Ubisoft Breaks Steam's TOS With From Dust DRM; Valve Offers Refunds

"Ubisoft Breaks Steam's ToS With From Dust DRM; Valve Offers Refunds"

Author: William Usher
published: 2011-08-18 18:27:44

Big publishers never cease to amaze me how far they will go to screw gamers over for a quick buck, even at the expense of business integrity and consumer trust. Well, Ubisoft proves they’re no less evil than Activision or EA by breaking Steam’s terms of service agreement and forcing DRM into the PC version of From Dust after they said they wouldn’t.

It seems like lately publishers have been proving time and time over again that maybe Valve and the Steam powered digital distribution service really are the champions of the people.

In an article on Rock, Paper, Shotgun, Ubisoft has changed their tuned about only requiring gamers to log-in once via a standard issue DRM security measure for their recent god-game, From Dust. Supposedly, after the one-time log-in gamers would be free to use the game from then on without requiring to be online to play the single-player game. Unfortunately, that’s not true anymore. Ubisoft has changed their tune and you will now always be required to be online each and every time you plan to log-in and play the game.

According to Lo-Ping, Valve is offering refunds to anyone who purchased the game. You’ll have to hop through a few loops and sign a ticket but I think the hassle would be well worth it in this case.

Take note that Ubisoft recently announced that they would be scaling back on the DRM for Driver San Francisco, which is a little scary because the same thing they said that wouldn't be included in From Dust WAS in fact included in From Dust in a backdoor manner. Does this mean that gamers can potentially expect the same fate from Driver San Francisco when it launches for PC in late September? If Ubisoft lied once about their inclusion of DRM I don't see why they wouldn't lie about it again.

Without a shadow of a doubt I’m now convinced that Valve removing those EA games from the Steam service and preventing the likes of Battlefield 3 from appearing on the service due to a breach in terms of service was actually for the betterment of the PC gaming community.

Time and time over it looks like one of the few e-tailers out there with consumers' interest in mind is Steam, and despite some people not being entirely fond of the service, you at least have to tip your hat off to them for not screwing gamers over and for looking out for gamer interests when it comes to software purchases.

Sadly, I doubt Activision, EA or Ubisoft will alter their ways to become more consumer friendly and it probably means we won’t be seeing a lot of PC ports appear on Steam in the future for the same reasons listed above.

You can get the full low-down on Ubisoft’s underhanded tactics over at Rock, Paper, Shotgun. And I’ll go ahead and say it for the readers…Ubisoft, that was a real douche-bag move right there.

http://www.cinemablend.com/games/Ubisoft-Breaks-Steam-ToS-With-From-Dust-DRM-Valve-Offers-Refunds-34397.html

EDIT: Apparently people on reddit are saying that they are NOT offering refunds, but that Ubisoft is asking customers to go directly to them instead.

http://www.reddit.com/r/gaming/comments/jnefp/valve_is_not_honoring_refund_requests_for_the/
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Comments

  • edited August 2011
    This had better not happen to Anno 2070 or I'll be extremely hacked off.

    Normally, I avoid game managers like Steam because I like to launch games via desktop or start menu, rather than some huge launcher app that hogs system resources and makes the games lose their independent, developer-given feel.

    However, if it takes giants like Valve to keep DRM-mad companies like Ubisoft down, I think I'll have to go with them, just to have some kind of consumer protection.

    If there's one thing I think that's frustrating and pointless, it's DRM. Even though I agree with companies wanting to crack down on unauthorised uses of their software (I believe if it's good and you want it, you should reward the maker for their efforts), but common DRM methods (eg. needing to be online for every single play, which some people might not be able/financially willing to do) really suck for the end users. Not only that but within a day or two of any DRM-touched game coming out, there will be a crack somewhere on the Internet. All pirates have to do is torrent the original software in CD/DVD iso form, get the crack and install it. All the companies succeed in doing is hacking off their customers.

    Rant over.
  • edited August 2011
    I think there is a function in steam so ykou can create desktop shortcuts to individual games, if that helps.

    But seriously that's a dirty trick on ubi's part. Afterall, wouldn't the game be available to pirate now anyway, without the ott drm?
  • edited August 2011
    Friar wrote: »
    I think there is a function in steam so ykou can create desktop shortcuts to individual games, if that helps.

    Not really. Clicking one of those shortcuts still launches Steam, it just opens in the taskbar and immediately launches the game.

    That said...

    steamam.png

    steamnz.png
  • edited August 2011
    All that said, with what I've seen of Google Android with a browser-based OS, I would quite like to see Valve make a gaming OS (probably with either a slimline Windows underneath or an in-house especially-made kernel and DirectX support). Now THAT I would happily buy.
  • edited August 2011
    I do not understand why Ubisoft insist on using this DRM, despite the fact that it has caused them so much more trouble than what the potentail benefits are worth.

    It doesn't stop pirates, it annoys their customers, and all the resources they use to maintain it could be put to much better use...

    It just seems retarded to me...
  • edited August 2011
    I do not understand why Ubisoft insist on using this DRM, despite the fact that it has caused them so much more trouble than what the potentail benefits are worth.

    It doesn't stop pirates, it annoys their customers, and all the resources they use to maintain it could be put to much better use...

    It just seems retarded to me...

    Couldn't have put it better myself. Well done, that man!
  • edited August 2011
    tbm1986 wrote: »
    Couldn't have put it better myself. Well done, that man!

    Especially considering that people are actively avoiding buying products with this online DRM, and the fact that with most of the games they've tried to implement this in, they actually GIVE IN to the complaints and roll-it back, making the whole endeavor pointless.

    Look Ubisoft, you're not Sean Connery.

    EDIT:
    http://www.rockpapershotgun.com/2011/08/18/ubisoft-edits-forum-keeps-from-dust-drm/#more-70067

    Seriously, WHAT THE HECK ARE UBISOFT DOING??!?!

    Everything they are doing now goes against any sort of business, common, and possibly even legal sense.
  • edited August 2011
    Ubisoft is retarded. Didn't they get enough flak already for Assassin's Creed 2 requiring a continuous online presence? I would have thought that to implement such a foolish DRM model would be bad for public relations. Apparently, either the powers-that-be over there never took marketing classes, or they have their PR guys locked in a storage closet somewhere. This really is a stupid move.

    tbm1986 wrote: »
    Normally, I avoid game managers like Steam because I like to launch games via desktop or start menu, rather than some huge launcher app that hogs system resources and makes the games lose their independent, developer-given feel.

    I used to feel this way... back when I only had 1 or 2 games from Steam. Now that I have many, I find the Steam UI isn't bothersome at all. Heck, I never bother to use instant messaging software but I don't mind at all having people pm me on my Steam account.

    The truth is that Steam's model really is first rate.
    • They have wonderful sales all the time;
    • The advertising of said sales (upon exiting a game) takes some getting used to, but it really isn't that intrusive --not to mention worth having if it alerts you to opportunities to buy great games for 50-75% off at times;
    • Though Steam games don't come with physical media, it's all the better for storing install files for games on the cloud rather than searching some increasingly cramped shelf for a disc;
    • Further, it makes disc-swapping a la disc-based DRM a moot point (it always bothered me having to search for my physical media just to play games--especially when they have a full install);
    • It's highly effective in getting the word out about lesser-well-known quality indie games;
    • And finally, if a patch is released for a game, the game is updated automatically and immediately rather than my hearing about it by random chance and then having to navigate a potentially poorly managed developer website while searching for said patch.
  • edited August 2011
    Chyron8472 wrote: »
    Ubisoft is retarded. Didn't they get enough flak already for Assassin's Creed 2 requiring a continuous online presence? I would have thought that to implement such a foolish DRM model would be bad for public relations. Apparently, either the powers-that-be over there never took marketing classes, or they have their PR guys locked in a storage closet somewhere. This really is a stupid move.




    I used to feel this way... back when I only had 1 or 2 games from Steam. Now that I have many, I find the Steam UI isn't bothersome at all. Heck, I never bother to use instant messaging software but I don't mind at all having people pm me on my Steam account.

    The truth is that Steam's model really is first rate.
    • They have wonderful sales all the time;
    • The advertising of said sales (upon exiting a game) takes some getting used to, but it really isn't that intrusive --not to mention worth having if it alerts you to opportunities to buy great games for 50-75% off at times;
    • Though Steam games don't come with physical media, it's all the better for storing install files for games on the cloud rather than searching some increasingly cramped shelf for a disc;
    • Further, it makes disc-swapping a la disc-based DRM a moot point (it always bothered me having to search for my physical media just to play games--especially when they have a full install);
    • It's highly effective in getting the word out about lesser-well-known quality indie games;
    • And finally, if a patch is released for a game, the game is updated automatically and immediately rather than my hearing about it by random chance and then having to navigate a potentially poorly managed developer website while searching for said patch.

    Some good points. Unfortunately I live in a household where the head of house turns off the router for EVERYBODY if someone pisses him off (even though technically my board cotributes to the always-on broadband) and if I moved out semi-permanently, I might not have a connection anymore, so playing games that require going online every time I launch a game would not be a good move until I had a permanent place where I controlled the connection.
  • edited August 2011
    I used to detest Steam myself, But after going to a very strict Buddhist college in Japan that banned gaming of any sort (even game news sites-yet somehow Telltale- and ONLY Telltale- was immune) through their servers. But I couldn't even play games like Starcraft because of the online presence it required. it pissed me off, naturally. I went on vacation, got a bunch of games from Secret Santa, and discovered how fantastic Steam was. I downloaded and activated them while on vacation, and then could play them offline while back at school.

    Not everyone who games had constant access to the net. What if I wanted to Play on a long airplane ride, in an area with spotty service, or when the power goes out? Not cool, Ubi.
  • edited August 2011
    Ubidoft are useless at PC, every multiplat game they've released on PC the last year or so has been delayed. It's at the point where you know not to take the initial release date at value cos you know they're gonna push it back.

    Sometimes you still end up with a featureless console port, I personally thinkl they're doing it to combat piracy in the first few weeks so people'll grab the game on consoles if they badly want it. Their biggest franchise Assassins Creed had something like a six month delay last time.

    Doesn't Ubi publish those CSI games for Telltale?
  • edited August 2011
    I really regret buying this game now. It looked like an awesome concept, but the controls suck, the actual game is pretty crap, and this whole DRM issue and the fact that I had to create an account for Ubisoft's crappy service that I'll never use within my own Steam account, along with the DRM by Ubisoft inside the DRM that should be coming in Steam just makes me mad.
  • edited August 2011
    tbm1986 wrote: »
    playing games that require going online every time I launch a game would not be a good move until I had a permanent place where I controlled the connection.

    You don't have to be online to play Steam games. You only have to be online to access the Steam community. If you set Steam to "offline," it won't require you to be online to play games.

    Oidtl.png
  • VainamoinenVainamoinen Moderator
    edited August 2011
    I hate Steam as a DRM as well, but damn, these guys are really bold in opposing Ubisoft for this. Demonstrate this principle a few more time, Valve, and I might actually consider buying your games one fine day.
  • edited August 2011
    Wait, my cousin got from dust.
    I dont even think he knows what DRM is, but he is always online for steam anyway, so I dont think this affects him, unless he uses this refund to get himself a free playthrough of the game.
  • edited August 2011
    Since DRM of some sort is the future, I'd rather have it through Steam. Some of this onerous DRM is just fun robbing. I can't tell you how much I hated my experience with Bioshock 2 just because Windows Live games didn't want to function nicely on my PC.
  • edited August 2011
    Just wait until you see our new DRM. If you pirate the game I come to your house house and hit you with a board.
  • edited August 2011
    Amy Lukima wrote: »
    Just wait until you see our new DRM. If you pirate the game I come to your house house and hit you with a board.

    Best DRM ever.
  • edited August 2011
    Amy Lukima wrote: »
    Just wait until you see our new DRM. If you pirate the game I come to your house house and sic Max on you.

    Fixed for you, Amy.
  • edited August 2011
    Amy Lukima wrote: »
    Just wait until you see our new DRM. If you pirate the game I come to your house house and hit you with a board.

    Used in tandem with Dial-A-Pirate, you can't lose!

    On the other hand, you'll have a bunch of Telltale fans pirating the game just so that they could meet the staff, head trauma or no.

    On the third (superfluous and mildly deformed) hand, you could yell "BANANG!!" as you swing the board, which would be extremely fun.
  • edited August 2011
    ShaggE wrote: »
    On the other hand, you'll have a bunch of Telltale fans pirating the game just so that they could meet the staff, head trauma or no.

    With a good, sturdy peice of headware, and maybe some light body armour, you could probably take a few hits from a board with only a mild discomfort.

    Plus knowing some fans, this could all end in "Misery"
  • edited August 2011
    Amy Lukima wrote: »
    Just wait until you see our new DRM. If you pirate the game I come to your house house and hit you with a board.
    Fixed for you, Amy.

    I dunno, I like Amy's version better. Except instead of a board, make it a bat with rusty nails sticking out of it. Or better yet, a morning star!
  • edited August 2011
    What about a rat-flail?
  • edited August 2011
    What about a rat-flail?

    Grue flails are supposedly the best kind if the DnD tags are to be believed.
  • edited August 2011
    Chyron8472 wrote: »
    You don't have to be online to play Steam games. You only have to be online to access the Steam community. If you set Steam to "offline," it won't require you to be online to play games.

    Oidtl.png

    You do have to login once a month or all your games wont load.
    I used to like STEAM, but now I'm not so fond of it. The new STEAM UI sucks. It eats up massive ammounts of resources for a bunch of useless and flashy features. On my old desktop I went from running most of my games at 45 FPS to 10 FPS simply because of the new STEAM UI. Now I try to avoid getting games on steam simply because it eats up a lot of resources.
  • edited August 2011
    Elvenmonk wrote: »
    You do have to login once a month or all your games wont load.
    I used to like STEAM, but now I'm not so fond of it. The new STEAM UI sucks. It eats up massive ammounts of resources for a bunch of useless and flashy features. On my old desktop I went from running most of my games at 45 FPS to 10 FPS simply because of the new STEAM UI. Now I try to avoid getting games on steam simply because it eats up a lot of resources.

    If that were the case for me, I would buy games from Steam and then crack the executable so the UI didn't load when the game starts. Morally grey that may be, but having bought the game legitimately, I would feel justified in getting the game to work properly.

    That is to say that if I ever do buy a Ubisoft game that requires persistent internet (like From Dust or Assassin's Creed 2), I would crack it right away. This, of course, is on principle really. I mean really--what would a person do if they lived out in the sticks like my in-laws do and couldn't get good bandwidth to save their lives even if they had internet (which my in-laws currently do not)?

    The Steam UI, however, doesn't bother me.
  • edited August 2011
    Elvenmonk wrote: »
    You do have to login once a month or all your games wont load.
    I used to like STEAM, but now I'm not so fond of it. The new STEAM UI sucks. It eats up massive ammounts of resources for a bunch of useless and flashy features. On my old desktop I went from running most of my games at 45 FPS to 10 FPS simply because of the new STEAM UI. Now I try to avoid getting games on steam simply because it eats up a lot of resources.

    Do you run games on a toaster? Steam certainly is not a resource hog, and this is from someone who despises Firefox because of it's huge resource hogness.
  • edited August 2011
    Chyron8472 wrote: »
    If that were the case for me, I would buy games from Steam and then crack the executable so the UI didn't load when the game starts. Morally grey that may be, but having bought the game legitimately, I would feel justified in getting the game to work properly.

    That is to say that if I ever do buy a Ubisoft game that requires persistent internet (like From Dust or Assassin's Creed 2), I would crack it right away. This, of course, is on principle really. I mean really--what would a person do if they lived out in the sticks like my in-laws do and couldn't get good bandwidth to save their lives even if they had internet (which my in-laws currently do not)?
    doiThe Steam UI, however, doesn't bother me.

    The STEAM UI looks ugly to me, personally. Also doing such modifications, if caught, would be enough to get me kicked out of my school as I had to sign an outrageously strict contract to be a CSE major. So not an option.

    @Ribs - Origin uses less resources then STEAM. STEAM uses about 256MB(sometimes more) RAM when being idle and then when you load game you have to have all the game overlay UI and all those extra annoying crap running in the background further increasing the RAM usage. Randomly for me aswell STEAM will eat up upwards to 512 MB RAM when idling. Which when running a game that needs 3-4 GB RAM to it's self adds up. Then add in MP aswell it gets super annoying and to be a resource hog.
    Hell for my fiance when she runs STEAM it'll crash her comp after being on for 45 minutes. So much that it crashes her computer due to so much memory being used. This is without her even running a game. She has a decent laptop. It's able to run BadCompany 2 at about 20-30 FPS. But to run STEAM at all for 45 minutes with it idling it crashes her comp.
  • edited August 2011
    idk where your problems are coming from with hogging resources. Even my old laptop has no problems with Steam.
  • edited August 2011
    Uhhhh Steam is using up 17 mb in my 8 GB RAM right now.
  • edited August 2011
    Elvenmonk wrote: »
    ...then when you load game you have to have all the game overlay UI and all those extra annoying crap running in the background further increasing the RAM usage.

    Steam overlay's worth every megabyte it uses up if you ask me.
  • edited August 2011
    It's easy to turn off the in game features. Just uncheck the appropriate box in the settings. As for resource hogging, never had a problem with it. Steam usually uses around 10 to 15 MB while idling, and about 50 MB when opened. Far less than the 400 MB that my Firefox is using right now.
  • edited August 2011
    Chyron8472 wrote: »
    idk where your problems are coming from with hogging resources. Even my old laptop has no problems with Steam.

    I know where some of it's going. When you browse anything int he steam s hop and when it's loaded it seems to store it constantly. Since I browse around on STEAM's shop frequently apparently STEAM seems tohog up massive ammounts of resources for me. Watching it now, and then playing the waiting game, after browsing 4 games I managed to get it up quite a bit. When I went to go view my steam community it shot up about the times of viewing 2 to 3 game pages. So played the waiting game and steam seemed to never let go of the resources. Ofcourse this is all cleared out when you close all of your steam windows. Why when I idle it shoots up to 256 MB I don't know.

    With my fiance's comp I've no idea why it does nothing but murder her comp. Infact it even overheats her comp running STEAM. She's so happy with Origin because her comp doesn'tdie by Origin running and she can atleast play a few games.

    @Corrupt I actually didn't know about that and I just turne dit off. Going to see if it helps out with some loading issues I've had with a few games that I've played through disc and through Steam. Crysis, most notably, took a dip when running in Steam.

    Honestly if I could buy games from Steam like D2D I'd personallly be happy. Or be able to go back to the old Steam system I'd be even more happy. I know this'll never happen, so I'm slowly shifting away from Steam(which isn't much really since I've always liked hard copies over digital more so). I'd also like a damn 64bit version.
  • edited August 2011
    No way does Steam take up 250+ MB of memory. And you can turn the in-game UI off.
  • edited August 2011
    If it's your perception that Steam is causing system crashes, then I would bet real money that what you really have is some sort of resource conflict, driver imcompatability or something else.

    People have a tendency not to pay attention to the amount of crap running in the background. It would be my suggestion that you should check your services and startup programs with MSCONFIG and turn a bunch of it off. Seriously, who needs Adobe to run stuff in the background for the sole purpose of loading Acrobat four seconds faster?
  • edited August 2011
    Chyron8472 wrote: »
    If it's your perception that Steam is causing system crashes, then I would bet real money that what you really have is some sort of resource conflict, driver imcompatability or something else.

    People have a tendency not to pay attention to the amount of crap running in the background. It would be my suggestion that you should check your services and startup programs with MSCONFIG and turn a bunch of it off. Seriously, who needs Adobe to run stuff in the background for the sole purpose of loading Acrobat four seconds faster?

    You don't need to tell me that. I make sure only processes I'm actually using are running at all times. I watch my resources carefully. This is how I know for some odd reason STEAM will randomly climb up in resources. Like when I found out that the Win 7 64bit version of the media center for some reason would eat up all your RAM even if nothing was using your computer for streaming, so I disabled it. Same for when it was known that nVidia's auto updater would randmonly eat 2 GB of RAM for Win7 64bit. I tend to stay top notch on that because I'm the type of person who likes my computer to be always within safe limitations.

    With my fiance's computer with steam constantly crashing her laptop we can't find any reason. All her drivers are upto date. Her laptop can obviously handle steam, her OS is uptodate, and all her parts are in healthy condition. For some reason when she loads STEAM 45 minutes later it blue screens with a memory(RAM) error.
  • edited August 2011
    http://www.rockpapershotgun.com/2011/08/22/ubisoft-u-turn-on-from-dust-drm/#comments

    You see! They do it every time.

    Ubisoft: Oh lets put in always online DRM.

    Gamers: WE HATE YOUR DRM! WE WILL NOT BUY THIS GAME!

    After a week or two of no-one buying

    Ubisoft: Alright you win! But next time Gamers! NEXT TIIIIMMMMEEEE!!!!
  • edited August 2011
    Nice.
  • edited August 2011
    And this is why I refused to buy Assassin's Creed on PC, instead waiting until I managed to pick up an Xbox.
  • edited August 2011
    As long as you buy it why should Ubisoft care?
    All this does is give them a reason to stop doing PC versions of their games. So thanks for boycotting the game. It just makes things harder for people like me, that have no console but still would like to play their games and that don't care about the DRM since they are online all the time anyways. Just like >90% of the people that are actually complaining just because it's cool and hip at the moment.
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