Affecting Clementine
Due to Clem-Clem echoing what you say in Hershel's Barn in the St. Johns' Barn, it's becoming clear that the choices you make with her matter. As such, I'd like to know how others are raising her compared to me.
I try to be honest and direct with her, reasoning instead of pandering, and I'm making my choices in the mindset of making her a survivor... As Lee, you've basically become her adoptive parent, and I believe a parents job is to prepare their child for the world. And preparing a child for this world means making some tough calls, most of them I've been willing to make.
But I'm never Cold, I told her I'd find her hat and I make sure she stays fed and I fixed the swing just for her. But still, I eliminated outside threats like Jolene and the Saint Johns, I stole from the car, I tried to save Larry since he was one of our own, etc, etc, etc.
I try to be honest and direct with her, reasoning instead of pandering, and I'm making my choices in the mindset of making her a survivor... As Lee, you've basically become her adoptive parent, and I believe a parents job is to prepare their child for the world. And preparing a child for this world means making some tough calls, most of them I've been willing to make.
But I'm never Cold, I told her I'd find her hat and I make sure she stays fed and I fixed the swing just for her. But still, I eliminated outside threats like Jolene and the Saint Johns, I stole from the car, I tried to save Larry since he was one of our own, etc, etc, etc.
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I, too, am going the honest route with Clem.. I told her I killed the man, before Carley came in... I "cheated" by re-playing the last bit of Ep 2... I killed the first brother, not realizing that Clem was right there... and I was able to take the stash from the car after seeing the video showing the owner was already dead.
I'm looking forward to Ep 3... I just hope it doesn't take two months.
democrat option
Killing is wrong
Republican option
bad people need to die
and Independant option
Killing should only be a last resort
you teach clem stealing is ok to survive she believes she can steal from duck because you stole. i mean they don't get the concept of case by case basis
That's one of the issues I had with making that choice, I thought about taking another route and not choosing the "we're not like the bandits" option. I wanted to choose the "hold on to it" one, but I don't redo my main playthrough.
However, screw duck. Best he die so future generations genetics aren't muddied by his filth.
Personally I think Clem-Clem's smart enough to know that we're stealing for the group, not just personal gain. She's a really smart girl... Unlike that one Dumbass U Can't Kill. (See what I did there?)
There are ways to teach survival but still retain your humanity, you just have to pick your battles. Kill the brothers because they are a threat, but (try) to save Larry because he's on of your people. Steal from the Car because we don't know these people, or if they're even alive. (What kind of person leaves that much food unattended?)
Also, I make sure to feed our group and teach her selflessness. (Look for her hat, fix the swing, give the last bit of food to someone else instead of keeping it for yourself.)... I think the key is going to be picking your battles.
and your batteries
Yeah, well, good thing I had them... I really hope Ep 3 lets me kill some of those bandits. They're sick animals, and need to be put down. (I'm going off topic now.)
Well you win.
Don't know what the contest was, but you win.
How about now? :cool:
The Contest was Fun With Acronyms, silly.
http://tvtropes.org/pmwiki/pmwiki.php/Main/FunWithAcronyms
That's also an interesting point. Children are a lot more adaptable than people give them credit for, if things get too bad they can literally block it all out like it never happened... I haven't read the Comics myself, but I hope they don't handle it the way the TV series did. Carl just got annoying by the end of season 2.
thanks i'll do that of screeny mem thread might be a bit wierd tho..
Clem may be a killing machine come episode 4. "Some people need to die, right Lee?"
Is it wrong that when I read that, the thought of it made me smirk and think to myself "That's my Girl!"
If this happens, she will become just like Carl in the comics. She grows up thinking that bad people need to be killed.
EXACTLY what I want to see. I love [comic] Carl!
So I take it TV Carl is a let down for you then?
WHY CAN'T THEY JUST RECAPTURE CARL AS HE IS IN THE BOOK? He doesn't need multiple episodes shuffling his feet and being a kid. Carl was never like the TV show makes him out to be. Carl was responsible and smart, then made tough decisions like his dad, then was cold and effective. At no point did he ever jump off Daryl's motorcycle with a loaded gun in his hand and shout "Yipee!"
So, basically, Clem-Clem is more like (or has more of a potential to be like) Book Carl than TV Carl is?
God I hope not. Let's have Clem be a little different, shall we?
I rather doubt it. Maybe as a last moment thing, but I don't see two versions of episode 5 with innocent Clem and tough Clem.
I could see however raising Clem to believe some people are just bad and need to be dealt with, and the season ending with her shooting you in the back of the skull. I guess the inverse is you telling her that stealing and killing are never okay, then you turn into a zombie in the ending and she does nothing to protect herself.
Your explanation reminds me of the barn shoot out in the midseason episode.
TV Sophia or Comic Sophia?
Carl can do that, Carl's a survivor. His comic incarnation is, at least.
Yeah I meant the punching out part. XD
There is a very large difference between dispatching someone/something when justified with good reasons, and when you do not have that justification. What is important is if the person has thoroughly considered the possible options, and after considering everything to the best of their ability, makes a decision.
The philosophy behind your actions are as important as the actions themselves. Unfortunately, most people go through life without thinking these things through ahead of time. Ask yourself "what would I do if..." on a regular basis. Do it with the hard questions, put yourself in hypothetical situations and decide on a response. For example: you are in a car at a stoplight, you look in your rearview mirror and see several men walking up behind your car with a heavy object like a brick or a shovel. What do you do and why? Note that this is a common tactic for car-jacking. They throw the brick through your window, then take your car possibly wounding or killing you in the process.
There is a saying which has been around for a fairly long time. "Victory loves preparation". Being prepared means not just physical things you have in place, but mental preparation as well. You should know what you are going to do already because you have a plan which generally covers these situations. You react faster because your mind has dealt with the problem and is prepared with a ready solution. That is how people survive.
So that is what I would cultivate in Clementine if I were Lee. I would sit down and talk with her about the hard stuff. I would explain why I did the things I did. I would go over planning ahead of time and already having your important decisions mapped out. My Clem would be ready, able, and without doubts. She would react firmly and decisively when needed and still have no trouble sleeping because her actions would be justified and prepared ahead of time.
For example, I have already decided how to deal with potential criminals. I give everyone one chance. I treat them with respect and decently, Until they prove they are not worthy of that respect. Attempting to kill or wound my group or myself is one thing which instantly causes them to lose that respect. So when that happened with the group at the dairy, I knew exactly what had to be done. And I was mentally prepared to do it.
I have a similar approach, but I don't think the game will allow us to get that in depth unfortunately.
It's a shame that Robert Kirkman didn't include any kinds of apparent elements in the comics. It would be cool for TT to include more elements of symbolism, motif, and paradoxes.
It's like the chicken and the egg, Will, the chicken and the egg! We-we think it started in the past, but it didn't. It started right here, in the future! That's why it's getting larger in the past.