Ep 5: Find out where HV is.
When I go to the clay oven I can't move and yet I've already put the mop on the cactus noutside of Edna's house. Help?
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p.s.
did you put saloon sign on outhouse?
hat? You mean the mop?
I guess I must be blind??
I'll try going from and older save or something, failing that start again...
I tried an earlier save, no hat on the stop sign.
I reaaaallly don't want to start again from the beginning... at least today.
Click on the tripwire, the clashing metal will simulate the time jump.
I'm stuck where Guybrush81 is too. Anyone able to help?
- knock to door (you activate tripwire)
- knock to door again. tell to Edna you be today together
- knock again and tell Edna you borough some to her and then click to Doc
- when Edna go out, she put down Hat and put him on STOP sign.
- tell Doc word Shnookums
- use recording device (flowers) on Edna
- when Edna enter in burned DeLorean, use Tripwire
- use Mop and Hat on cactus
- put Saloon sign on Outhouse
- click on Clay Oven and give burning wood to Edna
http://www.telltalegames.com/forums/attachment.php?attachmentid=2635&d=1308920100
I encountered a bug in this area too. after putting the mop on the cactus and it was time to trigger the 'grandpa' memory, i didn't have the hat in my inventory but i clicked on the cactus again and the hat magically appeared on the cactus but Edna said it doesn't look right.
at this point i think you're supposed to pick up the hat from the wooden post where Edna leaves it after coming out the house. well it was on the cactus now so when i clicked it from on top the cactus, suddenly the animation played of Marty picking up the hat from the wooden post and placing it on the cactus, which then triggers Edna's memory of her grandpa.
this is the third bug i've encountered this episode!
The hat will NOT be there to start with.
You must talk to Edna (via the tripwire) about things that happened today/in her past until you get to show her something.
Then you can show her Doc as "Emmet Brown" to get her to come outside.
Using the flowerpot on her then starts the flashback trance, the trance then has several stages:
1) The mop head from near the outhouse on the cactus becomes officer parker to move on 1 stage.
2) Once in the delorean the tripwire simulates a time jump making her get out of the car
3) At this point grabbing edna's hat (she takes it off when she comes outside) and adding to the cactus becomes her grandfather and moves you on to the tannen story.
4) Then outhouse sign on the outhouse prompts recalling tannens saloon.
5) Searching the clay oven to get the burning stick and using it on the outhouse prompts recalling burning the saloon down and the info you need to know.
Thanks, now I know what went wrong. After getting Edna to confess at the Expo, I put the recording device back in the phone booth to try out something and didn't pick it up again. Seems to me like I'm stuck at this point. Hill Valley - and therefore the Expo - is gone by now hence getting back there might be a bit difficult. :-)
Looks like a beginner's mistake in riddle-design to me. The story should never be able to proceed without the character carrying all needed items. :-(
Thank you, dxdy. You saved me a lot of work
Anyone have a Mac save for this part of the game or know of a workaround/patch?
Had the same problem on PC but somehow got around it... not sure but maybe I clicked on the spot that the hat was supposed to be on (fence)??
hat is on top of STOP sign... Edna put hat there when go out from house to see Emmet...