The only reason I agree that it sucks is cause...well I feel like I'm still on a rail.
Sure I make choices, But I can't technically change the story hardly at all.
I feel as though the only major event you'll be able to change is what happens at the end of the last episode.
You choose to let someone live?
They die regardless, you choose to go one way, either way you go the other.
It gives you the idea of making choices, when in reality you can't.
Sure they'd have to spend more money on more scripts and more scenery, but I'm quite certain they're getting a lot out of it.
I feel for a game about making choices, we aren't actually given any choices
I think it was more about how your choices affect how people see you and who likes you.
I guess I need a choose your own adventure book, but in video game form
That's not really practical, if possible. A game of that magnitude, depending on what you mean by that, would be like asking for 7 games packed into one.
Yes and there is the catch-22. People want everything but dont want to pay 'for everything'. Devs dont do charity work. Someone is going to have to pay those devs for all the work done to develop those branching story boards, and it wont be the Red Cross
Yes and there is the catch-22. People want everything but dont want to pay 'for everything'. Devs dont do charity work. Someone is going to have to pay those devs for all the work done to develop those branching story boards, and it wont be the Red Cross
i think the biggest problem for telltale in making branching stories would be the voice acting, and even though i have played hundreds of games without voice acting and i have liked/loved a lot of them, but i would not want telltale to stop doing voice acting just so i can have a few more outcomes of the story, i still think there could have been a bit more variety without needing more voice acting, but to make a TWD game with multiple story arcs with the same level of high quality presentation would just take so much longer to make with one of the biggest parts being the voice acting, so i can understand why they cant make a game with many branches in a month or two.
but i think if they were to attempt to make a game that is essentially 3-4 games in one i don't think a monthly episodic game would work, maybe episodes would work but they would be bigger and have like 5-6 month gaps in between
Carly/Doug dead is just why this game lack of story branches (actually: 1, the story is always the same no matter your choices).
See too that after kill Carly/Doug and there is another important choice like leave Lilly or save her, in the end she always leave and when you save her you can´t say nothing to her and she don´t do nothing, so it´s the same.
No story branch here means no money by telltale to make a huge game, which is not necessary that they don´t have money but that they want to earn more money and they are just doing the easiest things...
Seriously, this game until now looks like what an indie group of people might do...
I really hope that the success of this season bring us a much more high quality game in the next episodes or seasons.
Sort of. Dougie's death was much more heroic. While Lilly shoots Carley point blank in the face, in the Dougie version, Lilly aims at Ben and Doug grabs and pulls Ben toward him and turns so he's between Lilly and Ben. Lilly shoots Doug in the back of the head.
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I guess I need a choose your own adventure book, but in video game form
Would you buy it if it was $100+
Cause essentially you're asking for multiple games in one.
That's not really practical, if possible. A game of that magnitude, depending on what you mean by that, would be like asking for 7 games packed into one.
Yeah I'm aware.
But just like some choose your own adventure books, they could re-use data from other parts of the game.
If they did a good job with it though, Yes I'd be willing to pay 120$ or so for it.
It would have a very limited market.
You sound like a sane and rational thinking individual. How did you end up on these boards?
Yes and there is the catch-22. People want everything but dont want to pay 'for everything'. Devs dont do charity work. Someone is going to have to pay those devs for all the work done to develop those branching story boards, and it wont be the Red Cross
Alright, cut it out before you end up banned for trolling.
i think the biggest problem for telltale in making branching stories would be the voice acting, and even though i have played hundreds of games without voice acting and i have liked/loved a lot of them, but i would not want telltale to stop doing voice acting just so i can have a few more outcomes of the story, i still think there could have been a bit more variety without needing more voice acting, but to make a TWD game with multiple story arcs with the same level of high quality presentation would just take so much longer to make with one of the biggest parts being the voice acting, so i can understand why they cant make a game with many branches in a month or two.
but i think if they were to attempt to make a game that is essentially 3-4 games in one i don't think a monthly episodic game would work, maybe episodes would work but they would be bigger and have like 5-6 month gaps in between
You're posting off topic, irrelevant.
See too that after kill Carly/Doug and there is another important choice like leave Lilly or save her, in the end she always leave and when you save her you can´t say nothing to her and she don´t do nothing, so it´s the same.
No story branch here means no money by telltale to make a huge game, which is not necessary that they don´t have money but that they want to earn more money and they are just doing the easiest things...
Seriously, this game until now looks like what an indie group of people might do...
I really hope that the success of this season bring us a much more high quality game in the next episodes or seasons.
But...but...they ARE, aren't they?
They are? WHÁ? I didn´t make a research about that, lol !
EDIT: Nahh, as "indie" I mean not a business with employees but a group of concurrent people working together on a project. So they are not for me.
What did he do in the game?
Doug puts in front of Ben when Lilly tryed to kill him, and he died in a shoot in the face (more or less like Lilly).
So they both die in the same part... in the same way, which sucks.
It's not ludicrous! She only made a counterpoint to your cheek, you can still keep posting the same crap forever! Don't give up now.
Dude, you're making it too obvious that you're trolling, you gotta hide that better if you want to keep annoying people :rolleyes: