A decision that should have mattered but didn't (spoiler)
Ok so i finished the game twice. one i saved doug and the other i saved the lady.
So the point here is that in one I gave the lady the gun to kill herself, and she did. It was cool. The other I didnt give it to her, we fell and she shot herself and zombies came after us.
when we are done with the episode i thought we couldn't go back to the motel because of the incident and the place was overrun by zombies. But we still went there.
And in the first it was Ok to go to the motel as we killed all the zombies there and no zombies came after us when she shot herself.
so it didn't matter if we gave her the gun or not, when it should have
Feel me?
Edit: Sorry about the title, supposed to be "A decision that should have mattered but didn't"
So the point here is that in one I gave the lady the gun to kill herself, and she did. It was cool. The other I didnt give it to her, we fell and she shot herself and zombies came after us.
when we are done with the episode i thought we couldn't go back to the motel because of the incident and the place was overrun by zombies. But we still went there.
And in the first it was Ok to go to the motel as we killed all the zombies there and no zombies came after us when she shot herself.
so it didn't matter if we gave her the gun or not, when it should have
Feel me?
Edit: Sorry about the title, supposed to be "A decision that should have mattered but didn't"
This discussion has been closed.
Comments
For example, maybe if you give her the gun, everyone else will take you for a violent person and be less trusting of you later on.
Then again, the only other people around at the time were Glenn (who leaves to join Rick and the gang) and Carley (who may or may not be alive later). Maybe if you save Doug the gun choice makes no difference at all. Who knows. Guess we'll just have to see.
It's only been a few days, nobody knows that yet. Many people, even long after the events of this game, still think it'd be better to hold off until somebody finds a cure.
If you read the comics you'll see what becomes of Hershel's farm.
It probably looked something like this.
Didn't everyone hear shooting? In remember someone saying something like 'I hope that is the sound of us winning'. That probably got the zombie's attention.
i feel you about some of the choices though, i was expecting a bigger impact on some of the decisions.
As for choices, I have a feeling we will see more repercussions from our choices in later episodes. Some may be blatant and some may not be apparent at all. Making a particular choice in Ep 1 may affect what you can do in Ep 3, and you would not even know it unless you played Ep 1 again and chose a different branch.
Yeah, I know that and you know that, because we've read the books and watched the show. I'm just saying the characters don't know that yet.
And to answer the question, Zhombre is right. The zombies were chasing after the car. There wasn't much left to eat at the motel (except the newly deceased skinny girl who wouldn't last long).
Yea i know, it plays out quite smoothly regardless of the way you choose, the real impact really is going to be whether you took the harsh reactions/ tones with characters, versus if you choose to give a gun or not for example.. as it turns out most of those decisions have similar endings with a different means to get there. Needless to say at least 2 play thrus to get the full vibe of whats going on is required!
Yea Exactly man, I did something very similar to that, cept i chose for my second play thru to totally throw kenny to the wolves, and he still saved my butt at the end of it.. but i think itll play out later cuz of that.
Totally, the first play thru i was all about team kenny but i chose to save shawn and was empathetic. second time thru i just grilled him and blamed him for everything.. i even grilled him after in the drugstore telling him to man up for his actions.. itll be intersting to see it play out considering i basically gave him the finger the whole play through lol:cool:
In my second one, he saved me and called me his friend. And basically I owe him my life now.
(when I made this topic I started with another playthrough)
But after my 3rd try I realized.... WTF happened at the end! Lilly, Larry and Glen did nothing when the zombies were coming in.
Glen was supposed to make sure everyone got out safely (but he left us alone)
Lilly went to help her dad (But he seemed fine when he punched me)
Larry was just Larry. ( I know he had a heart condition, but still)
I know TTG wants us to experience having to choose between 2 people, but that's just not cool.
Why didn't we all just go to the office and close the door. Having to cover 1 door is easier than covering a big door and 2 windows.(If I'm not mistaken)
EDIT: As far as giving Irene the gun, the decisions you make could also affect Lee. You could shape him into a hard character like Rick or Michonne or as someone clinging to old civilization like Hershel or Glenn.(Both TV or comic comparisons work.)
So you shoot her/give her the gun allow you to step up to be the executor later in the story. You refuse and you're taken for the type of guy who wouldn't do such a thing.
The example i've seen of this in this Episode is that if you're honest enough, you have the opportunity to tell Clem that her parents are dead. On my "evil" playthrough, I wasn't able to tell her which I really wanted to.
Course if i'm wrong, then the way your decisions will be transferred will be "Glenn told me..."