No, it's still happening. Although now every time it's mentioned they say "Law and Order" and not "Law and Order: Los Angeles," so I'm not sure if it's still going to be based on that show.
It does bug me that it's still slated for a 2011 release. There's not much 2011 left.
No, seriously - something is bound to come up really soon. This will be the next release, and I'm sure TTG wants to continue its pre-2010 tradition to formally announce a release date only one to three months before episode one comes out. The people who predict February are not necessarily mistaken.
There's a tiny bit that has been said by Dave Grossman about The Walking Dead in Adventure Treff's Christmas 2011 video (Dave's the second speaker after Josh Mandel).
Telltale's Jurassic Park team has moved over to working on The Walking Dead.
So, with a full staff working on it, hopefully it's coming soon.
Telltale's Jurassic Park team has moved over to working on The Walking Dead.
So, with a full staff working on it, hopefully it's coming soon.
We got most of those hard working JP people, but some of them are also bringing you Law & Order: Legacies too. So, we don't have the "full staff" on Walking Dead, but we instead have a "healthy percentage"
I sure hope that doesn't mean Walking Dead is going to be a clickable movie like JP.
Going back re-reading some of the initial Q&A's from last year. I remeber one by Jake saying the game will be more exploratory then JP or BTTF. Of course that could mean anything, we could be getting another JP type explortaory or a Skyrim open-world type gameplay; AND that comment of his was said WAYYYY back in May or April.
So things could've changed drastocally since then depening on stuff like sales and reviews of games like JP and BTTF. Personally I hope they escape the Quick-time events era and move to the more open-world type of gameplay; which would suit this franchise best, in my opinion.
Going back re-reading some of the initial Q&A's from last year. I remeber one by Jake saying the game will be more exploratory then JP or BTTF. Of course that could mean anything, we could be getting another JP type explortaory or a Skyrim open-world type gameplay; AND that comment of his was said WAYYYY back in May or April.
So things could've changed drastocally since then depening on stuff like sales and reviews of games like JP and BTTF. Personally I hope they escape the Quick-time events era and move to the more open-world type of gameplay; which would suit this franchise best, in my opinion.
Of course it'll be more exploratory than Jurassic Park. They'd have a hard time making it less exploratory.
Anyway, a larger, more open-world adventure game would be good. (Not to mention it'd give Telltale practice for King's Quest.) Kind of goes against the episodic format, though, so I doubt we'll see it.
Would an open world with lots of freedom and exploration really fit the Walking Dead's style? That world has always seemed quite confined to me... they move from place to place, hide out for a time... maybe I'm not as familiar with the franchise as I should be (I've only seen the show and the first few volumes of the comic) but it strikes me that this "open world" you mention is too full of zombies to really explore.
I've been nervous my entire life from the moment I took my first steps rite up to the time I started balding.... WHEN I WAS TEN.
All I have now are games lol let's hope... no pray we get some info soon (hides in corner)
Lol. This post really made my day! The simple irony and the humongous optimism sealed the deal. You're right, hope is the only thing we could hold on to here.
Sorry for the double post but I'd like to point out that the Walking Dead is featured on the main page. I have huch well be getting some more infor Reeeeeal soon. (Hopefully... *crosses finger*)
You don't know how happy I am just to hear anything about this game.
By the way, Jake, I know you're probably still not allowed to say anything specific about the gameplay, but I hope you can at least answer this much: Will the traditional adventure gaming crowd, the kind that play the genre for the intellectual challenge, like this more than BttF and JP?
By the way, Jake, I know you're probably still not allowed to say anything specific about the gameplay, but I hope you can at least answer this much: Will the traditional adventure gaming crowd, the kind that play the genre for the intellectual challenge, like this more than BttF and JP?
It could've changed alot from a year ago. They've might of added rolling grenades.
You don't know how happy I am just to hear anything about this game.
By the way, Jake, I know you're probably still not allowed to say anything specific about the gameplay, but I hope you can at least answer this much: Will the traditional adventure gaming crowd, the kind that play the genre for the intellectual challenge, like this more than BttF and JP?
I couldn't say, because on the forums there are about a billion different definitions of what people do and don't want and do and don't like about Telltale's stuff at this point. It's not going to be a Sam & Max type game in terms of "everything is an oddball labyrinth of puzzles which only make sense when you've competed them," but it puts more environmental exploration and piecing things together in the hands of the player than BTTF or JP. There's also a bit more role playing put into the player's hands in WD. The game isn't about being GOOD or EVIL or anything like that (I don't think there are any unilaterally "good" or "right" choices anyone can make in the world of the Walking Dead) but the things you say in conversations and the way you approach situations stick with your playthrough across the season in a way I think folks will like.
I couldn't say, because on the forums there are about a billion different definitions of what people do and don't want and do and don't like about Telltale's stuff at this point. It's not going to be a Sam & Max type game in terms of "everything is an oddball labyrinth of puzzles which only make sense when you've competed them," but it puts more environmental exploration and piecing things together in the hands of the player than BTTF or JP. There's also a bit more role playing put into the player's hands in WD. The game isn't about being GOOD or EVIL or anything like that (I don't think there are any unilaterally "good" or "right" choices anyone can make in the world of the Walking Dead) but the things you say in conversations and the way you approach situations stick with your playthrough across the season in a way I think folks will like.
So long as it's deeper than BttF I'm happy. Thanks for getting back to me.
It's deeper, but also darker. Like a deep, dark thing. A hole maybe. A really deep, really dark hole. Oh, not that it's devoid of content, or empty, like one might immediately think of when they think of the word. More similar to a hole's two main characteristics. That of deepness and darkness.
With zombies.
A deep, dark, zombie-filled hole. Yep. That's The Walking Dead game.
"Intellectual challenge"--bah. That's not the problem with BttF and JP AT ALL. Yes, BttF's puzzles were too easy and JP hardly even had ANY. But the much more distressing problem with those games is that the player has absolutely no leeway to explore and interact with the world beyond extremely limited "invisible hallway" scenes with hotspots that can be counted on one hand.
Make a game that actually gives us something TO DO for our 30 bucks, not just a movie to watch/click through, and I'll happily jump back on the Telltale bandwagon.
"Intellectual challenge"--bah. That's not the problem with BttF and JP AT ALL. Yes, BttF's puzzles were too easy and JP hardly even had ANY. But the much more distressing problem with those games is that the player has absolutely no leeway in to explore and interact with the world beyond extremely limited "invisible hallway" scenes with hotspots that can be counted on one hand.
Make a game that actually gives us something TO DO for our 30 bucks, not just a movie to watch/click through, and I'll happily jump back on the Telltale bandwagon.
That's true too. Part of the charm of adventure games is exploration. Hopefully that hasn't been forgotten.
If I watched TV, TWD is something I totally would have watched. I'm going to buy the game, even though I've never seen the series, & never will unless I can see it all online from the beginning of season 1; The past 12 years I have browsed through TV at all hours of the day & wonder why I even own a TV let alone continue to waste money on cable...It's because of the old people who need TV to sleep.
Comments
No, it's still happening. Although now every time it's mentioned they say "Law and Order" and not "Law and Order: Los Angeles," so I'm not sure if it's still going to be based on that show.
It does bug me that it's still slated for a 2011 release. There's not much 2011 left.
No, seriously - something is bound to come up really soon. This will be the next release, and I'm sure TTG wants to continue its pre-2010 tradition to formally announce a release date only one to three months before episode one comes out. The people who predict February are not necessarily mistaken.
I've been nervous my entire life from the moment I took my first steps rite up to the time I started balding.... WHEN I WAS TEN.
All I have now are games lol let's hope... no pray we get some info soon (hides in corner)
Telltale's Jurassic Park team has moved over to working on The Walking Dead.
So, with a full staff working on it, hopefully it's coming soon.
We got most of those hard working JP people, but some of them are also bringing you Law & Order: Legacies too. So, we don't have the "full staff" on Walking Dead, but we instead have a "healthy percentage"
Going back re-reading some of the initial Q&A's from last year. I remeber one by Jake saying the game will be more exploratory then JP or BTTF. Of course that could mean anything, we could be getting another JP type explortaory or a Skyrim open-world type gameplay; AND that comment of his was said WAYYYY back in May or April.
So things could've changed drastocally since then depening on stuff like sales and reviews of games like JP and BTTF. Personally I hope they escape the Quick-time events era and move to the more open-world type of gameplay; which would suit this franchise best, in my opinion.
Of course it'll be more exploratory than Jurassic Park. They'd have a hard time making it less exploratory.
Anyway, a larger, more open-world adventure game would be good. (Not to mention it'd give Telltale practice for King's Quest.) Kind of goes against the episodic format, though, so I doubt we'll see it.
Lol. This post really made my day! The simple irony and the humongous optimism sealed the deal. You're right, hope is the only thing we could hold on to here.
Now im nervous too. lol.
Don't be nervous! When you're nervous, I get nervous!
Oh god, what is that over there!!
Oh, it's just my boss...
...and he wants me to give a speech to the whole company and I'm in my underwear!!
*gasp*
See what you're doing to me!?
Q4, 2012.
Too optimistic. I think it'll be released in a bundle with Half-Life 2: Episode Three.
Wait has that happened before? And why didn't Sean film this?
You don't know how happy I am just to hear anything about this game.
By the way, Jake, I know you're probably still not allowed to say anything specific about the gameplay, but I hope you can at least answer this much: Will the traditional adventure gaming crowd, the kind that play the genre for the intellectual challenge, like this more than BttF and JP?
Alan should get to that, right quick.
Oh yeah. Now to get out the ol' squiggle charts.
It could've changed alot from a year ago. They've might of added rolling grenades.
I couldn't say, because on the forums there are about a billion different definitions of what people do and don't want and do and don't like about Telltale's stuff at this point. It's not going to be a Sam & Max type game in terms of "everything is an oddball labyrinth of puzzles which only make sense when you've competed them," but it puts more environmental exploration and piecing things together in the hands of the player than BTTF or JP. There's also a bit more role playing put into the player's hands in WD. The game isn't about being GOOD or EVIL or anything like that (I don't think there are any unilaterally "good" or "right" choices anyone can make in the world of the Walking Dead) but the things you say in conversations and the way you approach situations stick with your playthrough across the season in a way I think folks will like.
You made my day!!!
So long as it's deeper than BttF I'm happy. Thanks for getting back to me.
Looking forward to more info.
I was being DEAD serious.
It's deeper, but also darker. Like a deep, dark thing. A hole maybe. A really deep, really dark hole. Oh, not that it's devoid of content, or empty, like one might immediately think of when they think of the word. More similar to a hole's two main characteristics. That of deepness and darkness.
With zombies.
A deep, dark, zombie-filled hole. Yep. That's The Walking Dead game.
/sips tea
Perfect.
Make a game that actually gives us something TO DO for our 30 bucks, not just a movie to watch/click through, and I'll happily jump back on the Telltale bandwagon.
That's true too. Part of the charm of adventure games is exploration. Hopefully that hasn't been forgotten.
Whooops, there goes the winter release?!