Ah, the classic magic of adventure game inventories....I remember in LSL6 when Larry inflated a large pool toy, and then just put it in his suit, and then the narrator commented on it. They're like Santa's magic sack.
An interesting question is if Lee no longer has the axe after Episode 2. When thrown in the meat locker, the St. Johns took all of his inventory, so I imagine that would include the axe. So, it's probably laying around the St. John homestead now. That would suck, because it's a great weapon.
The first thing you must buy when going on an adventure is +20 pants of holding.
No but seriously its one of those things that happen in adventure games that we all just accept as something logical.... Sort of like it takes one bullet to make a car explode in movies..
As much as I've learned to suspend disbelief in games like these, the "realistic" nature of "The Walking Dead" does clash with characters having infinite pockets. I would have appreciated Lee having a backpack or rigging up some sort of holster for the axe -- especially since he doesn't always have it.
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Since he is "urban" he has deep pockets for all the stuff he steals.
ROFL!!!!
I lol'ed when I saw Lee put the board in his back pocket. It's like in Simon The Sorcerer when Simon puts the ladder in his hat.
An interesting question is if Lee no longer has the axe after Episode 2. When thrown in the meat locker, the St. Johns took all of his inventory, so I imagine that would include the axe. So, it's probably laying around the St. John homestead now. That would suck, because it's a great weapon.
No but seriously its one of those things that happen in adventure games that we all just accept as something logical.... Sort of like it takes one bullet to make a car explode in movies..
Even early on its been acknowledged as something silly...
http://www.youtube.com/watch?v=FbL_7aBLx-4#t=2m18s
This could come across as offensive for the non-initiated.
Still, "same place Max keeps his luger" is the answer.
He really is a big ass mofo.
wouldnt he be walking funny? :P
This is my answer. Now who wants to make a patch with a clock strike every time Lee pulls the axe?