Should games be hard or easy?

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Comments

  • edited April 2011
    DAISHI wrote: »
    I played that in...11th grade? I think MGS4 took me two days to beat.

    Seriously? How? I think it takes two days just to watch all the cinematics.
  • edited April 2011
    Just sat down and played in consistently at Christmas.
  • edited April 2011
    Ok. So I bought Bioshock 2 yesterday and am playing it on the normal setting. I'm about halfway done from what I've seen in review.

    ANYWAY.

    This is about ease. Hints. Etc.

    While I still emphasize that I'm mostly in it for the story... I'm starting to see why some people are frustrated with the hint system. Bioshock 2 holds your hand with hints at about every turn. At one point I was supposed to look for a switch to a secret door, and not more than 2 minutes into the search the game just tells you where to look for it.

    That's just stupid.

    Anyway, just say yes to optional hint systems.
  • edited April 2011
    harder
  • edited April 2011
    I prefer games to be easy to learn, with a few easy levels at the beginning, with a little extra difficulty towards the end. If a game is too hard I'll just give up and that's money wasted.

    Where adventure games are concerned - clever but logical puzzles are the way to go.
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