Tell Tale Disappointment

edited May 2012 in General Chat
Im a huge than of the classic point & click games! From Space Quest, Indiana jones & the fate of atlantis, The Dig all the way to Day of the tentacle and full throttle. But honestly do not understand the need for the latest exclusives and episodes. If your going to make a game release it for everyone to play! Im currently playing Walking Dead on 360 and would like tales from monkey island, back to the future and jurassic park also. But make a game and release it! not a bit at a time! Just release the damn game on every platform all at once!

Comments

  • edited May 2012
    You could wait until it was all released.
  • edited May 2012
    Well, Jurassic Park was all at once. That's about all there is to say. I don't think anyone is especially glad the episode releases are so far apart, we've just gotten used to it. There's not really much of a defence for it that doesn't have valid counterpoints. Let's face it though, no one here really wants them to use Jurassic Park as a game model. I didn't mind it so much as a one off experience, but yeah, don't do that again.
  • VainamoinenVainamoinen Moderator
    edited May 2012
    What's up in this forum? Criticizing Telltale for episodic gaming is like criticizing water for being wet.

    The two belong together. Nothing against getting complete adventure games, but the Telltale question was always: What can they achieve in a month? Seriously, in the golden times, the question was even: "What franchise will I play in three months?", because release and announcement were only so far apart. I loved that.
  • edited May 2012
    Releasing games episodically is the way Telltale's worked right from the start. If you're only now jumping on-board and finding this a problem, congratulations! You didn't do your homework!

    Episodic games works in some ways and doesn't in others. In its favour is the fact that each episode can be radically different in tone - Strong Bad was a great example of this. Another positive is that Telltale can incorporate feedback from the earlier episodes into the later ones. We saw this with Sam & Max Save the World. Also, being more spaced out means more attention and with that, more people becoming interested and trying it.

    On the downside, it does mean you'll have to wait for each new episode, and each one is relatively short (though compared to Modern Warfare 3, that's not so big an issue!).

    If you seriously have an issue with the episodic method, then either wait until all the episodes are out before playing or, shock horror, don't play them at all. It's how the company works and it's done them pretty well so far, so I highly doubt they'll be changing tactics any time soon.
  • edited May 2012
    I like the episodic style of their games, that's why I'm here to begin with. The thing is, not everyone likes it, but still enjoy their games. If you don't like it or understand it, nothing said will make you happy and yes, this will be a constant frustration to a lot of gamers. The more exposure TTG gets, the more people will be thrust into this unfamiliar territory. I'm actually surprised we're not getting a whole lot more of these posts(yes, I know they're all over the game forums). I think almost everyone's immediate thought is "wtf?". Whether one grows to like it, accept it or resent it, it's not going away. As Vainamoinen pointed out, this IS Telltale Games.
  • edited May 2012
    I just wish there was a way to play an entire season once it's finished without dropping back to desktop after every episode.
  • edited May 2012
    Chyron8472 wrote: »
    I just wish there was a way to play an entire season once it's finished without dropping back to desktop after every episode.
    You can... with JP and, once completed, TWD ;)
  • edited May 2012
    I mean I wish there was a way for seasons I actually care about. :rolleyes:


  • edited May 2012
    There's a probably a way to create a .BAT file that executes each game in order, so you wouldn't have to actually click on the next one. Of course, then you wouldn't be able to change your mind and quit in the middle of episode 3 without episode 4 suddenly starting up....
  • edited May 2012
    I don't mind having to pause in between episodes of Sam and Max Season 3 or Tales of Monkey Island because I like seeing my name in the credits. But the others games, yeah it would be nice to have a seamless playthrough option for the final version.
  • edited May 2012
    Before ToMI collector's edition was released, my dream was for it to be all connected in one game so it would be like one huge adventure game... shame it never came true :( And I know it's not that easy from a technical stand-point... but still...
  • edited May 2012
    Im a huge than of the classic point & click games! From Space Quest, Indiana jones & the fate of atlantis, The Dig all the way to Day of the tentacle and full throttle. But honestly do not understand the need for the latest exclusives and episodes. If your going to make a game release it for everyone to play! Im currently playing Walking Dead on 360 and would like tales from monkey island, back to the future and jurassic park also. But make a game and release it! not a bit at a time! Just release the damn game on every platform all at once!



    Hey welcome to the boards, I can appreciate your opinion and I am a long time fan of adventure gaming.. I have been playing them for a little over 20 years now... While it is nice to have a game all at once there are a lot of benefits to having it released in episodes... One of them you've done already and that is logging in here and talking about the game with other fans while its ongoing. It is a lot of fun sharing your theories and opinions.. and the great thing about it is that the TTG team posts right along with us and they listen to what we like and dislike. Instead of playing through a game in a few days and maybe talking about it with fans for a week, we get to chat about and and have fun for nearly half a year..
  • edited May 2012
    I would also like to add that, thanks to the episodic model, TellTale can take fan reaction into account. Like Winslow from ToMI has a much bigger role thanks to that. And we'd probably never have him as developed, and with an epic 'Sir, I've found the map!' moment in chapter 5, if ToMI wasn't episodic. As an example.
  • edited May 2012
    I don't mind having to pause in between episodes of Sam and Max Season 3 or Tales of Monkey Island because I like seeing my name in the credits. But the others games, yeah it would be nice to have a seamless playthrough option for the final version.

    ... Your name is in the credits?
  • edited May 2012
    Scnew wrote: »
    ... Your name is in the credits?

    Yep! I appear in credits now. Appearing in credits is cool.
  • edited May 2012
    What's up in this forum? Criticizing Telltale for episodic gaming is like criticizing water for being wet.

    Water is wet? Outrageous? Who do I have to sue to rectify this?
  • edited May 2012
    GaryCXJk wrote: »
    Water is wet? Outrageous? Who do I have to sue to rectify this?

    Just get some dehydrated water and you'll be just fine.
  • puzzleboxpuzzlebox Telltale Alumni
    edited May 2012
    Just get some dehydrated water and you'll be just fine.

    Alternatively, you can substitute water with dihydrogen monoxide. Just be aware it's dangerous if inhaled.
  • edited May 2012
    How about hydronium, it's close. Most people would over-read the 3 anyway. Well, one is slightly more prone to violent oxidation, but whatever.
  • edited May 2012
    Yep! I appear in credits now. Appearing in credits is cool.
    You're in the credits, while I actually worked for Telltale and I'm not! That's... uhm... well, I don't care. :mad:
  • edited May 2012
    You're in the credits, while I actually worked for Telltale and I'm not! That's... uhm... well, I don't care. :mad:

    Ouch :(
  • edited May 2012
    Nah, I'm okay ;)
  • edited May 2012
    You're in the credits, while I actually worked for Telltale and I'm not! That's... uhm... well, I don't care. :mad:

    I don't like the insinuation that I didn't work. I got payed three slices of pizza for my services, thank you very much!
  • puzzleboxpuzzlebox Telltale Alumni
    edited May 2012
    I don't like the insinuation that I didn't work. I got payed three slices of pizza for my services, thank you very much!

    Excellent. Surely all I need to do is undercut the fair wage and offer my services for just TWO slices! Hope there aren't any visa issues with remuneration by pizza.
  • VainamoinenVainamoinen Moderator
    edited May 2012
    You're in the credits, while I actually worked for Telltale and I'm not! That's... uhm... well, I don't care. :mad:

    Well, you might not be in the credits. But you're definitely in our hearts.

    350l20o.jpg
  • edited May 2012
    puzzlebox wrote: »
    Excellent. Surely all I need to do is undercut the fair wage and offer my services for just TWO slices! Hope there aren't any visa issues with remuneration by pizza.

    I'll take just one, and I don't need a stinkin' visa!
  • edited May 2012
    Screw pizza! I'll do it for leftovers! Just PLEASE hire me for something! I can't take being on tills much longer!
  • edited May 2012
    Screw pizza! I'll do it for leftovers! Just PLEASE hire me for something! I can't take being on tills much longer!

    ughhh tills. tills. I did that for 3/5 years. Never again. NEVER. I now work both labour and customer service work, but never tills again...ever. I even left it off my résumé I hate it that much.

    As for my pitch, I'll work 15hr days for them to sign my visa :p Hey, I'm a real hard work that excels at his given tasks. My issue is motivation. My job starts to lack when I lose motivation. I'm all for game development though :P
  • JenniferJennifer Moderator
    edited May 2012
    Johro wrote: »
    ughhh tills. tills. I did that for 3/5 years. Never again. NEVER. I now work both labour and customer service work, but never tills again...ever.
    I worked in a place that was both a grocery and a deli. So I was a cashier, a deli cook and a deli bar worker all at the same time (plus a night manager). That was extremely tiresome. I worked there for 4 years, just because I liked the owner (and my co-workers [for the most part]). As soon as the place was sold, I put in my two weeks notice.

    And adding to the working for Telltale conversation: I'd love to do something for Telltale too. If you ever need someone for sprite work Telltale, I'd be happy to oblige. :)
  • edited May 2012
    I'm a pretty good (voice) actor. Give me a script and I'll make it shine!
  • edited May 2012
    The timeline for episodes is generally about a month between episodes. If it's going to be more, then Telltale are extremely apologetic about the delay. They're kind of human like that.
  • edited May 2012
    I don't like the insinuation that I didn't work. I got payed three slices of pizza for my services, thank you very much!
    Now that you mention it, my comment DOES come off like that :D

    Actually I thought you were one of the lucky forum members, that got their name in the credits because of some (non-contractual) stuff ;)
  • edited May 2012
    Now that you mention it, my comment DOES come off like that :D

    Actually I thought you were one of the lucky forum members, that got their name in the credits because of some (non-contractual) stuff ;)

    Nah, I would one of the lucky forum members who happened to live close by with nothing to do on Saturdays. Sometimes Sundays.
  • edited May 2012
    flash-900 wrote: »
    I like the idea of episodic gaming, think fair and nice for developing of game, what I have a problem with it is when we get around to it attitude, when you mention the fact there is no timetable here , the next one could be god knows when, all you get is didn’t you know it was episodic gaming. Well derrr, The game is made the first part is released, just like any other episodic be tv or other, you might have to wait for first season but once started you know when each epp is coming and have some structure,

    Oh there will be a timetable, internally at least. The team will have deadlines and milestones set and the dates to hit them. But I fully understand why they don't release that information mainly because of the backlash they would get if they missed a date by as little as a day. Also problems can and do occur which also effect release dates. So they keep their cards close to their chest so that when they give a date they can be as confident that they will meet that date as they can. Sure it's a little frustrating for the user but it's really not that hard to be patient.
  • edited May 2012
    Okay. It's clear you don't like episodic content.
  • edited May 2012
    flash-900 wrote: »
    Well if they stuffed up and were not ready yet, don’t release the first one, so we pay full price so they can beta test lame

    It would not be so bad if we paid per epp, we should have a discount for being beta testers
    what?

    I don't understand you.
  • edited May 2012
    flash-900 wrote: »
    Well if they stuffed up and were not ready yet, don’t release the first one, so we pay full price so they can beta test lame

    It would not be so bad if we paid per epp, we should have a discount for being beta testers

    We're not beta testers. The beta testers get paid in pizza.
  • edited May 2012
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  • edited May 2012
    You know, I always thought that pre-ordering would grant you rights to special content. Like discounts on special editions or other stuff.
  • JenniferJennifer Moderator
    edited May 2012
    GaryCXJk wrote: »
    You know, I always thought that pre-ordering would grant you rights to special content. Like discounts on special editions or other stuff.
    You are still granted the rights to see the insider's forum for the game you pre-ordered. That's still a pre-order exclusive.
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