The Book of Unwritten tales in English / demo is out!!

edited February 2012 in General Chat
We were told to give up and that it was not going to happen...
BUT looks like there IS going to be an English language version of the game... I have been wanting to play this game for a while now.
http://bout.kingart-games.com/index.html

Comments

  • edited September 2011
    I love the art style! Colors, yay! ^.^

    ...ahem, I mean *manly voice* COLORS R GOOD, gimme beer! Yeah!
  • VainamoinenVainamoinen Moderator
    edited September 2011
    Unwritten Tales was that one singular German adventure game of the last years which I'd really recommend. Graphics are great, programming is way better than anything Daedalic games has ever put out, the game's length is really adequate, and the puzzles are only very slightly above TTG's difficulty niveau. The parody elements are a little overkill, but still there's so much charm in that little gnome's and his friends' adventures (Four playable characters, I kid you not). I want to play it again. DARN! Lent it to my mother. But the shorter sequel (prequel??) is coming out very soon. In Germany, that is. ;)

    BTW, the scene shown in that trailer is not part of the game. I wonder why they translated that one instead of this one (subtitles, but bad res).
  • TorTor
    edited September 2011
    Seems like the English version has always been about six months away. Looks like it's finally coming out now though... Play.com has it listed for 28 October, amazon.co.uk claims 30 September, we'll find out soon enough.
  • edited September 2011
    the best thing is that the voice acting isn't bad at all... Sometimes with these things they do not even try because they already made their money in their home country.

    http://www.youtube.com/watch?v=wM96gzA1sKQ&feature=player_embedded#!
  • edited October 2011
    Hi there,

    If you like to take a lock at our upcoming adventure game "The Book of Unwritten Tales" you should check out the English demo:

    http://www.unwritten-tales.com

    The demo is about three hours long. You play little gnome Wilbur in Seastone, the city of humans. It's about 3/4 of the second chapter (five chapters total).

    And since this is the Telltale forum and I am not a pirate: Be sure to buy all Telltale games first! :o (I did!)
  • edited October 2011
    Awesome thanks for the heads up
  • VainamoinenVainamoinen Moderator
    edited October 2011
    Jan, that is indeed a bit much with the piratey forum seizing. But I admit, I am a bit biased in your favor, so I'll leave it at the thread merge. :D

    Alles Gute mit den Vieh Chroniken!

    /edit: Modified the thread title a little. That might help.
  • edited October 2011
    I fired up that demo and played a little.. I dont want to play it too much because I want to play the game unspoiled when it comes out.. but it looks great.. also the fantasy characters playing a "real world" fantasy game XD

    If TTG can make the backgrounds half as good as those for their King's Quest game I will be extremely pleased.
  • edited October 2011
    But I admit, I am a bit biased in your favor, so I'll leave it at the thread merge. :D

    Thanks :o
  • edited October 2011
    Irishmile wrote: »
    If TTG can make the backgrounds half as good as those for their King's Quest game I will be extremely pleased.

    Thanks!

    I would love to see a 2.5D adventure by TTG, too.
  • edited October 2011
    I just started playing the book of unwritten tales and its so amazing. Graphically and the voice acting is really good. Its a full game to not episodicall...not that I mind episodicall its just nice to play it all at once. I really hope king art makes more games...or maybe tell tale can work with them to grow and make sweet sweet king art and tell tale babys
    Anywho I want it to succeed so im spreading the word. Check it out http://bout.kingart-games.com/game_story.html

    did you know if you put babies into the tag line first suggestion is babies eat babies...were messed up people
  • VainamoinenVainamoinen Moderator
    edited November 2011
    It's simply outrageous that a small developer like King Art has to plead like this:
    For a developer it is sad to see that only one day after the release of a game 50% of the web-site visitors come from warez and torrent sites. We know that we can't do anything about it technologically and we won't try, because we don't want to hurt honest buyers.

    If you are somebody who thinks about downloading an illegal copy, please consider: We are not a big publisher or corporation. We are a small indie developer with less than a dozen employers. The Book of Unwritten Tales is our only product. We can't compensate losses with other game sales. So if you like the game, please buy it. It's the only way we could continue making games like that.

    You can buy the game on our site. It is twice as long as many other adventure games (about 20 hours) and costs less than most. So please support a fair relationship between gamers and developers.


    Adventure fans - this is how you kill your genre... it sickens me to see this. :(
  • edited November 2011
    Gah! Grammar Nazi time! It doesn't 'sicken' you, it 'depresses' you.

    ...sorry. Couldn't contain my inner nerd there. Let me try again.

    -x-

    I don't know why people are surprised at this. Piracy is rampant. I'm not surprised that a large number of people have pirated this game. I browse a few download sites out of curiosity, and I was impressed at the number of posts this game has. Impressed and disappointed.

    Most people who pirate stuff don't care if it's a big-name release or a small-time indie game. They're gonna pirate it all the same. And while it's a real shame that indie stuff like this (and I shouldn't call it Indie 'cause it's not, but I don't know what else to call it) gets pirated and the developers lose out on much-needed money, at least they're not angry or slamming EA-style DRM into their game. That's a nice touch and shows how human they are.

    I think half the problem is that this ISN'T a big-name release. It's a small, little known title. And people are gonna stumble across it (much like I did) on a download site, grab it (maybe), then look for more information.

    The post says that people come from these pirate (I keep using that word, and I probably shouldn't, but it gets the point across) sites. Maybe they're just looking for more info about the game. Maybe some of them see it on a pirate site, go to the official site to get more information and then decide they might as well buy it. We don't know - there's no figures or anything. Just a (rather vague, if I do say so) statement.

    I'm not defending pirates or anything, but there doesn't seem any hard evidence that people are actually pirating this game. It's obvious that they do, but the post seems to rather jump to conclusions.

    But anyway. I think I made my point in there somewhere. If not, let me say it briefly: Piracy sucks. But there's not a lot you can do about it.
  • TorTor
    edited November 2011
    Yeah, pirates are going to pirate no matter what, and one pirated copy doesn't equal one lost sale, and I guess web site visits doesn't necessarily reflect the piracy rate for the product.

    Got my retail DVD-ROM from play.com in the mail today! Hope I don't get screwed on the copy protection with the modern equivalent of StarForce or whatever, as I forgot to research this before I ordered like I usually do.

    Anyway, it's a pretty nice collector's set, with a fold-out poster+map, art book and soundtrack CD, all contained in a standard DVD case with a slipcase cover. The game manual is a pdf though! :) I guess nobody reads those nowadays.

    Installing now, just noticed the speech files are being copied to a folder named "speach", made me chuckle.
  • VainamoinenVainamoinen Moderator
    edited November 2011
    The post says that people come from these pirate (I keep using that word, and I probably shouldn't, but it gets the point across) sites. Maybe they're just looking for more info about the game. Maybe some of them see it on a pirate site, go to the official site to get more information and then decide they might as well buy it. We don't know - there's no figures or anything. Just a (rather vague, if I do say so) statement.

    No... no, really not. I don't know any "pirate sites", neither their names nor their URLs. I don't have any dealings with "pirate sites", so I don't "come from them" to another forum. If I am looking for game infos, then certainly not there. You make it sound a little like PR for King Art. If someone frequents those sites and/or their forums, it is a very logical assumption that they'd pirate games also, because that would be the central reason why they looked up those sites in the first place. And that depresses me also.
  • edited November 2011
    No... no, really not. I don't know any "pirate sites", neither their names nor their URLs. I don't have any dealings with "pirate sites", so I don't "come from them" to another forum. If I am looking for game infos, then certainly not there. You make it sound a little like PR for King Art. If someone frequents those sites and/or their forums, it is a very logical assumption that they'd pirate games also, because that would be central reason why looked up those sites in the first place. And that depresses me also.
    OK, that's a logical assumption. But would it not also make sense that some people who browse those sites might be tempted to actually buy the game once they find out it's not full-price?

    I only went to the game's site once I saw it on the pirate sites, and that was because the name was familiar. I freely accept that I'm not the typical case, but there must be others out there like me who did the same thing, surely? That's all I was trying to say.
  • edited November 2011
    Maybe illegal downloads bring some additional paying customers but I doubt they are balancing the loses.

    The sad thing is that small games are copied even more nowadays. The big titles got very strict DRM systems (think about StarCraft 2, Battle Field 3, Assassin’s Creed 23 and so on). These games are harder to copy. So people spend their money there and “save it” at the small games without such protection.

    Jan

    ---

    http://www.unwritten-tales.com
  • edited November 2011
    May I suggest in addition to publishing it on your own you could also try a service like, for example, Steam, to reach a bigger public? Sure you'll earn less through it, but at least people will buy it, and something something.

    Perhaps you could also give users an incentive on buying the game, for example by adding soundtrack, or concept art or some other nifty downloadable things that people find nifty.

    Also, going to wait until next month or so, when I have enough money. Either that, or I'll just "screw that" halfway and just buy it.
  • VainamoinenVainamoinen Moderator
    edited November 2011
    GaryCXJk wrote: »
    May I suggest in addition to publishing it on your own you could also try a service like, for example, Steam, to reach a bigger public? Sure you'll earn less through it, but at least people will buy it, and something something.

    Perhaps you could also give users an incentive on buying the game, for example by adding soundtrack, or concept art or some other nifty downloadable things that people find nifty.

    Also, going to wait until next month or so, when I have enough money. Either that, or I'll just "screw that" halfway and just buy it.

    If I recall correctly, King Art wanted to have a Steam release, but could not get in. :(

    Concerning soundtrack, concept art and stuff, we just got that with the sequel in Germany - retail version! It's on my X-mas wishlist. ;)
    Here's a genius unpacking video of that prequel package for you. :D
    But would it not also make sense that some people who browse those sites might be tempted to actually buy the game once they find out it's not full-price?
    JTheysen wrote: »
    Maybe illegal downloads bring some additional paying customers but I doubt they are balancing the loses.

    I think there are two elementary misunderstandings at work in the piracy debate. One on the side of the industry and one on the customers'. The industry loves to define "losses" as "money we could have gotten". Even if I sell one of my old games on ebay, the industry today thinks they lost money. But they also define every pirated copy as a "loss", and gamers love to argue that not everyone who pirated a game would have bought it if he/she had no other choice. I don't see a real reason for that argument. By definition, a pirate is someone who does not wish to buy a game but instead wants to get it for free, so of course a given company doesn't sell more if they have a more intrusive copy protection mechanism.

    I am not sure what to think of the idea that smaller companies suffer from the big names' more effective (???) copy protection mechanisms. After all, you'd think that the more money the industry puts into a single game, the faster a pirated copy would be available. But that is hardly my area of expertise.

    Transforming pirated copies into actual game sales is only possible if pirates re-evaluate what they are doing. In my opinion, this is scarcely ever the case because the mens rea or knowledge that this act is wrong seldom exists. To put the whole thing in a nutshell: No, the temptation for someone to actually buy the game if he/she comes from a pirate site is incredibly, incredibly low. Because he/she is just not the right person for it.
  • edited December 2011
    Today we started a special offer on www.unwritten-tales.com: From today till December 24th the price of the game has been lowered by 20% ($23,99, 19,99€, 15,99£).

    IN ADDITION every buyer receives a gift-coupon of 20% discount to give away to a friend. If you want to give someone a treat, you can make them a present with the coupon. The coupon discount is added to the already discounted sale price!

    So if you are looking for a high rated and very long adventure for the holidays please visit: www.unwritten-tales.com
  • edited December 2011
    Fantastic, as I've just recently played through the demo and having liked it a lot I was looking to buy it but am short on funds so now I will definitely buy this next week when I get some money in.
  • TorTor
    edited December 2011
    I played the game a month ago and liked it a lot. Highly recommended.
  • edited December 2011
    Today is the last day of our holiday sale!

    So if you want the game for 20% less head over to www.unwritten-tales.com!

    And happy new year everybody!
  • edited January 2012
    Just tried the demo, its beautiful. How long is the game? noticed I just missed the sale and £20 is fine if its a full length game, or anyone with a spare 20% discount coupon feeling generous? :p

    edit: Bought it anyway :p
  • edited January 2012
    Iv'e heard that this game is one of the better adventure games in recent years. I'll definately be checking it out. I hope it gets released on steam.
  • edited February 2012
    The digital download version of the game is now 33% off until March 15th:

    http://www.unwritten-tales.com/
  • edited February 2012
    Love the name of the sale.
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