherever you touch there is another button.

    EDIT: Okay there is no multitouch on PSP2. Why did you say that o_ô
  • edited January 2011
    Falanca wrote: »
    Okay, they don't really want me to play games on a roadtrip, do they?
    It's kind of hard to draw with a stylus in a bumpy car too. In fact, I'd say it'is more difficult than the device being able to know its relative position. I have a simple little game on my phone that uses accelerometer functionality, and it seems to be easier than any stylus-heavy game on my DS when in a bumpy car sort of situation. Still not super easy, but I think this as an issue is overly exaggerated in terms of importance.
    EDIT: Okay there is no multitouch on PSP2. Why did you say that o_ô
    I'm sorry, but I don't know how you came to this conclusion. Both touch panels on the NGP have multitouch capabilities. This is most notably shown off in the Deviants demo, in which the back screen is touched by two fingers to make two hills or a substantially larger hill, while a multitouch "pinch" command on the front screen can "grab" a Deviant to slingshot it. This was also shown off in the Uncharted camera mode, where you could use pinch commands to perform zoom functions on the screen or use multitouch gestures on the back panel to simulate climbing or other actions. Anyway, it's not just "showing off", as multitouch commands allow for a far greater variety in touch functionality, using more complex gestures that simply can't be done with a single accepted input point.
  • edited January 2011
    I was googling around about the multitouch function of NGP and most articles said it doesn't have that. Maybe they weren't credible enough. So it does have it, and I move on...

    It has more functions alright, but the way I see it; NGP includes too much functions which are triggered by too much inputs.
  • edited January 2011
    Last I checked, there wasn't a DS game that made you use the mic while also pressing the buttons(all of them) and using the touch screen while turning the machine to use an accelerometer-equipped cart. You don't use everything at once, that'd just be absurd.

    Generally speaking, in the demos Sony had to show off, accelerometer/gyroscope functionality was an aspect of a specific game mode or action(generally a first-person mode, used to line up sights or something similar). Every single NGP function had a demonstrable game-related application, and each was treated as an alternative to other forms of interaction whenever possible(that is, if it could be accomplished with a button, it could be in the Sony demos).
  • edited January 2011
    I think the biggest thing this all boils down to is games. I've had my DS and PSP for the same amount of time. While I probably have over 50 DS games, I have about 5 for the PSP. If the PSP2 has awesome games, then that's fantastic and I'll get it. Not for the touchpads, not for the screen- for the games. I'm more excited about Paper Mario and Animal Crossing than I am about the 3D on the 3DS.

    This... just... ugh. Alan Wake is a fantastic game.
  • edited January 2011
    I think the biggest thing this all boils down to is games.

    Pretty much, remember when the PSP and DS came out? Those extra features the PSP had over the DS sure helped it right guys?

    If I get an NGP it sure isn't gonna be any time soon though, I seriously don't see the thing debuting below the $350-450 price range.
  • edited January 2011
    SunnyGuy wrote: »
    Those extra features the PSP had over the DS sure helped it right guys?
    ...Like what?

    Could you list these features? There was an analog nub(adopted by the 3DS), online functionality(also on the 3DS), and some extra horsepower. Other than that, every other feature didn't really have demonstrable game-related applications.
  • edited January 2011
    I didn't really mean anything in specific, just in general about how everyone was declaring the PSP the winner of the PSP/DS battle before it came out because of all its extra power and stuff and then reality turned out the other way around. All I'm saying is that everything it has won't mean **** if the games are ****, so lets just wait and see how both the 3DS and the NGP turn out.

    It wasn't directed at anyone either if that's what you thought btw.
  • edited January 2011
    SunnyGuy wrote: »
    I didn't really mean anything in specific, just in general about how everyone was declaring the PSP the winner of the PSP/DS battle before it came out because of all its extra power and stuff and then reality turned out the other way around. All I'm saying is that everything it has won't mean **** if the games are ****, so lets just wait and see how both the 3DS and the NGP turn out.
    The problem is, you're taking two different things and calling them equivalent. The term "Extra Features" that you use for one is not equivalent to the next. It also helps that a lot of these "extra features" are things that developers have asked for specifically in a handheld portable, and courting third-party devs is the first major step to making sure that the game selection isn't Asterisk Asterisk Asterisk Asterisk. It's true that no game device is solid without a game selection, but a very large selection of developers and publishers have voiced their support for the device pretty early on, and the fact that it's very easy to port to and to develop for using the tools they are already utilizing for console development, I think the logical conjecture is that it is far more likely to have a wide library compared to its predecessor.
  • edited January 2011
    I think the logical conjecture is that it is far more likely to have a wide library compared to its predecessor.

    I just hope you're right.

    I guess this thing isn't backwards compatible, is it?
  • edited January 2011
    I just hope you're right.
    I do too. I'm looking at these features and thinking, "Man, I really hope people get the chance to fully utilize THAT in a game!". It seems to me that there are a lot more gameplay possibilities on this platform than on any competing platform, so I really want to see it fully utilized.
  • edited January 2011
    I don't, I really don't. Call me anti-christ or something, I believe that's so much details we have to give inputs of. Confusing, untangled mess.

    On the other hand a game simply having running, sprinting, jumping and walljumping can be really successful.
  • edited January 2011
    What's ideal then? The 3DS has more inputs than you could possibly use at once. Should it be pared down to, say, two face buttons and a directional pad? And they've added far too much. The DS was already too many inputs, but now you have an analog nub, another camera, augmented reality cards, an accelerometer, and a gyroscope. Will they ever make the simple two-button handheld just for Falanca? :(
  • edited January 2011
    WTF is the NGP? Neo-Geo Portable? Or is that what they're calling the new PSP? Either way, unless it has Pokemon, I'm buying the 3DS.

    ETA: Oh, it IS the new PSP. Never mind then.
  • edited January 2011
    LOL shuddap. I'm blowing this thread and get my colorless Game Boy for a spin.
  • edited January 2011
    Jen Kollic wrote: »
    WTF is the NGP? Neo-Geo Portable? Or is that what they're calling the new PSP? Either way, unless it has Pokemon, I'm buying the 3DS.

    NEOGEOPORTABLEWOULDWIN.

    NGP is only the temprorary name of PSP2. It's weird how they use an abbreviation as a word in another abbreviation though.
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