Jurassic Park on PC
This question is probably best suited for the makers of this game who have tested this game on PC platforms.
I know the published minimums for PC are:
OS: XP Service Pack 3 / Vista / Windows 7
Processor: 1.8 GHz Pentium 4 or equivalent
Memory: 2 GB RAM
Hard Disk Space: 2 GB Space Free
Video Card: ATI or NVidia card w/ 256 MB RAM
DirectX®: Direct X 9.0c
Sound: Direct X 8.1 sound device
I have Windows 7, 2.8GHz AMD processors, 3 GB RAM. ATI card w/ 256 RAM. I am above the minimums by 1 GHz more processor speed and 1GB more memory RAM.
Just how well would this game run, in frames per second (FPS rate), with the published minimums on a computer?
I ask this because I remember when I had Microsoft Flight Simulator X, and their minimums were:
Windows 7
Computer processor 1.0 gigahertz (GHz)
512 MB RAM for Windows 7
Hard disk space 14 gigabytes (GB) available hard disk space
Video card 32 MB DirectX 9-compatible video card
However, if you tried to run that game with those minimums, you had extremely choppy gameplay (very low fps rate). With the computer I have, it was still not a smooth gameplay (with 2.8Ghz and 3GB memory), unless you sacrificed graphics quality by turning those sliders from 'dense scenery' to a lower setting.
The reason I'm asking this question is I'd like to see if I should buy the PC version or stick with the PS3 version. With all the goodies offered in the pre-order PC game, I'd like to buy PC, but it's not worth sacrificing gameplay experience.
So with the published minimums, or a little better at 2.8Ghz and 3GB RAM, and Nvidid 256mb video card, would this game run without chop associated with low frame rates per second?
Thank you!!!!!
I know the published minimums for PC are:
OS: XP Service Pack 3 / Vista / Windows 7
Processor: 1.8 GHz Pentium 4 or equivalent
Memory: 2 GB RAM
Hard Disk Space: 2 GB Space Free
Video Card: ATI or NVidia card w/ 256 MB RAM
DirectX®: Direct X 9.0c
Sound: Direct X 8.1 sound device
I have Windows 7, 2.8GHz AMD processors, 3 GB RAM. ATI card w/ 256 RAM. I am above the minimums by 1 GHz more processor speed and 1GB more memory RAM.
Just how well would this game run, in frames per second (FPS rate), with the published minimums on a computer?
I ask this because I remember when I had Microsoft Flight Simulator X, and their minimums were:
Windows 7
Computer processor 1.0 gigahertz (GHz)
512 MB RAM for Windows 7
Hard disk space 14 gigabytes (GB) available hard disk space
Video card 32 MB DirectX 9-compatible video card
However, if you tried to run that game with those minimums, you had extremely choppy gameplay (very low fps rate). With the computer I have, it was still not a smooth gameplay (with 2.8Ghz and 3GB memory), unless you sacrificed graphics quality by turning those sliders from 'dense scenery' to a lower setting.
The reason I'm asking this question is I'd like to see if I should buy the PC version or stick with the PS3 version. With all the goodies offered in the pre-order PC game, I'd like to buy PC, but it's not worth sacrificing gameplay experience.
So with the published minimums, or a little better at 2.8Ghz and 3GB RAM, and Nvidid 256mb video card, would this game run without chop associated with low frame rates per second?
Thank you!!!!!
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Comments
systemrequirementslab.com/amd/1170
If there's an option in the game to turn off shaders, or if they turn off automatically when you lower the graphics settings (like in previous TT games) then you probably won't have a problem playing the game smoothly (Flight Simulator X is probably a badly optimized game anyway).
If you don't know what the shader effects are, they're the shadows and realistic 3d surfaces that you usually see in character models and scenery (walls with bumps, etc). They're pretty demanding, specially on some weaker, low-end graphic cards.
Don't think about it too much, it will probably be fine.
EDIT: You should also check of the game requires a graphic card with shader model 2.0 or 3.0 and if yours supports it(it's probably 2.0 for this game so no worries). What's your graphic card?
And the game will still look good. I say, go for PC and have fun, it'll probably be fine.
Quick update. Completed Episode 1 (LOVED it).
The game's default for graphic settings is at the highest. With the machine above, the regular scenes were ok, but once movement based scenes occurred (Dilophosaur scene for example), the play became very choppy to the point you couldn't even see the quick-time arrows to respond in time.
Biggest improvement I saw was turning the graphics slide from "Highest" down one notch to "High." That INSTANTLY increased my frame-rate, without too much loss of quality.
I tried to turn "anti-aliasing" off , but kept it on since it didn't make too much difference on frame rate. I don't even know what aliasing is.
I can't imagine someone trying to run this game on just the barebone minimums as stated on the box. You'd have to really turn down the graphic options to get a good framerate.
Anyway, enjoy!
Aliasing is what makes the edges of a model seem smooth instead of having jagged lines. It's very demanding on lower-end cards.
And I imagine that the minimum settings are pretty much like BTTF, where it just turned off the shaders and a bit of lighting here and there. In BTTF things still looked good. And, who knows, maybe JP looks better without shaders . I don't like the shader abuse.
I've rather have higher textures resolutions for the game than shader abuse. I think it would look much nicer but oh, well. Nice textures > shaders.
That being said, I can max out FSX on my current PC, which is a mid-range PC from 2008. It only has a Q6600, and a Radeon 5770 (but I could max it out with my old Radeon 4670 as well).
Additionally, it ran on my old computer which had an E4500 and a Radeon 4670, but I couldn't quite max it out. That was bordering on a low end PC, though.