If an upcoming Kickstarter project was a 25th Anniversary remake of Sam and Max...
...because you know there are people out there who want those games remade, myself included (guilty as charged!)
What would you want in there? Would you want there to be a new voice option (like with the voices from Hit the Road, or the voices from the cartoon series)? A new language option? Would you like the games to be completely redone with 2D graphics as opposed to 3D? Do you want more puzzles, harder puzzles, more items, more dialogue, more whatever?
And how much would you be willing to back if such a project was on Kickstarter?
Feel free to speculate here!
(Yeah, I know there's already a Kickstarter thread on here, but just porting season 1 to iOS is not enough. Besides, I think they're probably doing it already even without Kickstarter.)
What would you want in there? Would you want there to be a new voice option (like with the voices from Hit the Road, or the voices from the cartoon series)? A new language option? Would you like the games to be completely redone with 2D graphics as opposed to 3D? Do you want more puzzles, harder puzzles, more items, more dialogue, more whatever?
And how much would you be willing to back if such a project was on Kickstarter?
Feel free to speculate here!
(Yeah, I know there's already a Kickstarter thread on here, but just porting season 1 to iOS is not enough. Besides, I think they're probably doing it already even without Kickstarter.)
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The reason why the Monkey Island Special Editions exist is because the Monkey Island franchise is still partially owned by LucasArts, unlike Sam & Max, which is now completely the property of Steve Purcell and Telltale. The MI Special Editions were done as collaborative efforts between the two companies. That's why the Special Editions and even Tales of Monkey Island still have LucasArts logos on 'em.
There's reasons things don't get made other than just funding. Besides, I've recently become not very fond of Kickstarter as a company/service anyway.
If it was 2D:
http://www.youtube.com/watch?v=6FfXWg7_AGI
If it was 3D:
http://www.youtube.com/watch?v=NmrirHGQUOU (Watch in HD)
That will be all...
If LucasArts doesn't WANT to sell them the license though, it's a mute point. Granted, I don't completely understand why LucasArts wouldn't want to, especially since the game is out of print (they no longer produce it in any form, not even through digital distribution) and Telltale has owned Sam & Max for a good 7 years or so now. It doesn't seem like they're gaining anything by keeping it, other than not allowing Telltale the opportunity to profit off it.
Maybe it's spite? I don't want to assume that though. But I'm sure both Telltale and LucasArts know a special edition/remake of Hit the Road would make plenty of money. It's just someone's not cooperating on the licensing end, for whatever reason.
Can't we just have Season 4 instead?!
This too.
Hit the Road has voice acting (rather nice voice work for the time too), and graphics actually still manage to hold up, at least in my opinion. Good pixel art never goes out of style.
And even if you can't buy it, it's old enough to be considered abandonware and downloaded for free to play on ScummVM.
The first two Monkey Island games were A LOT older with much more dated graphics, no voice work, etc. With the Special Editions it's almost like playing a completely different game (at least cosmetically) from how much they were upgraded.
While the idea of updating Hit the Road sounds neat, if you really think about it, it's probably not really all that necessary.
I would rather Telltale's time and money go towards Season 4 also, to be perfectly honest.
Maybe the Kickstarter could be a remake of Telltale's current series too, not just Hit the Road.
Would season 1 be remade with season 3's engine? Would characters from season 3 make cameos in season 1? Would the episodes have more puzzles, and more challenging ones at that? The possibilities for a remake are endless!
... Except that's even more pointless??
Season 1 is only FIVE YEARS OLD. What on earth is the point of remaking a game that's only been around a few years and is still widely available?
What's the point of retroactively putting in purposeless cameos of characters that just show up later anyway? The puzzles are fine and they fit the story, if Telltale thought they needed to be more challenging they would've been tweaked before the episodes were originally released.
And the engine upgrade for Season 3 wasn't even that intensive; just an improved capability for better graphics and new gameplay mechanics.
No offense, but that makes about as much sense as remaking a movie that just came out last year. Not making a sequel to, actually remaking the exact same movie again, by the same exact people.
How about we just show support NEW games and NEW content, like SEASON 4, alright? Seriously, I'm sick of the same game(s) over and over again. I want actual new adventures with the Freelance Police.
Fixed for you
If I had to choose one I'd still choose Season 4 over the Season 3 OST. It sucks we don't have an OST for Season 3, and I do really want one, but if it sadly never comes to fruition and we want the music we can at least just extract it from the game itself.
If you think that I do not understand in the slightest why you are here.
So you didn't notice that Double Fine kickstarter then?
Yeah, I wouldn't call 2 million dollars in around 48 hours "no one caring" about adventure games anymore.
...I wouldn't support it.
Three possibilities: Either LucasArts wants to make it - they have all the money in the world, so go, LucasArts, without a single one of my cents, these guys will probably never do a better game anyway. Or Telltale wants to make it - they shouldn't waste their time and do Season 4 instead. Or someone else wants to make it - with no experience besides maybe a blind and exaggerated love for the original.
I'm in the process of replaying Season 1, and I have to say, sometimes even that feels a bit dated. Telltale of all companies should not go back to an even older concept. They've done great with the narrative of Season 3, and I expect them to weed out the hiccups this great game still had (some unresolved story threads, some massive canon contradictions [Stinky!!]). They must not go back to the simplicity of "Hit the Road". It would be a lot of steps back.
Actually, Chuck Jordan was kind enough to explain the whole Stinky subplot in a blog post on his website since even he acknowledged it wasn't explained well and was really confusing.
http://www.spectrecollie.com/archives/2010/09/back-story
I get depressed every time I remember Chuck Jordan doesn't work for Telltale anymore and won't be having any part in Season 4. It's such a shame, the man is a genius.