Clem affects my gameplay massively. I was ready to kill the St. Johns, more than ready. But because Clementine was watching, I couldn't do it. She's a great tool that TTG are utilizing. Having a child to look out for would affect, I imagine, most people's moral decisions. It certainly does affect mine anyway.
For example, I wouldn't curse in front of a child, but if there was no child in the vicinity, I wouldn't think twice about it. Funny, how you're given the option to swear in front of Clem in the barn at Hershel's. You wonder if that was put there on purpose, as a smaller-scale choice to test if you would dial down your behaviour for the benefit of a youth.
I think we can all agree, slow releases considered, that this game is fantastic - I've never been more emotionally-challenged, even morally-challenged, by a game.
Comments
For example, I wouldn't curse in front of a child, but if there was no child in the vicinity, I wouldn't think twice about it. Funny, how you're given the option to swear in front of Clem in the barn at Hershel's. You wonder if that was put there on purpose, as a smaller-scale choice to test if you would dial down your behaviour for the benefit of a youth.
I think we can all agree, slow releases considered, that this game is fantastic - I've never been more emotionally-challenged, even morally-challenged, by a game.