New Sonic Game- Sonic 'Generations' Trailer (pending title)

edited April 2011 in General Chat
CLICK HERE TO SEE THE TRAILER!

so what did you think?

P.S: i know that you don't like the "non-wii on telltale games in 2010" same as this game but i need a
PS3 Slim or maybe Xbox 360 Elite for Xmas
.

PPP.SS: Sonic Generation is the pending title.
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Comments

  • edited April 2011
    That teaser trailer really doesn't hint at anything other than an interesting art style and a co-op mode.

    Whatever, SEGA really have to prove themselves at this point. Sonic 4 was good but still not a patch on 1 - 3. Seeming this is the same form of Sonic Team that brought us Sonic The Hedgehog (360 & PS3), I'll reserve judgement until the final product.
  • edited April 2011
    Sonic the Hedgehog games: Not as bad off as people think.

    Good Sonic games since Knuckles.

    Sonic 3D Blast
    Sonic R
    Sonic Adventure
    Sonic Adventure 2
    Sonic Advance
    Sonic Advance 2
    Sonic Advance 3
    Sonic Battle
    Sonic Drift
    Sonic Drift 2
    Knuckle's Chaotix
    Tail's Skypatrol
    Sonic Heroes
    Sonic Rush
    Sonic Rush Adventure
    Sonic Riders
    Sonic Riders: Zero Gravity
    Mario and Sonic At The Olympic Games
    Sonic Chronicles: The Dark Brotherhood
    Sonic Unleashed
    Sonic Colors

    No, they aren't all perfect, but they're all good games. Yes, even Mario and Sonic. Problem?
  • edited April 2011
    Sonic the Hedgehog games: Not as bad off as people think.

    Good Sonic games since Knuckles.

    Sonic 3D Blast
    Sonic R
    Sonic Adventure
    Sonic Adventure 2
    Sonic Advance
    Sonic Advance 2
    Sonic Advance 3
    Sonic Battle
    Sonic Drift
    Sonic Drift 2
    Knuckle's Chaotix
    Tail's Skypatrol
    Sonic Heroes
    Sonic Rush
    Sonic Rush Adventure
    Sonic Riders
    Sonic Riders: Zero Gravity
    Mario and Sonic At The Olympic Games
    Sonic Chronicles: The Dark Brotherhood
    Sonic Unleashed
    Sonic Colors

    No, they aren't all perfect, but they're all good games. Yes, even Mario and Sonic. Problem?
    weird, i have no idea you were a fan
  • edited April 2011
    I can't help but think Pepsi is exited about this for the wrong reasons(i. e. not nostalgic reasons).

    Anyway, this looks pretty good so far.
  • edited April 2011
    is this that fan game you made up with sam and max in it, because that would be a bad combination
  • edited April 2011
    I can't help but think Pepsi is exited about this for the wrong reasons(i. e. not nostalgic reasons).
    dude-wait-what.jpg
  • edited April 2011
    pepsiboy3 wrote: »
    dude-wait-what.jpg

    The main reason people are exited about this is for nostalgic purposes(New Sonic plus Genesis Sonic team-up). It doesn't seem like you grew up with Sonic, so you're probably just exited because "new Sonic game!" Not that there's anything particularly wrong with that, though, it's just not the main reason Sega is making this.

    EDIT: Wait, wut? Look at the URL Pepsi got that image from:

    That's a random place to get an image from. I guess Pepsi may truly be a troll.
  • edited April 2011
    seibert999 wrote: »
    is this that fan game you made up with sam and max in it, because that would be a bad combination

    I WAS'NT CREATE THIS?! AND IM NOT THE CREATOR OF SONIC GENERATIONS 200px-SEGA_logo.png CREATE THIS GAME!!!
  • edited April 2011
    pepsiboy3 wrote: »
    i was'nt create this?! And im not the creator of sonic generations 200px-sega_logo.png create this game!!!

    i was just guessing
  • edited April 2011
    Needs more Chip.

    kidding, kidding
  • edited April 2011
    Sonic the Hedgehog games: Not as bad off as people think.

    Good Sonic games since Knuckles.

    Sonic 3D Blast
    Sonic R
    Sonic Adventure
    Sonic Adventure 2
    Sonic Advance
    Sonic Advance 2
    Sonic Advance 3
    Sonic Battle
    Sonic Drift
    Sonic Drift 2
    Knuckle's Chaotix
    Tail's Skypatrol
    Sonic Heroes
    Sonic Rush
    Sonic Rush Adventure
    Sonic Riders
    Sonic Riders: Zero Gravity
    Mario and Sonic At The Olympic Games
    Sonic Chronicles: The Dark Brotherhood
    Sonic Unleashed
    Sonic Colors

    No, they aren't all perfect, but they're all good games. Yes, even Mario and Sonic. Problem?

    I haven't played a core series Sonic game I felt was actually bad. Some of them have been not great, some of them have even been mediocre, but none of them have been bad.

    Sonic the Hedgehog
    Sonic the Hedgehog 2
    Sonic 3 & Knuckles
    Sonic the Hedgehog 4: Episode 1
    Sonic Adventure
    Sonic Adventure 2
    Sonic Heroes
    Shadow the Hedgehog

    That does still leave the following that I haven't played:

    Sonic the Hedgehog 2006
    Sonic Unleashed
    Sonic Colors

    But I doubt any of those are legitimately bad either. And Fawful, I'm totally with you on the Sonic Rush games, except that the Chaos Emerald races in Adventure are stupid, 1. because they're so damn hard to find, and 2. because it makes no sense for some random guy named Johnny to have all the Chaos Emeralds.
  • edited April 2011
    Sonic colors is amazing!
  • edited April 2011
    So I hear! It and 2006 are the only two main series games I don't have, and since I can't get 2006 (no PS360), that leaves me desperately needing Colors.
  • edited April 2011
    This premise (of "old Sonic" and "new Sonic" as separate characters) seems pretty weird to me. The games have changed, but the character hardly seems to have undergone any drastic changes in his appearance.
  • edited April 2011
    DAISHI wrote: »
    Sonic colors is amazing!

    Indeed. It has a cool story, memorable characters, great stages. It's almost everything a 3D Sonic game should be. Also, on the list above, I've played a bit of all of them, but I've not beaten them all. I'd love to do a completionist run on Sonic games though.
  • edited April 2011
    Maybe if I ever get the PS3 I want, I'll do a series run of Sonic.
  • edited April 2011
    The only reason I dind't play Sonic Color to completion was because it got beat out by Donkey Kong Country Returns. But I'm getting back on the horse with it as soon as grad school lets out.
  • edited April 2011
    Whatever you do, do not get Sonic 2006!

    I am also a sonic fan, (I personally think Adventure is the best Sonic game myself!), and I agree that many of the sonic games have been pretty good despite all the panning, but 2006 is just HORRRID!!! Xp

    Lets put it this way.
    Sonic 2006 is so broken, I can't actually get past the first few levels.

    Considering I've completed both Adventure games, which were quite buggy at times, to say I can't even get anywhere in 2006 just outlines how bad it is.

    And thats without even considering the hilariously bad plot.
  • edited April 2011
    Sonic the Hedgehog 2006

    ...

    But I doubt any of those are legitimately bad either.

    Sonic 2006 is legitimately bad.
  • edited April 2011
    ...thats without even considering the hilariously bad plot.

    Ah, beastiality. The cornerstone of all that is hilarious!
  • edited April 2011
    Davies wrote: »
    Ah, beastiality. The cornerstone of all that is hilarious!

    Distasteful too!

    I mean you wouldn't see Disney doing that sort of thing!

    Disney-Beauty-And-The-Beast-3D.jpg

    Nope! No siree!:cool:
  • edited April 2011
    LuigiHann wrote: »
    This premise (of "old Sonic" and "new Sonic" as separate characters) seems pretty weird to me. The games have changed, but the character hardly seems to have undergone any drastic changes in his appearance.

    Is it just me, or SEGA is totally ripping off of Spiderman: Shattered Dimensions right now? Or, no, maybe not, because 4 Spidermen in the game had different aspects from each other. Except maybe, you know, nostalgic Sonic can't spindash or something.

    Otherwise, nice animation sequence, but this shows nothing about the game except, well, they made a classic Sonic 3d model. Good job, I guess. Or you know what? It's not a good job. Why did you guys do that, I mean, why adding oldschool Sonic? Because fans were rambling about how oldschool Sonic was better than the new, hipster looking one. Why have fans been rambling about it? Because most modern Sonic games just sucked and even the good ones were trash compared to the Genesis titles, which just made some one guy start to whine with "...man, old Sonic was much cooler", and this triggered a chain reaction of thousands of people saying the same thing over and over and over and over without thinking over it much. This is just another sign of "woo we're listening to the fans" that SEGA has been following after Sonic '06. You know what? It didn't do much good for their own account; adding 2D segments to Sonic Unleashed wasn't that revolutionary and the game wasn't all that good, continuing the story of Sonic 3 with Sonic 4 wasn't all that of a good idea for a variety of reasons I won't ramble here, and now this. Okay why? I thought SEGA proved their charm, creativity and self-dependance wasn't all gone when they made Sonic Colors. Why taking a step back now?
  • edited April 2011
    To jump on the 'Don't play Sonic 2006' bandwagon, I refer you to the Let's Play.. This is quite possibly the greatest Let's Play ever made, and it's for all the wrong reasons. Basically, five or so people sit and play the game from beginning to end in one marathon session, pausing only for food and bathroom breaks. By the end, there's barely enough sanity left for one person, let alone the lot of them.

    As for the game... the controls are hopeless, the loading is biblical, the physics are hilariously broken, the plot is batsh*t insane and the entire game is a hopeless, bug-ridden mess that's clearly nowhere near finished. Just stay far, far away.
  • edited April 2011
    Falanca wrote: »
    I thought SEGA proved their charm, creativity and self-dependance wasn't all gone when they made Sonic Colors. Why taking a step back now?

    Because they're Sega. It's what they do at this point.
  • edited April 2011
    Distasteful too!

    I mean you wouldn't see Disney doing that sort of thing!

    Disney-Beauty-And-The-Beast-3D.jpg

    Nope! No siree!:cool:

    Ah, but the Beast is a human under a curse.
  • edited April 2011
    Davies wrote: »
    Ah, but the Beast is a human under a curse.

    Furries do it in costumes. I mean at least Beast has the body of a real anthro.
  • edited April 2011
    I haven't really been interested in playing a Sonic game since it went 3D. I downloaded Sonic the Hedgehog 4 just because it was new and 2D and on a system I own, but never got around to playing it either.
  • edited April 2011
    I'm more interested in this game because Im more curious on how this will work out. If anything I can see a decent co-op multiplayer mode. And I have a feeling there will be more than 2 sonics. I can see a bumbling weakling sonic who likes humans from '06.
  • edited April 2011
    pepsiboy3 wrote: »
    I WAS'NT CREATE THIS?! AND IM NOT THE CREATOR OF SONIC GENERATIONS 200px-SEGA_logo.png CREATE THIS GAME!!!

    I love this post :)
  • edited April 2011
    Pff, Sonic 06 was quite possibly the best sonic game ever,


    yep
    WAIT WHAT ARE YOU DOING WITH THOSE PITCHFORKS?!?!?!
  • edited April 2011
    I love how we're all getting excited when we know absolutely nothing about the game other than the name and the systems it'll come out for. Everything else is pure speculation.

    I'm just going to repost something I said on Kotaku and see if it gets a better response here then it did there. Hopefully it will, but eh...

    Ok, here's an idea. Hear me out. [Deep breath] Remake Sonics 1-3 on the Sonic Unleashed/Colours engine.

    Seriously! Let me explain.

    Get rid of all the power-ups and boosting, but focus on the basic 2D gameplay. Add in a dash of 3D areas, but don't make them the focus.

    The best part? Make it all one big game. Expand the levels, yeah, but make them all one really long adventure of how Robotnik keeps trying to take over the world with giant robots, industrial cities and even a space station, but keeps getting thwarted by a blue hedgehog.

    Best. Game. Ever!
  • edited April 2011
    Ok, here's an idea. Hear me out. [Deep breath] Remake Sonics 1-3 on the Sonic Unleashed/Colours engine.

    Seriously! Let me explain.

    Get rid of all the power-ups and boosting, but focus on the basic 2D gameplay. Add in a dash of 3D areas, but don't make them the focus.

    The best part? Make it all one big game. Expand the levels, yeah, but make them all one really long adventure of how Robotnik keeps trying to take over the world with giant robots, industrial cities and even a space station, but keeps getting thwarted by a blue hedgehog.

    Best. Game. Ever!

    Good plan, remaking the classics all over again. You know, the E3 stand for Sonic 4 Ep1 got bashed pretty harshly because of overreliance on nostalgia themes too much, without offering new elements (they made people play the remaked Green Hill Zone and to be fair it's one of the lamest zones). Well, rehashing the same games wouldn't do much good for neither of the sides, games being packed together or not. It would sell a bit perhaps, but would also raise the question; "where the fuck is gaming going?".

    As a follower of Sonic franchise I would be really offended by being fed the same old thing after so many years. If I want to play Sonic 3... I play Sonic 3. And having no Genesis isn't a big deal. It's not like they haven't released a bazillion of Genesis Collection games for PC. They even released a pretty awesome Dreamcast Collection on Steam.
  • edited April 2011
    To jump on the 'Don't play Sonic 2006' bandwagon, I refer you to the Let's Play.. This is quite possibly the greatest Let's Play ever made, and it's for all the wrong reasons. Basically, five or so people sit and play the game from beginning to end in one marathon session, pausing only for food and bathroom breaks. By the end, there's barely enough sanity left for one person, let alone the lot of them.

    As for the game... the controls are hopeless, the loading is biblical, the physics are hilariously broken, the plot is batsh*t insane and the entire game is a hopeless, bug-ridden mess that's clearly nowhere near finished. Just stay far, far away.

    That LP is freaking h i l a r i o u s
  • edited April 2011
    Falanca wrote: »
    Good plan, remaking the classics all over again. You know, the E3 stand for Sonic 4 Ep1 got bashed pretty harshly because of overreliance on nostalgia themes too much, without offering new elements (they made people play the remaked Green Hill Zone and to be fair it's one of the lamest zones). Well, rehashing the same games wouldn't do much good for neither of the sides, games being packed together or not. It would sell a bit perhaps, but would also raise the question; "where the fuck is gaming going?".

    As a follower of Sonic franchise I would be really offended by being fed the same old thing after so many years. If I want to play Sonic 3... I play Sonic 3.
    Ok, fair enough. You're not a fan of the idea. But let me ask you this. Remember that tech demo for a remade Sonic & Knuckles that was shown a while back? Mushroom Hill Zone in pre-rendered graphics and everything? Y'know, this one?

    If that was released as a full game, would you buy it? 'cause I would. And somehow, I suspect you would too. I think a lot of people would, and it baffles me why Sega haven't done something like it yet.

    My idea isn't just a straight-up port, which is what every other release of the games has been (seriously, they're worse than Squeenix at this). It's a full-on remake. There's be new elements - the levels would be redesigned (IE: made longer) to take advantage of the faster speed, plus there'd be behind-the-shoulder 3D sections, like Unleashed. The homing attack would be there, the combo system, the boost gauge, all combined with the classic bosses made in full 3D. It could be amazing.

    Not saying you're wrong, just... you don't seem to have really thought about it. Please do, then let me know what you think. I'd love to hear your thoughts.
  • edited April 2011
    Not saying you're wrong, just... you don't seem to have really thought about it. Please do, then let me know what you think. I'd love to hear your thoughts.

    Um, sorry, I've -sadly- been thinking over it since Sonic Unleashed and I realized I'm fed up with Sonic Team always going with the flow of their fans, who always dream about the "good ol' days coming back". I just want to see some creativity, like in Sonic Colors. Anything else is a no go.
    Ok, fair enough. You're not a fan of the idea. But let me ask you this. Remember that tech demo for a remade Sonic & Knuckles that was shown a while back? Mushroom Hill Zone in pre-rendered graphics and everything? Y'know, this one?

    If that was released as a full game, would you buy it? 'cause I would. And somehow, I suspect you would too. I think a lot of people would, and it baffles me why Sega haven't done something like it yet.

    My idea isn't just a straight-up port, which is what every other release of the games has been (seriously, they're worse than Squeenix at this). It's a full-on remake. There's be new elements - the levels would be redesigned (IE: made longer) to take advantage of the faster speed, plus there'd be behind-the-shoulder 3D sections, like Unleashed. The homing attack would be there, the combo system, the boost gauge, all combined with the classic bosses made in full 3D. It could be amazing.
    Maybe I'm not the fan of the idea. It's true that I couldn't even finish LeChuck's Revenge Special Edition. And that game had voice acting and remastered music as defining qualities compared to its classic counterpart. I mean, what will this project have that differentiate itself from the classic games? Remastered music, now that would be okay, but if you really crave for some good Sonic 3 remixes just download Project Chaos from OCRemix. 3D graphics, unneeded. Voice acting, god no. And... what else to put there? Seriously, I see no reason. Other than seeing stuff in 3D... in 2D? Okay, Sonic 4 tried to do that, but it was just a gimmick and everyone got that. 3D effects thrown here and there just to make the gameplay look less lineer.

    Shoulder camera? Pretty skeptical on that, but why?
    a) The stages were designed to look and take place in only 2 dimensions. Loops and stuff do try to give you a feeling of the third dimension, but it was tried to be given you as clearly as possible just so that you won't get confused by getting behind of a foreground stage and being unable to see yourself. And if you try to supplement shoulder camera in stages that were designed FOR 2d, you'd get this.
    b) Shoulder camera and controls for Sonic, especially in fast stages, have always been the growing cancer of Sonic, in the third dimension. Rotating Sonic while running is always horrendous, even in Sonic Adventure -the game loved by the most including me- a tap of a button might get you rotated like 60 degrees, enough to ram into (or gently slide your belly against) the limiting walls... that stop you. Hm. You'd think it shouldn't have been so easy to make Sonic stop. Or, yeah, they can lock Sonic into just one direction and maybe multiple paths, swapping paths with the touch of a button, like how Sonic Unleashed handled such segments. Wouldn't be as irritating, yes, but in a remake of a Sonic game, I'd think it's out of place. Also they don't offer much of a gameplay other than getting the right timing. They're like not-as-strictly-coded action game segments where you get to push a button as soon as it pops up before it gets too late. It just annoys the shit out of players. I don't think it's what Sonic needs.

    I seriously have been bored greatly by playing the same masterpiece over and over. I just realized a week ago that I don't want to play Sonic 3 anymore, while trying to beat it for 150th time I guess. It baffles me that it baffles a fan that they don't rehash the sameoldthingagain. While playing Sonic 06, the only thing I could say to make myself feel better was "Well at least they have the decency of not remaking the old games, and they're TRYING to do something different". Long story short, "I" wouldn't buy that, and that's my personal approach.

    Combo system, boost gauge... Well, the badnik placements are more for strategic jumps in the classic games; NOT for farming. There are MANY badniks that you can't just destroy just by jumping onto them. They're put in a way that some require timing and thinking. In 3D games that may work because the enemy placement formula in those is simply the age-old one; "hundreds of lesser mobs and a boss". Combo system is put in a game to show you how efficient and fast you are, and Sonic 3 & Knuckles isn't the best game to measure that for you because you need to considerate if there is a pool full of spikes below you. Boost gauge, the same thing, truth to be told. Old games had the speed limit for player's own good because there were many items that actually break Sonic's flow. Pushing that line by some kind of a boost gauge would just lead you to your death in those games.

    Longer levels, a little tempting here, but would it be able to sell the game to me? Well, I'd appreciate them trying to make new zones and all.
  • edited April 2011
    yup is comming soon...
    and oh that reminds me:
    Press Release wrote:
    smsforeverlogo.png
    AN FRANCISCO, NEW YORK CITY, & BURBANK (April 1, 2010) –SEGA® of America, Inc., 4Kids Entertainment, Inc., and Cookie Jar Entertainment, Inc. today proudly announced a partnership to produce a historic animated special – Saturday Morning Sonic Forever. Available exclusively on DVD and Blu-Ray disc, this animated special will cross the colorful, comical world of the current hit show, Sonic X, with the dark, engaging world of the classic 1993 show, Sonic the Hedgehog. Written and directed by Sonic X writer and producer, Michael Haigney, and legendary Sonic the Hedgehog writer, Ben Hurst, Saturday Morning Sonic Forever will promise to be an engaging, comical, and action-packed animated adventure that all Sonic fans will be proud to own.

    Saturday Morning Sonic Forever, the first animated Sonic crossover special, will not only star one supersonic blue hedgehog, but two! Due to the combined transdimensional properties of chaos control and the void, the residents of Thorndyke Mansion – Sonic, Tails, Amy, Cream, Cheese, and Chris Thorndyke – find themselves face-to-face with the Freedom Fighters from the planet Mobius – Sonic, Tails, Princess Sally, Bunnie Rabbot, Rotor, and Antoine. While the visitors get acquainted with this new world and its inhabitants (along with their various differences), little do they know that a force of pure evil from their world is threatening to dominate this new world, and is even making the evil Dr. Eggman shake in his boots! Can the two teams of heroes resolve their differences, join forces in time to save the world, and send the Freedom Fighters back home? Find out in this incredible adventure filled with excitement, comedy, action, and chilidogs!

    “We are very excited about the production of Saturday Morning Sonic Forever,” said Sean Ratcliffe, Vice President of Marketing, SEGA of America,Inc. “Sonic the Hedgehog is widely recognized as a star of Saturday mornings in both the past and present, and it will be very enduring to see the characters and worlds of these cartoons come together for an extraordinary adventure that Sonic fans young and old will enjoy.”

    “We think that this is a wonderful opportunity to create something the fans could really get into,” said Alfred Kahn, CEO and Chairman of 4Kids Entertainment. “Sonic is such a beloved icon, and it is fantastic that we get to be a part of such a great legacy. We have been working very closely with SEGA and Cookie Jar to give it the quality that Sonic deserves, as a gift to the fans of the blue hedgehog.”

    “It was my dream for over 10 years that SEGA would approach me and ask me to work with Sonic again,” said Ben Hurst, writer of Sonic the Hedgehog and co-writer and director of Saturday Morning Sonic Forever. “And it's an honor to be able to work with the company that brought in another version of Sonic. It's not Season 3, but I know it's something the fans will enjoy. The past few months have been just exhilarating working with these people who love Sonic as much as I do. I didn't think I'd ever get that feeling again. So thanks definitely go to Cookie Jar, SEGA, and 4Kids for giving me this opportunity, and I really hope the fans like it just as much as I do.”

    Saturday Morning Sonic Forever will be available on DVD and Blu-Ray disc in June 2011.

    smsforeverposter.jpg

    About SEGA® of America, Inc.
    SEGA® of America, Inc. is the American arm of Tokyo, Japan-based SEGA® Corporation, a worldwide leader in interactive entertainment both inside and outside the home. The company develops, publishes and distributes interactive entertainment software products for a variety of hardware platforms including PC, wireless devices, and those manufactured by Nintendo, Microsoft and Sony Computer Entertainment Inc. SEGA of America’s Web site is located at http://www.sega.com/usa.

    About 4Kids Entertainment, Inc.
    With U.S. headquarters in New York City, regional offices for its trading card business in San Diego, California and international offices in London, 4Kids Entertainment, Inc. (NYSE: KDE) is a global organization devoted to the creation, development, production, broadcasting, distribution, licensing and manufacturing of children's entertainment products.
    Through its subsidiaries, 4Kids produces animated television series and films, distributes 4Kids' produced or licensed animated television series for the domestic and international television and home video markets, licenses merchandising rights worldwide to 4Kids' owned or represented properties, operates Websites to support 4Kids' owned or represented properties, and produces and markets collectible trading card games. Additionally, the Company programs and sells the national advertising time in "TheCW4Kids" five-hour Saturday morning block on The CW television network.
    Additional information is available on the http://www.4KidsEntertainment.com corporate Website and at the http://www.4Kids.tv "game station\toonzai" site.

    About Cookie Jar Group
    Cookie Jar Group develops, produces, distributes and markets quality products to children, their caregivers, parents and teachers. Cookie Jar Group’s products reflect its commitment to providing the best in children’s published content, animated and live action programming and innovative educational and entertainment-driven products worldwide. The group of companies consists of Cookie Jar Entertainment Inc. and Cookie Jar Education Inc.
    Cookie Jar Entertainment Inc., Cookie Jar Group’s entertainment operation, is a leading, global, independent producer, marketing and brand manager of such renowned children’s properties as “Magi-Nation,” “Johnny Test,” “The Doodlebops” and “Caillou”. Combining globally renowned intellectual properties with an industry-recognized management team, Cookie Jar Entertainment Inc. is a market-driven, brand building company that is committed to children first and foremost and is dedicated to the development and production of quality programming that embraces the whole child, with animated and live-action series that entertain, inspire and enlighten children and family audiences worldwide.
    this one has a an other series coming in june 2011 on 4kids TV "game station/toonzai"
  • edited April 2011
    I liked one of the two Sonic cartoons they had in the early-mid 90's. Sonic was voiced by Steve Urkel in both of them, but I was really only a fan of the more 'serious' one.
  • edited April 2011
    Scnew wrote: »
    I liked one of the two Sonic cartoons they had in the early-mid 90's. Sonic was voiced by Steve Urkel in both of them, but I was really only a fan of the more 'serious' one.

    SatAm Sonic. I have the series on DVD.
  • edited April 2011
    Fun fact - Steve Urkel (real name Jameel White) also voiced Sonic in Sonic Underground. Along with his brother. And sister. I'm wish I was kidding.

    Falanca - if you remade the classic Sonic levels in the style of the levels from Sonic Unleashed (for the Wii), you'd pretty have was I meant, 'over the shoulder' gameplay and all. But you're not on board with the idea, so I'll say 'fair enough' and not pursue it further.

    And your news about the cartoon is a few days late, pepsiboy!
  • edited April 2011
    Fun fact - Steve Urkel (real name Jameel White)!
    His name will always be Steve Urkel in my mind.
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