Alice: Madness Returns to include Alice 1

edited July 2011 in General Chat
I remember that back when I posted my thread about Madness Returns alot of people said they regretted the fact that they never had a chance to play the original, well good news everyone! every new copy of Alice: Madness Returns will include a 1 time use code to download the original game... http://www.joystiq.com/2011/04/20/alice-madness-returns-online-pass-grants-you-alice-1-10-ot/

Now I definatly cannot wait for the game ^_^ I've played the original a few times, but I'm sure it'll be a completly different experiance to play the original on consoles =D
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Comments

  • edited April 2011
    I'm glad someone finally started another thread for Madness Returns. I was starting to think that I was the only one in the forums that was excited for its release.
  • edited April 2011
    Have you two seen the beautiful insanity trailer? I'm very excited following that.
  • edited April 2011
    I have and it looks spectacular. It looks like they kept the heart and soul of the first and enhanced the graphics to a greater degree. I was thrilled to see the Cheshire Cat again. I was so disappointed when he
    died
    in the first game.

    The only thing that bothers me is the look of the Mad Hatter in one of the teaser trailers. To be honest, I thought he looked much better in the trailer for American McGee's Alice as opposed to his updated look. Granted, his final character model in the first Alice game didn't look as good as the one seen in the trailer. Generally, I'm hoping that the Mad Hatter looks better within the game itself as opposed to the trailer.

    Aside from that, the game looks extremely promising.
  • edited April 2011
    June 14th....it can't come fast enough.
  • edited April 2011
    Have you two seen the beautiful insanity trailer? I'm very excited following that.

    have you seen the gameplay footage? it's in 2 parts on youtube
  • edited April 2011
    I'm just not sure McGee's genius can strike twice. His outings after Alice just haven't been good. Though, Alice itself is amazing.

    Just remembered Chris Vrenna scored the first game. Man that guy has done some good stuff.
  • edited May 2011
    I'm bumping the thread just in case anyone's interested in seeing the first ten minutes of Alice: Madness Returns.

    Enjoy.
  • edited May 2011
    Darn. I don't think this will run on my computer. Oh well. I suppose I will just have to go find a copy of the first one to play. XD
  • edited May 2011
    canyourunit.com will tell you.
  • edited May 2011
    Icedhope wrote: »
    canyourunit.com

    Can My Unit what?

    /obligatory
  • edited May 2011
  • edited May 2011
    ShaggE wrote: »
    Can My Unit what?

    /obligatory

    I thought it was "can your unit" as in "chuck your unit away" upon first read.
  • edited May 2011
    Officially, I am drooling.

    I love everything about those 10 minutes I just saw! Can't wait for this game!!

    ...is it on PC? Some sources only state the PS3 version.
  • edited May 2011
    ...is it on PC? Some sources only state the PS3 version.
    Alice: Madness Returns is an upcoming video game for Microsoft Windows, PlayStation 3, and Xbox 360, currently in development and scheduled for a June 14th, 2011 release in North America, and a June 16th, 2011 release in Europe.

    Yes, it will be available on the PC. I can't wait either; the first ten minutes were beautifully animated and it seems that Alice kept her back-talking personality. It's going to be an amazing game.
  • edited May 2011
    As long as the "Project Ten Dollar" bonus applies to PC, this sequel is definitely on my radar.
  • edited May 2011
    Does anyone know if the second Alice game was also planned out for the Nintendo Wii but it getting scrapped? Brutal Legend had a similar situation.
  • edited May 2011
    Leplaya wrote: »
    Does anyone know if the second Alice game was also planned out for the Nintendo Wii but it getting scrapped? Brutal Legend had a similar situation.

    nope, never any plans for wii... it's too violent and disturbing
  • edited May 2011
    nope, never any plans for wii... it's too violent and disturbing

    wii-used-manhunt-2__14574_std.jpg
  • edited May 2011
    ShaggE wrote: »
    wii-used-manhunt-2__14574_std.jpg

    I know, but sometimes nintendo is full of idiots, they never localized fatal frame 4 because it wasn't child friendly either
  • edited May 2011
    Yes, it will be available on the PC. I can't wait either; the first ten minutes were beautifully animated and it seems that Alice kept her back-talking personality. It's going to be an amazing game.

    Thanks! That makes me happy! :D
    I have played through every single survival horror game made for PC (and some for PS2), but I could never play Alice 1.
    I'm VERY happy with how Alice2 looks, I just hope I don't have to know the story from 1 to enjoy 2.

    And I know it's more of a platformer than survival horror... but it still has some horror in it!
    I know, but sometimes nintendo is full of idiots, they never localized fatal frame 4 because it wasn't child friendly either

    I knoooow!! To quote Lechuck: D'aaaargh!!!
  • edited May 2011
    Thanks! That makes me happy! :D
    I have played through every single survival horror game made for PC (and some for PS2), but I could never play Alice 1.
    I'm VERY happy with how Alice2 looks, I just hope I don't have to know the story from 1 to enjoy 2.

    And I know it's more of a platformer than survival horror... but it still has some horror in it!



    I knoooow!! To quote Lechuck: D'aaaargh!!!

    I'd seriously suggest going with a console version then, you definatly need to play alice 1 and it's not going to be packaged in with the PC version... although it IS going to be available as a $10 download from the PSN, you could probibly grab it through whatever PSN service your using (although I have no idea how long it'll be until they release it for PSN...)
  • edited May 2011
    aw man!

    Can't I just read the story somewhere? I mean, I did sit through a huge "Let's play Alice" on youtube, but I didn't really get the entire story.
  • edited May 2011
    Can't I just read the story somewhere? I mean, I did sit through a huge "Let's play Alice" on youtube, but I didn't really get the entire story.
    American McGee's Alice takes place after Through the Looking Glass. While asleep, Dinah knocks over an oil lamp which leaks into the fireplace, catching fire. Alice wakes up and tries to help her parents that were trapped upstairs. Her parents tell her to save herself and she escapes. Ten years later, she's been committed to Rutledge Asylum because of the guilt she's developed over her parent's death. After attempting suicide and making little progress, an unknown figure gifts her old stuffed rabbit. She then slips back into Wonderland. (This is covered in the opening: Here.)

    Wonderland has grown darker and more sinister due to the effect of Alice's mental state. Essentially, she must defeat the Red Queen who represents the guilt she bears in order to set herself free. Various figures in the game (The Mad Hatter, Tweedle-Dee and Tweedle-Dum etc.) represent actual people within the asylum. After defeating the Red Queen, Alice has finally let go of the overbearing guilt and is able to walk out of the asylum, finally 'cured'.

    ~

    I'd like to share this amazing animation that's centered around the Mad Hatter in McGee's Alice. Give it a look. It's quite impressive.
  • edited May 2011
    The problem with just reading the summary is the fact that the reason this game was so great was the fact that you could read the casebook in conjunction with the game, the game itself has very little story, the casebook is what reveals the story... there are also deep psychological themes running rampant in the first game, freudian themes such as the id, ego, and superego (though I'm not sure if we ever really saw the id) also there were all sorts of defense mechanisms and such, heck you could even read jungian psychology into the game if you really wanted to (It really does follow the monomythic journey if you really think about it)

    I won't get into detail with the psychological analysis unless someone asks, but it's analysing the game that really made this fantastic for me ^_^
  • edited May 2011
    Of course we saw id. The manifestation itself...Alice's actions. That was the piece that completes the puzzle. :)

    Thanks, Marty, now I feel prepared :D
  • edited May 2011
    I won't get into detail with the psychological analysis unless someone asks, but it's analysing the game that really made this fantastic for me ^_^

    I agree. I have an online file of the casebook and it is very facinating. Everyone who plays the game should give the case book a look. It's wonderfully written and acts as a great companion to the game.
    Thanks, Marty, now I feel prepared :D

    Since Madness takes place ten years after the first game, putting Alice at 28 or so, I'm interested to see the development within the character. I have a feeling that knowledge of the first won't be necessary to understanding the plot but I'm glad you feel prepared. :)
  • edited May 2011
    I bought a bargain-$10 version of AMcG's Alice, it didn't include this casebook :(

    Still enjoyed the game many years ago when I played it, although I'm not really a big fan of platformers/FPSs. Eventually had to use the cheat to get into God mode to defeat the Caterpillar, and left it on from that point in the game onwards :) Yeah, I know it's cheating, but by that point I didn't really care, I was just sick of dying and having to reload saved games.
  • edited May 2011
    Of course we saw id. The manifestation itself...Alice's actions. That was the piece that completes the puzzle. :)

    Thanks, Marty, now I feel prepared :D

    actually I have a theory when it comes to the id, I believe that if she really battled the id and took back control of her unconscious she would have been completely cured, however, with a sequel coming we know that that is not the case...

    My theory is that Alice actually battled part of her ego which had been taken over by her id, It's a fact that there are two halves to the ego, the conscious and unconscious parts, Alice herself represented the conscious part of the ego, but at the end of the game we come face to face with the red queen, AKA Alice herself, a visual representation of the Alice we have been playing... I believe that the red queen was actually a representation of the unconscious part of Alice's ego, the other half of herself, the yang to her yin...

    I believe that when Alice defeated the red queen she solved part of the issue, fixing wonderland, and her own mental state; however, it was only a quick fix, she had not defeated the id, nor even encountered it, once she left wonderland, the id, her underlying primal self, resurfaced and started reeking havoc once again and that is why Alice has lost her sanity again in A:MR

    From what I've read on this game this could very likely be the case, back when the game had just been announced gamepro did an article on the game and they were shown footage from the queens castle, the article led me to believe that the castle was one of the first places Alice explores, which means that if she's practically starting from the point she ended in in the first game, where will she go in this one? obviously deeper into her own consciousness ^_^
    Molokov wrote: »
    I bought a bargain-$10 version of AMcG's Alice, it didn't include this casebook :(

    Still enjoyed the game many years ago when I played it, although I'm not really a big fan of platformers/FPSs. Eventually had to use the cheat to get into God mode to defeat the Caterpillar, and left it on from that point in the game onwards :) Yeah, I know it's cheating, but by that point I didn't really care, I was just sick of dying and having to reload saved games.

    you DO realize that you could almost instantly save/load saves... how hard is it to attack, save, run, attack, save, run, and if you get hit reload the last save and try again... you can whittle away the health without any difficulty...
  • edited May 2011
    The game is now available for $45 on amazon if anyone is interested
  • edited May 2011
    It's my kind of psychedelic .
  • edited June 2011
    I know, but sometimes nintendo is full of idiots, they never localized fatal frame 4 because it wasn't child friendly either

    I've heard that the big reason was that Nintendo assumed that FF4 won't be popular enough for people to buy. But you have a point, they're getting a little rusty
  • edited June 2011
    I don't think the PC copy comes with the first game.
  • edited June 2011
    Icedhope wrote: »
    I don't think the PC copy comes with the first game.

    from what i've heard though, they are now making it available bundled via EA's site, or from single download

    side note: WOOHOO IT"S COMING OUT TODAY WOOHOO IT"S COMING OUT TODAY WOOHOO IT"S COMING OUT TODAY WOOHOO IT"S COMING OUT TODAY
  • edited June 2011
    Icedhope wrote: »
    I don't think the PC copy comes with the first game.

    Similar to Dumpling's response, EAgames.com has a special going on where you'll receive the first as a direct download when you purchase the second. This promotion only lasts until Friday, June 17th, 10am PDT though.
  • edited June 2011
    I've watched playthroughs of the first game. I know it's not the same as playing it, but at least I know what's going on.
  • edited June 2011
    Any one get the soundtrack I did and I'm in loovve with it...but what I'm saying is the retail copy doesn't come with it or there is some way you have to access it?
  • edited June 2011
    I bought Alice Returns for my X-box 360 yesterday. I played the first game a long time ago, and so far I'm enjoying the new one rather well. I absolutely adore bizarre games like this. I'm on chapter 4 right now, and when I finish I plan to replay the first one with the code I got. I would have bought the soundtrack, but I didn't see any around. Oh well there's always ebay, or amazon. Another time.... XD

    (As a side note for anyone playing: Did anyone else see a skeleton Raz from Psychonauts in one of the secret passages?)
  • edited June 2011
    All-thumbs wrote: »
    I bought Alice Returns for my X-box 360 yesterday. I played the first game a long time ago, and so far I'm enjoying the new one rather well. I absolutely adore bizarre games like this. I'm on chapter 4 right now, and when I finish I plan to replay the first one with the code I got. I would have bought the soundtrack, but I didn't see any around. Oh well there's always ebay, or amazon. Another time.... XD

    (As a side note for anyone playing: Did anyone else see a skeleton Raz from Psychonauts in one of the secret passages?)

    I havn't made it that far yet, but I'm dieing to see it, curious as to why it's there...
  • edited June 2011
    Bleh...kind of annoyed by the fact that I bought it retail and not digitaly so i could play the original..so bleh.
  • edited June 2011
    I had a look at the EA website... and followed the links to buy a downloadable PC version.

    Advertised price: US$49.

    Price available on EA's "Origin" website: AU$79.

    Hang on, isn't the AU dollar currently worth about US$1.10? So shouldn't the game be about AU$45?
    Considering it's a digital download, there's no extra costs for shipping, packaging etc.

    Hmm. Yet another reason to love Telltale Games. They charge one price, worldwide.
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