"Telltale wanted to do Scott Pilgrim"

edited February 2011 in General Chat
http://twitter.com/radiomaru/status/38766072299520000#

So Telltale, is that true?
If so, since the project sunk, could you tell us how it was going to be exactly?

Comments

  • edited February 2011
    Sounds like he disrespects the adventure game genre and is selling it short.... though I can imagine just about anything working as an adventure game.
  • edited February 2011
    I'd love that more than Fables or The Walking Dead, but Radiomaru is right. Scott Pilgrim IS influenced heavily by retro action games more than adventure games.

    Still, little infos like this help me retain my love towards you, Telltale.
  • edited February 2011
    Gotta wonder what other franchises they wanted to do.
  • edited February 2011
    Just as well. Lucky escape for Telltale.

    Scott Pilgrim as a chacter is a complete dick. The game references in the manga are too mario and streetfighter to fit as an adventure game. The 8-bit xbox live game that was released was a good fit for that licence.

    Ramona is hot though.
  • edited February 2011
    Lucien21 wrote: »
    Scott Pilgrim as a chacter is a complete dick.

    ...

    Ramona is hot though.

    I like Scott when he's kicking ass! Plus, he's not that much of a dick in the comics.

    Movie did a good job on giving comic readers a way to shout "Ramona is goddamn hot!" without others judging them by saying "Dude, it's a crudely drawn comic book character."
  • edited February 2011
    I though he was less of a dick in the movie.

    The comic book was pretty much unreadable to me as I hated Scott.
  • edited February 2011
    Lucien21 wrote: »
    Scott Pilgrim as a chacter is a complete dick.

    That's the whole point of the movie, though, isn't it? He's a self-loathing asshole who mistreats the other people in his life because he's self-absorbed and hates himself. Presumably in his experience fighting Ramona's evil exes, he realizes what a dick he himself has been and learns to be more considerate toward his friends and loved ones and to like himself for who is (that was the whole point of the Nega-Scott thing, I think).

    (I haven't read the comics, btw, just saw the movie.)
  • edited February 2011
    I have to wonder what other stuff Telltale's planned that never came through.
  • edited February 2011
    Anyone knows George Lucas's twitter?
  • edited February 2011
    That's the whole point of the movie, though, isn't it? He's a self-loathing asshole who mistreats the other people in his life because he's self-absorbed and hates himself. Presumably in his experience fighting Ramona's evil exes, he realizes what a dick he himself has been and learns to be more considerate toward his friends and loved ones and to like himself for who is (that was the whole point of the Nega-Scott thing, I think).

    (I haven't read the comics, btw, just saw the movie.)

    Doesn't make it easy to fill his shoes though. I remember in FF8, I hated playing because I kept thinking, "Squall is sort of a a dick".
  • edited February 2011
    I'm kind of glad they didn't get the rights. Not because I didn't think Telltale couldn't do a great game with it. I just really don't like Scott Pilgram. Retro video games are my childhood and I hate seeing it being co-oped by hipsters.

    Now this on the other hand:
    thewizarddvd.jpg
  • edited February 2011
    It would be a more fitting license for sheltered, insular morons. Since this group makes up the majority of Telltale's target market as of late, they would have done well to pick it up.
  • edited February 2011
    It would be a more fitting license for sheltered, insular morons. Since this group makes up the majority of Telltale's target market as of late, they would have done well to pick it up.

    You're a cancer.
  • edited February 2011
    HEY!!! I'm part sheltered, insular moron on my mother's side!!!
  • edited February 2011
    I'm just sheltered.
  • VainamoinenVainamoinen Moderator
    edited February 2011
    The insults will stop now. Thank you.
  • edited February 2011
    DAISHI wrote: »
    You're a cancer.

    I'd honestly say the cancer on this forum has more been along the lines of antagonizing people for their opinions, which honestly most of us have been at least a little guilty of, but still. A bit more civility around these parts would be nice.
  • edited February 2011
    I'm glad they didn't get it, the beat-em-up was great fun.
  • edited February 2011
    Giant Tope wrote: »
    I'd honestly say the cancer on this forum has more been along the lines of antagonizing people for their opinions, which honestly most of us have been at least a little guilty of, but still. A bit more civility around these parts would be nice.

    fjoO6.jpg
  • edited February 2011
    Irishmile wrote: »
    Gotta wonder what other franchises they wanted to do.

    Futurama??
  • edited February 2011
    Ouch, this pains me, since I've been hoping for a Telltale Scott Pilgrim game (as my insular, moronic tendencies cause me to do :p).

    But then, the more I consider what it would be, the less disappointed I am. For one, I don't think the pacing of an adventure game would match the pacing of SP, which jumps from location to location and convo to convo so quickly that you sometimes have to do a double-take to keep up.

    Also, Scott isn't the type of character to solve puzzles and use ingenuity. Whenever he's not fighting, he's too self absorbed and lazy to be proactive.

    That's another thing: how would the fights work? They're a little puzzle-y, but if you know the story, you already know how to defeat each ex... if you don't, the puzzles would either make zero sense or be stupidly easy. ("Her weak point is her knee! Click on her knee!")

    Finally, Telltale would have to spend a ridiculous amount of money licensing music and name rights. In-house composition would not work at all.

    So yeah... when logic overrides my fanboy-ness, maybe this is a good thing.
  • edited February 2011
    Yeah, I think Brian called it right on this one. I could see Scott Pilgrim working as a platformer or rpg (and the beat-em-up was amazing), but a point & click game would just be too slow paced and wouldn't fit much with the series' style, aside from a couple of the jokes.

    And I realize an rpg would be slow paced as well, but it would still involve lots of battles. :D
  • edited February 2011
    Beh, glad they didn't get that license actually.

    To be honest, though I do like to see Telltale do something with Despicable Me, even if it's just little cameo thingies posters or props in BttF or Jurassic Park or something.
  • edited February 2011
    It would be a more fitting license for sheltered, insular morons.

    Hey! I resemble that remark!- Groucho Marx
  • edited February 2011
    The insults will stop now. Thank you.
    Yeah, entirely my bad. I may think Scott Pilgrim is shallow tripe with no redeeming value, but insulting the people who like it, especially just for enjoying it crossed a line that I shouldn't be crossing.
  • edited February 2011
    I cant say I'm excited, surprised yes. But Scott pilgrim is more on the lines for beat-em ups over point and click.
  • edited February 2011
    Hmm, where is the problem?

    :
    Da Dan guy gets busy in this office room and dials a number. *bihdühdühdüdeldüt*
    "Hihhhiiihh Bryan, it's me Dan again, you know from da USA. How are you? Ahem... You know i just wanted to say that something went terribly wrong the last time we talked to each other and maybe you made your decision based on wrong facts as i just talked back to Dave. What? Yeah the grandma-Dave. Dave assured me that we aren't doing adventures anymore. So, hey, what do you say? Isn't this cool?! Do you see any chances for us making a deal now? Oh man this could lead into some groovy sales, you know?!" What? Yeah, also for you. No, for us it won't be too hard to do because, you know, you have the fan base already and therefore we can minimize the dev time as usual because fans to a certain degree just buy everything and aren't as critical as if we would have to come with something on our own. What? No, no problem, i can wait for a moment."
    :
  • edited February 2011
    Ohdohohoho! Taumel you tyke!
  • edited February 2011
    Nah, the scary part is that this could be true.
  • edited February 2011
    http://twitter.com/radiomaru/status/38766072299520000#

    So Telltale, is that true?
    If so, since the project sunk, could you tell us how it was going to be exactly?


    Come on, isn't there a Telltale guy who wants to answer these questions?
  • edited February 2011
    I think Scott Pilgrim works better off as the beat-em up as it is, for once. There is something that I cannot see working out well as an adventure game and that is Scott Piglrim. Although, the funny thing is. There's two monkey island references in Scott Pilgrim. Scott says "I am rubber you are glue" and Ramona says "How pitty. You fight like a cow".
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